81 lines
2.6 KiB
Java
81 lines
2.6 KiB
Java
/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.effects.L2EffectType;
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import com.l2jmobius.gameserver.model.skills.BuffInfo;
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import com.l2jmobius.gameserver.model.stats.Formulas;
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/**
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* HpToOwner effect implementation.
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* @author Sdw
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*/
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public final class HpToOwner extends AbstractEffect
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{
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private final double _power;
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private final int _stealAmount;
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public HpToOwner(StatsSet params)
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{
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_power = params.getDouble("power");
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_stealAmount = params.getInt("stealAmount");
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setTicks(params.getInt("ticks"));
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}
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@Override
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public void onStart(BuffInfo info)
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{
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if (!info.getSkill().isToggle() && info.getSkill().isMagic())
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{
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// TODO: M.Crit can occur even if this skill is resisted. Only then m.crit damage is applied and not debuff
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final boolean mcrit = Formulas.calcCrit(info.getSkill().getMagicCriticalRate(), info.getEffector(), info.getEffected(), info.getSkill());
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if (mcrit)
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{
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final double damage = _power * 10; // Tests show that 10 times HP DOT is taken during magic critical.
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info.getEffected().reduceCurrentHp(damage, info.getEffector(), info.getSkill(), true, false, true, false);
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}
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}
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}
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@Override
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public L2EffectType getEffectType()
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{
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return L2EffectType.DMG_OVER_TIME;
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}
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@Override
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public boolean onActionTime(BuffInfo info)
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{
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if (info.getEffected().isDead())
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{
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return false;
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}
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final double damage = _power * getTicksMultiplier();
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info.getEffected().reduceCurrentHp(damage, info.getEffector(), info.getSkill(), true, false, false, false);
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if (_stealAmount > 0)
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{
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final double amount = (damage * _stealAmount) / 100;
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info.getEffector().setCurrentHp(info.getEffector().getCurrentHp() + amount);
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info.getEffector().setCurrentMp(info.getEffector().getCurrentMp() + amount);
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}
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return info.getSkill().isToggle();
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}
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} |