MobiusDevelopment
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6c5eda64ba
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CallPc effect target on event check.
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2022-01-09 03:03:13 +00:00 |
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MobiusDevelopment
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9c068db77f
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Force some spawns managed out of Spawn class.
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2022-01-09 02:02:18 +00:00 |
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MobiusDevelopment
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3e61211e14
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Proper naming for various methods and variables.
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2021-12-26 22:17:47 +00:00 |
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MobiusDevelopment
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ce94e51c74
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XML comments should start and end with a space.
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2021-12-17 23:54:05 +00:00 |
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MobiusDevelopment
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c044fc0319
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Reduced queries for storing clan values.
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2021-12-17 22:11:27 +00:00 |
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MobiusDevelopment
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c4e35819c9
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Configurable event item drop level range between character and monster.
Contributed by CostyKiller.
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2021-11-22 14:20:23 +00:00 |
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MobiusDevelopment
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542c7d0b05
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Addition of support for multiple champion monster drops.
Contributed by CostyKiller.
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2021-11-22 14:00:47 +00:00 |
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MobiusDevelopment
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5813db65c2
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Renamed skills package to skill.
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2021-11-17 09:34:45 +00:00 |
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MobiusDevelopment
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e7486d6aa8
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Renamed items package to item.
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2021-11-17 07:35:23 +00:00 |
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MobiusDevelopment
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2137ebbee3
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Removal of Instance suffix from class names.
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2021-11-17 05:26:36 +00:00 |
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MobiusDevelopment
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b0e918e4fe
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Tempfix for vehicle path issues.
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2021-11-13 22:29:41 +00:00 |
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MobiusDevelopment
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b4def6ab92
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Reduced flood protector action interval.
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2021-11-13 15:29:54 +00:00 |
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MobiusDevelopment
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e9f27b365e
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Quest condition is now cached in a separate QuestState variable.
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2021-11-13 15:21:57 +00:00 |
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MobiusDevelopment
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2988292540
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Admin server info improvements and minor font tag corrections.
Thanks to Trance.
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2021-11-12 02:33:59 +00:00 |
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MobiusDevelopment
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926f9f2555
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Prevent CallSkill effect infinite loop.
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2021-11-10 22:15:32 +00:00 |
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MobiusDevelopment
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6da66f9503
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Simplified flood protector methods.
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2021-11-09 16:01:26 +00:00 |
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MobiusDevelopment
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259fa858f6
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Addition of player action flood protector.
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2021-11-08 15:52:50 +00:00 |
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MobiusDevelopment
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76d68ba35b
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Forgotten Scroll skills have their own configuration.
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2021-11-05 09:17:44 +00:00 |
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MobiusDevelopment
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460d69f89c
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Addition of AutoLearnSkillsWithoutItems configuration.
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2021-11-05 08:22:05 +00:00 |
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MobiusDevelopment
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419edfd7f5
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Removal of disconnection defaultSequence boolean close methods.
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2021-11-04 02:54:18 +00:00 |
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MobiusDevelopment
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593e36fc3a
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Solo event status related additions.
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2021-10-30 13:54:02 +00:00 |
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MobiusDevelopment
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66d22336c3
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Removal of cron4j and event abstractions.
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2021-10-29 21:34:58 +00:00 |
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MobiusDevelopment
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8fdb4899ac
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Removal of hardcoded events and addition of player isOnCustomEvent methods.
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2021-10-28 21:26:33 +00:00 |
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MobiusDevelopment
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a0ee3599f5
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ThreadPool revert and path change.
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2021-10-27 00:58:25 +00:00 |
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MobiusDevelopment
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b1ceafd00c
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Show name as title for admin item action shift menu.
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2021-10-25 21:40:41 +00:00 |
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MobiusDevelopment
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e71a589d18
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Drop calculation related cleanup.
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2021-10-25 21:06:38 +00:00 |
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MobiusDevelopment
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cfc1d03d13
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Unhardcoded elemental attribute data.
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2021-10-20 01:25:59 +00:00 |
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MobiusDevelopment
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d7a310b070
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Fixed unconditional break switch cases.
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2021-10-18 21:21:12 +00:00 |
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MobiusDevelopment
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cdbc38c32b
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Updated to Java 17.
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2021-10-13 21:39:56 +00:00 |
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MobiusDevelopment
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57a4d1bdd3
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Renamed GrandBossTeleporters to ValakasTeleporters.
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2021-09-13 14:59:25 +00:00 |
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MobiusDevelopment
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bda02389c6
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Reverted addition of missing enemy charge effect to skills.
Contributed by Sahar.
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2021-08-22 21:27:23 +00:00 |
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MobiusDevelopment
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1c553b962c
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Fixed NPE if player does not have adena after buying lottery ticket.
Contributed by Sahar.
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2021-08-21 23:29:47 +00:00 |
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MobiusDevelopment
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a852158200
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Removed Z Garbage Collector configuration.
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2021-08-18 23:21:04 +00:00 |
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MobiusDevelopment
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471b06e031
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Addition of SkillFinishType enumeration.
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2021-08-18 16:39:21 +00:00 |
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MobiusDevelopment
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378adfa3a8
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Addition of missing enemy charge effect to skills.
Contributed by Sahar.
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2021-08-14 22:47:14 +00:00 |
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MobiusDevelopment
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7c00b9f37f
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Fixed typos in EnemyCharge effect handler.
Contributed by Sahar.
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2021-08-14 22:38:42 +00:00 |
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MobiusDevelopment
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aa50d9efa6
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Fixed Archer NPCs not moving while attacking.
Author: Maneco2
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2021-08-11 21:27:29 +00:00 |
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MobiusDevelopment
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d5387bb853
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Implemented HWID punishment affect.
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2021-08-06 17:20:31 +00:00 |
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MobiusDevelopment
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9130a64259
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Moved Innadril castle spawns to a separate file.
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2021-08-05 00:05:46 +00:00 |
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MobiusDevelopment
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b824ed00c1
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Moved Rune castle spawns to a separate file.
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2021-08-04 23:36:25 +00:00 |
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MobiusDevelopment
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8623b7a921
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Moved Oren castle spawns to a separate file.
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2021-08-04 13:07:47 +00:00 |
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MobiusDevelopment
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26872feac8
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Moved Gludio castle spawns to a separate file.
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2021-08-04 11:54:31 +00:00 |
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MobiusDevelopment
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a122a2b37c
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Moved Dion castle spawns to a separate file.
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2021-08-04 08:58:52 +00:00 |
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MobiusDevelopment
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27dc3eb506
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Fixed probable EnemySummon targethandler NPE.
Contributed by Sahar.
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2021-07-23 23:10:58 +00:00 |
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MobiusDevelopment
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28a36caf44
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Moved Schuttgart castle spawns to a separate file.
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2021-07-17 19:45:23 +00:00 |
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MobiusDevelopment
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66ea7de851
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Moved Goddard castle spawns to a separate file.
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2021-07-17 19:09:44 +00:00 |
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MobiusDevelopment
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40d1a89680
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Making use of the Z Garbage Collector added with Java 11.
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2021-07-17 16:35:43 +00:00 |
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MobiusDevelopment
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cf9d6e6838
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Optional support for running longtime events yearly.
Contributed by Costykiller.
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2021-07-17 16:08:57 +00:00 |
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MobiusDevelopment
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1855506ea1
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Moved Giran castle spawns to a separate file.
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2021-07-16 17:20:33 +00:00 |
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MobiusDevelopment
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fc7ba188c4
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Moved Aden castle spawns to a separate file.
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2021-07-16 15:53:48 +00:00 |
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