MobiusDevelopment
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a78309f34b
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Replaced Fish CSV data with aCis free version XML data.
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2020-01-25 07:25:33 +00:00 |
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MobiusDevelopment
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65b3f4cc1d
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Party match classes moved to partymatching package.
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2020-01-25 05:24:45 +00:00 |
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MobiusDevelopment
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04b3b58658
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Removal of BoxInstance class.
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2020-01-24 20:07:26 +00:00 |
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MobiusDevelopment
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58f656ad74
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Replaced compareToIgnoreCase with equalsIgnoreCase.
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2020-01-24 20:00:24 +00:00 |
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MobiusDevelopment
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d4a8f7b744
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Addition of getters for creature template values.
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2020-01-24 19:46:48 +00:00 |
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MobiusDevelopment
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585bb71af1
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Element needs to be replaced at position 0.
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2020-01-24 18:15:49 +00:00 |
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MobiusDevelopment
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b6eb8abc18
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QuestState and QuestTimer class cleanups.
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2020-01-24 18:04:25 +00:00 |
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MobiusDevelopment
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90352a0447
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Moved EventType to a separate class.
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2020-01-24 17:05:10 +00:00 |
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MobiusDevelopment
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4f5e72d88d
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Method getEventQuests returns List and addition of getAllQuestStates method.
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2020-01-24 16:48:48 +00:00 |
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MobiusDevelopment
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58fe3bdd8f
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Dropped addToQuestStateArray method.
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2020-01-24 15:51:52 +00:00 |
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MobiusDevelopment
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7307d8d53d
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Cleanup for PlaySound, QuestList and TutorialCloseHtml serverpackets.
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2020-01-24 15:41:54 +00:00 |
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MobiusDevelopment
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b82d85eba1
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Proper showSiegeInfoWindow checks.
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2020-01-06 13:54:00 +00:00 |
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MobiusDevelopment
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f8acdcace7
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CreatureSay cleanup and improvements.
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2020-01-04 05:11:01 +00:00 |
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MobiusDevelopment
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1cdcd2f8b0
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Addition of merchant zero sell price configuration.
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2020-01-04 02:29:32 +00:00 |
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MobiusDevelopment
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5c712ec4f3
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Fixed aggressive minions after respawn.
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2020-01-02 16:51:20 +00:00 |
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MobiusDevelopment
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19c5e6c552
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Save and delete recipes in real time.
Thanks to ReynalDev.
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2020-01-02 03:12:23 +00:00 |
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MobiusDevelopment
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c0d84f833e
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Fixing ClassMaster and preliminary drop of PlayerClass.
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2019-12-24 10:31:03 +00:00 |
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MobiusDevelopment
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7f3befa63c
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Code review Part 5.
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2019-12-22 15:33:46 +00:00 |
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MobiusDevelopment
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cd1f62cc68
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Code review Part 3.
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2019-12-20 00:35:40 +00:00 |
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MobiusDevelopment
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3b5ce2f7fa
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New way to show NPC level and aggression.
Thanks to Edoo.
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2019-12-06 16:22:34 +00:00 |
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MobiusDevelopment
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6bdc9eaa0b
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Monster aggression fix.
Contributed by Edoo.
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2019-12-04 18:20:45 +00:00 |
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MobiusDevelopment
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cb5a878042
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Fixed Windows 10 inconsistency with about form.
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2019-11-20 22:21:20 +00:00 |
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MobiusDevelopment
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90ba90db4c
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Castle and Fort lists changed to concurrent.
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2019-11-15 05:30:02 +00:00 |
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MobiusDevelopment
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25678c3f9c
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Code format for space before comments.
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2019-11-13 16:49:02 +00:00 |
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MobiusDevelopment
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aea04d4669
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Update siege flags when fort owner loses fort.
Contributed by Sahar.
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2019-11-12 17:35:00 +00:00 |
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MobiusDevelopment
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088500b750
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Fixed serious infinite loop issues coming from cubics.
Contributed by Sahar.
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2019-11-12 11:12:08 +00:00 |
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MobiusDevelopment
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4c6ab9d594
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Water and Swamp zones should not broadcast info on teleport.
Contributed by Sahar.
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2019-11-12 11:01:44 +00:00 |
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MobiusDevelopment
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0c46db8126
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Fixed augmentation skills were not removed from accessories.
Contributed by Sahar.
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2019-11-12 10:53:02 +00:00 |
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MobiusDevelopment
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6e1df8a43a
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Fixed capturing holy artefact under the shrine.
Thanks to Sahar.
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2019-11-07 23:34:43 +00:00 |
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MobiusDevelopment
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975cb74d11
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Cleanup related to setActiveClass boolean removal.
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2019-11-07 17:59:23 +00:00 |
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MobiusDevelopment
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91936e2787
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Addition of client protocol version at character info menu.
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2019-11-06 19:44:10 +00:00 |
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MobiusDevelopment
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a5f2203a9f
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Reuse System.currentTimeMillis in player restore whiles.
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2019-11-05 11:01:53 +00:00 |
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MobiusDevelopment
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a7d7160fce
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Prevent getAI NPE.
Contributed by Sahar.
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2019-11-04 20:31:47 +00:00 |
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MobiusDevelopment
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eaa8f64803
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Changed synchronization method for getAi.
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2019-11-04 18:12:29 +00:00 |
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MobiusDevelopment
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01f16fdd82
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Prevent tapping into System.currentTimeMillis with each Timestamp call.
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2019-11-04 17:01:20 +00:00 |
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MobiusDevelopment
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cd918658d1
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Timestamp that partially matches other branches.
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2019-11-04 12:36:19 +00:00 |
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MobiusDevelopment
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e225d8b13b
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ValidatePosition related improvements.
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2019-11-03 22:17:02 +00:00 |
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MobiusDevelopment
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3ed4660df9
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Changed getAi method to synchronized.
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2019-11-03 20:52:05 +00:00 |
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MobiusDevelopment
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54fd9a24c8
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Prevent tapping into System.currentTimeMillis for each isFalling call.
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2019-11-03 07:38:53 +00:00 |
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MobiusDevelopment
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a48b50ffbb
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Prevent tapping into System.currentTimeMillis for each onActionRequest.
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2019-11-03 04:55:36 +00:00 |
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MobiusDevelopment
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f956cf6ed7
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Fixed NPEs from getAI method.
Contributed by Sahar.
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2019-10-31 19:19:43 +00:00 |
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MobiusDevelopment
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0d91638e7b
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Addition of sanity check in petitions.
Contributed by Sahar.
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2019-10-30 01:55:30 +00:00 |
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MobiusDevelopment
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dde3a7274f
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Addition of generic getRandomEntry method.
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2019-10-29 13:52:24 +00:00 |
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MobiusDevelopment
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bf4e116a19
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Fixed probable getAllyCrestId NPE.
Contributed by Sahar.
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2019-10-28 20:39:29 +00:00 |
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MobiusDevelopment
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f3cc2bf205
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Fixed duplicate key exception in buffer schemes.
Contributed by Sahar.
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2019-10-25 22:15:46 +00:00 |
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MobiusDevelopment
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a29d7b915c
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Fixed moveToPawn offset stackoverflow.
Contributed by Sahar.
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2019-10-24 21:23:46 +00:00 |
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MobiusDevelopment
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6d65fd4b73
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Removed PlayerClass dummy entries.
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2019-10-22 14:58:37 +00:00 |
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MobiusDevelopment
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0ce9c48d39
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Fixed CPU consumption issue after revision 6064.
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2019-10-19 11:04:02 +00:00 |
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MobiusDevelopment
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18bada1128
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Fix for Olympiad points not count after noble status.
Contributed by ArKiroN.
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2019-10-18 10:04:24 +00:00 |
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MobiusDevelopment
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917f6a7b9b
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Active intention for monsters on spawn.
Contributed by sinsegi001.
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2019-10-16 09:38:49 +00:00 |
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