Commit Graph

1109 Commits

Author SHA1 Message Date
MobiusDev
03da47d5c6 Fixed CreateItemRandom handler consuming more than one reagent. 2018-09-01 17:38:57 +00:00
MobiusDev
38deda618f Improved Fortuna re-entry check. 2018-09-01 13:29:29 +00:00
MobiusDev
d3023bcc94 Fixed consuming skill reagents. 2018-08-31 22:33:55 +00:00
MobiusDev
481fc1c743 Fixed not casting due to height check. 2018-08-31 10:37:47 +00:00
MobiusDev
0570cee9d5 Disable move to pawn while casting. 2018-08-31 10:36:44 +00:00
MobiusDev
74f491d654 Changed misleading NPC distance information. 2018-08-31 09:34:55 +00:00
MobiusDev
9af5336ce2 Prevent quest timer start when NPC is dead. 2018-08-30 19:06:45 +00:00
MobiusDev
8769eb4926 Improvements for Talking Island aggro soldier AIs. 2018-08-30 19:02:53 +00:00
MobiusDev
2dbfdef0a8 Fixed training soldier AI. 2018-08-30 18:53:14 +00:00
MobiusDev
3ed319e431 Fixed freight withdraw issues. 2018-08-29 18:21:28 +00:00
MobiusDev
9d805745b5 Minor improvement for previous commit. 2018-08-29 15:37:08 +00:00
MobiusDev
a50f201b00 Show if server is Classic in system panel. 2018-08-29 15:34:16 +00:00
MobiusDev
abf8333e89 Addition of proper is_freightable values. 2018-08-29 13:14:33 +00:00
MobiusDev
3d37fa96a3 Removed all is_freightable values. 2018-08-29 09:29:40 +00:00
MobiusDev
9f10ec578c Fixed last day attendance reward bug. 2018-08-26 16:58:59 +00:00
MobiusDev
c22248648c Garden Watchman AI.
Contributed by gigilo1968.
2018-08-26 15:26:35 +00:00
MobiusDev
c95f10da30 File scripts.cfg is no longer used. 2018-08-24 11:57:57 +00:00
MobiusDev
e34441f22b AntiFeedManager should not try to remove null player entries on disconnect. 2018-08-19 23:53:53 +00:00
MobiusDev
7352425305 Utility adjustments for Java 10 compatibility. 2018-08-09 16:36:56 +00:00
MobiusDev
284bf4d631 Disable move to pawn while attacking. 2018-08-09 00:57:11 +00:00
MobiusDev
7d2f14116f Replaced attack and teleport locks with synchronized methods. 2018-08-08 02:29:33 +00:00
MobiusDev
68785eaa8a Prevent quest monster champion spawns.
Contributed by SkOdD.
2018-08-07 19:43:16 +00:00
MobiusDev
63a57222b7 Addition of isQuestMonster method. 2018-08-07 19:13:24 +00:00
MobiusDev
bb816ba617 Update to Java 10. 2018-08-07 13:40:25 +00:00
MobiusDev
c97536b0a4 Updated Netty library. 2018-08-05 20:58:51 +00:00
MobiusDev
7cbd09ae2e Changes based on Java 10 recommendations. 2018-08-05 19:38:51 +00:00
MobiusDev
29eb40b3fa Fixed MinimumVitalityPoints wrong letter case. 2018-08-05 18:13:54 +00:00
MobiusDev
29a45b45ae Fixed items disappearing before the remaining time.
Contributed by SkOdD.
2018-08-03 23:31:52 +00:00
MobiusDev
49071def05 Prefer empty over null aggro list. 2018-07-29 16:33:00 +00:00
MobiusDev
b6843b2ec3 Prevent probable general contract violation. 2018-07-29 11:32:38 +00:00
MobiusDev
466510e098 Addition of items that use minimumVitalityPoints condition.
Contributed by gigilo1968.
2018-07-29 10:37:22 +00:00
MobiusDev
4a1a3ba909 Refactored MaxVitalityItemsUsed to MinimumVitalityPoints. 2018-07-29 10:32:55 +00:00
MobiusDev
86fc4f43ed Addition of MaxVitalityItemsUsed condition. 2018-07-29 10:28:01 +00:00
MobiusDev
8055c7fc5f Made spawn to XML methods synchronized. 2018-07-23 23:22:04 +00:00
MobiusDev
c06cccd4ee Red icons for unavailable inventory items. 2018-07-23 16:07:15 +00:00
MobiusDev
3c67b04817 Decreased thread and connection configs to prevent VPS issues. 2018-07-23 14:39:34 +00:00
MobiusDev
418b558abc Fury Kiku AI.
Contributed by gigilo1968.
2018-07-23 14:27:37 +00:00
MobiusDev
8cfdffdc25 OpCheckCastRangeSkillCondition should not multiply distance value.
Contributed by gigilo1968.
2018-07-19 21:04:18 +00:00
MobiusDev
1ed862ed35 Addition of Cemetery Monsters AI.
Contributed by gigilo1968.
2018-07-13 09:54:17 +00:00
MobiusDev
d710208ef4 Created L2PcInstance updatePvpTitleAndColor method. 2018-07-09 09:20:08 +00:00
MobiusDev
7b31dfcf9f Minor improvements for quest Sakums Impact (10337).
Contributed by facab.
2018-07-09 09:05:06 +00:00
MobiusDev
cc6b68f432 Prevent pathfinding checks for friendly NPCs. 2018-07-09 08:59:20 +00:00
MobiusDev
4cae5898ba ChamberOfProphecies timers should always check for npc value. 2018-07-07 18:59:19 +00:00
MobiusDev
fd58e1bfa7 QuestState isNowAvailable method should not return null values as true. 2018-07-07 12:23:10 +00:00
MobiusDev
cffea875fd Get follow target when AI is attackable. 2018-07-07 11:28:06 +00:00
MobiusDev
11760710ee Replaced instanceof L2DoorInstance with isDoor method. 2018-07-02 01:36:25 +00:00
MobiusDev
bd285c1368 Replaced instanceof L2MonsterInstance with isMonster method. 2018-07-02 01:32:38 +00:00
MobiusDev
5f62a4c740 Replaced instanceof L2NpcInstance with isNpc method. 2018-07-02 01:27:50 +00:00
MobiusDev
b33537aa50 Replaced instanceof L2ServitorInstance with isServitor method. 2018-07-02 01:14:06 +00:00
MobiusDev
e9e7d40628 Replaced instanceof L2PetInstance with isPet method. 2018-07-02 01:12:00 +00:00