150 lines
5.3 KiB
INI
150 lines
5.3 KiB
INI
# ---------------------------------------------------------------------------
|
|
# Relic System Settings
|
|
# ---------------------------------------------------------------------------
|
|
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
|
|
# Warning:
|
|
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
|
|
|
|
# Enable the Relic System
|
|
# Default: True
|
|
RelicSystemEnabled = True
|
|
|
|
# Enable detailed player message for debug purpose
|
|
# Default: False
|
|
RelicSystemDebugEnabled = False
|
|
|
|
# Relic Summon Coupon chances
|
|
# Chance to obtain a specific relic grade from combined scrolls
|
|
# Summed chances for each type of scroll must be 100
|
|
# Lowest grade chance is for reference only,
|
|
# if random chance is not below higher grades chances it falls into lowest grade chance
|
|
|
|
# Relic Summon Coupon - 1-time / 11-time (No Grade/D-Grade/C-Grade) 83006, 83007
|
|
# Default: 50, 30, 20
|
|
RelicSummonCommonCouponChanceNoGrade = 50
|
|
RelicSummonCommonCouponChanceDGrade = 30
|
|
RelicSummonCommonCouponChanceCGrade = 20
|
|
|
|
# Shining Relic Summon Coupon - 1-time / 11-time (No Grade/D-Grade/C-Grade/B-Grade)
|
|
# Default: 50, 30, 15, 5
|
|
RelicSummonShiningCouponChanceNoGrade = 50
|
|
RelicSummonShiningCouponChanceDGrade = 30
|
|
RelicSummonShiningCouponChanceCGrade = 15
|
|
RelicSummonShiningCouponChanceBGrade = 5
|
|
|
|
# C-Grade Relic Ticket - 1-time (D-Grade/C-Grade) 83008
|
|
# Default: 80, 20
|
|
RelicSummonCTicketChanceDGrade = 80
|
|
RelicSummonCTicketChanceCGrade = 20
|
|
|
|
# B-Grade Relic Ticket - 1-time (C-Grade/B-Grade) 83009
|
|
# Default: 85, 15
|
|
RelicSummonBTicketChanceCGrade = 85
|
|
RelicSummonBTicketChanceBGrade = 15
|
|
|
|
# A-Grade Relic Ticket - 1-time (B-Grade/A-Grade) 83010
|
|
# Default: 90, 10
|
|
RelicSummonATicketChanceBGrade = 90
|
|
RelicSummonATicketChanceAGrade = 10
|
|
|
|
# Chance to obtain a shining relic instead of a common one used for all coupons/tickets
|
|
# Default: 60
|
|
RelicSummonChanceShiningDGrade = 60
|
|
# Default: 40
|
|
RelicSummonChanceShiningCGrade = 40
|
|
# Default: 20
|
|
RelicSummonChanceShiningBGrade = 20
|
|
|
|
# Relic Announcements
|
|
# Announce relic on summon
|
|
# Default: True
|
|
RelicSummonAnnounce = True
|
|
# Announce relic on summon
|
|
# Default: True
|
|
RelicCompoundAnnounce = True
|
|
# Announce only B/A Grade relics
|
|
# Default: True
|
|
RelicAnnounceOnlyABGrade = False
|
|
|
|
# Note: You have to edit client files to display your desired item id and count if you change these values
|
|
|
|
# Relic Enhancement Chances
|
|
# Default: 15,35,60,100
|
|
RelicEnhancementChance1Ingredient = 15
|
|
RelicEnhancementChance2Ingredients = 35
|
|
RelicEnhancementChance3Ingredients = 60
|
|
RelicEnhancementChance4Ingredients = 100
|
|
|
|
# Relic Enhancement Fees
|
|
# Default: 57,100000 57,1000000 57,30000000 57,300000000 57,1000000000
|
|
RelicEnhancementFeeNoGrade = 57,100000
|
|
RelicEnhancementFeeDGrade = 57,1000000
|
|
RelicEnhancementFeeCGrade = 57,30000000
|
|
RelicEnhancementFeeBGrade = 57,300000000
|
|
RelicEnhancementFeeAGrade = 57,1000000000
|
|
|
|
# Relic Compound Chances
|
|
# Summed chances for each grade ingredients must be 100
|
|
# Lowest grade chance is for reference only,
|
|
# if random chance is not below summed chances of common and shining higher grades
|
|
# it falls into lower common and shining grades chance
|
|
|
|
# No Grade Ingredients default: 55, 42, 3
|
|
RelicCompoundNoGradeIngredientsChanceNoGrade = 55
|
|
RelicCompoundNoGradeIngredientsChanceDGrade = 42
|
|
RelicCompoundNoGradeIngredientsChanceShiningDGrade = 3
|
|
# D Grade Ingredients default: 75, 5, 18, 2
|
|
RelicCompoundDGradeIngredientsChanceDGrade = 75
|
|
RelicCompoundDGradeIngredientsChanceShiningDGrade = 5
|
|
RelicCompoundDGradeIngredientsChanceCGrade = 18
|
|
RelicCompoundDGradeIngredientsChanceShiningCGrade = 2
|
|
# C Grade Ingredients default: 75, 7, 12, 6
|
|
RelicCompoundCGradeIngredientsChanceCGrade = 75
|
|
RelicCompoundCGradeIngredientsChanceShiningCGrade = 7
|
|
RelicCompoundCGradeIngredientsChanceBGrade = 12
|
|
RelicCompoundCGradeIngredientsChanceShiningBGrade = 6
|
|
# B Grade Ingredients default: 59, 30, 11
|
|
RelicCompoundBGradeIngredientsChanceBGrade = 59
|
|
RelicCompoundBGradeIngredientsChanceShiningBGrade = 30
|
|
RelicCompoundBGradeIngredientsChanceAGrade = 11
|
|
|
|
|
|
# Relic Compound Fees
|
|
# Default: 57,30000 57,300000 57,1000000 57,100000000
|
|
RelicCompoundFeeNoGrade = 57,30000
|
|
RelicCompoundFeeDGrade = 57,300000
|
|
RelicCompoundFeeCGrade = 57,1000000
|
|
RelicCompoundFeeBGrade = 57,100000000
|
|
|
|
|
|
# Relic Compound Failure Items
|
|
# Default: 80311,1 80312,1
|
|
RelicCompoundFailureItemCGrade = 83011,1
|
|
RelicCompoundFailureItemBGrade = 83012,1
|
|
|
|
# Relic Unconfirmed list limits
|
|
# Default: 100
|
|
RelicUnconfirmedListLimit = 100
|
|
# Default: 7 days
|
|
RelicUnconfirmedTimeLimit = 7
|
|
|
|
# Relic Replace Max Attempts
|
|
# You can increase this if you increase it into client dat too
|
|
# Default: 5 5
|
|
RelicReplaceAttemptsBGrade = 5
|
|
RelicReplaceAttemptsAGrade = 5
|
|
|
|
# Relic Replace Attempts Fees
|
|
# You can add more if you add more into client dat
|
|
# Usage: itemId1,itemCount1;itemId2,itemCount2
|
|
# Default for 5 attempts B Grade: 48472,3000;48472,15000;48472,27000;48472,39000;48472,51000
|
|
# Default for 5 attempts A Grade: 48472,30000;48472,150000;48472,270000;48472,390000;48472,510000
|
|
RelicReplaceAttemptsFeesBGrade = 48472,3000;48472,15000;48472,27000;48472,39000;48472,51000
|
|
RelicReplaceAttemptsFeesAGrade = 48472,30000;48472,150000;48472,270000;48472,390000;48472,510000
|
|
|
|
# Relic Replace Attempts Chances
|
|
# Default: 60 40 100
|
|
RelicReplaceAttemptsChanceCommonBGrade = 60
|
|
RelicReplaceAttemptsChanceShiningBGrade = 40
|
|
RelicReplaceAttemptsChanceCommonAGrade = 100
|