Commit Graph

288 Commits

Author SHA1 Message Date
MobiusDevelopment
585bb71af1 Element needs to be replaced at position 0. 2020-01-24 18:15:49 +00:00
MobiusDevelopment
b6eb8abc18 QuestState and QuestTimer class cleanups. 2020-01-24 18:04:25 +00:00
MobiusDevelopment
90352a0447 Moved EventType to a separate class. 2020-01-24 17:05:10 +00:00
MobiusDevelopment
4f5e72d88d Method getEventQuests returns List and addition of getAllQuestStates method. 2020-01-24 16:48:48 +00:00
MobiusDevelopment
58fe3bdd8f Dropped addToQuestStateArray method. 2020-01-24 15:51:52 +00:00
MobiusDevelopment
7307d8d53d Cleanup for PlaySound, QuestList and TutorialCloseHtml serverpackets. 2020-01-24 15:41:54 +00:00
MobiusDevelopment
b82d85eba1 Proper showSiegeInfoWindow checks. 2020-01-06 13:54:00 +00:00
MobiusDevelopment
f8acdcace7 CreatureSay cleanup and improvements. 2020-01-04 05:11:01 +00:00
MobiusDevelopment
1cdcd2f8b0 Addition of merchant zero sell price configuration. 2020-01-04 02:29:32 +00:00
MobiusDevelopment
5c712ec4f3 Fixed aggressive minions after respawn. 2020-01-02 16:51:20 +00:00
MobiusDevelopment
19c5e6c552 Save and delete recipes in real time.
Thanks to ReynalDev.
2020-01-02 03:12:23 +00:00
MobiusDevelopment
c0d84f833e Fixing ClassMaster and preliminary drop of PlayerClass. 2019-12-24 10:31:03 +00:00
MobiusDevelopment
7f3befa63c Code review Part 5. 2019-12-22 15:33:46 +00:00
MobiusDevelopment
cd1f62cc68 Code review Part 3. 2019-12-20 00:35:40 +00:00
MobiusDevelopment
3b5ce2f7fa New way to show NPC level and aggression.
Thanks to Edoo.
2019-12-06 16:22:34 +00:00
MobiusDevelopment
6bdc9eaa0b Monster aggression fix.
Contributed by Edoo.
2019-12-04 18:20:45 +00:00
MobiusDevelopment
cb5a878042 Fixed Windows 10 inconsistency with about form. 2019-11-20 22:21:20 +00:00
MobiusDevelopment
90ba90db4c Castle and Fort lists changed to concurrent. 2019-11-15 05:30:02 +00:00
MobiusDevelopment
25678c3f9c Code format for space before comments. 2019-11-13 16:49:02 +00:00
MobiusDevelopment
aea04d4669 Update siege flags when fort owner loses fort.
Contributed by Sahar.
2019-11-12 17:35:00 +00:00
MobiusDevelopment
088500b750 Fixed serious infinite loop issues coming from cubics.
Contributed by Sahar.
2019-11-12 11:12:08 +00:00
MobiusDevelopment
4c6ab9d594 Water and Swamp zones should not broadcast info on teleport.
Contributed by Sahar.
2019-11-12 11:01:44 +00:00
MobiusDevelopment
0c46db8126 Fixed augmentation skills were not removed from accessories.
Contributed by Sahar.
2019-11-12 10:53:02 +00:00
MobiusDevelopment
6e1df8a43a Fixed capturing holy artefact under the shrine.
Thanks to Sahar.
2019-11-07 23:34:43 +00:00
MobiusDevelopment
975cb74d11 Cleanup related to setActiveClass boolean removal. 2019-11-07 17:59:23 +00:00
MobiusDevelopment
91936e2787 Addition of client protocol version at character info menu. 2019-11-06 19:44:10 +00:00
MobiusDevelopment
a5f2203a9f Reuse System.currentTimeMillis in player restore whiles. 2019-11-05 11:01:53 +00:00
MobiusDevelopment
a7d7160fce Prevent getAI NPE.
Contributed by Sahar.
2019-11-04 20:31:47 +00:00
MobiusDevelopment
eaa8f64803 Changed synchronization method for getAi. 2019-11-04 18:12:29 +00:00
MobiusDevelopment
01f16fdd82 Prevent tapping into System.currentTimeMillis with each Timestamp call. 2019-11-04 17:01:20 +00:00
MobiusDevelopment
cd918658d1 Timestamp that partially matches other branches. 2019-11-04 12:36:19 +00:00
MobiusDevelopment
e225d8b13b ValidatePosition related improvements. 2019-11-03 22:17:02 +00:00
MobiusDevelopment
3ed4660df9 Changed getAi method to synchronized. 2019-11-03 20:52:05 +00:00
MobiusDevelopment
54fd9a24c8 Prevent tapping into System.currentTimeMillis for each isFalling call. 2019-11-03 07:38:53 +00:00
MobiusDevelopment
a48b50ffbb Prevent tapping into System.currentTimeMillis for each onActionRequest. 2019-11-03 04:55:36 +00:00
MobiusDevelopment
f956cf6ed7 Fixed NPEs from getAI method.
Contributed by Sahar.
2019-10-31 19:19:43 +00:00
MobiusDevelopment
0d91638e7b Addition of sanity check in petitions.
Contributed by Sahar.
2019-10-30 01:55:30 +00:00
MobiusDevelopment
dde3a7274f Addition of generic getRandomEntry method. 2019-10-29 13:52:24 +00:00
MobiusDevelopment
bf4e116a19 Fixed probable getAllyCrestId NPE.
Contributed by Sahar.
2019-10-28 20:39:29 +00:00
MobiusDevelopment
f3cc2bf205 Fixed duplicate key exception in buffer schemes.
Contributed by Sahar.
2019-10-25 22:15:46 +00:00
MobiusDevelopment
a29d7b915c Fixed moveToPawn offset stackoverflow.
Contributed by Sahar.
2019-10-24 21:23:46 +00:00
MobiusDevelopment
6d65fd4b73 Removed PlayerClass dummy entries. 2019-10-22 14:58:37 +00:00
MobiusDevelopment
0ce9c48d39 Fixed CPU consumption issue after revision 6064. 2019-10-19 11:04:02 +00:00
MobiusDevelopment
18bada1128 Fix for Olympiad points not count after noble status.
Contributed by ArKiroN.
2019-10-18 10:04:24 +00:00
MobiusDevelopment
917f6a7b9b Active intention for monsters on spawn.
Contributed by sinsegi001.
2019-10-16 09:38:49 +00:00
MobiusDevelopment
2eb1dc75df More typo corrections. 2019-10-15 03:49:23 +00:00
MobiusDevelopment
efa09e6ce2 Fixed Olympiad Sunday only period reseting to Monday.
Contributed by Sahar.
2019-10-14 13:48:49 +00:00
MobiusDevelopment
ee724e03b2 Removed different client-server ground target type log.
Contributed by Sahar.
2019-10-11 21:10:14 +00:00
MobiusDevelopment
8ecb4a85c9 Accept minus and plus symbols in buff scheme names. 2019-10-11 06:05:40 +00:00
MobiusDevelopment
3cdb31b034 Accept basic symbols in buff scheme names. 2019-10-10 21:40:32 +00:00