From c3f6d10dc68eb26aab8a8efd4a7408c396eb9807 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=98=D0=B2=D0=B0=D0=BD=D0=BE=D0=B2=20=D0=98=D0=B2=D0=B0?= =?UTF-8?q?=D0=BD?= Date: Mon, 12 Aug 2024 18:11:02 +0200 Subject: [PATCH] fix: fix attackers removing --- L2BotDll/Versions/Interlude/Repositories/HeroRepository.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/L2BotDll/Versions/Interlude/Repositories/HeroRepository.h b/L2BotDll/Versions/Interlude/Repositories/HeroRepository.h index 6c34a80..1a1858e 100644 --- a/L2BotDll/Versions/Interlude/Repositories/HeroRepository.h +++ b/L2BotDll/Versions/Interlude/Repositories/HeroRepository.h @@ -104,7 +104,7 @@ namespace Interlude { m_Hero->AddAttacker(casted.GetAttackerId()); } - else + else if (casted.GetAttackerId() != casted.GetTargetId()) { // try to remove creature that is attacking another target from the attackers m_Hero->RemoveAttacker(casted.GetAttackerId());