feat: add config file
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parent
4778f1c478
commit
16630de6a4
@ -11,6 +11,8 @@ using Client.Domain.Entities;
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using Client.Domain.Service;
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using BaseApp = System.Windows.Application;
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using Client.Domain.ValueObjects;
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using Microsoft.Extensions.Configuration;
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using System.Reflection;
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namespace Client
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{
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@ -20,38 +22,14 @@ namespace Client
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public partial class App : BaseApp
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{
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public static IHost? AppHost { get; private set; }
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public static IConfiguration? AppConfig { get; private set; }
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public App()
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{
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AppHost = Host.CreateDefaultBuilder()
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.ConfigureServices((hostContext, services) => {
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services
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.AddSingleton<MainWindow>()
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.AddSingleton(
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typeof(Application),
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x => new Application(
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x.GetRequiredService<TransportInterface>(),
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x.GetRequiredService<MessageParserInterface>(),
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x.GetRequiredService<EntityHandlerFactoryInterface>(),
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"L2BotDll.dll"
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)
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)
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.AddSingleton(typeof(EntityHandlerFactoryInterface), typeof(EntityHandlerFactory))
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.AddSingleton(typeof(MessageParserInterface), typeof(JsonMessageParser))
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.AddSingleton(typeof(TransportInterface), x => new NamedPipeTransport("PipeL2Bot"))
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.AddTransient(typeof(EntityFactoryInterface<Hero>), typeof(EntityFactory<Hero>))
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.AddTransient(typeof(EntityFactoryInterface<Drop>), typeof(EntityFactory<Drop>))
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.AddTransient(typeof(EntityFactoryInterface<NPC>), typeof(EntityFactory<NPC>))
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.AddTransient(typeof(EntityFactoryInterface<Player>), typeof(EntityFactory<Player>))
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.AddTransient(typeof(EntityFactoryInterface<ChatMessage>), typeof(EntityFactory<ChatMessage>))
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.AddSingleton<EntityHandler<Hero>>()
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.AddSingleton<EntityHandler<Drop>>()
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.AddSingleton<EntityHandler<NPC>>()
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.AddSingleton<EntityHandler<Player>>()
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.AddSingleton<ChatMessageHandler>();
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})
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.ConfigureServices(
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(hostContext, services) => ConfigureServices(services)
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)
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.Build();
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}
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@ -74,5 +52,45 @@ namespace Client
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base.OnExit(e);
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}
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private void ConfigureServices(IServiceCollection services)
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{
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IConfiguration config = new ConfigurationBuilder()
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.AddJsonFile("config.json", optional: true, reloadOnChange: false)
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.Build();
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services
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.AddSingleton(typeof(IConfiguration), config)
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.AddSingleton<MainWindow>()
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.AddSingleton(
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typeof(Application),
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x => new Application(
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x.GetRequiredService<TransportInterface>(),
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x.GetRequiredService<MessageParserInterface>(),
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x.GetRequiredService<EntityHandlerFactoryInterface>(),
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config.GetValue<string>("DLLName") ?? ""
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)
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)
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.AddSingleton(typeof(EntityHandlerFactoryInterface), typeof(EntityHandlerFactory))
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.AddSingleton(typeof(MessageParserInterface), typeof(JsonMessageParser))
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.AddSingleton(
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typeof(TransportInterface),
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x => new NamedPipeTransport(
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config.GetValue<string>("ConnectionPipeName") ?? ""
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)
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)
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.AddTransient(typeof(EntityFactoryInterface<Hero>), typeof(EntityFactory<Hero>))
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.AddTransient(typeof(EntityFactoryInterface<Drop>), typeof(EntityFactory<Drop>))
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.AddTransient(typeof(EntityFactoryInterface<NPC>), typeof(EntityFactory<NPC>))
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.AddTransient(typeof(EntityFactoryInterface<Player>), typeof(EntityFactory<Player>))
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.AddTransient(typeof(EntityFactoryInterface<ChatMessage>), typeof(EntityFactory<ChatMessage>))
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.AddSingleton<EntityHandler<Hero>>()
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.AddSingleton<EntityHandler<Drop>>()
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.AddSingleton<EntityHandler<NPC>>()
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.AddSingleton<EntityHandler<Player>>()
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.AddSingleton<ChatMessageHandler>();
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}
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}
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}
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@ -8,6 +8,12 @@
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<PlatformTarget>x86</PlatformTarget>
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</PropertyGroup>
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<ItemGroup>
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<Content Include="config.json">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="7.0.0" />
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<PackageReference Include="Microsoft.Extensions.Hosting" Version="7.0.0" />
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BIN
Client/config.json
Normal file
BIN
Client/config.json
Normal file
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