/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import com.l2jmobius.gameserver.model.L2Object; import com.l2jmobius.gameserver.model.L2World; import com.l2jmobius.gameserver.model.StatsSet; import com.l2jmobius.gameserver.model.actor.L2Character; import com.l2jmobius.gameserver.model.effects.AbstractEffect; import com.l2jmobius.gameserver.model.holders.SkillHolder; import com.l2jmobius.gameserver.model.skills.BuffInfo; import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.model.skills.SkillCaster; /** * Dam Over Time effect implementation. */ public final class CallSkillOnActionTime extends AbstractEffect { private final SkillHolder _skill; public CallSkillOnActionTime(StatsSet params) { _skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1)); setTicks(params.getInt("ticks")); } @Override public boolean onActionTime(BuffInfo info) { return castSkill(info); } private boolean castSkill(BuffInfo info) { if (info.getEffector().isDead()) { return false; } final Skill skill = _skill.getSkill(); if (skill != null) { if (skill.isSynergySkill()) { skill.applyEffects(info.getEffector(), info.getEffector()); } L2World.getInstance().forEachVisibleObjectInRange(info.getEffector(), L2Character.class, _skill.getSkill().getAffectRange(), c -> { final L2Object target = skill.getTarget(info.getEffector(), c, false, false, false); if ((target != null) && target.isCharacter()) { SkillCaster.triggerCast(info.getEffector(), (L2Character) target, skill); } }); } else { _log.warning("Skill not found effect called from " + info.getSkill()); } return info.getSkill().isToggle(); } }