Files
l2j_mobius/trunk/dist/game/data/stats/npcs/32100-32199.xml
2015-11-29 11:57:48 +00:00

3930 lines
166 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="32100" level="70" type="L2Npc" name="Tony the Cat" title="Event Manager">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="48" />
<run ground="120" />
</speed>
<hitTime>340</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="7" /> <!-- Spirits -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="8" />
<height normal="15" />
</collision>
</npc>
<npc id="32101" level="70" type="L2Npc" name="Tony the Cat" title="Event Manager">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="48" />
<run ground="120" />
</speed>
<hitTime>340</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="7" /> <!-- Spirits -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="8" />
<height normal="15" />
</collision>
</npc>
<npc id="32102" level="70" type="L2Npc" name="Tony the Cat" title="Event Manager">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="48" />
<run ground="120" />
</speed>
<hitTime>340</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="7" /> <!-- Spirits -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="8" />
<height normal="15" />
</collision>
</npc>
<npc id="32103" level="70" type="L2Npc" name="Telling the Cat" title="Event Manager">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="48" />
<run ground="120" />
</speed>
<hitTime>340</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="7" /> <!-- Spirits -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="8" />
<height normal="15" />
</collision>
</npc>
<npc id="32104" level="70" type="L2Npc" name="Vervato">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="commission" value="200000" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="25" />
<height normal="33" />
</collision>
</npc>
<npc id="32105" level="70" type="L2Merchant" name="Dinn">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="32106" level="70" type="L2Merchant" name="Singsing">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="32107" level="70" type="L2Npc" name="Teleportation Cubic">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="40" />
<height normal="80" />
</collision>
</npc>
<npc id="32108" level="70" type="L2FlyTerrainObject" name="">
<parameters>
<param name="mobile_type" value="1" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="160" />
</speed>
<hitTime>430</hitTime>
</stats>
<status attackable="false" flying="true" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="1" />
<height normal="30" />
</collision>
</npc>
<npc id="32109" level="70" type="L2Npc" name="Shilen's Stone Statue">
<race>ETC</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="24" />
<height normal="72.5" />
</collision>
</npc>
<npc id="32110" level="70" type="L2Npc" name="">
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="1" />
<run ground="20" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="0.1" />
<height normal="0.1" />
</collision>
</npc>
<npc id="32111" level="70" type="L2Npc" name="Orahochin">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="8217" /> <!-- rhand: Monster Only (Zombie Gateguard Spear) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="25" />
<height normal="33" />
</collision>
</npc>
<npc id="32112" level="70" type="L2Npc" name="Gariachin">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="25" />
<height normal="33" />
</collision>
</npc>
<npc id="32113" level="70" type="L2Npc" name="Marquez">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="32114" level="70" type="L2Npc" name="Mushika">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="30" />
<height normal="42.5105" />
</collision>
</npc>
<npc id="32115" level="70" type="L2Npc" name="Asamah">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="45" />
<height normal="41.5" />
</collision>
</npc>
<npc id="32116" level="70" type="L2Npc" name="Kirikachin">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="45" />
<height normal="41.5" />
</collision>
</npc>
<npc id="32117" level="70" type="L2Npc" name="Karakawei">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="25" />
<height normal="33" />
</collision>
</npc>
<npc id="32118" level="70" type="L2Npc" name="Mantarasa Egg">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="53" />
<height normal="11.5" />
</collision>
</npc>
<npc id="32119" level="70" type="L2Npc" name="Ulu Kaimu">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="10" />
<run ground="100" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="25" />
<height normal="33.5" />
</collision>
</npc>
<npc id="32120" level="70" type="L2Npc" name="Balu Kaimu">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="10" />
<run ground="100" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="25" />
<height normal="33.5" />
</collision>
</npc>
<npc id="32121" level="70" type="L2Npc" name="Chuta Kaimu">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="10" />
<run ground="100" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="25" />
<height normal="33.5" />
</collision>
</npc>
<npc id="32122" level="70" type="L2Npc" name="Warrior's Tomb">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="10" />
<run ground="100" />
</speed>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="16" />
<height normal="18.5" />
</collision>
</npc>
<npc id="32123" level="70" type="L2Npc" name="Valakas">
<race>DRAGON</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="120" />
<run ground="290" />
</speed>
</stats>
<status attackable="false" flying="true" noSleepMode="true" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="10" /> <!-- Dragons -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="190" />
<height normal="335" />
</collision>
</npc>
<npc id="32124" level="70" type="L2Npc" name="Great Soul">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="14" />
<height normal="25" />
</collision>
</npc>
<npc id="32125" level="70" type="L2Npc" name="Great Soul">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="14" />
<height normal="25" />
</collision>
</npc>
<npc id="32126" level="70" type="L2Npc" name="Priest Guard">
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="7824" /> <!-- rhand: Traveler's Long Bow -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="140" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="32127" level="70" type="L2Npc" name="Priest Guard">
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="7824" /> <!-- rhand: Traveler's Long Bow -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="140" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="32128" level="70" type="L2Npc" name="Guardian Wizard of the Cloth">
<race>HUMAN</race>
<sex>FEMALE</sex>
<equipment rhand="4900" /> <!-- rhand: Staff of Evil Spirits - Magic Focus -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="140" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="8" />
<height normal="24.5" />
</collision>
</npc>
<npc id="32129" level="70" type="L2Npc" name="">
<race>ETC</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="5" />
<height normal="10" />
</collision>
</npc>
<npc id="32130" level="70" type="L2Npc" name="Strategist Lucien" title="Event Manager">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="160" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="7" /> <!-- Spirits -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="6" />
<height normal="16.0055" />
</collision>
</npc>
<npc id="32131" level="70" type="L2Npc" name="Employee of Magic Research Institute" title="Event Manager">
<race>DWARF</race>
<sex>FEMALE</sex>
<equipment rhand="313" /> <!-- rhand: Temptation of Abyss -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="8" />
<height normal="17.5" />
</collision>
</npc>
<npc id="32132" level="70" type="L2Npc" name="Alchemist's Servitor">
<race>ETC</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="19" /> <!-- Others -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="7" />
<height normal="15" />
</collision>
</npc>
<npc id="32133" level="70" type="L2Npc" name="Perwan" title="Vice Hierarch">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="108" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="20" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" />
<collision>
<radius normal="17" />
<height normal="25" />
</collision>
</npc>
<npc id="32134" level="70" type="L2Npc" name="Newbie Helper">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="166" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="10" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" />
<collision>
<radius normal="13" />
<height normal="22.25" />
</collision>
</npc>
<npc id="32135" level="70" type="L2Npc" name="Newbie Helper">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="108" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="20" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" />
<collision>
<radius normal="17" />
<height normal="25" />
</collision>
</npc>
<npc id="32136" level="99" type="L2Guard" name="Basil" title="Marksman">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="145" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<equipment rhand="9645" /> <!-- rhand: For NPC (Sword) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="50907" hpRegen="8.5" mp="1674.8" mpRegen="3" />
<attack physical="970.537548504614" magical="662.751329129412" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="341.375" magical="249.80341" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="39" />
<run ground="120" />
</speed>
<hitTime>490</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="25" />
</collision>
</npc>
<npc id="32137" level="99" type="L2Guard" name="Sucrete" title="Marksman">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="145" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<equipment rhand="9645" /> <!-- rhand: For NPC (Sword) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="50907" hpRegen="8.5" mp="1674.8" mpRegen="3" />
<attack physical="970.537548504614" magical="662.751329129412" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="341.375" magical="249.80341" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="39" />
<run ground="120" />
</speed>
<hitTime>490</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="25" />
</collision>
</npc>
<npc id="32138" level="70" type="L2Npc" name="Kekropus" title="Hierarch">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="20" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" />
<collision>
<radius normal="18" />
<height normal="28" />
</collision>
</npc>
<npc id="32139" level="70" type="L2VillageMasterKamael" name="Casca" title="Vice Hierarch">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="108" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="20" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="17" />
<height normal="25" />
</collision>
</npc>
<npc id="32140" level="70" type="L2Npc" name="Zenya" title="Vice Hierarch">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="166" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="10" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="22.25" />
</collision>
</npc>
<npc id="32141" level="70" type="L2Trainer" name="Nerga" title="Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="105" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<equipment rhand="9646" /> <!-- rhand: For NPC (Rapier) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="15" />
<height normal="25" />
</collision>
</npc>
<npc id="32142" level="70" type="L2Trainer" name="Tenor" title="Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="105" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<equipment rhand="9646" /> <!-- rhand: For NPC (Rapier) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="15" />
<height normal="25" />
</collision>
</npc>
<npc id="32143" level="70" type="L2Trainer" name="Belkis" title="Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="80" />
<param name="gender" value="2" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<equipment rhand="9644" /> <!-- rhand: For NPC (Crossbow) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="24" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="12" />
<height normal="23" />
</collision>
</npc>
<npc id="32144" level="70" type="L2Trainer" name="Xonia" title="Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="80" />
<param name="gender" value="2" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<equipment rhand="9644" /> <!-- rhand: For NPC (Crossbow) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="24" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="12" />
<height normal="23" />
</collision>
</npc>
<npc id="32145" level="70" type="L2VillageMasterKamael" name="Maynard" title="Grand Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
<param name="gender" value="2" />
<param name="chk_my_cat" value="SUB_GROUP_KAMAEL" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<equipment rhand="9646" /> <!-- rhand: For NPC (Rapier) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="28" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="11" />
<height normal="22.25" />
</collision>
</npc>
<npc id="32146" level="70" type="L2VillageMasterKamael" name="Valfar" title="Grand Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="125" />
<param name="chk_my_cat" value="SUB_GROUP_KAMAEL" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<equipment rhand="9645" /> <!-- rhand: For NPC (Sword) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="28" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="25" />
</collision>
</npc>
<npc id="32147" level="70" type="L2VillageMasterMystic" name="Rivian" title="Grand Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
</parameters>
<race>ELF</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="15" /> <!-- Elves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="MAGE" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="7" />
<height normal="21.2" />
</collision>
</npc>
<npc id="32148" level="70" type="L2Trainer" name="Cindet" title="Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="187" />
</parameters>
<race>ELF</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="15" /> <!-- Elves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="7" />
<height normal="22.5" />
</collision>
</npc>
<npc id="32149" level="70" type="L2Trainer" name="Ennear" title="Magister">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="123" />
</parameters>
<race>ELF</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="15" /> <!-- Elves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="22.5" />
</collision>
</npc>
<npc id="32150" level="70" type="L2VillageMasterOrc" name="Took" title="High Prefect">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="95" />
</parameters>
<race>ORC</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="17" /> <!-- Orcs -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="26" />
</collision>
</npc>
<npc id="32151" level="70" type="L2Trainer" name="Herz" title="Prefect">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>ORC</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="17" /> <!-- Orcs -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="28.5" />
</collision>
</npc>
<npc id="32152" level="70" type="L2Trainer" name="Henri" title="Priest">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>ORC</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="17" /> <!-- Orcs -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="7" />
<height normal="28" />
</collision>
</npc>
<npc id="32153" level="70" type="L2VillageMasterPriest" name="Franco" title="High Priest">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="22.5" />
</collision>
</npc>
<npc id="32154" level="70" type="L2VillageMasterFighter" name="Aldenia" title="Grand Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="157" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="21.5" />
</collision>
</npc>
<npc id="32155" level="70" type="L2Trainer" name="Nabot" title="Priest">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
<param name="skill_sharing_item" value="15307" /> <!-- Holy Pomander - Cardinal -->
<param name="token_num" value="1" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="32156" level="70" type="L2Trainer" name="Talbot" title="Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="32157" level="70" type="L2VillageMasterDwarf" name="Moka" title="Head Blacksmith">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="85" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="16.5" />
</collision>
</npc>
<npc id="32158" level="70" type="L2VillageMasterDwarf" name="Fisler" title="Warehouse Chief">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="18.4" />
</collision>
</npc>
<npc id="32159" level="70" type="L2Trainer" name="Kincaid" title="Blacksmith">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="93" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="7" />
<height normal="16.5" />
</collision>
</npc>
<npc id="32160" level="70" type="L2VillageMasterDElf" name="Devon" title="Grand Magister">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="156" />
</parameters>
<race>DARK_ELF</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="16" /> <!-- Dark Elves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="MAGE" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="22" />
</collision>
</npc>
<npc id="32161" level="70" type="L2Trainer" name="Black" title="Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>DARK_ELF</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="16" /> <!-- Dark Elves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="32162" level="70" type="L2Trainer" name="Martika" title="Magister">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="106" />
<param name="skill_sharing_item" value="15309" /> <!-- Holy Pomander - Shillien Saint -->
<param name="token_num" value="4" />
</parameters>
<race>DARK_ELF</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="16" /> <!-- Dark Elves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="25" />
</collision>
</npc>
<npc id="32163" level="70" type="L2Teleporter" name="Teleport Device">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="70" />
<param name="IsGateKeeperForCoreTime" value="1" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="23.5" />
</collision>
</npc>
<npc id="32164" level="70" type="L2Merchant" name="Erinu" title="Weapon Merchant">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="28" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="25" />
</collision>
</npc>
<npc id="32165" level="70" type="L2Merchant" name="Zakone" title="Armor Merchant">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="28" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="25" />
</collision>
</npc>
<npc id="32166" level="70" type="L2Merchant" name="Trevor" title="Accessory Merchant">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="28" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="25" />
</collision>
</npc>
<npc id="32167" level="70" type="L2Merchant" name="Nika" title="Grocer">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="20" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="11" />
<height normal="22.5" />
</collision>
</npc>
<npc id="32168" level="70" type="L2Merchant" name="Zenith" title="Trader">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="20" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="11" />
<height normal="22.5" />
</collision>
</npc>
<npc id="32169" level="70" type="L2Merchant" name="Mila" title="Trader">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="100" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="20" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="11" />
<height normal="22.5" />
</collision>
</npc>
<npc id="32170" level="70" type="L2Warehouse" name="Benis" title="Warehouse Keeper">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="150" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="17" />
</collision>
</npc>
<npc id="32171" level="70" type="L2VillageMasterDwarf" name="Hoffa" title="Warehouse Chief">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="150" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="17" />
</collision>
</npc>
<npc id="32172" level="70" type="L2Warehouse" name="Saylem" title="Warehouse Keeper">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="74" />
</parameters>
<race>DWARF</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="7" />
<height normal="18" />
</collision>
</npc>
<npc id="32173" level="70" type="L2Npc" name="Marcela" title="Zerstorer">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="110" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<equipment rhand="9646" /> <!-- rhand: For NPC (Rapier) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="48" />
<run ground="120" />
</speed>
<hitTime>430</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" />
<collision>
<radius normal="13" />
<height normal="22.5" />
</collision>
</npc>
<npc id="32174" level="99" type="L2Guard" name="Maddy" title="Marksman">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<equipment rhand="9644" /> <!-- rhand: For NPC (Crossbow) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="50907" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<hitTime>410</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="22.5" />
</collision>
</npc>
<npc id="32175" level="99" type="L2Guard" name="Bixon" title="Marksman">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="145" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<equipment rhand="9645" /> <!-- rhand: For NPC (Sword) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="50907" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="39" />
<run ground="120" />
</speed>
<hitTime>490</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="25" />
</collision>
</npc>
<npc id="32176" level="99" type="L2Guard" name="Ambra" title="Marksman">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<equipment rhand="9644" /> <!-- rhand: For NPC (Crossbow) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="50907" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<hitTime>410</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="22.5" />
</collision>
</npc>
<npc id="32177" level="99" type="L2Guard" name="Syzar" title="Marksman">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="145" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<equipment rhand="9645" /> <!-- rhand: For NPC (Sword) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="50907" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="39" />
<run ground="120" />
</speed>
<hitTime>490</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="25" />
</collision>
</npc>
<npc id="32178" level="99" type="L2Guard" name="Carver" title="Marksman">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<equipment rhand="9644" /> <!-- rhand: For NPC (Crossbow) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="50907" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<hitTime>410</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="22.5" />
</collision>
</npc>
<npc id="32179" level="99" type="L2Guard" name="Putin" title="Marksman">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="145" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<equipment rhand="9645" /> <!-- rhand: For NPC (Sword) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="50907" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="39" />
<run ground="120" />
</speed>
<hitTime>490</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="25" />
</collision>
</npc>
<npc id="32180" level="99" type="L2Guard" name="Kato" title="Marksman">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="145" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<equipment rhand="9645" /> <!-- rhand: For NPC (Sword) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="50907" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="39" />
<run ground="120" />
</speed>
<hitTime>490</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="25" />
</collision>
</npc>
<npc id="32181" level="70" type="L2Teleporter" name="Mellon" title="Gatekeeper">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="70" />
<param name="higher_lv" value="20" />
<param name="chaotic_accept" value="0" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="23.5" />
</collision>
</npc>
<npc id="32182" level="70" type="L2Npc" name="Coplan" title="Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="105" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<equipment rhand="9646" /> <!-- rhand: For NPC (Rapier) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="15" />
<height normal="25" />
</collision>
</npc>
<npc id="32183" level="70" type="L2Npc" name="Yunha" title="Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="80" />
<param name="gender" value="2" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<equipment rhand="9644" /> <!-- rhand: For NPC (Crossbow) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="24" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="12" />
<height normal="23" />
</collision>
</npc>
<npc id="32184" level="70" type="L2Teleporter" name="Yinir" title="Gatekeeper">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="70" />
<param name="higher_lv" value="20" />
<param name="chaotic_accept" value="0" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="23.5" />
</collision>
</npc>
<npc id="32185" level="99" type="L2Guard" name="Peregrine" title="Marksman">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="145" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<equipment rhand="9645" /> <!-- rhand: For NPC (Sword) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="50907" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="39" />
<run ground="120" />
</speed>
<hitTime>490</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="25" />
</collision>
</npc>
<npc id="32186" level="70" type="L2Teleporter" name="Yung" title="Gatekeeper">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="70" />
<param name="higher_lv" value="20" />
<param name="chaotic_accept" value="0" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="23.5" />
</collision>
</npc>
<npc id="32187" level="70" type="L2Npc" name="Nadir" title="Vice Hierarch">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="166" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="10" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" />
<collision>
<radius normal="13" />
<height normal="22.25" />
</collision>
</npc>
<npc id="32188" level="99" type="L2Guard" name="Morelin" title="Marksman">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<equipment rhand="9644" /> <!-- rhand: For NPC (Crossbow) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="50907" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<hitTime>410</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="22.5" />
</collision>
</npc>
<npc id="32189" level="70" type="L2Teleporter" name="Largo" title="Gatekeeper">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="70" />
<param name="IsGateKeeperForCoreTime" value="1" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="23.5" />
</collision>
</npc>
<npc id="32190" level="70" type="L2Npc" name="Mao" title="Vice Hierarch">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="108" />
<param name="zone_type" value="12" />
<param name="enter_type" value="0" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="20" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" />
<collision>
<radius normal="17" />
<height normal="25" />
</collision>
</npc>
<npc id="32191" level="70" type="L2VillageMasterKamael" name="Hanarin" title="Grand Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
<param name="gender" value="2" />
<param name="chk_my_cat" value="SUB_GROUP_KAMAEL" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<equipment rhand="9644" /> <!-- rhand: For NPC (Crossbow) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="28" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="11" />
<height normal="22.25" />
</collision>
</npc>
<npc id="32192" level="99" type="L2Guard" name="Falken" title="Marksman">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="145" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<equipment rhand="9645" /> <!-- rhand: For NPC (Sword) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="50907" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="39" />
<run ground="120" />
</speed>
<hitTime>490</hitTime>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="25" />
</collision>
</npc>
<npc id="32193" level="70" type="L2VillageMasterKamael" name="Yeniche" title="Grand Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
<param name="gender" value="2" />
<param name="chk_my_cat" value="SUB_GROUP_KAMAEL" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<equipment rhand="9646" /> <!-- rhand: For NPC (Rapier) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="28" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="11" />
<height normal="22.25" />
</collision>
</npc>
<npc id="32194" level="70" type="L2Trainer" name="Shubain" title="Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="105" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<equipment rhand="9646" /> <!-- rhand: For NPC (Rapier) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="15" />
<height normal="25" />
</collision>
</npc>
<npc id="32195" level="70" type="L2Trainer" name="Sione" title="Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="80" />
<param name="gender" value="2" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<equipment rhand="9644" /> <!-- rhand: For NPC (Crossbow) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="24" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="12" />
<height normal="23" />
</collision>
</npc>
<npc id="32196" level="70" type="L2VillageMasterKamael" name="Gershwin" title="Grand Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="125" />
<param name="chk_my_cat" value="SUB_GROUP_KAMAEL" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<equipment rhand="9646" /> <!-- rhand: For NPC (Rapier) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="28" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="25" />
</collision>
</npc>
<npc id="32197" level="70" type="L2Trainer" name="Gwain" title="Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="105" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<equipment rhand="9646" /> <!-- rhand: For NPC (Rapier) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="15" />
<height normal="25" />
</collision>
</npc>
<npc id="32198" level="70" type="L2Trainer" name="Gobie" title="Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="80" />
<param name="gender" value="2" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<equipment rhand="9644" /> <!-- rhand: For NPC (Crossbow) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="24" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="12" />
<height normal="23" />
</collision>
</npc>
<npc id="32199" level="70" type="L2VillageMasterKamael" name="Holst" title="Grand Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="125" />
<param name="chk_my_cat" value="SUB_GROUP_KAMAEL" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<equipment rhand="9645" /> <!-- rhand: For NPC (Sword) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="28" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="25" />
</collision>
</npc>
</list>