Commit Graph

555 Commits

Author SHA1 Message Date
MobiusDevelopment
71d323480f Fixed minor message typo at EffectHandler.
Contributed by Nazuka.
2021-09-13 13:25:12 +00:00
MobiusDevelopment
279f799ebc Inventory NPE check when using isChangingClass method. 2021-08-30 10:51:00 +00:00
MobiusDevelopment
422492b2e4 Re-addition of blinkActive related methods. 2021-08-28 17:42:18 +00:00
MobiusDevelopment
da9b0b310e Fixed issue with players re-appearing after logging off.
Contributed by Sahar.
2021-08-27 19:46:00 +00:00
MobiusDevelopment
3e26f8a27b There is no need to store z value. 2021-08-25 23:42:48 +00:00
MobiusDevelopment
f4c89e8fb5 Changed getRandomPoint calculation for ZoneCylinder. 2021-08-23 21:38:41 +00:00
MobiusDevelopment
8975ca9f7e Proper solution for class change unequip issue. 2021-08-23 21:12:01 +00:00
MobiusDevelopment
bda02389c6 Reverted addition of missing enemy charge effect to skills.
Contributed by Sahar.
2021-08-22 21:27:23 +00:00
MobiusDevelopment
9b225db152 Dropped FlyToLocation creature task.
Contributed by Sahar.
2021-08-22 21:12:06 +00:00
MobiusDevelopment
7d4c880e4f Dropped blinkActive related methods.
Thanks to Sahar.
2021-08-22 21:03:02 +00:00
MobiusDevelopment
1c553b962c Fixed NPE if player does not have adena after buying lottery ticket.
Contributed by Sahar.
2021-08-21 23:29:47 +00:00
MobiusDevelopment
a852158200 Removed Z Garbage Collector configuration. 2021-08-18 23:21:04 +00:00
MobiusDevelopment
471b06e031 Addition of SkillFinishType enumeration. 2021-08-18 16:39:21 +00:00
MobiusDevelopment
50ef9c8ce6 Prefer to destroy non equipped items first. 2021-08-16 02:00:54 +00:00
MobiusDevelopment
378adfa3a8 Addition of missing enemy charge effect to skills.
Contributed by Sahar.
2021-08-14 22:47:14 +00:00
MobiusDevelopment
7c00b9f37f Fixed typos in EnemyCharge effect handler.
Contributed by Sahar.
2021-08-14 22:38:42 +00:00
MobiusDevelopment
cefabb9fe9 Addition of Creature isDisabled method. 2021-08-11 22:08:05 +00:00
MobiusDevelopment
aa50d9efa6 Fixed Archer NPCs not moving while attacking.
Author: Maneco2
2021-08-11 21:27:29 +00:00
MobiusDevelopment
6277b90f51 Fixed PlayerInstance client punishment related NPE. 2021-08-07 11:02:54 +00:00
MobiusDevelopment
a261be39a8 Fixed probable hardware info holder NPE. 2021-08-07 00:35:27 +00:00
MobiusDevelopment
d5387bb853 Implemented HWID punishment affect. 2021-08-06 17:20:31 +00:00
MobiusDevelopment
9130a64259 Moved Innadril castle spawns to a separate file. 2021-08-05 00:05:46 +00:00
MobiusDevelopment
b824ed00c1 Moved Rune castle spawns to a separate file. 2021-08-04 23:36:25 +00:00
MobiusDevelopment
8623b7a921 Moved Oren castle spawns to a separate file. 2021-08-04 13:07:47 +00:00
MobiusDevelopment
26872feac8 Moved Gludio castle spawns to a separate file. 2021-08-04 11:54:31 +00:00
MobiusDevelopment
a122a2b37c Moved Dion castle spawns to a separate file. 2021-08-04 08:58:52 +00:00
MobiusDevelopment
ec9cdcced0 Null checks for AbstractPlayerGroup isLeader method. 2021-07-31 00:08:35 +00:00
MobiusDevelopment
13b9f0c499 Changed doEventDrop method attacker parameter to Creature. 2021-07-30 23:57:27 +00:00
MobiusDevelopment
e08d53462e Fixed party NPE by caching leader variable.
Contributed by Sahar.
2021-07-23 23:18:40 +00:00
MobiusDevelopment
27dc3eb506 Fixed probable EnemySummon targethandler NPE.
Contributed by Sahar.
2021-07-23 23:10:58 +00:00
MobiusDevelopment
2dcb626712 Addition of EventDropManager class. 2021-07-22 11:03:19 +00:00
MobiusDevelopment
0e745ad289 Use of simple ArrayList to store drops. 2021-07-22 10:21:06 +00:00
MobiusDevelopment
28a36caf44 Moved Schuttgart castle spawns to a separate file. 2021-07-17 19:45:23 +00:00
MobiusDevelopment
66ea7de851 Moved Goddard castle spawns to a separate file. 2021-07-17 19:09:44 +00:00
MobiusDevelopment
40d1a89680 Making use of the Z Garbage Collector added with Java 11. 2021-07-17 16:35:43 +00:00
MobiusDevelopment
cf9d6e6838 Optional support for running longtime events yearly.
Contributed by Costykiller.
2021-07-17 16:08:57 +00:00
MobiusDevelopment
1855506ea1 Moved Giran castle spawns to a separate file. 2021-07-16 17:20:33 +00:00
MobiusDevelopment
fc7ba188c4 Moved Aden castle spawns to a separate file. 2021-07-16 15:53:48 +00:00
MobiusDevelopment
efcc3f8e07 Method getAdminCommandList should be placed last. 2021-07-15 00:37:25 +00:00
MobiusDevelopment
02b8376575 Addition of optional range parameter to delete command. 2021-07-15 00:14:03 +00:00
MobiusDevelopment
6436dbe21c Removed special characters from pet template file names.
Thanks to nonom.
2021-07-14 17:04:36 +00:00
MobiusDevelopment
ffcbef2722 Reduce object creation and calculations for long time event isEventPeriod method. 2021-07-13 17:39:54 +00:00
MobiusDevelopment
8e8084e8dd Fixed NodeBuffer exhaustion. 2021-07-09 22:06:22 +00:00
MobiusDevelopment
741cb757b6 Fixed skills not been casted in instances.
Contributed by nasseka.
2021-07-02 22:19:44 +00:00
MobiusDevelopment
6cb552f3de Prohibit triggering onCreatureSee when regions are inactive. 2021-06-24 00:21:39 +00:00
MobiusDevelopment
00eb8fb2ce Addition of simplified quest onCreatureSee NPC id registration and method override. 2021-06-24 00:03:21 +00:00
MobiusDevelopment
1d6efc99e4 Addition of CreatureSeeTaskManager. 2021-06-23 22:27:40 +00:00
MobiusDevelopment
71dd707e53 Should not see invisible creatures. 2021-06-23 21:43:49 +00:00
MobiusDevelopment
49e7f31d04 Renamed OnCreatureSee getSeer method to getCreature. 2021-06-23 19:25:18 +00:00
MobiusDevelopment
bd3dc1a34f OnCreatureSee for non attackables is triggered at World. 2021-06-23 15:00:31 +00:00