Reverted latest Inventory checkEquipTask changes.
This commit is contained in:
parent
7c3f8bf3b7
commit
00f8629732
@ -1426,24 +1426,17 @@ public abstract class Inventory extends ItemContainer
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*/
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private void checkEquipTask()
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{
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if (_skillItemTask == null)
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if ((_skillItemTask == null) && (getOwner() != null) && getOwner().isPlayer() && getOwner().getActingPlayer().hasEnteredWorld())
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{
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final Creature owner = getOwner();
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if ((owner != null) && owner.isPlayer())
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getOwner().getActingPlayer().setUsingSkillItem(true);
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_skillItemTask = ThreadPool.schedule(() ->
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{
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final Player player = owner.getActingPlayer();
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if (player.hasEnteredWorld())
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{
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_skillItemTask = ThreadPool.schedule(() ->
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{
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player.setUsingSkillItem(false);
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player.getStat().recalculateStats(true);
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player.updateAbnormalVisualEffects();
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player.sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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getOwner().getActingPlayer().setUsingSkillItem(false);
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getOwner().getStat().recalculateStats(true);
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getOwner().updateAbnormalVisualEffects();
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getOwner().getActingPlayer().sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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@ -1432,24 +1432,17 @@ public abstract class Inventory extends ItemContainer
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*/
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private void checkEquipTask()
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{
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if (_skillItemTask == null)
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if ((_skillItemTask == null) && (getOwner() != null) && getOwner().isPlayer() && getOwner().getActingPlayer().hasEnteredWorld())
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{
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final Creature owner = getOwner();
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if ((owner != null) && owner.isPlayer())
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getOwner().getActingPlayer().setUsingSkillItem(true);
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_skillItemTask = ThreadPool.schedule(() ->
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{
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final Player player = owner.getActingPlayer();
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if (player.hasEnteredWorld())
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{
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_skillItemTask = ThreadPool.schedule(() ->
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{
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player.setUsingSkillItem(false);
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player.getStat().recalculateStats(true);
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player.updateAbnormalVisualEffects();
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player.sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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getOwner().getActingPlayer().setUsingSkillItem(false);
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getOwner().getStat().recalculateStats(true);
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getOwner().updateAbnormalVisualEffects();
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getOwner().getActingPlayer().sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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@ -1432,24 +1432,17 @@ public abstract class Inventory extends ItemContainer
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*/
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private void checkEquipTask()
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{
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if (_skillItemTask == null)
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if ((_skillItemTask == null) && (getOwner() != null) && getOwner().isPlayer() && getOwner().getActingPlayer().hasEnteredWorld())
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{
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final Creature owner = getOwner();
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if ((owner != null) && owner.isPlayer())
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getOwner().getActingPlayer().setUsingSkillItem(true);
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_skillItemTask = ThreadPool.schedule(() ->
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{
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final Player player = owner.getActingPlayer();
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if (player.hasEnteredWorld())
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{
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_skillItemTask = ThreadPool.schedule(() ->
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{
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player.setUsingSkillItem(false);
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player.getStat().recalculateStats(true);
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player.updateAbnormalVisualEffects();
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player.sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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getOwner().getActingPlayer().setUsingSkillItem(false);
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getOwner().getStat().recalculateStats(true);
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getOwner().updateAbnormalVisualEffects();
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getOwner().getActingPlayer().sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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@ -1432,24 +1432,17 @@ public abstract class Inventory extends ItemContainer
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*/
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private void checkEquipTask()
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{
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if (_skillItemTask == null)
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if ((_skillItemTask == null) && (getOwner() != null) && getOwner().isPlayer() && getOwner().getActingPlayer().hasEnteredWorld())
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{
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final Creature owner = getOwner();
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if ((owner != null) && owner.isPlayer())
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getOwner().getActingPlayer().setUsingSkillItem(true);
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_skillItemTask = ThreadPool.schedule(() ->
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{
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final Player player = owner.getActingPlayer();
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if (player.hasEnteredWorld())
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{
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_skillItemTask = ThreadPool.schedule(() ->
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{
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player.setUsingSkillItem(false);
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player.getStat().recalculateStats(true);
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player.updateAbnormalVisualEffects();
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player.sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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getOwner().getActingPlayer().setUsingSkillItem(false);
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getOwner().getStat().recalculateStats(true);
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getOwner().updateAbnormalVisualEffects();
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getOwner().getActingPlayer().sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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@ -1534,24 +1534,17 @@ public abstract class Inventory extends ItemContainer
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*/
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private void checkEquipTask()
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{
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if (_skillItemTask == null)
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if ((_skillItemTask == null) && (getOwner() != null) && getOwner().isPlayer() && getOwner().getActingPlayer().hasEnteredWorld())
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{
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final Creature owner = getOwner();
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if ((owner != null) && owner.isPlayer())
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getOwner().getActingPlayer().setUsingSkillItem(true);
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_skillItemTask = ThreadPool.schedule(() ->
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{
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final Player player = owner.getActingPlayer();
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if (player.hasEnteredWorld())
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{
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_skillItemTask = ThreadPool.schedule(() ->
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{
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player.setUsingSkillItem(false);
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player.getStat().recalculateStats(true);
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player.updateAbnormalVisualEffects();
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player.sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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getOwner().getActingPlayer().setUsingSkillItem(false);
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getOwner().getStat().recalculateStats(true);
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getOwner().updateAbnormalVisualEffects();
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getOwner().getActingPlayer().sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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@ -1616,24 +1616,17 @@ public abstract class Inventory extends ItemContainer
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*/
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private void checkEquipTask()
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{
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if (_skillItemTask == null)
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if ((_skillItemTask == null) && (getOwner() != null) && getOwner().isPlayer() && getOwner().getActingPlayer().hasEnteredWorld())
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{
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final Creature owner = getOwner();
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if ((owner != null) && owner.isPlayer())
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getOwner().getActingPlayer().setUsingSkillItem(true);
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_skillItemTask = ThreadPool.schedule(() ->
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{
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final Player player = owner.getActingPlayer();
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if (player.hasEnteredWorld())
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{
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_skillItemTask = ThreadPool.schedule(() ->
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{
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player.setUsingSkillItem(false);
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player.getStat().recalculateStats(true);
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player.updateAbnormalVisualEffects();
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player.sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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getOwner().getActingPlayer().setUsingSkillItem(false);
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getOwner().getStat().recalculateStats(true);
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getOwner().updateAbnormalVisualEffects();
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getOwner().getActingPlayer().sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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@ -1616,24 +1616,17 @@ public abstract class Inventory extends ItemContainer
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*/
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private void checkEquipTask()
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{
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if (_skillItemTask == null)
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if ((_skillItemTask == null) && (getOwner() != null) && getOwner().isPlayer() && getOwner().getActingPlayer().hasEnteredWorld())
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{
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final Creature owner = getOwner();
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if ((owner != null) && owner.isPlayer())
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getOwner().getActingPlayer().setUsingSkillItem(true);
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_skillItemTask = ThreadPool.schedule(() ->
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{
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final Player player = owner.getActingPlayer();
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if (player.hasEnteredWorld())
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{
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_skillItemTask = ThreadPool.schedule(() ->
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{
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player.setUsingSkillItem(false);
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player.getStat().recalculateStats(true);
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player.updateAbnormalVisualEffects();
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player.sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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getOwner().getActingPlayer().setUsingSkillItem(false);
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getOwner().getStat().recalculateStats(true);
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getOwner().updateAbnormalVisualEffects();
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getOwner().getActingPlayer().sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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@ -1610,24 +1610,17 @@ public abstract class Inventory extends ItemContainer
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*/
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private void checkEquipTask()
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{
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if (_skillItemTask == null)
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if ((_skillItemTask == null) && (getOwner() != null) && getOwner().isPlayer() && getOwner().getActingPlayer().hasEnteredWorld())
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{
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final Creature owner = getOwner();
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if ((owner != null) && owner.isPlayer())
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getOwner().getActingPlayer().setUsingSkillItem(true);
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_skillItemTask = ThreadPool.schedule(() ->
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{
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final Player player = owner.getActingPlayer();
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if (player.hasEnteredWorld())
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{
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_skillItemTask = ThreadPool.schedule(() ->
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{
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player.setUsingSkillItem(false);
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player.getStat().recalculateStats(true);
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player.updateAbnormalVisualEffects();
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player.sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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getOwner().getActingPlayer().setUsingSkillItem(false);
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getOwner().getStat().recalculateStats(true);
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getOwner().updateAbnormalVisualEffects();
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getOwner().getActingPlayer().sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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@ -1592,24 +1592,17 @@ public abstract class Inventory extends ItemContainer
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*/
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private void checkEquipTask()
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{
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if (_skillItemTask == null)
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if ((_skillItemTask == null) && (getOwner() != null) && getOwner().isPlayer() && getOwner().getActingPlayer().hasEnteredWorld())
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{
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final Creature owner = getOwner();
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if ((owner != null) && owner.isPlayer())
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getOwner().getActingPlayer().setUsingSkillItem(true);
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_skillItemTask = ThreadPool.schedule(() ->
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{
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final Player player = owner.getActingPlayer();
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if (player.hasEnteredWorld())
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{
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_skillItemTask = ThreadPool.schedule(() ->
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{
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player.setUsingSkillItem(false);
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player.getStat().recalculateStats(true);
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player.updateAbnormalVisualEffects();
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player.sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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getOwner().getActingPlayer().setUsingSkillItem(false);
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getOwner().getStat().recalculateStats(true);
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getOwner().updateAbnormalVisualEffects();
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getOwner().getActingPlayer().sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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@ -1592,24 +1592,17 @@ public abstract class Inventory extends ItemContainer
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*/
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private void checkEquipTask()
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{
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if (_skillItemTask == null)
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if ((_skillItemTask == null) && (getOwner() != null) && getOwner().isPlayer() && getOwner().getActingPlayer().hasEnteredWorld())
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{
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final Creature owner = getOwner();
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if ((owner != null) && owner.isPlayer())
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getOwner().getActingPlayer().setUsingSkillItem(true);
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_skillItemTask = ThreadPool.schedule(() ->
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{
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final Player player = owner.getActingPlayer();
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if (player.hasEnteredWorld())
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{
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_skillItemTask = ThreadPool.schedule(() ->
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{
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player.setUsingSkillItem(false);
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player.getStat().recalculateStats(true);
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player.updateAbnormalVisualEffects();
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player.sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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getOwner().getActingPlayer().setUsingSkillItem(false);
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getOwner().getStat().recalculateStats(true);
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getOwner().updateAbnormalVisualEffects();
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getOwner().getActingPlayer().sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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@ -1603,24 +1603,17 @@ public abstract class Inventory extends ItemContainer
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*/
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private void checkEquipTask()
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{
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if (_skillItemTask == null)
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if ((_skillItemTask == null) && (getOwner() != null) && getOwner().isPlayer() && getOwner().getActingPlayer().hasEnteredWorld())
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{
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final Creature owner = getOwner();
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if ((owner != null) && owner.isPlayer())
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getOwner().getActingPlayer().setUsingSkillItem(true);
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_skillItemTask = ThreadPool.schedule(() ->
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{
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final Player player = owner.getActingPlayer();
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if (player.hasEnteredWorld())
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{
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_skillItemTask = ThreadPool.schedule(() ->
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{
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player.setUsingSkillItem(false);
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player.getStat().recalculateStats(true);
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player.updateAbnormalVisualEffects();
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player.sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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getOwner().getActingPlayer().setUsingSkillItem(false);
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getOwner().getStat().recalculateStats(true);
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getOwner().updateAbnormalVisualEffects();
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getOwner().getActingPlayer().sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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@ -1603,24 +1603,17 @@ public abstract class Inventory extends ItemContainer
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*/
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private void checkEquipTask()
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{
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if (_skillItemTask == null)
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if ((_skillItemTask == null) && (getOwner() != null) && getOwner().isPlayer() && getOwner().getActingPlayer().hasEnteredWorld())
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{
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final Creature owner = getOwner();
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if ((owner != null) && owner.isPlayer())
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getOwner().getActingPlayer().setUsingSkillItem(true);
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_skillItemTask = ThreadPool.schedule(() ->
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{
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final Player player = owner.getActingPlayer();
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if (player.hasEnteredWorld())
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{
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_skillItemTask = ThreadPool.schedule(() ->
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{
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player.setUsingSkillItem(false);
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player.getStat().recalculateStats(true);
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player.updateAbnormalVisualEffects();
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player.sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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getOwner().getActingPlayer().setUsingSkillItem(false);
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getOwner().getStat().recalculateStats(true);
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getOwner().updateAbnormalVisualEffects();
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getOwner().getActingPlayer().sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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@ -1434,24 +1434,17 @@ public abstract class Inventory extends ItemContainer
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*/
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private void checkEquipTask()
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{
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if (_skillItemTask == null)
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if ((_skillItemTask == null) && (getOwner() != null) && getOwner().isPlayer() && getOwner().getActingPlayer().hasEnteredWorld())
|
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{
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final Creature owner = getOwner();
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if ((owner != null) && owner.isPlayer())
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getOwner().getActingPlayer().setUsingSkillItem(true);
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_skillItemTask = ThreadPool.schedule(() ->
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{
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final Player player = owner.getActingPlayer();
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if (player.hasEnteredWorld())
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{
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_skillItemTask = ThreadPool.schedule(() ->
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{
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player.setUsingSkillItem(false);
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player.getStat().recalculateStats(true);
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player.updateAbnormalVisualEffects();
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player.sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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getOwner().getActingPlayer().setUsingSkillItem(false);
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getOwner().getStat().recalculateStats(true);
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getOwner().updateAbnormalVisualEffects();
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getOwner().getActingPlayer().sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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@ -1434,24 +1434,17 @@ public abstract class Inventory extends ItemContainer
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*/
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private void checkEquipTask()
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{
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if (_skillItemTask == null)
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if ((_skillItemTask == null) && (getOwner() != null) && getOwner().isPlayer() && getOwner().getActingPlayer().hasEnteredWorld())
|
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{
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final Creature owner = getOwner();
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if ((owner != null) && owner.isPlayer())
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getOwner().getActingPlayer().setUsingSkillItem(true);
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_skillItemTask = ThreadPool.schedule(() ->
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{
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final Player player = owner.getActingPlayer();
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if (player.hasEnteredWorld())
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{
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_skillItemTask = ThreadPool.schedule(() ->
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{
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player.setUsingSkillItem(false);
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player.getStat().recalculateStats(true);
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player.updateAbnormalVisualEffects();
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player.sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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getOwner().getActingPlayer().setUsingSkillItem(false);
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getOwner().getStat().recalculateStats(true);
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getOwner().updateAbnormalVisualEffects();
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getOwner().getActingPlayer().sendSkillList();
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_skillItemTask = null;
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}, 50);
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}
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}
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||||
|
@ -1536,24 +1536,17 @@ public abstract class Inventory extends ItemContainer
|
||||
*/
|
||||
private void checkEquipTask()
|
||||
{
|
||||
if (_skillItemTask == null)
|
||||
if ((_skillItemTask == null) && (getOwner() != null) && getOwner().isPlayer() && getOwner().getActingPlayer().hasEnteredWorld())
|
||||
{
|
||||
final Creature owner = getOwner();
|
||||
if ((owner != null) && owner.isPlayer())
|
||||
getOwner().getActingPlayer().setUsingSkillItem(true);
|
||||
_skillItemTask = ThreadPool.schedule(() ->
|
||||
{
|
||||
final Player player = owner.getActingPlayer();
|
||||
if (player.hasEnteredWorld())
|
||||
{
|
||||
_skillItemTask = ThreadPool.schedule(() ->
|
||||
{
|
||||
player.setUsingSkillItem(false);
|
||||
player.getStat().recalculateStats(true);
|
||||
player.updateAbnormalVisualEffects();
|
||||
player.sendSkillList();
|
||||
_skillItemTask = null;
|
||||
}, 50);
|
||||
}
|
||||
}
|
||||
getOwner().getActingPlayer().setUsingSkillItem(false);
|
||||
getOwner().getStat().recalculateStats(true);
|
||||
getOwner().updateAbnormalVisualEffects();
|
||||
getOwner().getActingPlayer().sendSkillList();
|
||||
_skillItemTask = null;
|
||||
}, 50);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1618,24 +1618,17 @@ public abstract class Inventory extends ItemContainer
|
||||
*/
|
||||
private void checkEquipTask()
|
||||
{
|
||||
if (_skillItemTask == null)
|
||||
if ((_skillItemTask == null) && (getOwner() != null) && getOwner().isPlayer() && getOwner().getActingPlayer().hasEnteredWorld())
|
||||
{
|
||||
final Creature owner = getOwner();
|
||||
if ((owner != null) && owner.isPlayer())
|
||||
getOwner().getActingPlayer().setUsingSkillItem(true);
|
||||
_skillItemTask = ThreadPool.schedule(() ->
|
||||
{
|
||||
final Player player = owner.getActingPlayer();
|
||||
if (player.hasEnteredWorld())
|
||||
{
|
||||
_skillItemTask = ThreadPool.schedule(() ->
|
||||
{
|
||||
player.setUsingSkillItem(false);
|
||||
player.getStat().recalculateStats(true);
|
||||
player.updateAbnormalVisualEffects();
|
||||
player.sendSkillList();
|
||||
_skillItemTask = null;
|
||||
}, 50);
|
||||
}
|
||||
}
|
||||
getOwner().getActingPlayer().setUsingSkillItem(false);
|
||||
getOwner().getStat().recalculateStats(true);
|
||||
getOwner().updateAbnormalVisualEffects();
|
||||
getOwner().getActingPlayer().sendSkillList();
|
||||
_skillItemTask = null;
|
||||
}, 50);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1618,24 +1618,17 @@ public abstract class Inventory extends ItemContainer
|
||||
*/
|
||||
private void checkEquipTask()
|
||||
{
|
||||
if (_skillItemTask == null)
|
||||
if ((_skillItemTask == null) && (getOwner() != null) && getOwner().isPlayer() && getOwner().getActingPlayer().hasEnteredWorld())
|
||||
{
|
||||
final Creature owner = getOwner();
|
||||
if ((owner != null) && owner.isPlayer())
|
||||
getOwner().getActingPlayer().setUsingSkillItem(true);
|
||||
_skillItemTask = ThreadPool.schedule(() ->
|
||||
{
|
||||
final Player player = owner.getActingPlayer();
|
||||
if (player.hasEnteredWorld())
|
||||
{
|
||||
_skillItemTask = ThreadPool.schedule(() ->
|
||||
{
|
||||
player.setUsingSkillItem(false);
|
||||
player.getStat().recalculateStats(true);
|
||||
player.updateAbnormalVisualEffects();
|
||||
player.sendSkillList();
|
||||
_skillItemTask = null;
|
||||
}, 50);
|
||||
}
|
||||
}
|
||||
getOwner().getActingPlayer().setUsingSkillItem(false);
|
||||
getOwner().getStat().recalculateStats(true);
|
||||
getOwner().updateAbnormalVisualEffects();
|
||||
getOwner().getActingPlayer().sendSkillList();
|
||||
_skillItemTask = null;
|
||||
}, 50);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1612,24 +1612,17 @@ public abstract class Inventory extends ItemContainer
|
||||
*/
|
||||
private void checkEquipTask()
|
||||
{
|
||||
if (_skillItemTask == null)
|
||||
if ((_skillItemTask == null) && (getOwner() != null) && getOwner().isPlayer() && getOwner().getActingPlayer().hasEnteredWorld())
|
||||
{
|
||||
final Creature owner = getOwner();
|
||||
if ((owner != null) && owner.isPlayer())
|
||||
getOwner().getActingPlayer().setUsingSkillItem(true);
|
||||
_skillItemTask = ThreadPool.schedule(() ->
|
||||
{
|
||||
final Player player = owner.getActingPlayer();
|
||||
if (player.hasEnteredWorld())
|
||||
{
|
||||
_skillItemTask = ThreadPool.schedule(() ->
|
||||
{
|
||||
player.setUsingSkillItem(false);
|
||||
player.getStat().recalculateStats(true);
|
||||
player.updateAbnormalVisualEffects();
|
||||
player.sendSkillList();
|
||||
_skillItemTask = null;
|
||||
}, 50);
|
||||
}
|
||||
}
|
||||
getOwner().getActingPlayer().setUsingSkillItem(false);
|
||||
getOwner().getStat().recalculateStats(true);
|
||||
getOwner().updateAbnormalVisualEffects();
|
||||
getOwner().getActingPlayer().sendSkillList();
|
||||
_skillItemTask = null;
|
||||
}, 50);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1426,24 +1426,17 @@ public abstract class Inventory extends ItemContainer
|
||||
*/
|
||||
private void checkEquipTask()
|
||||
{
|
||||
if (_skillItemTask == null)
|
||||
if ((_skillItemTask == null) && (getOwner() != null) && getOwner().isPlayer() && getOwner().getActingPlayer().hasEnteredWorld())
|
||||
{
|
||||
final Creature owner = getOwner();
|
||||
if ((owner != null) && owner.isPlayer())
|
||||
getOwner().getActingPlayer().setUsingSkillItem(true);
|
||||
_skillItemTask = ThreadPool.schedule(() ->
|
||||
{
|
||||
final Player player = owner.getActingPlayer();
|
||||
if (player.hasEnteredWorld())
|
||||
{
|
||||
_skillItemTask = ThreadPool.schedule(() ->
|
||||
{
|
||||
player.setUsingSkillItem(false);
|
||||
player.getStat().recalculateStats(true);
|
||||
player.updateAbnormalVisualEffects();
|
||||
player.sendSkillList();
|
||||
_skillItemTask = null;
|
||||
}, 50);
|
||||
}
|
||||
}
|
||||
getOwner().getActingPlayer().setUsingSkillItem(false);
|
||||
getOwner().getStat().recalculateStats(true);
|
||||
getOwner().updateAbnormalVisualEffects();
|
||||
getOwner().getActingPlayer().sendSkillList();
|
||||
_skillItemTask = null;
|
||||
}, 50);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1720,24 +1720,17 @@ public abstract class Inventory extends ItemContainer
|
||||
*/
|
||||
private void checkEquipTask()
|
||||
{
|
||||
if (_skillItemTask == null)
|
||||
if ((_skillItemTask == null) && (getOwner() != null) && getOwner().isPlayer() && getOwner().getActingPlayer().hasEnteredWorld())
|
||||
{
|
||||
final Creature owner = getOwner();
|
||||
if ((owner != null) && owner.isPlayer())
|
||||
getOwner().getActingPlayer().setUsingSkillItem(true);
|
||||
_skillItemTask = ThreadPool.schedule(() ->
|
||||
{
|
||||
final Player player = owner.getActingPlayer();
|
||||
if (player.hasEnteredWorld())
|
||||
{
|
||||
_skillItemTask = ThreadPool.schedule(() ->
|
||||
{
|
||||
player.setUsingSkillItem(false);
|
||||
player.getStat().recalculateStats(true);
|
||||
player.updateAbnormalVisualEffects();
|
||||
player.sendSkillList();
|
||||
_skillItemTask = null;
|
||||
}, 50);
|
||||
}
|
||||
}
|
||||
getOwner().getActingPlayer().setUsingSkillItem(false);
|
||||
getOwner().getStat().recalculateStats(true);
|
||||
getOwner().updateAbnormalVisualEffects();
|
||||
getOwner().getActingPlayer().sendSkillList();
|
||||
_skillItemTask = null;
|
||||
}, 50);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1729,24 +1729,17 @@ public abstract class Inventory extends ItemContainer
|
||||
*/
|
||||
private void checkEquipTask()
|
||||
{
|
||||
if (_skillItemTask == null)
|
||||
if ((_skillItemTask == null) && (getOwner() != null) && getOwner().isPlayer() && getOwner().getActingPlayer().hasEnteredWorld())
|
||||
{
|
||||
final Creature owner = getOwner();
|
||||
if ((owner != null) && owner.isPlayer())
|
||||
getOwner().getActingPlayer().setUsingSkillItem(true);
|
||||
_skillItemTask = ThreadPool.schedule(() ->
|
||||
{
|
||||
final Player player = owner.getActingPlayer();
|
||||
if (player.hasEnteredWorld())
|
||||
{
|
||||
_skillItemTask = ThreadPool.schedule(() ->
|
||||
{
|
||||
player.setUsingSkillItem(false);
|
||||
player.getStat().recalculateStats(true);
|
||||
player.updateAbnormalVisualEffects();
|
||||
player.sendSkillList();
|
||||
_skillItemTask = null;
|
||||
}, 50);
|
||||
}
|
||||
}
|
||||
getOwner().getActingPlayer().setUsingSkillItem(false);
|
||||
getOwner().getStat().recalculateStats(true);
|
||||
getOwner().updateAbnormalVisualEffects();
|
||||
getOwner().getActingPlayer().sendSkillList();
|
||||
_skillItemTask = null;
|
||||
}, 50);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1729,24 +1729,17 @@ public abstract class Inventory extends ItemContainer
|
||||
*/
|
||||
private void checkEquipTask()
|
||||
{
|
||||
if (_skillItemTask == null)
|
||||
if ((_skillItemTask == null) && (getOwner() != null) && getOwner().isPlayer() && getOwner().getActingPlayer().hasEnteredWorld())
|
||||
{
|
||||
final Creature owner = getOwner();
|
||||
if ((owner != null) && owner.isPlayer())
|
||||
getOwner().getActingPlayer().setUsingSkillItem(true);
|
||||
_skillItemTask = ThreadPool.schedule(() ->
|
||||
{
|
||||
final Player player = owner.getActingPlayer();
|
||||
if (player.hasEnteredWorld())
|
||||
{
|
||||
_skillItemTask = ThreadPool.schedule(() ->
|
||||
{
|
||||
player.setUsingSkillItem(false);
|
||||
player.getStat().recalculateStats(true);
|
||||
player.updateAbnormalVisualEffects();
|
||||
player.sendSkillList();
|
||||
_skillItemTask = null;
|
||||
}, 50);
|
||||
}
|
||||
}
|
||||
getOwner().getActingPlayer().setUsingSkillItem(false);
|
||||
getOwner().getStat().recalculateStats(true);
|
||||
getOwner().updateAbnormalVisualEffects();
|
||||
getOwner().getActingPlayer().sendSkillList();
|
||||
_skillItemTask = null;
|
||||
}, 50);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1729,24 +1729,17 @@ public abstract class Inventory extends ItemContainer
|
||||
*/
|
||||
private void checkEquipTask()
|
||||
{
|
||||
if (_skillItemTask == null)
|
||||
if ((_skillItemTask == null) && (getOwner() != null) && getOwner().isPlayer() && getOwner().getActingPlayer().hasEnteredWorld())
|
||||
{
|
||||
final Creature owner = getOwner();
|
||||
if ((owner != null) && owner.isPlayer())
|
||||
getOwner().getActingPlayer().setUsingSkillItem(true);
|
||||
_skillItemTask = ThreadPool.schedule(() ->
|
||||
{
|
||||
final Player player = owner.getActingPlayer();
|
||||
if (player.hasEnteredWorld())
|
||||
{
|
||||
_skillItemTask = ThreadPool.schedule(() ->
|
||||
{
|
||||
player.setUsingSkillItem(false);
|
||||
player.getStat().recalculateStats(true);
|
||||
player.updateAbnormalVisualEffects();
|
||||
player.sendSkillList();
|
||||
_skillItemTask = null;
|
||||
}, 50);
|
||||
}
|
||||
}
|
||||
getOwner().getActingPlayer().setUsingSkillItem(false);
|
||||
getOwner().getStat().recalculateStats(true);
|
||||
getOwner().updateAbnormalVisualEffects();
|
||||
getOwner().getActingPlayer().sendSkillList();
|
||||
_skillItemTask = null;
|
||||
}, 50);
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user