MobiusDevelopment
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71b3889a87
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Force GC before memory report.
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2020-01-27 00:41:13 +00:00 |
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MobiusDevelopment
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162e956a4c
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Replaced seed CSV data with aCis free version XML data.
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2020-01-27 00:34:22 +00:00 |
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MobiusDevelopment
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328ce253f2
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Updated cursed weapon data.
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2020-01-26 23:45:05 +00:00 |
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MobiusDevelopment
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72cc9f0298
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Replaced armor set SQL data with aCis free version XML data.
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2020-01-26 23:30:10 +00:00 |
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MobiusDevelopment
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afa6bac3aa
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Replaced summon item CSV data with aCis free version XML data.
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2020-01-26 22:15:53 +00:00 |
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MobiusDevelopment
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a6a0c0fd06
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Replaced recipe CSV data with aCis free version XML data.
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2020-01-26 21:24:19 +00:00 |
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MobiusDevelopment
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f1f8ccfc2b
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Replaced static object CSV data with aCis free version XML data.
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2020-01-26 19:25:27 +00:00 |
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MobiusDevelopment
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990d3b590b
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QuestState and QuestTimer class cleanups.
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2020-01-26 16:53:48 +00:00 |
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MobiusDevelopment
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8b5af84230
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StatsSet properly named as StatSet.
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2020-01-26 15:07:31 +00:00 |
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MobiusDevelopment
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9d155febb7
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Proper syntax for several methods and values.
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2020-01-26 14:05:47 +00:00 |
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MobiusDevelopment
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8e7ecd2ac0
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Improvements for DoorData class.
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2020-01-25 13:43:52 +00:00 |
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MobiusDevelopment
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56bc0a2d2b
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Replaced Henna CSV data with aCis free version XML data.
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2020-01-25 13:24:58 +00:00 |
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MobiusDevelopment
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07ba96cc0e
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Moved ItemTable in datatables package.
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2020-01-25 12:12:57 +00:00 |
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MobiusDevelopment
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0ef951835a
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Door data moved from CSV to XML.
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2020-01-25 11:48:18 +00:00 |
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MobiusDevelopment
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3965ed7615
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Uppercase name for CursedWeapons and DimensionalRift XML files.
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2020-01-25 07:34:05 +00:00 |
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MobiusDevelopment
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a78309f34b
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Replaced Fish CSV data with aCis free version XML data.
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2020-01-25 07:25:33 +00:00 |
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MobiusDevelopment
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65b3f4cc1d
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Party match classes moved to partymatching package.
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2020-01-25 05:24:45 +00:00 |
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MobiusDevelopment
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04b3b58658
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Removal of BoxInstance class.
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2020-01-24 20:07:26 +00:00 |
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MobiusDevelopment
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58f656ad74
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Replaced compareToIgnoreCase with equalsIgnoreCase.
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2020-01-24 20:00:24 +00:00 |
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MobiusDevelopment
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d4a8f7b744
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Addition of getters for creature template values.
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2020-01-24 19:46:48 +00:00 |
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MobiusDevelopment
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585bb71af1
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Element needs to be replaced at position 0.
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2020-01-24 18:15:49 +00:00 |
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MobiusDevelopment
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b6eb8abc18
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QuestState and QuestTimer class cleanups.
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2020-01-24 18:04:25 +00:00 |
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MobiusDevelopment
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90352a0447
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Moved EventType to a separate class.
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2020-01-24 17:05:10 +00:00 |
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MobiusDevelopment
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4f5e72d88d
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Method getEventQuests returns List and addition of getAllQuestStates method.
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2020-01-24 16:48:48 +00:00 |
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MobiusDevelopment
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58fe3bdd8f
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Dropped addToQuestStateArray method.
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2020-01-24 15:51:52 +00:00 |
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MobiusDevelopment
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7307d8d53d
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Cleanup for PlaySound, QuestList and TutorialCloseHtml serverpackets.
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2020-01-24 15:41:54 +00:00 |
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MobiusDevelopment
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dbb64af138
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Removed exit quest when clicking on FirstClassChange bypass.
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2020-01-16 00:40:51 +00:00 |
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MobiusDevelopment
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78a060fcf1
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Removed class_index key from character_quests table.
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2020-01-08 14:29:47 +00:00 |
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MobiusDevelopment
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a91782e8cb
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Removed class_index field from character_quests table.
Contributed by ReynalDev.
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2020-01-06 14:06:19 +00:00 |
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MobiusDevelopment
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b82d85eba1
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Proper showSiegeInfoWindow checks.
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2020-01-06 13:54:00 +00:00 |
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MobiusDevelopment
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5e4f4c1409
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Removed old domain remnants.
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2020-01-05 01:18:30 +00:00 |
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MobiusDevelopment
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f8acdcace7
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CreatureSay cleanup and improvements.
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2020-01-04 05:11:01 +00:00 |
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MobiusDevelopment
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1cdcd2f8b0
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Addition of merchant zero sell price configuration.
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2020-01-04 02:29:32 +00:00 |
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MobiusDevelopment
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5c712ec4f3
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Fixed aggressive minions after respawn.
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2020-01-02 16:51:20 +00:00 |
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MobiusDevelopment
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19c5e6c552
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Save and delete recipes in real time.
Thanks to ReynalDev.
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2020-01-02 03:12:23 +00:00 |
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MobiusDevelopment
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c0d84f833e
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Fixing ClassMaster and preliminary drop of PlayerClass.
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2019-12-24 10:31:03 +00:00 |
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MobiusDevelopment
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41d9f654cd
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Removed olympiad.cfg file.
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2019-12-22 16:11:33 +00:00 |
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MobiusDevelopment
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7f3befa63c
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Code review Part 5.
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2019-12-22 15:33:46 +00:00 |
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MobiusDevelopment
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cd1f62cc68
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Code review Part 3.
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2019-12-20 00:35:40 +00:00 |
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MobiusDevelopment
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3b5ce2f7fa
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New way to show NPC level and aggression.
Thanks to Edoo.
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2019-12-06 16:22:34 +00:00 |
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MobiusDevelopment
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6bdc9eaa0b
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Monster aggression fix.
Contributed by Edoo.
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2019-12-04 18:20:45 +00:00 |
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MobiusDevelopment
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9904a46196
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XML whitespace format.
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2019-12-02 09:57:47 +00:00 |
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MobiusDevelopment
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cb5a878042
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Fixed Windows 10 inconsistency with about form.
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2019-11-20 22:21:20 +00:00 |
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MobiusDevelopment
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90ba90db4c
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Castle and Fort lists changed to concurrent.
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2019-11-15 05:30:02 +00:00 |
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MobiusDevelopment
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25678c3f9c
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Code format for space before comments.
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2019-11-13 16:49:02 +00:00 |
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MobiusDevelopment
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aea04d4669
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Update siege flags when fort owner loses fort.
Contributed by Sahar.
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2019-11-12 17:35:00 +00:00 |
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MobiusDevelopment
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088500b750
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Fixed serious infinite loop issues coming from cubics.
Contributed by Sahar.
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2019-11-12 11:12:08 +00:00 |
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MobiusDevelopment
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4c6ab9d594
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Water and Swamp zones should not broadcast info on teleport.
Contributed by Sahar.
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2019-11-12 11:01:44 +00:00 |
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MobiusDevelopment
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0c46db8126
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Fixed augmentation skills were not removed from accessories.
Contributed by Sahar.
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2019-11-12 10:53:02 +00:00 |
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MobiusDevelopment
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1379827c4c
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Fixed Aaru flag location.
Contributed by Sahar.
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2019-11-10 22:13:54 +00:00 |
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