/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import com.l2jmobius.gameserver.model.StatsSet; import com.l2jmobius.gameserver.model.effects.AbstractEffect; import com.l2jmobius.gameserver.model.effects.L2EffectType; import com.l2jmobius.gameserver.model.skills.BuffInfo; import com.l2jmobius.gameserver.model.stats.Formulas; /** * HpToOwner effect implementation. * @author Sdw */ public final class HpToOwner extends AbstractEffect { private final double _power; private final int _stealAmount; public HpToOwner(StatsSet params) { _power = params.getDouble("power"); _stealAmount = params.getInt("stealAmount"); setTicks(params.getInt("ticks")); } @Override public void onStart(BuffInfo info) { if (!info.getSkill().isToggle() && info.getSkill().isMagic()) { // TODO: M.Crit can occur even if this skill is resisted. Only then m.crit damage is applied and not debuff final boolean mcrit = Formulas.calcCrit(info.getSkill().getMagicCriticalRate(), info.getEffector(), info.getEffected(), info.getSkill()); if (mcrit) { final double damage = _power * 10; // Tests show that 10 times HP DOT is taken during magic critical. info.getEffected().reduceCurrentHp(damage, info.getEffector(), info.getSkill(), true, false, true, false); } } } @Override public L2EffectType getEffectType() { return L2EffectType.DMG_OVER_TIME; } @Override public boolean onActionTime(BuffInfo info) { if (info.getEffected().isDead()) { return false; } final double damage = _power * getTicksMultiplier(); info.getEffected().reduceCurrentHp(damage, info.getEffector(), info.getSkill(), true, false, false, false); if (_stealAmount > 0) { final double amount = (damage * _stealAmount) / 100; info.getEffector().setCurrentHp(info.getEffector().getCurrentHp() + amount); info.getEffector().setCurrentMp(info.getEffector().getCurrentMp() + amount); } return info.getSkill().isToggle(); } }