fix: fix attackers removing
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@@ -104,7 +104,7 @@ namespace Interlude
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{
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m_Hero->AddAttacker(casted.GetAttackerId());
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}
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else
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else if (casted.GetAttackerId() != casted.GetTargetId())
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{
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// try to remove creature that is attacking another target from the attackers
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m_Hero->RemoveAttacker(casted.GetAttackerId());
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