Usage for RebalanceHPSummon effect.
Contributed by gamelike85.
This commit is contained in:
@@ -3473,6 +3473,7 @@
|
||||
<coolTime>200</coolTime>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>398</effectPoint>
|
||||
<isSharedWithSummon>true</isSharedWithSummon>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>1100</effectRange>
|
||||
@@ -3486,11 +3487,11 @@
|
||||
</abnormalTime>
|
||||
<abnormalType>LIFE_FORCE_OTHERS</abnormalType>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SUMMON_EXCEPT_MASTER</affectScope>
|
||||
<targetType>SUMMON</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="RebalanceHP" />
|
||||
<effect name="RebalanceHPSummon" />
|
||||
<effect name="HealOverTime">
|
||||
<power>333</power>
|
||||
<ticks>1</ticks>
|
||||
@@ -3509,7 +3510,6 @@
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="RebalanceHP" />
|
||||
<effect name="HealOverTime">
|
||||
<power>333</power>
|
||||
<ticks>1</ticks>
|
||||
|
Reference in New Issue
Block a user