MobiusDevelopment
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71d323480f
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Fixed minor message typo at EffectHandler.
Contributed by Nazuka.
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2021-09-13 13:25:12 +00:00 |
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MobiusDevelopment
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279f799ebc
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Inventory NPE check when using isChangingClass method.
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2021-08-30 10:51:00 +00:00 |
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MobiusDevelopment
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422492b2e4
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Re-addition of blinkActive related methods.
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2021-08-28 17:42:18 +00:00 |
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MobiusDevelopment
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da9b0b310e
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Fixed issue with players re-appearing after logging off.
Contributed by Sahar.
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2021-08-27 19:46:00 +00:00 |
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MobiusDevelopment
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3e26f8a27b
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There is no need to store z value.
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2021-08-25 23:42:48 +00:00 |
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MobiusDevelopment
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f4c89e8fb5
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Changed getRandomPoint calculation for ZoneCylinder.
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2021-08-23 21:38:41 +00:00 |
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MobiusDevelopment
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8975ca9f7e
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Proper solution for class change unequip issue.
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2021-08-23 21:12:01 +00:00 |
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MobiusDevelopment
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bda02389c6
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Reverted addition of missing enemy charge effect to skills.
Contributed by Sahar.
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2021-08-22 21:27:23 +00:00 |
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MobiusDevelopment
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9b225db152
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Dropped FlyToLocation creature task.
Contributed by Sahar.
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2021-08-22 21:12:06 +00:00 |
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MobiusDevelopment
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7d4c880e4f
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Dropped blinkActive related methods.
Thanks to Sahar.
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2021-08-22 21:03:02 +00:00 |
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MobiusDevelopment
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1c553b962c
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Fixed NPE if player does not have adena after buying lottery ticket.
Contributed by Sahar.
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2021-08-21 23:29:47 +00:00 |
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MobiusDevelopment
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a852158200
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Removed Z Garbage Collector configuration.
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2021-08-18 23:21:04 +00:00 |
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MobiusDevelopment
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471b06e031
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Addition of SkillFinishType enumeration.
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2021-08-18 16:39:21 +00:00 |
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MobiusDevelopment
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50ef9c8ce6
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Prefer to destroy non equipped items first.
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2021-08-16 02:00:54 +00:00 |
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MobiusDevelopment
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378adfa3a8
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Addition of missing enemy charge effect to skills.
Contributed by Sahar.
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2021-08-14 22:47:14 +00:00 |
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MobiusDevelopment
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7c00b9f37f
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Fixed typos in EnemyCharge effect handler.
Contributed by Sahar.
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2021-08-14 22:38:42 +00:00 |
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MobiusDevelopment
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cefabb9fe9
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Addition of Creature isDisabled method.
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2021-08-11 22:08:05 +00:00 |
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MobiusDevelopment
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aa50d9efa6
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Fixed Archer NPCs not moving while attacking.
Author: Maneco2
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2021-08-11 21:27:29 +00:00 |
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MobiusDevelopment
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6277b90f51
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Fixed PlayerInstance client punishment related NPE.
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2021-08-07 11:02:54 +00:00 |
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MobiusDevelopment
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a261be39a8
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Fixed probable hardware info holder NPE.
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2021-08-07 00:35:27 +00:00 |
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MobiusDevelopment
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d5387bb853
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Implemented HWID punishment affect.
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2021-08-06 17:20:31 +00:00 |
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MobiusDevelopment
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9130a64259
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Moved Innadril castle spawns to a separate file.
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2021-08-05 00:05:46 +00:00 |
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MobiusDevelopment
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b824ed00c1
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Moved Rune castle spawns to a separate file.
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2021-08-04 23:36:25 +00:00 |
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MobiusDevelopment
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8623b7a921
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Moved Oren castle spawns to a separate file.
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2021-08-04 13:07:47 +00:00 |
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MobiusDevelopment
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26872feac8
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Moved Gludio castle spawns to a separate file.
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2021-08-04 11:54:31 +00:00 |
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MobiusDevelopment
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a122a2b37c
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Moved Dion castle spawns to a separate file.
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2021-08-04 08:58:52 +00:00 |
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MobiusDevelopment
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ec9cdcced0
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Null checks for AbstractPlayerGroup isLeader method.
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2021-07-31 00:08:35 +00:00 |
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MobiusDevelopment
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13b9f0c499
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Changed doEventDrop method attacker parameter to Creature.
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2021-07-30 23:57:27 +00:00 |
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MobiusDevelopment
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e08d53462e
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Fixed party NPE by caching leader variable.
Contributed by Sahar.
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2021-07-23 23:18:40 +00:00 |
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MobiusDevelopment
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27dc3eb506
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Fixed probable EnemySummon targethandler NPE.
Contributed by Sahar.
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2021-07-23 23:10:58 +00:00 |
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MobiusDevelopment
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2dcb626712
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Addition of EventDropManager class.
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2021-07-22 11:03:19 +00:00 |
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MobiusDevelopment
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0e745ad289
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Use of simple ArrayList to store drops.
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2021-07-22 10:21:06 +00:00 |
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MobiusDevelopment
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28a36caf44
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Moved Schuttgart castle spawns to a separate file.
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2021-07-17 19:45:23 +00:00 |
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MobiusDevelopment
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66ea7de851
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Moved Goddard castle spawns to a separate file.
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2021-07-17 19:09:44 +00:00 |
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MobiusDevelopment
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40d1a89680
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Making use of the Z Garbage Collector added with Java 11.
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2021-07-17 16:35:43 +00:00 |
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MobiusDevelopment
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cf9d6e6838
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Optional support for running longtime events yearly.
Contributed by Costykiller.
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2021-07-17 16:08:57 +00:00 |
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MobiusDevelopment
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1855506ea1
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Moved Giran castle spawns to a separate file.
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2021-07-16 17:20:33 +00:00 |
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MobiusDevelopment
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fc7ba188c4
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Moved Aden castle spawns to a separate file.
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2021-07-16 15:53:48 +00:00 |
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MobiusDevelopment
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efcc3f8e07
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Method getAdminCommandList should be placed last.
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2021-07-15 00:37:25 +00:00 |
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MobiusDevelopment
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02b8376575
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Addition of optional range parameter to delete command.
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2021-07-15 00:14:03 +00:00 |
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MobiusDevelopment
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6436dbe21c
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Removed special characters from pet template file names.
Thanks to nonom.
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2021-07-14 17:04:36 +00:00 |
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MobiusDevelopment
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ffcbef2722
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Reduce object creation and calculations for long time event isEventPeriod method.
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2021-07-13 17:39:54 +00:00 |
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MobiusDevelopment
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8e8084e8dd
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Fixed NodeBuffer exhaustion.
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2021-07-09 22:06:22 +00:00 |
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MobiusDevelopment
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741cb757b6
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Fixed skills not been casted in instances.
Contributed by nasseka.
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2021-07-02 22:19:44 +00:00 |
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MobiusDevelopment
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6cb552f3de
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Prohibit triggering onCreatureSee when regions are inactive.
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2021-06-24 00:21:39 +00:00 |
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MobiusDevelopment
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00eb8fb2ce
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Addition of simplified quest onCreatureSee NPC id registration and method override.
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2021-06-24 00:03:21 +00:00 |
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MobiusDevelopment
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1d6efc99e4
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Addition of CreatureSeeTaskManager.
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2021-06-23 22:27:40 +00:00 |
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MobiusDevelopment
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71dd707e53
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Should not see invisible creatures.
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2021-06-23 21:43:49 +00:00 |
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MobiusDevelopment
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49e7f31d04
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Renamed OnCreatureSee getSeer method to getCreature.
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2021-06-23 19:25:18 +00:00 |
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MobiusDevelopment
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bd3dc1a34f
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OnCreatureSee for non attackables is triggered at World.
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2021-06-23 15:00:31 +00:00 |
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