# Amount of adena that a new character is given StartingAdena = 0 # Starting level of a new character StartingLevel = 1 # Starting level of a new subclass StartingSubclassLevel = 40 # Maximum character running speed. # Retail: 250 MaxRunSpeed = 250 # Maximum character Physical Critical Rate. (10 = 1%) # Retail: 500 MaxPCritRate = 500 # Maximum character Magic Critical Rate. (10 = 1%) # Retail: 300 MaxMCritRate = 300 # Maximum character Attack Speed. # Retail: 1500 MaxPAtkSpeed = 1500 # Maximum character Cast Speed. # Retail: 1999 MaxMAtkSpeed = 1999 # Allow the wyvern manager located in every castle to train wyverns and striders from hatchlings AllowWyvernUpgrader = False # If True, when effects of the same stack group are used, lesser # effects will be canceled if stronger effects are used. New effects # that are added will be canceled if they are of lesser priority to the old one. # If False, they will not be canceled, and it will switch to them after the # stronger one runs out, if the lesser one is still in effect. CancelLesserEffect = True # If True, it allows guards to attack aggressive mobs within range. # Default: False GuardAttackAggroMob = False # If True, the following deep blue mobs' drop penalties will be applied: # - When player's level is 9 times greater than mob's level, drops got divided by 3 # - After 9 lvl's of difference between player and deep blue mobs, drop chance is # lowered by 9% each lvl that difference increases. (9lvls diff = -9%; 10lvls diff = -18%; ...) # NOTE1: These rules are applied to both normal and sweep drops # NOTE2: These rules ignores the server's rate when drop is of adena type (Complies with retail server) UseDeepBlueDropRules = True # Inventory space limits MaximumSlotsForNoDwarf = 80 MaximumSlotsForDwarf = 100 MaximumSlotsForGMPlayer = 250 MaximumSlotsForPet = 12 # Warehouse space limits (Must be < 300 for prevent client crash) # Dwarfs will get bonus from lvl 60 MaximumWarehouseSlotsForDwarf = 120 MaximumWarehouseSlotsForNoDwarf = 100 MaximumWarehouseSlotsForClan = 200 MaximumFreightSlots = 20 # % Chance of succeding to enchant an item when it has a chance of breaking EnchantChanceWeapon = 68 EnchantChanceArmor = 52 EnchantChanceJewelry = 54 # % Chance of succeding to enchant an item without a chance of breaking BlessedEnchantChanceWeapon = 68 BlessedEnchantChanceArmor = 52 BlessedEnchantChanceJewelry = 54 # Enchant limit [default = 0 (unlimited)] EnchantMaxWeapon = 0 EnchantMaxArmor = 0 EnchantMaxJewelry = 0 # if EnchantSafeMax is set to for ex '8' the item will be safly enchanted to '8' # regardless of enchant chance(default = 3 for EnchantSafeMax and default = 4 for EnchantSafeMaxFull) # EnchantSafeMaxFull is for full body armor (upper and lower) # SHOULD BE > 0 EnchantSafeMax = 3 EnchantSafeMaxFull = 4 # % regeneration of normal regeneration speed HpRegenMultiplier = 100 MpRegenMultiplier = 100 CpRegenMultiplier = 100 # HP/MP % regeneration for RaidBoss and their minions RaidHpRegenMultiplier = 100 RaidMpRegenMultiplier = 100 # % P/M defense for RaidBoss and their minions RaidPDefenceMultiplier = 100 RaidMDefenceMultiplier = 100 #Configure Minimum and Maximum multiplier time between RaidBoss respawn. #By Default 12Hours*1.0 for Minimum Time and 24Hours*1.0 for Maximum Time. RaidMinRespawnMultiplier = 1.0 RaidMaxRespawnMultiplier = 1.0 # Minions respawn timer 300000 = 5 mins RaidMinionRespawnTime = 300000 # Unstuck interval, seconds, default is 300 sec. UnstuckInterval = 300 # Player Protection after teleporting or login in seconds, 0 for disabled PlayerSpawnProtection = 0 # Player Protection from (agro) mobs after getting up from fake death; in seconds, 0 for disabled PlayerFakeDeathUpProtection = 0 # PARTY XP DISTRIBUTION # Set the first option here to one of the (auto, percentage, level, none). # With "auto method" member is cut from Exp/SP distribution when his share is lower # then party bonus acquired for him (30% for 2 member party) # In that case he will not receive any Exp/SP from party and is not counted for party bonus # The second option takes effect when "percentage" method is choosen. Don't use high values for this! # The third option takes effect when "level" method is choosen. Don't use low values for this! # If you don't want to have a cutoff point for party members' XP distribution, # then just set the first option to "none". Defaults are: percentage , 3.0 , 30 ; respectively. PartyXpCutoffMethod = auto PartyXpCutoffPercent = 3.0 PartyXpCutoffLevel = 30 # Amount of HP that is restored during respawn # Value is in percent of max RespawnRestoreHP = 70 # Allow random respawning, based on a maximum random offset # from the base respawn co-ordinates. RespawnRandomOffset = True RespawnRandomMaxOffset = 20 # Maximum number of allowed slots for Private Stores (sell/buy) for dwarves and for all other races # Normally, dwarves get 5 slots for pvt stores, while other races get only 4 MaxPvtStoreSlotsDwarf = 5 MaxPvtStoreSlotsOther = 4 # Store buffs/debuffs other effects on user logout? StoreSkillCooltime=True # List of pet rent (wyvern,strider). etc: 111,222,333 ListPetRentNpc = 7827 # Announce to players the location of the Mammon NPCs during Seal Validation. AnnounceMammonSpawn = True # Alt privileges for GMs based on command privileges AltPrivilegesAdmin = False AltPrivilegesSecureCheck = True AltPrivilegesDefaultLevel = 100 # Allow different name color for GM and Admin characters. GMNameColorEnabled = True # Color to use for Admin names, if enabled. (access level 100+). # (Must be in hex BGR format: eg. 00FF00 = Green) AdminNameColor = 00FF00 # Color to use for GM names, if enabled. (access level 75+). # (Must be in hex BGR format: eg. FFFF00 = Yellow) GMNameColor = FFFF00 # Enable GMs to have the glowing aura of a Hero character. GMHeroAura = False # Auto set invulnerable status to a GM on login. GMStartupInvulnerable = False # Auto set invisible status to a GM on login. GMStartupInvisible = False # Auto block private messages to a GM on login. GMStartupSilence = False # Auto list GMs in GM list (/gmlist) on login. GMStartupAutoList = True # Enable players to send in-game petitions. PetitioningAllowed = True # Total number of petitions to allow per player, per session. MaxPetitionsPerPlayer = 5 # Total number of petitions pending, if more are submitted they will be rejected. MaxPetitionsPending = 25 #--------------------------------------------- # Jail configuration #--------------------------------------------- # Jail is a PvP zone JailIsPvp = True # Disable all chat in jail (except normal one) JailDisableChat = True