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l2j_mobius
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48b4bde8610274146840f6f9072e6e0b313f79db
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MobiusDevelopment
48b4bde861
Fixed count and chance values for LimitShopClanData.
2021-12-14 14:33:06 +00:00
Account_Manager
Removed redundant space.
2021-03-06 09:40:25 +00:00
L2J_Mobius_01.0_Ertheia
Make use of stored player variable for simplicity reasons.
2021-12-13 19:39:37 +00:00
L2J_Mobius_02.5_Underground
Make use of stored player variable for simplicity reasons.
2021-12-13 19:39:37 +00:00
L2J_Mobius_03.0_Helios
Make use of stored player variable for simplicity reasons.
2021-12-13 19:39:37 +00:00
L2J_Mobius_04.0_GrandCrusade
Make use of stored player variable for simplicity reasons.
2021-12-13 19:39:37 +00:00
L2J_Mobius_05.0_Salvation
Make use of stored player variable for simplicity reasons.
2021-12-13 19:39:37 +00:00
L2J_Mobius_05.5_EtinasFate
Make use of stored player variable for simplicity reasons.
2021-12-13 19:39:37 +00:00
L2J_Mobius_06.0_Fafurion
Make use of stored player variable for simplicity reasons.
2021-12-13 19:39:37 +00:00
L2J_Mobius_07.0_PreludeOfWar
Make use of stored player variable for simplicity reasons.
2021-12-13 19:39:37 +00:00
L2J_Mobius_08.2_Homunculus
Packet adjustments based on known data.
2021-12-14 01:04:25 +00:00
L2J_Mobius_09.2_ReturnOfTheQueenAnt
Packet adjustments based on known data.
2021-12-14 01:04:25 +00:00
L2J_Mobius_10.0_MasterClass
Packet adjustments based on known data.
2021-12-14 01:04:25 +00:00
L2J_Mobius_C1_HarbingersOfWar
Removal of Instance suffix from class names.
2021-11-17 05:26:36 +00:00
L2J_Mobius_C4_ScionsOfDestiny
Make use of stored player variable for simplicity reasons.
2021-12-13 19:39:37 +00:00
L2J_Mobius_C6_Interlude
Make use of stored player variable for simplicity reasons.
2021-12-13 19:39:37 +00:00
L2J_Mobius_Classic_2.0_Saviors
Make use of stored player variable for simplicity reasons.
2021-12-13 19:39:37 +00:00
L2J_Mobius_Classic_2.1_Zaken
Make use of stored player variable for simplicity reasons.
2021-12-13 19:39:37 +00:00
L2J_Mobius_Classic_2.2_Antharas
Make use of stored player variable for simplicity reasons.
2021-12-13 19:39:37 +00:00
L2J_Mobius_Classic_2.3_SevenSigns
Make use of stored player variable for simplicity reasons.
2021-12-13 19:39:37 +00:00
L2J_Mobius_Classic_2.4_SecretOfEmpire
Make use of stored player variable for simplicity reasons.
2021-12-13 19:39:37 +00:00
L2J_Mobius_Classic_3.0_TheKamael
Make use of stored player variable for simplicity reasons.
2021-12-13 19:39:37 +00:00
L2J_Mobius_Classic_Interlude
Make use of stored player variable for simplicity reasons.
2021-12-13 19:39:37 +00:00
L2J_Mobius_CT_2.4_Epilogue
Make use of stored player variable for simplicity reasons.
2021-12-13 19:39:37 +00:00
L2J_Mobius_CT_2.6_HighFive
Make use of stored player variable for simplicity reasons.
2021-12-13 19:39:37 +00:00
L2J_Mobius_Essence_4.2_DwellingOfSpirits
Packet adjustments based on known data.
2021-12-14 01:04:25 +00:00
L2J_Mobius_Essence_5.2_FrostLord
Fixed count and chance values for LimitShopClanData.
2021-12-14 14:33:06 +00:00
L2J_Mobius_Essence_6.0_BattleChronicle
Fixed count and chance values for LimitShopClanData.
2021-12-14 14:33:06 +00:00
Description
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393
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Java
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