This website requires JavaScript.
Explore
Help
Sign In
lineage2
/
l2j_mobius
Watch
2
Star
0
Fork
0
You've already forked l2j_mobius
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
10,256
Commits
1
Branch
0
Tags
490be4776554818b4e87636b311ec4bcef3f5f15
Go to file
Code
Clone
HTTPS
Tea CLI
Open with VS Code
Open with VSCodium
Open with Intellij IDEA
Download ZIP
Download TAR.GZ
Download BUNDLE
MobiusDevelopment
490be47765
Updated Fallen Angel Earring option ids.
...
Contributed by CostyKiller.
2022-05-21 10:17:25 +00:00
Account_Manager
Removed redundant space.
2021-03-06 09:40:25 +00:00
L2J_Mobius_01.0_Ertheia
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_02.5_Underground
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_03.0_Helios
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_04.0_GrandCrusade
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_05.0_Salvation
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_05.5_EtinasFate
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_06.0_Fafurion
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_07.0_PreludeOfWar
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_08.2_Homunculus
RealDamage should use power instead of amount.
2022-05-19 16:00:12 +00:00
L2J_Mobius_09.2_ReturnOfTheQueenAnt
RealDamage should use power instead of amount.
2022-05-19 16:00:12 +00:00
L2J_Mobius_10.1_MasterClass
RealDamage should use power instead of amount.
2022-05-19 16:00:12 +00:00
L2J_Mobius_10.2_MasterClass
Updated Fallen Angel Earring option ids.
2022-05-21 10:17:25 +00:00
L2J_Mobius_C1_HarbingersOfWar
Dropped Chronos.
2022-04-08 23:25:52 +00:00
L2J_Mobius_C4_ScionsOfDestiny
Replacements for using minimal and maximal words.
2022-04-25 22:59:05 +00:00
L2J_Mobius_C6_Interlude
Replacements for using minimal and maximal words.
2022-04-25 22:59:05 +00:00
L2J_Mobius_Classic_2.0_Saviors
RealDamage should use power instead of amount.
2022-05-19 16:00:12 +00:00
L2J_Mobius_Classic_2.1_Zaken
RealDamage should use power instead of amount.
2022-05-19 16:00:12 +00:00
L2J_Mobius_Classic_2.2_Antharas
RealDamage should use power instead of amount.
2022-05-19 16:00:12 +00:00
L2J_Mobius_Classic_2.3_SevenSigns
RealDamage should use power instead of amount.
2022-05-19 16:00:12 +00:00
L2J_Mobius_Classic_2.4_SecretOfEmpire
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_Classic_3.0_TheKamael
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_Classic_Interlude
RealDamage should use power instead of amount.
2022-05-19 16:00:12 +00:00
L2J_Mobius_CT_0_Interlude
Consider drop rate by id for occurrences configuration.
2022-05-16 22:48:20 +00:00
L2J_Mobius_CT_2.4_Epilogue
Consider drop rate by id for occurrences configuration.
2022-05-16 22:48:20 +00:00
L2J_Mobius_CT_2.6_HighFive
Consider drop rate by id for occurrences configuration.
2022-05-16 22:48:20 +00:00
L2J_Mobius_Essence_4.2_DwellingOfSpirits
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_Essence_5.2_FrostLord
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_Essence_6.1_BattleChronicle
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_Essence_6.2_Vanguard
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
Description
No description provided
393
MiB
Languages
Java
100%