890 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			INI
		
	
	
	
	
	
			
		
		
	
	
			890 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			INI
		
	
	
	
	
	
| # ---------------------------------------------------------------------------
 | |
| # Alternative Character Settings
 | |
| # ---------------------------------------------------------------------------
 | |
| # This properties file is solely for the purpose of Character modifications that directly influence them.
 | |
| # The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
 | |
| # Warning: 
 | |
| # Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
 | |
| 
 | |
| # ---------------------------------------------------------------------------
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| # Statistics
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| # ---------------------------------------------------------------------------
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| 
 | |
| # This option, if enabled, will force a character to de-level if the characters' experience is below their level after losing experience on death. If this is set to False, the character will not de-level even if their Experience is below their level after death.
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| # Default: True
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| Delevel = True
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| 
 | |
| # Players will be affected by de-level after this level.
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| # Default: 85
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| DelevelMinimum = 85
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| 
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| # This option enable check for all player skills for skill level. 
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| # If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
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| # If there is no possible level, skill is removed from player.
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| DecreaseSkillOnDelevel = True
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| 
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| # Weight limit multiplier. Example: Setting this to 5 will give players 5x the normal weight limit.
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| # Default: 1
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| AltWeightLimit = 1
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| 
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| # Run speed modifier. Example: Setting this to 5 will give players +5 to their running speed.
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| # Default: 0
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| RunSpeedBoost = 0
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| 
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| # Chance of receiving the Death Penalty debuff when killed by a mob.
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| # Default: 20
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| DeathPenaltyChance = 20
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| 
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| # Percent of HP, MP, and CP which is restored on character revival.
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| # Use 0 to disable restore
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| # Default: 0, 65, 0
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| RespawnRestoreCP = 0
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| RespawnRestoreHP = 65
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| RespawnRestoreMP = 0
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| 
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| # Percent of HP, MP, and CP regeneration for players.
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| # Example: Setting HP to 10 will cause player HP to regenerate 90% slower than normal.
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| # Default: 100, 100, 100
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| HpRegenMultiplier = 100
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| MpRegenMultiplier = 100
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| CpRegenMultiplier = 100
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| 
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| 
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| # ---------------------------------------------------------------------------
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| # Skills & Effects
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| # ---------------------------------------------------------------------------
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| 
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| # When this is enabled it will read the "SkillDurationList" option.
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| # This will basically overlook the "time = x" in the skill XMLs so that you do not need to modify the L2J Datapack XMLs to increase skill duration.
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| # Default: False
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| EnableModifySkillDuration = False
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| # Skill duration list
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| # Format: skillid,newtime;skillid2,newtime2...
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| # Example: 
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| #	This enable 1h(3600) duration for songs, the "\"indicates new line,
 | |
| #	and is only set for formating purposes.
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| #	SkillDurationList = 264,3600;265,3600;266,3600;267,3600;268,3600;\
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| #	269,3600;270,3600;304,3600;305,1200;306,3600;308,3600;349,3600;\
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| #	363,3600;364,3600
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| SkillDurationList = 
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| 
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| # When this is enabled it will read the "SkillReuseList" option.
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| EnableModifySkillReuse = False
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| # Format: skillid,newDelayTime;skillid,newDelayTime2 (See skillDuration for examples)
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| SkillReuseList = 
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| 
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| # If it's true all class skills will be delivered upon level up and login.
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| # Default: False
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| AutoLearnSkills = False
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| 
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| # Auto learn skills that need items to be learned.
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| # Forgotten Scroll and Forgotten Power skills have their own configurations.
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| # Default: False
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| AutoLearnSkillsWithoutItems = False
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| 
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| # If it's true skills from forgotten scrolls will be delivered upon level up and login, require AutoLearnSkills.
 | |
| # Default: False
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| AutoLearnForgottenScrollSkills = False
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| 
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| # If it's true skills from forgotten power books will be delivered upon level up and login, require AutoLearnSkills.
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| # Default: False
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| AutoLearnForgottenPowerSkills = False
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| 
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| # Maximum number of buffs and songs/dances.
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| # Remember that Divine Inspiration will give players 4 additional buff slots on top of the number specified in "maxbuffamount".
 | |
| # Default: 20, 12, 12
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| MaxBuffAmount = 20
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| MaxTriggeredBuffAmount = 12
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| MaxDanceAmount = 12
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| 
 | |
| # Allow players to cancel dances/songs via Alt+click on buff icon 
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| # Default: False 
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| DanceCancelBuff = False
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| 
 | |
| # This option enables/disables additional MP consume for dances and songs.
 | |
| # Default: True
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| DanceConsumeAdditionalMP = True
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| 
 | |
| # Allow players to have all dances/songs stored when logout.
 | |
| # Default: False
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| AltStoreDances = True
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| 
 | |
| # This option allows a player to automatically learn Divine Inspiration.
 | |
| # This is not included in AutoLearnSkills above.
 | |
| # Default: False
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| AutoLearnDivineInspiration = False
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| 
 | |
| # This is to allow a character to be canceled during bow use, skill use, or both.
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| # Available Options: bow, cast, all
 | |
| # Default: cast
 | |
| AltGameCancelByHit = cast
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| 
 | |
| # This option, if enabled, will allow magic to fail, and if disabled magic damage will always succeed with a 100% chance.
 | |
| # Default: True
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| MagicFailures = True
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| 
 | |
| # This option, if enabled, will allow stuns to be canceled with 14% chance.
 | |
| # Retail: True
 | |
| BreakStun = False
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| 
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| # Protection from aggressive mobs after getting up from fake death.
 | |
| # The value is specified in seconds.
 | |
| # Default: 0
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| PlayerFakeDeathUpProtection = 0
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| 
 | |
| # This option is to enable or disable the storage of buffs/debuffs among other effects.
 | |
| # Default: True
 | |
| StoreSkillCooltime = True
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| 
 | |
| # This option is to enable or disable the storage of buffs/debuffs among other effects during
 | |
| # a subclass change
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| # Default: False
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| SubclassStoreSkillCooltime = False
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| 
 | |
| # This is the value ticks are multiplied with to result in interval per tick in milliseconds.
 | |
| # Note: Editing this will not affect how much the over-time effects heals since heal scales with that value too.
 | |
| # Default: 666
 | |
| EffectTickRatio = 666
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| 
 | |
| # This option will enable alter skills (chain skills)
 | |
| EnableAlterSkills = True
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| 
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| # Untarget player when uses fake death.
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| FakeDeathUntarget = True 
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| 
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| # Stand when fake death is active and taking damage.
 | |
| FakeDeathDamageStand = False
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| 
 | |
| # Vampiric attack work with skills.
 | |
| VampiricAttackWorkWithSkills = True
 | |
| 
 | |
| # MP vampiric attacks work with melee.
 | |
| MpVampiricAttackWorkWithMelee = True
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| 
 | |
| # Calculate magic success by target level and skill magic level (when available).
 | |
| # Otherwise target level and (alternatively) attacker level is used.
 | |
| CalculateMagicSuccessBySkillMagicLevel = False
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| 
 | |
| 
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| # ---------------------------------------------------------------------------
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| # Class, Sub-class and skill learning options
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| # ---------------------------------------------------------------------------
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| # Require life crystal needed to learn clan skills.
 | |
| # Default: True
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| LifeCrystalNeeded = True
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| 
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| # Require spell book needed to learn Divine Inspiration.
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| # Default: True
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| DivineInspirationSpBookNeeded = True
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| 
 | |
| # Allow player to sub-class without checking for unique quest items.
 | |
| # Default: True
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| AltSubClassWithoutQuests = True
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| 
 | |
| # Allow player to upgrade sub-class to dualclass from Raina without finish Split Destiny quest.
 | |
| # Default: True
 | |
| AltDualClassWithoutQuest = True
 | |
| 
 | |
| # Allow player to learn transformations without quest.
 | |
| # Default: False
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| AltTransformationWithoutQuest = False
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| 
 | |
| # Fee to remove Transfer skills.
 | |
| # Default: 10000000
 | |
| FeeDeleteTransferSkills = 10000000
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| 
 | |
| # Fee to remove Sub-Class skills.
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| # Default: 10000000
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| FeeDeleteSubClassSkills = 10000000
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| 
 | |
| # Fee to remove Dual-Class skills.
 | |
| # Default: 20000000
 | |
| FeeDeleteDualClassSkills = 20000000
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| 
 | |
| 
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| # ---------------------------------------------------------------------------
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| # Hardin (Agent of Chaos)
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| # ---------------------------------------------------------------------------
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| # NOTE: Base player class race remains the same.
 | |
| 
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| # Enable classes from all races.
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| # Default: True
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| HardinEnableAllRaces = True
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| 
 | |
| # Disable mage-fighter class differentiation.
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| # Default: False
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| HardinEnableAllSpecs = False
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| 
 | |
| # Select classes from same Awaken group.
 | |
| # Default: True
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| HardinSameAwakenGroup = True
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| 
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| # Retail limitations.
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| # -Only Dwarves can awaken into Tyrr Maestros.
 | |
| # -Only Orcs can awaken into Iss Dominators.
 | |
| # Default: True
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| HardinRetailLimitations = True
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| 
 | |
| # Enable above checks for dual classes as well.
 | |
| # Default: True
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| HardinEnableDualClassChecks = True
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| 
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| # Enable Hardin for Ertheia race characters.
 | |
| # Note: HardinSameAwakenGroup must be disabled.
 | |
| # Default: False
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| HardinEnableErtheias = False
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| 
 | |
| # Skills removed upon changing class.
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| # Example:
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| # ClassId1,SkillId1,SkillId2...;\
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| # ClassId2,SkillId1,SkillId2...;\
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| # ClassId3,SkillId1,SkillId2...
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| HardinRemovedSkills = 148,10104,10065,10098,19558,10097,10042,19552;\
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| 149,10105,10069,10099,10102,10068,19559,19553;\
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| 150,10106,10076,10075,19567,10100,19555,10103,10092,10073;\
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| 151,10107,19566,10075,10101,19556,10094,10079,10080,19561;\
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| 152,10304,345,10318,7,10320,10301,430,10324,10332,261;\
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| 153,10306,48,10325,10321,10333,286,320;\
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| 154,176,10311,10315,94,10334,139;\
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| 155,10309,10335,10308,10322,10301,10324,10327,346,35,222;\
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| 156,10311,10315,10329,11620,10312,19109,10330,10341,19089,172;\
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| 157,10328,10311,483,10316,10340,1514,485,793;\ 
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| 158,10561,19301,531,10560,10558,19299,10703,10562;\
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| 159,10608,10705,531,10610,10606,410,19303,10609,10522;\
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| 160,10655,531,10704,10656,10653,19305,410,10522;\
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| 161,10701,10700,19309,531,19311,19306,10522;\
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| 162,10811;10952;10810;\
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| 163,10857,10953,10856;\
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| 164,10904,10954,10903;\
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| 165,10951,10955,19203,10950;\
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| 166,11124,11106,19408,11024,11008,11010,11009,11007,11134,11153;\
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| 167,11151,11121,11152,11010,19313,11027,1262,1129,19405,1334,11135;\
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| 168,11176,11112,19408,11008,19312,11025,11136;\
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| 169,11125,11118,11026,19408,19313,11009,11137;\
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| 170,11226,11115,19408,791,11138,19313,11007,11028,11225;\
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| 171,11581,11524,11525,19430,19425,11580,11509,19421,19204,19427,11508,11529,11530,11532,19422;\
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| 172,11583,11552,11620,19431,19425,19443,11509,11607,11608,11613,19228,11609,19205,437,19231,11605,19433,19421,19423,19434;\
 | |
| 173,11606,11585,11552,19425,19426,19421,11511,11508,11610,11611,367,19206,11614,11612,19424,19232,19436;\
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| 174,19437,19444,19445,19446,11588,11552,11620,11524,11525,19430,1416,11509,11558,11559,11557,11604,11508;\
 | |
| 175,19444,19445,19446,19441,19503,1244,19430,19425,11509,19207,19448,19421,11508,19438;\
 | |
| 176,11350,11387,11394,11320,11322,11321,11369,11370,11359,11347;\
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| 177,11353,11393,11389,11363,11371,11330,11329,11331,11372,11361,11348;\
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| 178,11356,11391,11395,11374,11338,11339,11365,11340,11373,11349;\
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| 179,1425,19209,11851,11861,11850;\
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| 180,11853,19210,11852,11862;\
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| 181,11855,19212,11856,11854,11863,11859
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| 
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| 
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| # ---------------------------------------------------------------------------
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| # Summons configuration
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| # ---------------------------------------------------------------------------
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| 
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| # This option is to enable or disable the storage of buffs/debuffs among other effects on pets/invocations
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| # Default: True
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| SummonStoreSkillCooltime = True
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| 
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| # Servitor summons on login if player had it summoned before logout
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| # Default: True
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| RestoreServitorOnReconnect = True
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| 
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| # Pet summons on login if player had it summoned before logout
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| # Default: True
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| RestorePetOnReconnect = True
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| 
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| 
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| # ---------------------------------------------------------------------------
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| # Vitality configuration
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| # ---------------------------------------------------------------------------
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| 
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| # Enables vitality system
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| # Default: True
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| EnableVitality = True
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| 
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| # Option to set a lower vitality at character creation.
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| # Vitality needs to be enabled, and startingpoints needs to be lower
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| # than max-vitality points.
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| # Default: 140000
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| StartingVitalityPoints = 140000
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| 
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| # Calculate vitality bonus for raidboss kills.
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| # Default: False
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| RaidbossUseVitality = False
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| 
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| # ---------------------------------------------------------------------------
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| # Symbol Seal configuration
 | |
| # ---------------------------------------------------------------------------
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| 
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| # Maximum symbol seal gauge points
 | |
| # Default: 7800
 | |
| MaxSymbolSealPoints = 7800
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| 
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| # Consume symbol seal points speed per kill
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| ConsumeSymbolSealPoints = 1
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| 
 | |
| # ---------------------------------------------------------------------------
 | |
| # Limits
 | |
| # ---------------------------------------------------------------------------
 | |
| 
 | |
| # Maximum Exp Bonus.
 | |
| # from vitality + nevit's hunting bonus, and etc..
 | |
| # Default: 0 (Disabled)
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| MaxExpBonus = 0
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| 
 | |
| # Maximum Sp Bonus.
 | |
| # from vitality + nevit's hunting bonus, and etc..
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| # Default: 0 (Disabled)
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| MaxSpBonus =  0
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| 
 | |
| # Maximum character running speed.
 | |
| # Default: 300
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| MaxRunSpeed = 300
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| 
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| # Maximum summon running speed.
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| # Default: 350
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| MaxRunSpeedSummon = 350
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| 
 | |
| # Maximum character Physical Attack.
 | |
| # Default: 999999999
 | |
| MaxPAtk = 999999999
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| 
 | |
| # Maximum character Magic Attack.
 | |
| # Default: 999999999
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| MaxMAtk = 999999999
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| 
 | |
| # Maximum character Physical Critical Rate. (10 = 1%)
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| # Default: 500
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| MaxPCritRate = 500
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| 
 | |
| # Maximum character Magic Critical Rate. (10 = 1%)
 | |
| # Default: 200
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| MaxMCritRate = 200
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| 
 | |
| # Maximum character Attack Speed.
 | |
| # Default: 1500
 | |
| MaxPAtkSpeed = 1500
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| 
 | |
| # Maximum character Cast Speed.
 | |
| # Default: 1999
 | |
| MaxMAtkSpeed = 1999
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| 
 | |
| # Maximum character Evasion.
 | |
| # Default: 250
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| MaxEvasion = 250
 | |
| 
 | |
| # Maximum character HP.
 | |
| # Default: 150000
 | |
| MaxHP = 150000
 | |
| 
 | |
| # Minimum and Maximum Abnormal State Success Rate.
 | |
| # This affect all skills/effects chances, except in skills where minChance or maxChance parameters are defined.
 | |
| # Default: H5 minimum of 10% and maximum of 90%.
 | |
| MinAbnormalStateSuccessRate = 10
 | |
| MaxAbnormalStateSuccessRate = 90
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| 
 | |
| # Maximum amount of SP a character can posses.
 | |
| # Current retail limit is 500 billion, use -1 to set it to unlimited.
 | |
| # Default: 50000000000
 | |
| MaxSp = 500000000000
 | |
| 
 | |
| # Maximum Player Level
 | |
| # WARNING: Cannot exceed the maximum experince.xml level.
 | |
| # Example: Set as 85 to force the maximum player level at 85.
 | |
| # Default: 130
 | |
| MaximumPlayerLevel = 130
 | |
| 
 | |
| # Maximum number of allowed subclasses for every player.
 | |
| # Do not use more than 3!
 | |
| # Default: 1
 | |
| MaxSubclass = 1
 | |
| 
 | |
| # Starting level for subclasses.
 | |
| # Default: 40
 | |
| BaseSubclassLevel = 40
 | |
| 
 | |
| # Starting level for dualclasses after reawaking.
 | |
| # Default: 85
 | |
| BaseDualclassLevel = 85
 | |
| 
 | |
| # Maximum subclass level.
 | |
| # Default: 80
 | |
| MaxSubclassLevel = 80
 | |
| 
 | |
| # Maximum number of allowed slots for Private Stores Sell.
 | |
| # Other means all the other races aside from Dwarf.
 | |
| # Default: 4, 3
 | |
| MaxPvtStoreSellSlotsDwarf = 4
 | |
| MaxPvtStoreSellSlotsOther = 3
 | |
| 
 | |
| # Maximum number of allowed slots for Private Stores Buy.
 | |
| # Other means all the other races aside from Dwarf.
 | |
| # Default: 5, 4
 | |
| MaxPvtStoreBuySlotsDwarf = 5
 | |
| MaxPvtStoreBuySlotsOther = 4
 | |
| 
 | |
| # This will control the inventory space limit (NOT WEIGHT LIMIT).
 | |
| # Default: 80, 100, 250
 | |
| MaximumSlotsForNoDwarf = 80
 | |
| MaximumSlotsForDwarf = 100
 | |
| MaximumSlotsForGMPlayer = 250
 | |
| MaximumSlotsForQuestItems = 100
 | |
| 
 | |
| # This will control a character's warehouse capacity.
 | |
| # Notes:
 | |
| #	This must be LESS then 300 or the client will crash.
 | |
| # Default: 120, 100, 200, 20
 | |
| MaximumWarehouseSlotsForDwarf = 120
 | |
| MaximumWarehouseSlotsForNoDwarf = 100
 | |
| MaximumWarehouseSlotsForClan = 200
 | |
| 
 | |
| # Freight
 | |
| # Maximum items that can be placed in Freight
 | |
| # Default: 200
 | |
| MaximumFreightSlots = 200
 | |
| # The price for each item that's deposited
 | |
| # Default: 1000
 | |
| FreightPrice = 1000
 | |
| 
 | |
| # Npc talk blockage. When a player talks to a NPC, he must wait some secs
 | |
| # before being able to walk again. In seconds
 | |
| # Default: 0
 | |
| # Set to 0 to disable it
 | |
| NpcTalkBlockingTime = 0
 | |
| 
 | |
| 
 | |
| # ---------------------------------------------------------------------------
 | |
| # Mentoring System
 | |
| # ---------------------------------------------------------------------------
 | |
| # When a mentee reach 86 level mentor receives 5 days penalty
 | |
| # Default: 1
 | |
| MentorPenaltyForMenteeComplete = 1
 | |
| # When a mentee leave his mentor or get kicked by it mentor receives 7 days penalty
 | |
| # Default: 2
 | |
| MentorPenaltyForMenteeLeave = 2
 | |
| 
 | |
| 
 | |
| # ---------------------------------------------------------------------------
 | |
| # Enchanting
 | |
| # ---------------------------------------------------------------------------
 | |
| # List of non-enchantable items.
 | |
| # Currently apprentice, travelers weapons and Pailaka items
 | |
| # Default: 7816,7817,7818,7819,7820,7821,7822,7823,7824,7825,7826,7827,7828,7829,7830,7831,13293,13294,13296
 | |
| EnchantBlackList = 7816,7817,7818,7819,7820,7821,7822,7823,7824,7825,7826,7827,7828,7829,7830,7831,13293,13294,13296
 | |
| 
 | |
| # If enabled, enchanting over the maximum enchant limit will not be possible; instead, a warning message will be sent to the player.
 | |
| # You can set custom maxEnchant values at EnchantItemData.xml
 | |
| # Default: True
 | |
| DisableOverEnchanting = True
 | |
| 
 | |
| # Minimum armor enchant announce.
 | |
| # Default: 6
 | |
| MinimumArmorEnchantAnnounce = 6
 | |
| 
 | |
| # Minimum weapon enchant announce.
 | |
| # Default: 7
 | |
| MinimumWeaponEnchantAnnounce = 7
 | |
| 
 | |
| # Maximum armor enchant announce.
 | |
| # Default: 30
 | |
| MaximumArmorEnchantAnnounce = 30
 | |
| 
 | |
| # Maximum weapon enchant announce.
 | |
| # Default: 30
 | |
| MaximumWeaponEnchantAnnounce = 30
 | |
| 
 | |
| 
 | |
| # ---------------------------------------------------------------------------
 | |
| # Augmenting
 | |
| # ---------------------------------------------------------------------------
 | |
| # List of non-augmentable items, currently contains only Grand Boss jewels
 | |
| # Shadow, common, time-limited, hero, pvp, wear items are hardcoded, as well as all etcitems.
 | |
| # Rods can't be augmented too.
 | |
| # Default: 6656,6657,6658,6659,6660,6661,6662,8191,10170,10314
 | |
| AugmentationBlackList = 6656,6657,6658,6659,6660,6661,6662,8191,10170,10314,13740,13741,13742,13743,13744,13745,13746,13747,13748,14592,14593,14594,14595,14596,14597,14598,14599,14600,14664,14665,14666,14667,14668,14669,14670,14671,14672,14801,14802,14803,14804,14805,14806,14807,14808,14809,15282,15283,15284,15285,15286,15287,15288,15289,15290,15291,15292,15293,15294,15295,15296,15297,15298,15299,16025,16026,21712,22173,22174,22175
 | |
| 
 | |
| # Allows alternative augmentation of PvP items.
 | |
| # Default: False
 | |
| AltAllowAugmentPvPItems = False
 | |
| 
 | |
| # Enable Trade/Drop/Sell for augmented items.
 | |
| # Default: False
 | |
| AltAllowAugmentTrade = False
 | |
| 
 | |
| # Enable Destroy/Crystalize for augmented items.
 | |
| # Default: True
 | |
| AltAllowAugmentDestroy = True
 | |
| 
 | |
| # ---------------------------------------------------------------------------
 | |
| # Karma
 | |
| # ---------------------------------------------------------------------------
 | |
| 
 | |
| # Karma player can be killed in Peace zone.
 | |
| # Default: False
 | |
| AltKarmaPlayerCanBeKilledInPeaceZone = False
 | |
| 
 | |
| # Karma player can use GateKeeper.
 | |
| # Default: False
 | |
| AltKarmaPlayerCanUseGK = False
 | |
| 
 | |
| # Karma player can use escape and recall skills.
 | |
| # Default: True
 | |
| AltKarmaPlayerCanTeleport = True
 | |
| 
 | |
| # Karma player can shop.
 | |
| # Default: True
 | |
| AltKarmaPlayerCanShop = True
 | |
| 
 | |
| # Karma player can trade.
 | |
| # Default: True
 | |
| AltKarmaPlayerCanTrade = True
 | |
| 
 | |
| # Karma player can use warehouse.
 | |
| # Default: True
 | |
| AltKarmaPlayerCanUseWareHouse = True
 | |
| 
 | |
| 
 | |
| # ---------------------------------------------------------------------------
 | |
| # Fame
 | |
| # ---------------------------------------------------------------------------
 | |
| 
 | |
| # The maximum number of Fame points a player can have
 | |
| # Default: 100000
 | |
| MaxPersonalFamePoints = 100000
 | |
| 
 | |
| # How frequently the player gets Fame points while in a Fortress Siege zone
 | |
| # Default: 300s (5 min)
 | |
| FortressZoneFameTaskFrequency = 300
 | |
| 
 | |
| # How much Fame aquired while in a Fortress Siege Zone
 | |
| # Default: 31
 | |
| FortressZoneFameAquirePoints = 31
 | |
| 
 | |
| # How frequently the player gets Fame points while in a Castle Siege zone
 | |
| # Default: 300s (5 min)
 | |
| CastleZoneFameTaskFrequency = 300
 | |
| 
 | |
| # How much Fame acquired while in a Castle Siege Zone
 | |
| # Default: 1250
 | |
| CastleZoneFameAquirePoints = 1250
 | |
| 
 | |
| # Dead players can receive fame.
 | |
| # Default: True
 | |
| FameForDeadPlayers = True
 | |
| 
 | |
| 
 | |
| # ---------------------------------------------------------------------------
 | |
| # Crafting
 | |
| # ---------------------------------------------------------------------------
 | |
| 
 | |
| # Option to enable or disable crafting.
 | |
| # Default: True
 | |
| CraftingEnabled = True
 | |
| 
 | |
| # Limits for recipes
 | |
| # Default: 100, 100
 | |
| DwarfRecipeLimit = 100
 | |
| CommonRecipeLimit = 100
 | |
| 
 | |
| # Store/Restore Dwarven Manufacture list
 | |
| # Keep manufacture shoplist after relog
 | |
| # Default: False
 | |
| StoreRecipeShopList = False
 | |
| 
 | |
| 
 | |
| # ---------------------------------------------------------------------------
 | |
| # Clan
 | |
| # ---------------------------------------------------------------------------
 | |
| # When enabled all clan leader requests will be performed instantly.
 | |
| # Default: False
 | |
| AltClanLeaderInstantActivation = False
 | |
| 
 | |
| # Number of days you have to wait before joining another clan.
 | |
| # Default: 1
 | |
| DaysBeforeJoinAClan = 1
 | |
| 
 | |
| # Number of days you have to wait before creating a new clan.
 | |
| # Default: 10
 | |
| DaysBeforeCreateAClan = 10
 | |
| 
 | |
| # Number of days it takes to dissolve a clan.
 | |
| # Default: 7
 | |
| DaysToPassToDissolveAClan = 7
 | |
| 
 | |
| # Number of days before joining a new alliance when clan voluntarily leave an alliance.
 | |
| # DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
 | |
| # Default: 1
 | |
| DaysBeforeJoinAllyWhenLeaved = 1
 | |
| 
 | |
| # Number of days before joining a new alliance when clan was dismissed from an alliance.
 | |
| # DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
 | |
| # Default: 1
 | |
| DaysBeforeJoinAllyWhenDismissed = 1
 | |
| 
 | |
| # Number of days before accepting a new clan for alliance when clan was dismissed from an alliance.
 | |
| # DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
 | |
| # Default: 1
 | |
| DaysBeforeAcceptNewClanWhenDismissed = 1
 | |
| 
 | |
| # Number of days before creating a new alliance after dissolving an old alliance.
 | |
| # DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
 | |
| # Default: 1
 | |
| DaysBeforeCreateNewAllyWhenDissolved = 1
 | |
| 
 | |
| # Maximum number of clans in alliance.
 | |
| # Default: 3
 | |
| AltMaxNumOfClansInAlly = 3
 | |
| 
 | |
| # Allow clan members to withdraw from the clan warehouse.
 | |
| # Default: False
 | |
| AltMembersCanWithdrawFromClanWH = False
 | |
| 
 | |
| # Remove castle circlets after a clan loses their castle or a player leaves a clan.
 | |
| # Default: True
 | |
| RemoveCastleCirclets = True
 | |
| 
 | |
| # Number of members needed to request a clan war.
 | |
| # Default: 15
 | |
| AltClanMembersForWar = 15
 | |
| 
 | |
| # The the time that player must be online to be counted as online player and registered for clan bonus
 | |
| # Default: 30mins
 | |
| AltClanMembersTimeForBonus = 30mins
 | |
| 
 | |
| 
 | |
| # ---------------------------------------------------------------------------
 | |
| # Party
 | |
| # ---------------------------------------------------------------------------
 | |
| 
 | |
| # Maximum count of players in one party.
 | |
| # WARNING: More than 7 can cause client UI problems.
 | |
| # Default: 7
 | |
| AltPartyMaxMembers = 7
 | |
| 
 | |
| # When you made damage to a mob and are inside this range, you will be considered as player to reward.
 | |
| # Checks for party range to mob to calculate rewards(exp, items).
 | |
| # Default: 1500
 | |
| AltPartyRange = 1500
 | |
| 
 | |
| # If true, when party leader leaves party, next member in party will be the leader.
 | |
| # If false the party be will dispersed.
 | |
| # Default: False
 | |
| AltLeavePartyLeader = False
 | |
| 
 | |
| # Consider same command channel members friends. (Used by target handlers.)
 | |
| # Retail is supposed to be false, but have no proof that it is like that.
 | |
| AltCommandChannelFriends = False
 | |
| 
 | |
| 
 | |
| # ---------------------------------------------------------------------------
 | |
| # Initial Settings:
 | |
| # ---------------------------------------------------------------------------
 | |
| 
 | |
| #Initial Equipment Events is to enable a special settings for the items that a new character starts with.
 | |
| #Default: False
 | |
| InitialEquipmentEvent = False
 | |
| 
 | |
| # This is the amount of Adena that a new character starts their character with.
 | |
| # Default: 0
 | |
| StartingAdena = 0
 | |
| 
 | |
| # This is the starting level of the new character.
 | |
| # Default: 1
 | |
| StartingLevel = 1
 | |
| 
 | |
| # This is the amount of SP that a new character starts their character with.
 | |
| # Default: 0
 | |
| StartingSP = 0
 | |
| 
 | |
| 
 | |
| # ---------------------------------------------------------------------------
 | |
| # Other Settings:
 | |
| # ---------------------------------------------------------------------------
 | |
| 
 | |
| # This is the maximum amount of Adena that character can have in his inventory or warehouse.
 | |
| # The maximum input amount is 9,223,372,036,854,775,807. (nine quintillion 
 | |
| # two hundred twenty three quadrillion three hundred seventy two trillion thirty six billion 
 | |
| # eight hundred fifty four million seven hundred seventy five thousand eight hundred seven)
 | |
| # Setting negative values (-1 or others) will result in maximum amount available.
 | |
| # Big values do not cause critical errors, although only 16 digits are visible in the inventory
 | |
| # Default: 9999999999999 (9 Trillion 999 Billion 999 Million 999 Thousand 999 Adena)
 | |
| MaxAdena = 9999999999999
 | |
| 
 | |
| # Enable herbs auto pickup.
 | |
| # Default: False
 | |
| AutoLootHerbs = False
 | |
| 
 | |
| # This option, when set to True, will enable automatically picking up items.
 | |
| # If set False it will force the player to pickup dropped items from mobs.
 | |
| # This excludes herbs mentioned above and items from Raid/GrandBosses with minions.
 | |
| # Default: False
 | |
| AutoLoot = False
 | |
| 
 | |
| # This option, when set to True, will enable automatically picking up items from Raid/GrandBosses with minions.
 | |
| # If set False it will force the player to pickup dropped items from bosses.
 | |
| # This excludes herbs mentioned above and items from mobs.
 | |
| # Default: False
 | |
| AutoLootRaids = False
 | |
| 
 | |
| # Prevent auto loot when inventory slot limit is reached.
 | |
| # The items will be dropped to the ground instead.
 | |
| # Default: True
 | |
| AutoLootSlotLimit = True
 | |
| 
 | |
| # Delay for raid drop items loot privilege
 | |
| # Require Command Channel , check next option
 | |
| # Value is in seconds
 | |
| # Default: 900 (15min)
 | |
| RaidLootRightsInterval = 900
 | |
| 
 | |
| # Minimum size of Command Channel for apply raid loot privilege
 | |
| # Default: 45
 | |
| RaidLootRightsCCSize = 45
 | |
| 
 | |
| # Specific item ids for auto pickup.
 | |
| # Overrides all methods above.
 | |
| # Format: itemId,itemId,itemId,....
 | |
| # Default: 57
 | |
| AutoLootItemIds = 57,39629,39630,39631,39632,39633
 | |
| 
 | |
| # Enable keyboard movement.
 | |
| # Retail: True
 | |
| KeyboardMovement = True
 | |
| 
 | |
| # This is the time in seconds that it will take for the player command "/unstuck" to activate.
 | |
| # Default: 300
 | |
| UnstuckInterval = 300
 | |
| 
 | |
| # Teleport Watchdog Timeout (seconds)
 | |
| # Player forced to appear if remain in teleported state longer than timeout
 | |
| # Does not set too low, recommended value 60s.
 | |
| # This time is in seconds, leave it at 0 if you want this feature disabled.
 | |
| # Default: 0
 | |
| TeleportWatchdogTimeout = 0
 | |
| 
 | |
| # After a player spawns, this is the time the player is protected.
 | |
| # This time is in seconds, leave it at 0 if you want this feature disabled.
 | |
| # Retail (Since GE): 600 (10 minutes)
 | |
| # Default: 600
 | |
| PlayerSpawnProtection = 600
 | |
| 
 | |
| # After a player teleports, this is the time the player is protected.
 | |
| # This time is in seconds, leave it at 0 if you want this feature disabled.
 | |
| PlayerTeleportProtection = 0
 | |
| 
 | |
| # If enabled, players respawn in town on different locations defined in zone.xml for given town.
 | |
| # If disabled the first spawn location from zone.xml is used.
 | |
| # Default: True
 | |
| RandomRespawnInTownEnabled = True
 | |
| 
 | |
| # This will allow a random offset from the base teleport location coordinates based on a maximum offset.
 | |
| # Default: True
 | |
| OffsetOnTeleportEnabled = True
 | |
| 
 | |
| # Maximum offset for base teleport location when OffsetOnTeleportEnabled is enabled.
 | |
| # Default: 50
 | |
| MaxOffsetOnTeleport = 50
 | |
| 
 | |
| # Enable teleporting while siege in progress.
 | |
| # Default: False
 | |
| TeleportWhileSiegeInProgress = False
 | |
| 
 | |
| # Enable teleporting while player in combat.
 | |
| # Default: False
 | |
| TeleportWhilePlayerInCombat = False
 | |
| 
 | |
| # This option is to enable or disable the use of in game petitions.
 | |
| # The MaxPetitionsPerPlayer is the amount of petitions a player can make.
 | |
| # The MaximumPendingPetitions is the total amount of petitions in the server.
 | |
| # Note: 
 | |
| #	Logically, MaximumPendingPetitions must be higher then MaxPetitionsPerPlayer.
 | |
| # Default: True, 5, 25
 | |
| PetitioningAllowed = True
 | |
| MaxPetitionsPerPlayer = 5
 | |
| MaxPetitionsPending = 25
 | |
| 
 | |
| # Max player level for free teleporting around the world.
 | |
| # Default: 99
 | |
| MaxFreeTeleportLevel = 99
 | |
| 
 | |
| # Allow character deletion after days set below. To disallow character deletion, set this equal to 0.
 | |
| # Default: 1
 | |
| DeleteCharAfterDays = 1
 | |
| 
 | |
| # Disconnect player after being dead for 1 hour.
 | |
| # Default: True
 | |
| DisconnectAfterDeath = True
 | |
| 
 | |
| 
 | |
| # PARTY XP DISTRIBUTION
 | |
| # With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).
 | |
| # In that case he will not receive any Exp/SP from party and is not counted for party bonus.
 | |
| # If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
 | |
| # Available Options: auto, level, percentage, highfive, none
 | |
| # Default: level
 | |
| PartyXpCutoffMethod = level
 | |
| 
 | |
| # This option takes effect when "percentage" method is chosen. Don't use high values for this!
 | |
| # Default: 3.0
 | |
| PartyXpCutoffPercent = 3.0
 | |
| 
 | |
| # This option takes effect when "level" method is chosen. Don't use low values for this!
 | |
| # Default: 20
 | |
| PartyXpCutoffLevel = 20
 | |
| 
 | |
| # This option takes effect when "highfive" method is chosen.
 | |
| # Each pair of numbers represent a level range.
 | |
| # If the gap is between the first pair, there is no penalty.
 | |
| # If the gap is between the second pair, the lowest party member will gain only 30% of the XP that others receive.
 | |
| # If the gap is between the last pair, the lowest party member will not receive any XP.
 | |
| # Default: 0,9;10,14;15,99
 | |
| PartyXpCutoffGaps = 0,9;10,14;15,99
 | |
| 
 | |
| # This option takes effect when "highfive" method is chosen.
 | |
| # Each number represent the XP percent gain at that level gap.
 | |
| # For the first gap, the lowest party member will gain 100% XP as there is no penalty.
 | |
| # For the second gap, the lowest party member will gain only 30% of the XP that others receive.
 | |
| # For the last gap, the lowest party member will not receive any XP.
 | |
| # Default: 100;30;0
 | |
| PartyXpCutoffGapPercent = 100;30;0
 | |
| 
 | |
| # Disable tutorial quests.
 | |
| # Default: False
 | |
| DisableTutorial = False
 | |
| 
 | |
| # Player can in client define his own key mapping and for save it must be stored server side.
 | |
| # Default: True
 | |
| StoreCharUiSettings = True
 | |
| 
 | |
| # Character name restriction
 | |
| # Disallow characters to have a name which contains the words.
 | |
| # Split them with ",". Example: announcements,announce...
 | |
| ForbiddenNames = annou,ammou,amnou,anmou,anou,amou
 | |
| 
 | |
| # If enabled, when character in silence (block PMs) mode sends a PM to a character, silence mode no longer blocks this character, 
 | |
| # allowing both characters send each other PMs even with enabled silence mode.
 | |
| # The exclude list is cleared each time the character goes into silence mode.
 | |
| SilenceModeExclude = False
 | |
| 
 | |
| # Show introduction video for newly created characters.
 | |
| # Default: True
 | |
| ShowIntroVideo = True
 | |
| 
 | |
| 
 | |
| # ---------------------------------------------------------------------------
 | |
| # Ability Settings
 | |
| # ---------------------------------------------------------------------------
 | |
| # SP needed to reset used ability point.
 | |
| # Default: 500000000
 | |
| AbilityPointsResetSP = 500000000
 | |
| 
 | |
| 
 | |
| # ---------------------------------------------------------------------------
 | |
| # Homunculus Settings
 | |
| # ---------------------------------------------------------------------------
 | |
| # Starting Homunculus count.
 | |
| # Default: 3
 | |
| StartHomunculusCount = 3
 | |
| 
 | |
| # Maximum Homunculus count.
 | |
| # Default: 9
 | |
| MaxHomunculusCount = 9
 | 
