Faction balance online players.

This commit is contained in:
mobius 2015-01-15 02:08:27 +00:00
parent 37b9e72fe2
commit 01bb57d197
9 changed files with 106 additions and 2 deletions

View File

@ -667,10 +667,18 @@ EnableFactionGuards = True
# Default: True
RespawnAtFactionBase = True
# Disable chat between factions.
# Disallow chat between factions.
# Default: True
EnableFactionChat = True
# Prohibit login when faction has more online players.
# Default: True
BalanceOnlinePlayers = True
# Online player exceed limit (used by setting above).
# Default: 20
BalancePlayerExceedLimit = 20
# ---------------------------------------------------------------------------
# Premium System (VIP)

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@ -0,0 +1,3 @@
<html><title>Restriction</title></head><body>It seems that there are currently more %more% than %less% players online.<br>
Try selecting an opposing faction character or wait for some %more% players to logout.
</body></html>

View File

@ -63,6 +63,17 @@ public class FactionManager extends AbstractNpcAI
{
case "selectGoodFaction":
{
if (Config.FACTION_BALANCE_ONLINE_PLAYERS && (L2World.getInstance().getAllGoodPlayersCount() >= ((L2World.getInstance().getAllEvilPlayersCount() + Config.FACTION_BALANCE_PLAYER_EXCEED_LIMIT))))
{
String htmltext = null;
final NpcHtmlMessage packet = new NpcHtmlMessage(npc.getObjectId());
packet.setHtml(getHtm(player.getHtmlPrefix(), "onlinelimit.html"));
packet.replace("%name%", player.getName());
packet.replace("%more%", Config.FACTION_GOOD_TEAM_NAME);
packet.replace("%less%", Config.FACTION_EVIL_TEAM_NAME);
player.sendPacket(packet);
return htmltext;
}
player.setGood();
player.getAppearance().setNameColor(Config.FACTION_GOOD_NAME_COLOR);
player.getAppearance().setTitleColor(Config.FACTION_GOOD_NAME_COLOR);
@ -75,6 +86,17 @@ public class FactionManager extends AbstractNpcAI
}
case "selectEvilFaction":
{
if (Config.FACTION_BALANCE_ONLINE_PLAYERS && (L2World.getInstance().getAllEvilPlayersCount() >= ((L2World.getInstance().getAllGoodPlayersCount() + Config.FACTION_BALANCE_PLAYER_EXCEED_LIMIT))))
{
String htmltext = null;
final NpcHtmlMessage packet = new NpcHtmlMessage(npc.getObjectId());
packet.setHtml(getHtm(player.getHtmlPrefix(), "onlinelimit.html"));
packet.replace("%name%", player.getName());
packet.replace("%more%", Config.FACTION_EVIL_TEAM_NAME);
packet.replace("%less%", Config.FACTION_GOOD_TEAM_NAME);
player.sendPacket(packet);
return htmltext;
}
player.setEvil();
player.getAppearance().setNameColor(Config.FACTION_EVIL_NAME_COLOR);
player.getAppearance().setTitleColor(Config.FACTION_EVIL_NAME_COLOR);

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@ -0,0 +1,5 @@
<html><body>Faction Manager:<br>
I am sorry %name%.<br1>
It seems that there are currently more %more% than %less% players online.<br>
Try selecting the opposing faction or wait for some %more% players to logout.
</body></html>

View File

@ -834,6 +834,8 @@ public final class Config
public static boolean FACTION_GUARDS_ENABLED;
public static boolean FACTION_RESPAWN_AT_BASE;
public static boolean FACTION_SPECIFIC_CHAT;
public static boolean FACTION_BALANCE_ONLINE_PLAYERS;
public static int FACTION_BALANCE_PLAYER_EXCEED_LIMIT;
public static boolean PREMIUM_SYSTEM_ENABLED;
public static float PREMIUM_RATE_XP;
public static float PREMIUM_RATE_SP;
@ -2655,7 +2657,9 @@ public final class Config
FACTION_EVIL_NAME_COLOR = Integer.decode("0x" + CustomSettings.getString("EvilNameColor", "0000FF"));
FACTION_GUARDS_ENABLED = CustomSettings.getBoolean("EnableFactionGuards", true);
FACTION_RESPAWN_AT_BASE = CustomSettings.getBoolean("RespawnAtFactionBase", true);
FACTION_SPECIFIC_CHAT = Boolean.valueOf(CustomSettings.getBoolean("EnableFactionChat", true));
FACTION_SPECIFIC_CHAT = CustomSettings.getBoolean("EnableFactionChat", true);
FACTION_BALANCE_ONLINE_PLAYERS = CustomSettings.getBoolean("BalanceOnlinePlayers", true);
FACTION_BALANCE_PLAYER_EXCEED_LIMIT = CustomSettings.getInt("BalancePlayerExceedLimit", 20);
PREMIUM_SYSTEM_ENABLED = CustomSettings.getBoolean("EnablePremiumSystem", false);
PREMIUM_RATE_XP = CustomSettings.getFloat("PremiumRateXp", 2);

View File

@ -59,6 +59,8 @@ public class CharSelectInfoPackage
private String _htmlPrefix = null;
private int _vitalityPoints = 0;
private int _accessLevel = 0;
private boolean _isGood = false;
private boolean _isEvil = false;
private final PlayerVariables _vars;
/**
@ -103,6 +105,28 @@ public class CharSelectInfoPackage
_accessLevel = level;
}
public boolean isGood()
{
return _isGood;
}
public void setGood()
{
_isGood = true;
_isEvil = false;
}
public boolean isEvil()
{
return _isEvil;
}
public void setEvil()
{
_isGood = false;
_isEvil = true;
}
public int getClanId()
{
return _clanId;

View File

@ -28,6 +28,7 @@ import com.l2jserver.gameserver.datatables.SecondaryAuthData;
import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
import com.l2jserver.gameserver.instancemanager.PunishmentManager;
import com.l2jserver.gameserver.model.CharSelectInfoPackage;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.events.Containers;
import com.l2jserver.gameserver.model.events.EventDispatcher;
@ -126,6 +127,28 @@ public class CharacterSelect extends L2GameClientPacket
return;
}
if (Config.FACTION_SYSTEM_ENABLED && Config.FACTION_BALANCE_ONLINE_PLAYERS)
{
if (info.isGood() && (L2World.getInstance().getAllGoodPlayersCount() >= ((L2World.getInstance().getAllEvilPlayersCount() + Config.FACTION_BALANCE_PLAYER_EXCEED_LIMIT))))
{
final NpcHtmlMessage msg = new NpcHtmlMessage();
msg.setFile(info.getHtmlPrefix(), "data/html/mods/Faction/ExceededOnlineLimit.htm");
msg.replace("%more%", Config.FACTION_GOOD_TEAM_NAME);
msg.replace("%less%", Config.FACTION_EVIL_TEAM_NAME);
client.sendPacket(msg);
return;
}
if (info.isEvil() && (L2World.getInstance().getAllEvilPlayersCount() >= ((L2World.getInstance().getAllGoodPlayersCount() + Config.FACTION_BALANCE_PLAYER_EXCEED_LIMIT))))
{
final NpcHtmlMessage msg = new NpcHtmlMessage();
msg.setFile(info.getHtmlPrefix(), "data/html/mods/Faction/ExceededOnlineLimit.htm");
msg.replace("%more%", Config.FACTION_EVIL_TEAM_NAME);
msg.replace("%less%", Config.FACTION_GOOD_TEAM_NAME);
client.sendPacket(msg);
return;
}
}
// The L2PcInstance must be created here, so that it can be attached to the L2GameClient
if (Config.DEBUG)
{

View File

@ -132,6 +132,11 @@ public abstract class AbstractHtmlPacket extends L2GameServerPacket
public final void runImpl()
{
L2PcInstance player = getClient().getActiveChar();
if (player == null)
{
return;
}
player.clearHtmlActions(getScope());
if (_disabledValidation)

View File

@ -307,6 +307,16 @@ public class CharSelectionInfo extends L2GameServerPacket
charInfopackage.setY(chardata.getInt("y"));
charInfopackage.setZ(chardata.getInt("z"));
final int faction = chardata.getInt("faction");
if (faction == 1)
{
charInfopackage.setGood();
}
if (faction == 2)
{
charInfopackage.setEvil();
}
if (Config.L2JMOD_MULTILANG_ENABLE)
{
String lang = chardata.getString("language");