190 lines
6.7 KiB
INI
190 lines
6.7 KiB
INI
# Amount of adena that a new character is given
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StartingAdena = 0
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# Starting level of a new character
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StartingLevel = 1
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# Starting level of a new subclass
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StartingSubclassLevel = 40
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# Maximum character running speed.
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# Retail: 250
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MaxRunSpeed = 250
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# Maximum character Physical Critical Rate. (10 = 1%)
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# Retail: 500
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MaxPCritRate = 500
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# Maximum character Magic Critical Rate. (10 = 1%)
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# Retail: 300
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MaxMCritRate = 300
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# Maximum character Attack Speed.
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# Retail: 1500
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MaxPAtkSpeed = 1500
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# Maximum character Cast Speed.
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# Retail: 1999
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MaxMAtkSpeed = 1999
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# Allow the wyvern manager located in every castle to train wyverns and striders from hatchlings
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AllowWyvernUpgrader = False
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# If True, when effects of the same stack group are used, lesser
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# effects will be canceled if stronger effects are used. New effects
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# that are added will be canceled if they are of lesser priority to the old one.
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# If False, they will not be canceled, and it will switch to them after the
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# stronger one runs out, if the lesser one is still in effect.
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CancelLesserEffect = True
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# If True, it allows guards to attack aggressive mobs within range.
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# Default: False
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GuardAttackAggroMob = False
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# If True, the following deep blue mobs' drop penalties will be applied:
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# - When player's level is 9 times greater than mob's level, drops got divided by 3
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# - After 9 lvl's of difference between player and deep blue mobs, drop chance is
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# lowered by 9% each lvl that difference increases. (9lvls diff = -9%; 10lvls diff = -18%; ...)
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# NOTE1: These rules are applied to both normal and sweep drops
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# NOTE2: These rules ignores the server's rate when drop is of adena type (Complies with retail server)
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UseDeepBlueDropRules = True
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# Inventory space limits
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MaximumSlotsForNoDwarf = 80
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MaximumSlotsForDwarf = 100
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MaximumSlotsForGMPlayer = 250
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MaximumSlotsForPet = 12
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# Warehouse space limits (Must be < 300 for prevent client crash)
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# Dwarfs will get bonus from lvl 60
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MaximumWarehouseSlotsForDwarf = 120
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MaximumWarehouseSlotsForNoDwarf = 100
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MaximumWarehouseSlotsForClan = 200
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MaximumFreightSlots = 20
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# % Chance of succeding to enchant an item when it has a chance of breaking
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EnchantChanceWeapon = 68
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EnchantChanceArmor = 52
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EnchantChanceJewelry = 54
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# % Chance of succeding to enchant an item without a chance of breaking
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BlessedEnchantChanceWeapon = 68
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BlessedEnchantChanceArmor = 52
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BlessedEnchantChanceJewelry = 54
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# Enchant limit [default = 0 (unlimited)]
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EnchantMaxWeapon = 0
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EnchantMaxArmor = 0
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EnchantMaxJewelry = 0
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# if EnchantSafeMax is set to for ex '8' the item will be safly enchanted to '8'
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# regardless of enchant chance(default = 3 for EnchantSafeMax and default = 4 for EnchantSafeMaxFull)
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# EnchantSafeMaxFull is for full body armor (upper and lower)
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# SHOULD BE > 0
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EnchantSafeMax = 3
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EnchantSafeMaxFull = 4
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# % regeneration of normal regeneration speed
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HpRegenMultiplier = 100
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MpRegenMultiplier = 100
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CpRegenMultiplier = 100
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# HP/MP % regeneration for RaidBoss and their minions
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RaidHpRegenMultiplier = 100
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RaidMpRegenMultiplier = 100
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# % P/M defense for RaidBoss and their minions
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RaidPDefenceMultiplier = 100
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RaidMDefenceMultiplier = 100
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#Configure Minimum and Maximum multiplier time between RaidBoss respawn.
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#By Default 12Hours*1.0 for Minimum Time and 24Hours*1.0 for Maximum Time.
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RaidMinRespawnMultiplier = 1.0
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RaidMaxRespawnMultiplier = 1.0
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# Minions respawn timer 300000 = 5 mins
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RaidMinionRespawnTime = 300000
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# Unstuck interval, seconds, default is 300 sec.
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UnstuckInterval = 300
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# Player Protection after teleporting or login in seconds, 0 for disabled
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PlayerSpawnProtection = 0
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# Player Protection from (agro) mobs after getting up from fake death; in seconds, 0 for disabled
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PlayerFakeDeathUpProtection = 0
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# PARTY XP DISTRIBUTION
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# Set the first option here to one of the (auto, percentage, level, none).
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# With "auto method" member is cut from Exp/SP distribution when his share is lower
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# then party bonus acquired for him (30% for 2 member party)
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# In that case he will not receive any Exp/SP from party and is not counted for party bonus
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# The second option takes effect when "percentage" method is choosen. Don't use high values for this!
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# The third option takes effect when "level" method is choosen. Don't use low values for this!
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# If you don't want to have a cutoff point for party members' XP distribution,
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# then just set the first option to "none". Defaults are: percentage , 3.0 , 30 ; respectively.
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PartyXpCutoffMethod = auto
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PartyXpCutoffPercent = 3.0
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PartyXpCutoffLevel = 30
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# Amount of HP that is restored during respawn
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# Value is in percent of max
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RespawnRestoreHP = 70
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# Allow random respawning, based on a maximum random offset
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# from the base respawn co-ordinates.
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RespawnRandomOffset = True
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RespawnRandomMaxOffset = 20
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# Maximum number of allowed slots for Private Stores (sell/buy) for dwarves and for all other races
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# Normally, dwarves get 5 slots for pvt stores, while other races get only 4
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MaxPvtStoreSlotsDwarf = 5
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MaxPvtStoreSlotsOther = 4
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# Store buffs/debuffs other effects on user logout?
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StoreSkillCooltime=True
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# List of pet rent (wyvern,strider). etc: 111,222,333
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ListPetRentNpc = 7827
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# Announce to players the location of the Mammon NPCs during Seal Validation.
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AnnounceMammonSpawn = True
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# Alt privileges for GMs based on command privileges
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AltPrivilegesAdmin = False
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AltPrivilegesSecureCheck = True
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AltPrivilegesDefaultLevel = 100
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# Allow different name color for GM and Admin characters.
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GMNameColorEnabled = True
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# Color to use for Admin names, if enabled. (access level 100+).
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# (Must be in hex BGR format: eg. 00FF00 = Green)
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AdminNameColor = 00FF00
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# Color to use for GM names, if enabled. (access level 75+).
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# (Must be in hex BGR format: eg. FFFF00 = Yellow)
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GMNameColor = FFFF00
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# Enable GMs to have the glowing aura of a Hero character.
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GMHeroAura = False
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# Auto set invulnerable status to a GM on login.
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GMStartupInvulnerable = False
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# Auto set invisible status to a GM on login.
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GMStartupInvisible = False
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# Auto block private messages to a GM on login.
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GMStartupSilence = False
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# Auto list GMs in GM list (/gmlist) on login.
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GMStartupAutoList = True
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# Enable players to send in-game petitions.
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PetitioningAllowed = True
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# Total number of petitions to allow per player, per session.
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MaxPetitionsPerPlayer = 5
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# Total number of petitions pending, if more are submitted they will be rejected.
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MaxPetitionsPending = 25
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#---------------------------------------------
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# Jail configuration
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#---------------------------------------------
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# Jail is a PvP zone
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JailIsPvp = True
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# Disable all chat in jail (except normal one)
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JailDisableChat = True
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