l2j_mobius/trunk/dist/game/data/scripts/handlers/effecthandlers/MagicalAttackMp.java
2016-06-12 01:34:09 +00:00

128 lines
3.9 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import com.l2jmobius.gameserver.enums.ShotType;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
import com.l2jmobius.gameserver.model.effects.EffectFlag;
import com.l2jmobius.gameserver.model.effects.L2EffectType;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.stats.Formulas;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* Magical Attack MP effect.
* @author Adry_85
*/
public final class MagicalAttackMp extends AbstractEffect
{
private final double _power;
private final boolean _critical;
private final double _criticalLimit;
public MagicalAttackMp(StatsSet params)
{
_power = params.getDouble("power");
_critical = params.getBoolean("critical");
_criticalLimit = params.getDouble("criticalLimit");
}
@Override
public boolean calcSuccess(L2Character effector, L2Character effected, Skill skill)
{
if (effected.isMpBlocked())
{
return false;
}
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
{
return false;
}
if (!Formulas.calcMagicAffected(effector, effected, skill))
{
if (effector.isPlayer())
{
effector.sendPacket(SystemMessageId.YOUR_ATTACK_HAS_FAILED);
}
if (effected.isPlayer())
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_RESISTED_C2_S_DRAIN);
sm.addCharName(effected);
sm.addCharName(effector);
effected.sendPacket(sm);
}
return false;
}
return true;
}
@Override
public L2EffectType getEffectType()
{
return L2EffectType.MAGICAL_ATTACK;
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
{
if (effector.isAlikeDead())
{
return;
}
final boolean sps = skill.useSpiritShot() && effector.isChargedShot(ShotType.SPIRITSHOTS);
final boolean bss = skill.useSpiritShot() && effector.isChargedShot(ShotType.BLESSED_SPIRITSHOTS);
final byte shld = Formulas.calcShldUse(effector, effected);
final boolean mcrit = _critical ? Formulas.calcCrit(skill.getMagicCriticalRate(), effector, effected, skill) : false;
final double damage = Formulas.calcManaDam(effector, effected, skill, _power, shld, sps, bss, mcrit, _criticalLimit);
final double mp = Math.min(effected.getCurrentMp(), damage);
if (damage > 0)
{
effected.stopEffectsOnDamage();
effected.setCurrentMp(effected.getCurrentMp() - mp);
}
if (effected.isPlayer())
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S2_S_MP_HAS_BEEN_DRAINED_BY_C1);
sm.addCharName(effector);
sm.addInt((int) mp);
effected.sendPacket(sm);
}
if (effector.isPlayer())
{
final SystemMessage sm2 = SystemMessage.getSystemMessage(SystemMessageId.YOUR_OPPONENT_S_MP_WAS_REDUCED_BY_S1);
sm2.addInt((int) mp);
effector.sendPacket(sm2);
}
}
}