Dropped FlyToLocation creature task.

Contributed by Sahar.
This commit is contained in:
MobiusDevelopment 2021-08-22 21:12:06 +00:00
parent 7d4c880e4f
commit 9b225db152
4 changed files with 16 additions and 114 deletions

View File

@ -78,7 +78,6 @@ import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.actor.instance.QuestGuardInstance;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.actor.status.CreatureStatus;
import org.l2jmobius.gameserver.model.actor.tasks.creature.FlyToLocationTask;
import org.l2jmobius.gameserver.model.actor.tasks.creature.HitTask;
import org.l2jmobius.gameserver.model.actor.tasks.creature.MagicUseTask;
import org.l2jmobius.gameserver.model.actor.tasks.creature.NotifyAITask;
@ -143,6 +142,7 @@ import org.l2jmobius.gameserver.network.serverpackets.Attack;
import org.l2jmobius.gameserver.network.serverpackets.ChangeMoveType;
import org.l2jmobius.gameserver.network.serverpackets.ChangeWaitType;
import org.l2jmobius.gameserver.network.serverpackets.FakePlayerInfo;
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation.FlyType;
import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
@ -1879,6 +1879,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
}
}
// Broadcast fly effect if needed.
if (skill.getFlyType() != null)
{
broadcastPacket(new FlyToLocation(this, target, skill.getFlyType()));
setXYZ(target.getX(), target.getY(), target.getZ());
}
if (!skill.isToggle())
{
// Send a Server->Client packet MagicSkillUser with target, displayId, level, skillTime, reuseDelay
@ -1919,12 +1926,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
skill.applyEffectScope(EffectScope.START, new BuffInfo(this, target, skill), true, false);
}
// Before start AI Cast Broadcast Fly Effect is Need
if (skill.getFlyType() != null)
{
ThreadPool.schedule(new FlyToLocationTask(this, target, skill), 50);
}
final MagicUseTask mut = new MagicUseTask(this, targets, skill, skillTime, simultaneously);
// launch the magic in skillTime milliseconds

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@ -1,50 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.actor.tasks.creature;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
/**
* Task dedicated to fly a player to the location
* @author xban1x
*/
public class FlyToLocationTask implements Runnable
{
private final Creature _creature;
private final WorldObject _target;
private final Skill _skill;
public FlyToLocationTask(Creature creature, WorldObject target, Skill skill)
{
_creature = creature;
_target = target;
_skill = skill;
}
@Override
public void run()
{
if (_creature != null)
{
_creature.broadcastPacket(new FlyToLocation(_creature, _target, _skill.getFlyType()));
_creature.setXYZ(_target.getX(), _target.getY(), _target.getZ());
}
}
}

View File

@ -78,7 +78,6 @@ import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.actor.instance.QuestGuardInstance;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.actor.status.CreatureStatus;
import org.l2jmobius.gameserver.model.actor.tasks.creature.FlyToLocationTask;
import org.l2jmobius.gameserver.model.actor.tasks.creature.HitTask;
import org.l2jmobius.gameserver.model.actor.tasks.creature.MagicUseTask;
import org.l2jmobius.gameserver.model.actor.tasks.creature.NotifyAITask;
@ -144,6 +143,7 @@ import org.l2jmobius.gameserver.network.serverpackets.ChangeMoveType;
import org.l2jmobius.gameserver.network.serverpackets.ChangeWaitType;
import org.l2jmobius.gameserver.network.serverpackets.ExRotation;
import org.l2jmobius.gameserver.network.serverpackets.FakePlayerInfo;
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation.FlyType;
import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
@ -1881,6 +1881,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
}
}
// Broadcast fly effect if needed.
if (skill.getFlyType() != null)
{
broadcastPacket(new FlyToLocation(this, target, skill.getFlyType()));
setXYZ(target.getX(), target.getY(), target.getZ());
}
if (!skill.isToggle())
{
// Send a Server->Client packet MagicSkillUser with target, displayId, level, skillTime, reuseDelay
@ -1921,12 +1928,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
skill.applyEffectScope(EffectScope.START, new BuffInfo(this, target, skill), true, false);
}
// Before start AI Cast Broadcast Fly Effect is Need
if (skill.getFlyType() != null)
{
ThreadPool.schedule(new FlyToLocationTask(this, target, skill), 50);
}
final MagicUseTask mut = new MagicUseTask(this, targets, skill, skillTime, simultaneously);
// launch the magic in skillTime milliseconds

View File

@ -1,50 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.actor.tasks.creature;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
/**
* Task dedicated to fly a player to the location
* @author xban1x
*/
public class FlyToLocationTask implements Runnable
{
private final Creature _creature;
private final WorldObject _target;
private final Skill _skill;
public FlyToLocationTask(Creature creature, WorldObject target, Skill skill)
{
_creature = creature;
_target = target;
_skill = skill;
}
@Override
public void run()
{
if (_creature != null)
{
_creature.broadcastPacket(new FlyToLocation(_creature, _target, _skill.getFlyType()));
_creature.setXYZ(_target.getX(), _target.getY(), _target.getZ());
}
}
}