l2j_mobius/trunk/dist/game/data/scripts/handlers/effecthandlers/CallSkillOnActionTime.java
2016-06-12 01:34:09 +00:00

80 lines
2.4 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.skills.BuffInfo;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.skills.SkillCaster;
/**
* Dam Over Time effect implementation.
*/
public final class CallSkillOnActionTime extends AbstractEffect
{
private final SkillHolder _skill;
public CallSkillOnActionTime(StatsSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
setTicks(params.getInt("ticks"));
}
@Override
public boolean onActionTime(BuffInfo info)
{
return castSkill(info);
}
private boolean castSkill(BuffInfo info)
{
if (info.getEffector().isDead())
{
return false;
}
final Skill skill = _skill.getSkill();
if (skill != null)
{
if (skill.isSynergySkill())
{
skill.applyEffects(info.getEffector(), info.getEffector());
}
L2World.getInstance().forEachVisibleObjectInRange(info.getEffector(), L2Character.class, _skill.getSkill().getAffectRange(), c ->
{
final L2Object target = skill.getTarget(info.getEffector(), c, false, false, false);
if ((target != null) && target.isCharacter())
{
SkillCaster.triggerCast(info.getEffector(), (L2Character) target, skill);
}
});
}
else
{
_log.warning("Skill not found effect called from " + info.getSkill());
}
return info.getSkill().isToggle();
}
}