Commit Graph

1437 Commits

Author SHA1 Message Date
MobiusDevelopment
3e26f8a27b There is no need to store z value. 2021-08-25 23:42:48 +00:00
MobiusDevelopment
f4c89e8fb5 Changed getRandomPoint calculation for ZoneCylinder. 2021-08-23 21:38:41 +00:00
MobiusDevelopment
8975ca9f7e Proper solution for class change unequip issue. 2021-08-23 21:12:01 +00:00
MobiusDevelopment
7d4c880e4f Dropped blinkActive related methods.
Thanks to Sahar.
2021-08-22 21:03:02 +00:00
MobiusDevelopment
2e3dd3d853 Do not unequip bracelets, talismans or artifacts on class change. 2021-08-21 23:54:44 +00:00
MobiusDevelopment
a852158200 Removed Z Garbage Collector configuration. 2021-08-18 23:21:04 +00:00
MobiusDevelopment
471b06e031 Addition of SkillFinishType enumeration. 2021-08-18 16:39:21 +00:00
MobiusDevelopment
c2d8864dd7 Synced previous changes with TriggerSkillByMagicType effect. 2021-08-18 14:39:50 +00:00
MobiusDevelopment
399ebe3686 Addition of parameter to replace existing effect with triggered. 2021-08-18 14:04:15 +00:00
MobiusDevelopment
13ca1e1de4 Calculate early and reuse TriggerSkillBySkill target. 2021-08-18 13:38:22 +00:00
MobiusDevelopment
836f18108b CeremonyOfChaosManager stream removal.
Contributed by nasseka.
2021-08-17 11:06:44 +00:00
MobiusDevelopment
dcbb9a5cd9 ZoneType stream removal. 2021-08-16 21:33:25 +00:00
MobiusDevelopment
50ef9c8ce6 Prefer to destroy non equipped items first. 2021-08-16 02:00:54 +00:00
MobiusDevelopment
6dacfa9b7d Attack and protection artifacts limited to 3 paperdoll slots.
Contributed by nasseka.
2021-08-15 13:59:06 +00:00
MobiusDevelopment
67dc9f5113 Balance artifacts are limited to 12 paperdoll slots.
Contributed by nasseka.
2021-08-15 11:50:26 +00:00
MobiusDevelopment
5acc6f0335 Fixed equip artifact out of bounds exception. 2021-08-14 12:16:05 +00:00
MobiusDevelopment
5777b4ac77 Remove queued skill upon move request. 2021-08-14 11:44:32 +00:00
MobiusDevelopment
757dc8f7f8 Cancel automatic casting on teleport.
Contributed by Horus.
2021-08-13 21:18:04 +00:00
MobiusDevelopment
36f8ef4f30 Finish attack action and then cast skills.
Thanks to paparas21.
2021-08-11 23:27:14 +00:00
MobiusDevelopment
cefabb9fe9 Addition of Creature isDisabled method. 2021-08-11 22:08:05 +00:00
MobiusDevelopment
aa50d9efa6 Fixed Archer NPCs not moving while attacking.
Author: Maneco2
2021-08-11 21:27:29 +00:00
MobiusDevelopment
6277b90f51 Fixed PlayerInstance client punishment related NPE. 2021-08-07 11:02:54 +00:00
MobiusDevelopment
a261be39a8 Fixed probable hardware info holder NPE. 2021-08-07 00:35:27 +00:00
MobiusDevelopment
d5387bb853 Implemented HWID punishment affect. 2021-08-06 17:20:31 +00:00
MobiusDevelopment
9130a64259 Moved Innadril castle spawns to a separate file. 2021-08-05 00:05:46 +00:00
MobiusDevelopment
b824ed00c1 Moved Rune castle spawns to a separate file. 2021-08-04 23:36:25 +00:00
MobiusDevelopment
8623b7a921 Moved Oren castle spawns to a separate file. 2021-08-04 13:07:47 +00:00
MobiusDevelopment
26872feac8 Moved Gludio castle spawns to a separate file. 2021-08-04 11:54:31 +00:00
MobiusDevelopment
a122a2b37c Moved Dion castle spawns to a separate file. 2021-08-04 08:58:52 +00:00
MobiusDevelopment
ec9cdcced0 Null checks for AbstractPlayerGroup isLeader method. 2021-07-31 00:08:35 +00:00
MobiusDevelopment
13b9f0c499 Changed doEventDrop method attacker parameter to Creature. 2021-07-30 23:57:27 +00:00
MobiusDevelopment
0782cfcdba Addition of missing license text spaces. 2021-07-30 00:47:17 +00:00
MobiusDevelopment
c0d6a5e579 Removed usage of steam to check abnormals on effects. 2021-07-27 23:53:10 +00:00
MobiusDevelopment
878c127047 Quest buff adjustments.
Contributed by Horus.
2021-07-27 11:28:19 +00:00
MobiusDevelopment
1572e4f8b9 Fixed use of items preventing movement and autofarm.
Contributed by nasseka.
2021-07-23 23:02:58 +00:00
MobiusDevelopment
55ad1bd328 Proper naming for auto skill configuration. 2021-07-22 22:49:03 +00:00
MobiusDevelopment
e8ed52bcd8 Target related skill XML changes.
Contributed by nasseka.
2021-07-22 22:36:58 +00:00
MobiusDevelopment
5adec1331e Self targeting for non playable targets.
Contributed by nasseka.
2021-07-22 22:11:42 +00:00
MobiusDevelopment
7343289250 Check for skill SELF target type when auto casting buffs.
Contributed by nasseka.
2021-07-22 11:16:57 +00:00
MobiusDevelopment
2dcb626712 Addition of EventDropManager class. 2021-07-22 11:03:19 +00:00
MobiusDevelopment
0e745ad289 Use of simple ArrayList to store drops. 2021-07-22 10:21:06 +00:00
MobiusDevelopment
db65b65a19 Removed forced self cast of auto buffs. 2021-07-21 17:22:24 +00:00
MobiusDevelopment
2355d91cf2 Removed movement check from auto casting skills.
Contributed by nasseka.
2021-07-20 22:53:30 +00:00
MobiusDevelopment
e220cc1a08 Addition of powerModifier parameter at PhysicalAttack effect. 2021-07-20 22:30:47 +00:00
MobiusDevelopment
81cf10162b Changed skill skip order for AutoUseTaskManager. 2021-07-20 22:03:48 +00:00
MobiusDevelopment
349014127c Addition of auto use skill availability methods.
Thanks to manax182.
2021-07-20 00:20:13 +00:00
MobiusDevelopment
28a36caf44 Moved Schuttgart castle spawns to a separate file. 2021-07-17 19:45:23 +00:00
MobiusDevelopment
66ea7de851 Moved Goddard castle spawns to a separate file. 2021-07-17 19:09:44 +00:00
MobiusDevelopment
40d1a89680 Making use of the Z Garbage Collector added with Java 11. 2021-07-17 16:35:43 +00:00
MobiusDevelopment
cf9d6e6838 Optional support for running longtime events yearly.
Contributed by Costykiller.
2021-07-17 16:08:57 +00:00