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geodata
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Abstraction Layer GeoEngine.
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2022-07-16 06:04:42 +00:00 |
html
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Addition of faction system (Good vs Evil).
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2022-03-19 22:06:45 +00:00 |
multisell
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XML indentation cleanup.
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2022-10-04 12:31:51 +00:00 |
scripts
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New networking.
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2022-11-05 22:02:11 +00:00 |
stats
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Updated and cleaned various item values.
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2022-08-25 21:53:33 +00:00 |
xsd
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Fixed boat visibility and dock heading issues.
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2022-07-12 21:09:53 +00:00 |
zones
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Fixed Aden castle battlefield zone.
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2022-10-11 22:42:10 +00:00 |
ArmorSets.xml
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Addition of missing space for self closing element tags.
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2020-07-26 06:20:31 +00:00 |
Boats.xml
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Fixed boat visibility and dock heading issues.
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2022-07-12 21:09:53 +00:00 |
DimensionalRift.xml
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Addition of missing space for self closing element tags.
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2020-07-26 06:20:31 +00:00 |
Doors.xml
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Addition of C4 branch.
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2020-06-14 05:43:34 +00:00 |
ExtractableItems.xml
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Double space cleanups.
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2020-07-26 06:47:06 +00:00 |
FenceData.xml
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Addition of C4 branch.
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2020-06-14 05:43:34 +00:00 |
Fish.xml
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Addition of missing space for self closing element tags.
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2020-07-26 06:20:31 +00:00 |
Hennas.xml
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Addition of missing space for self closing element tags.
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2020-07-26 06:20:31 +00:00 |
ManorSeeds.xml
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Addition of missing space for self closing element tags.
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2020-07-26 06:20:31 +00:00 |
MapRegions.xml
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Replaced Primeval Isle map region with Rune.
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2020-06-14 18:12:42 +00:00 |
Recipes.xml
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Double space cleanups.
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2020-07-26 06:47:06 +00:00 |
SchemeBufferSkills.xml
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Removed non existent buffs from scheme buffer skills.
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2021-01-24 17:58:27 +00:00 |
StaticObjects.xml
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Addition of missing space for self closing element tags.
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2020-07-26 06:20:31 +00:00 |
SummonItems.xml
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Removed several nonexistent item ids from XML data.
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2020-06-15 21:09:07 +00:00 |
WalkerRoutes.xml
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Addition of C4 branch.
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2020-06-14 05:43:34 +00:00 |