Commit Graph

639 Commits

Author SHA1 Message Date
MobiusDevelopment
6c5eda64ba CallPc effect target on event check. 2022-01-09 03:03:13 +00:00
MobiusDevelopment
9c068db77f Force some spawns managed out of Spawn class. 2022-01-09 02:02:18 +00:00
MobiusDevelopment
3e61211e14 Proper naming for various methods and variables. 2021-12-26 22:17:47 +00:00
MobiusDevelopment
ce94e51c74 XML comments should start and end with a space. 2021-12-17 23:54:05 +00:00
MobiusDevelopment
c044fc0319 Reduced queries for storing clan values. 2021-12-17 22:11:27 +00:00
MobiusDevelopment
c4e35819c9 Configurable event item drop level range between character and monster.
Contributed by CostyKiller.
2021-11-22 14:20:23 +00:00
MobiusDevelopment
542c7d0b05 Addition of support for multiple champion monster drops.
Contributed by CostyKiller.
2021-11-22 14:00:47 +00:00
MobiusDevelopment
5813db65c2 Renamed skills package to skill. 2021-11-17 09:34:45 +00:00
MobiusDevelopment
e7486d6aa8 Renamed items package to item. 2021-11-17 07:35:23 +00:00
MobiusDevelopment
2137ebbee3 Removal of Instance suffix from class names. 2021-11-17 05:26:36 +00:00
MobiusDevelopment
b0e918e4fe Tempfix for vehicle path issues. 2021-11-13 22:29:41 +00:00
MobiusDevelopment
b4def6ab92 Reduced flood protector action interval. 2021-11-13 15:29:54 +00:00
MobiusDevelopment
e9f27b365e Quest condition is now cached in a separate QuestState variable. 2021-11-13 15:21:57 +00:00
MobiusDevelopment
2988292540 Admin server info improvements and minor font tag corrections.
Thanks to Trance.
2021-11-12 02:33:59 +00:00
MobiusDevelopment
926f9f2555 Prevent CallSkill effect infinite loop. 2021-11-10 22:15:32 +00:00
MobiusDevelopment
6da66f9503 Simplified flood protector methods. 2021-11-09 16:01:26 +00:00
MobiusDevelopment
259fa858f6 Addition of player action flood protector. 2021-11-08 15:52:50 +00:00
MobiusDevelopment
76d68ba35b Forgotten Scroll skills have their own configuration. 2021-11-05 09:17:44 +00:00
MobiusDevelopment
460d69f89c Addition of AutoLearnSkillsWithoutItems configuration. 2021-11-05 08:22:05 +00:00
MobiusDevelopment
419edfd7f5 Removal of disconnection defaultSequence boolean close methods. 2021-11-04 02:54:18 +00:00
MobiusDevelopment
593e36fc3a Solo event status related additions. 2021-10-30 13:54:02 +00:00
MobiusDevelopment
66d22336c3 Removal of cron4j and event abstractions. 2021-10-29 21:34:58 +00:00
MobiusDevelopment
8fdb4899ac Removal of hardcoded events and addition of player isOnCustomEvent methods. 2021-10-28 21:26:33 +00:00
MobiusDevelopment
a0ee3599f5 ThreadPool revert and path change. 2021-10-27 00:58:25 +00:00
MobiusDevelopment
b1ceafd00c Show name as title for admin item action shift menu. 2021-10-25 21:40:41 +00:00
MobiusDevelopment
e71a589d18 Drop calculation related cleanup. 2021-10-25 21:06:38 +00:00
MobiusDevelopment
cfc1d03d13 Unhardcoded elemental attribute data. 2021-10-20 01:25:59 +00:00
MobiusDevelopment
d7a310b070 Fixed unconditional break switch cases. 2021-10-18 21:21:12 +00:00
MobiusDevelopment
cdbc38c32b Updated to Java 17. 2021-10-13 21:39:56 +00:00
MobiusDevelopment
57a4d1bdd3 Renamed GrandBossTeleporters to ValakasTeleporters. 2021-09-13 14:59:25 +00:00
MobiusDevelopment
bda02389c6 Reverted addition of missing enemy charge effect to skills.
Contributed by Sahar.
2021-08-22 21:27:23 +00:00
MobiusDevelopment
1c553b962c Fixed NPE if player does not have adena after buying lottery ticket.
Contributed by Sahar.
2021-08-21 23:29:47 +00:00
MobiusDevelopment
a852158200 Removed Z Garbage Collector configuration. 2021-08-18 23:21:04 +00:00
MobiusDevelopment
471b06e031 Addition of SkillFinishType enumeration. 2021-08-18 16:39:21 +00:00
MobiusDevelopment
378adfa3a8 Addition of missing enemy charge effect to skills.
Contributed by Sahar.
2021-08-14 22:47:14 +00:00
MobiusDevelopment
7c00b9f37f Fixed typos in EnemyCharge effect handler.
Contributed by Sahar.
2021-08-14 22:38:42 +00:00
MobiusDevelopment
aa50d9efa6 Fixed Archer NPCs not moving while attacking.
Author: Maneco2
2021-08-11 21:27:29 +00:00
MobiusDevelopment
d5387bb853 Implemented HWID punishment affect. 2021-08-06 17:20:31 +00:00
MobiusDevelopment
9130a64259 Moved Innadril castle spawns to a separate file. 2021-08-05 00:05:46 +00:00
MobiusDevelopment
b824ed00c1 Moved Rune castle spawns to a separate file. 2021-08-04 23:36:25 +00:00
MobiusDevelopment
8623b7a921 Moved Oren castle spawns to a separate file. 2021-08-04 13:07:47 +00:00
MobiusDevelopment
26872feac8 Moved Gludio castle spawns to a separate file. 2021-08-04 11:54:31 +00:00
MobiusDevelopment
a122a2b37c Moved Dion castle spawns to a separate file. 2021-08-04 08:58:52 +00:00
MobiusDevelopment
27dc3eb506 Fixed probable EnemySummon targethandler NPE.
Contributed by Sahar.
2021-07-23 23:10:58 +00:00
MobiusDevelopment
28a36caf44 Moved Schuttgart castle spawns to a separate file. 2021-07-17 19:45:23 +00:00
MobiusDevelopment
66ea7de851 Moved Goddard castle spawns to a separate file. 2021-07-17 19:09:44 +00:00
MobiusDevelopment
40d1a89680 Making use of the Z Garbage Collector added with Java 11. 2021-07-17 16:35:43 +00:00
MobiusDevelopment
cf9d6e6838 Optional support for running longtime events yearly.
Contributed by Costykiller.
2021-07-17 16:08:57 +00:00
MobiusDevelopment
1855506ea1 Moved Giran castle spawns to a separate file. 2021-07-16 17:20:33 +00:00
MobiusDevelopment
fc7ba188c4 Moved Aden castle spawns to a separate file. 2021-07-16 15:53:48 +00:00