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								 MobiusDevelopment | 55a84f70c6 | Fixed items not being able to be crystallized. Contributed by nasseka. | 2021-06-25 23:30:53 +00:00 |  | 
			
				
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								 MobiusDevelopment | 6cb552f3de | Prohibit triggering onCreatureSee when regions are inactive. | 2021-06-24 00:21:39 +00:00 |  | 
			
				
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								 MobiusDevelopment | 00eb8fb2ce | Addition of simplified quest onCreatureSee NPC id registration and method override. | 2021-06-24 00:03:21 +00:00 |  | 
			
				
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								 MobiusDevelopment | 1d6efc99e4 | Addition of CreatureSeeTaskManager. | 2021-06-23 22:27:40 +00:00 |  | 
			
				
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								 MobiusDevelopment | 71dd707e53 | Should not see invisible creatures. | 2021-06-23 21:43:49 +00:00 |  | 
			
				
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								 MobiusDevelopment | 49e7f31d04 | Renamed OnCreatureSee getSeer method to getCreature. | 2021-06-23 19:25:18 +00:00 |  | 
			
				
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								 MobiusDevelopment | bd3dc1a34f | OnCreatureSee for non attackables is triggered at World. | 2021-06-23 15:00:31 +00:00 |  | 
			
				
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								 MobiusDevelopment | e0d8b453a3 | Notify OnCreatureSee for creatures that do not trigger EVT_THINK. | 2021-06-23 14:24:37 +00:00 |  | 
			
				
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								 MobiusDevelopment | fee7b294bb | Dropped OnNpcCreatureSee in favor of OnCreatureSee event. | 2021-06-23 02:05:25 +00:00 |  | 
			
				
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								 MobiusDevelopment | f6bc846256 | Method initSeenCreatures should be protected. | 2021-06-22 23:52:54 +00:00 |  | 
			
				
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								 MobiusDevelopment | 72c7d5f563 | Method initSeenCreatures is not needed to be called from scripts. | 2021-06-22 23:33:10 +00:00 |  | 
			
				
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								 MobiusDevelopment | 3cc620ba43 | Automatic seen creature initialization for registered NPC ids. | 2021-06-22 23:01:45 +00:00 |  | 
			
				
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								 MobiusDevelopment | 9601f31776 | Removal of CreatureContainer class. | 2021-06-22 21:27:08 +00:00 |  | 
			
				
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								 MobiusDevelopment | 03857d87ee | Proper naming for GameTimeTaskManager in comments. | 2021-06-21 22:35:10 +00:00 |  | 
			
				
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								 MobiusDevelopment | 6de2181713 | Updated shared.xsd file. Contributed by manax182. | 2021-06-20 21:27:02 +00:00 |  | 
			
				
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								 MobiusDevelopment | 69fd203633 | Fixed game assistant package deposit. | 2021-06-19 21:05:57 +00:00 |  | 
			
				
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								 MobiusDevelopment | 506107e499 | Support for multiple spawn zone types. | 2021-06-19 01:39:01 +00:00 |  | 
			
				
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								 MobiusDevelopment | b7c39ab0c7 | Fixed issue with supporting single augments. | 2021-06-18 19:21:13 +00:00 |  | 
			
				
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								 MobiusDevelopment | cedc3f5a76 | Fixed using items on attack. Contributed by nasseka. | 2021-06-18 01:20:34 +00:00 |  | 
			
				
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								 MobiusDevelopment | 386849fe1b | Fix for reuse of 10019 and 10024 when Limit of Sigel is over. Contributed by nasseka. | 2021-06-18 01:16:40 +00:00 |  | 
			
				
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								 MobiusDevelopment | 232f974af5 | Addition of cloak variations. Contributed by nasseka. | 2021-06-17 10:59:53 +00:00 |  | 
			
				
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								 MobiusDevelopment | 6634f9d234 | SkillsTree adjustments according to patchnotes. Contributed by manax182. | 2021-06-17 03:21:09 +00:00 |  | 
			
				
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								 MobiusDevelopment | 04a517ac5b | Fixed small typo preventing homunculus daily reset to run. Contributed by CostyKiller. | 2021-06-15 22:12:56 +00:00 |  | 
			
				
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								 MobiusDevelopment | 1dba9f168e | Support for single slot augments. | 2021-06-15 22:09:17 +00:00 |  | 
			
				
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								 MobiusDevelopment | c363229bf4 | Removed extra tabs from skill XMLs. | 2021-06-14 23:49:43 +00:00 |  | 
			
				
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								 MobiusDevelopment | 50de075834 | Prohibit use of related skills when Two-Hand Stance (10244) is active. Contributed by nasseka. | 2021-06-14 22:55:54 +00:00 |  | 
			
				
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								 MobiusDevelopment | 61c0b985dd | Addition of OpNotAffectedBySkill skill condition handler. | 2021-06-14 22:37:35 +00:00 |  | 
			
				
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								 MobiusDevelopment | a81169820a | Dropped isMageCaster method from AutoUseTaskManager. | 2021-06-14 21:45:27 +00:00 |  | 
			
				
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								 MobiusDevelopment | 18ebd4f620 | Fixed reseting homunculus without fish. Contributed by Sero. | 2021-06-13 22:51:57 +00:00 |  | 
			
				
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								 MobiusDevelopment | 3b20e4f7ba | Re-addition of old 24_18 spawns. Contributed by Sero. | 2021-06-13 22:46:40 +00:00 |  | 
			
				
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								 MobiusDevelopment | c698a71d92 | Some extractable items and few skills. Contributed by manax182. | 2021-06-12 21:55:39 +00:00 |  | 
			
				
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								 MobiusDevelopment | f6f092f89b | Restore a vitality bar each day and on Wednesday restore to full. Contributed by Sero, CostyKiller. | 2021-06-12 21:42:42 +00:00 |  | 
			
				
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								 MobiusDevelopment | dcc2fd58f1 | Minor code cleanup. | 2021-06-12 21:21:17 +00:00 |  | 
			
				
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								 MobiusDevelopment | dd5bb3f959 | Attempt to fix homunculus reset task warning. Contributed by CostlyKiller. | 2021-06-12 21:15:05 +00:00 |  | 
			
				
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								 MobiusDevelopment | fb4ceae55d | Updated Lionel Hunter AI. Contributed by CostyKiller. | 2021-06-11 22:53:09 +00:00 |  | 
			
				
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								 MobiusDevelopment | 6a959e9f20 | Fixed wrong item count for alchemy item Life Stone. Contributed by CostyKiller. | 2021-06-11 22:41:31 +00:00 |  | 
			
				
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								 MobiusDevelopment | 5e3f11566b | Addition of missing R108 fishing bait. Contributed by CostyKiller. | 2021-06-11 22:37:17 +00:00 |  | 
			
				
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								 MobiusDevelopment | 607e26bdac | Removed DisableSkill effect from Two-Hand Stance (10244) skill. Contributed by nasseka. | 2021-06-11 22:26:06 +00:00 |  | 
			
				
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								 MobiusDevelopment | d66d2a5b90 | Updated Ceremony of Chaos rewards. Contributed by Sero. | 2021-06-11 01:25:12 +00:00 |  | 
			
				
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								 MobiusDevelopment | 9f84de5dc6 | Iss classes considered fighters. | 2021-06-11 01:19:54 +00:00 |  | 
			
				
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								 MobiusDevelopment | 167b60294e | Changed the way auto use prioritizes skills. | 2021-06-10 16:29:10 +00:00 |  | 
			
				
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								 MobiusDevelopment | 793614878d | Proper level limits for ranks. Contributed by Sero. | 2021-06-08 23:00:26 +00:00 |  | 
			
				
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								 MobiusDevelopment | 338a41e78a | Fixed homunculus reset points window. Contributed by nasseka. | 2021-06-08 22:37:36 +00:00 |  | 
			
				
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								 MobiusDevelopment | f609f8e887 | Auto use should check for item conditions. | 2021-06-08 21:44:12 +00:00 |  | 
			
				
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								 MobiusDevelopment | e1e731591f | Proper level difference for homunculus kill count. Contributed by nasseka. | 2021-06-07 22:25:53 +00:00 |  | 
			
				
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								 MobiusDevelopment | 02ecd10bb6 | Removed regent count from homunculus functions. Contributed by nasseka. | 2021-06-07 22:22:11 +00:00 |  | 
			
				
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								 MobiusDevelopment | b597d83f70 | Homunculus daily reset should include convert points too. Contributed by CostyKiller. | 2021-06-07 22:19:03 +00:00 |  | 
			
				
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								 MobiusDevelopment | 02d39de7f1 | Should not have more than one active homunculus. | 2021-06-07 22:13:51 +00:00 |  | 
			
				
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								 MobiusDevelopment | a8aa70be4b | Reworked how homunculus are deleted. | 2021-06-07 22:06:40 +00:00 |  | 
			
				
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								 MobiusDevelopment | 031b050556 | Addition of SetCp effect handler. Contributed by quangnguyen. | 2021-06-07 11:47:01 +00:00 |  |