Drops rework.

This commit is contained in:
MobiusDev
2017-10-06 00:53:49 +00:00
parent 2c61857b12
commit fc94704b2d
408 changed files with 741952 additions and 835872 deletions

View File

@@ -1,10 +0,0 @@
# ---------------------------------------------------------------------------
# Old Drop Behavior
# ---------------------------------------------------------------------------
# Enables L2J old drop behavior
# The old L2J system used to add amount of items drop per 100% range of chance.
# For example, if chance is 230% when rate are applied, it will do :
# amount dropped = (2 * getRandomAmount(min,max)) + 30% chance to get ad additional getRandomAmount(min,max)
# Default : False
OldDropBehavior = False

View File

@@ -229,11 +229,6 @@ AutoDeleteInvalidQuestData = False
# Retail: True
StoryQuestRewardBuff = True
# If True, allows a special handling for drops when chance raises over 100% (eg. when applying chance rates).
# True value causes better drop handling at higher rates.
# Default: True
PreciseDropCalculation = True
# Allow creating multiple non-stackable items at one time?
# Default: True
MultipleItemDrop = True

View File

@@ -174,36 +174,6 @@ GrandChaosTime = 10
MinionChaosTime = 10
# ---------------------------------------------------------------------------
# Drops
# ---------------------------------------------------------------------------
# The min and max level difference used for level gap calculation
# this is only for how many levels higher the player is than the monster
# Default: 8
DropAdenaMinLevelDifference = 8
# Default: 15
DropAdenaMaxLevelDifference = 15
# This is the minimum level gap chance meaning for 10 that the monster will have 10% chance
# to allow dropping the item if level difference is bigger than DropAdenaMaxLevelDifference
# Note: This value is scalling from 100 to the specified value for DropAdenaMinLevelDifference to DropAdenaMaxLevelDifference limits
# Default: 10
DropAdenaMinLevelGapChance = 10
# The min and max level difference used for level gap calculation
# this is only for how many levels higher the player is than the monster
# Default: 5
DropItemMinLevelDifference = 5
# Default: 10
DropItemMaxLevelDifference = 10
# This is the minimum level gap chance meaning for 10 that the monster will have 10% chance
# to allow dropping the item if level difference is bigger than DropAdenaMaxLevelDifference
# Note: This value is scalling from 100 to the specified value for DropAdenaMinLevelDifference to DropAdenaMaxLevelDifference limits
# Default: 10
DropItemMinLevelGapChance = 10
# ---------------------------------------------------------------------------
# Vitality
# ---------------------------------------------------------------------------

View File

@@ -5,39 +5,6 @@
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# Item Rates
# ---------------------------------------------------------------------------
# Warning: to achieve old l2j behavior before drops rework you need to enable OldDropBehavior in Custom.ini
# and increase only chance multipliers! Remember if you increase both chance and amount you will have higher rates than expected
# Example: if amount multiplier is 5 and chance multiplier is 5 you will end up with 5*5 = 25 drop rates so be careful!
# Multiplies the amount of items dropped from monster on ground when it dies.
DeathDropAmountMultiplier = 1
# Multiplies the amount of items looted from monster when a skill like Sweeper(Spoil) is used.
CorpseDropAmountMultiplier = 1
# Multiplies the amount of items dropped from monster on ground when it dies.
HerbDropAmountMultiplier = 1
RaidDropAmountMultiplier = 1
# Multiplies the chance of items that can be dropped from monster on ground when it dies.
DeathDropChanceMultiplier = 1
# Multiplies the chance of items that can be looted from monster when a skill like Sweeper(Spoil) is used.
CorpseDropChanceMultiplier = 1
# Multiplies the chance of items that can be dropped from monster on ground when it dies.
HerbDropChanceMultiplier = 1
RaidDropChanceMultiplier = 1
# List of items affected by custom drop rate by id, used now for Adena rate too.
# Usage: itemId1,multiplier1;itemId2,multiplier2;...
# Note: Make sure the lists do NOT CONTAIN trailing spaces or spaces between the numbers!
# Example for Raid boss 1x jewelry: 6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1;
# Default: 57,1
DropAmountMultiplierByItemId = 57,1
DropChanceMultiplierByItemId = 57,1
# ---------------------------------------------------------------------------
# Standard Settings (Retail value = 1)
# ---------------------------------------------------------------------------
@@ -109,6 +76,68 @@ RateQuestRewardRecipe = 1
RateQuestRewardMaterial = 1
# ---------------------------------------------------------------------------
# Item Drop Rates
# ---------------------------------------------------------------------------
# Remember if you increase both chance and amount you will have higher rates than expected.
# Example: if amount multiplier is 5 and chance multiplier is 5 you will end up with 5*5 = 25 drop rates so be careful!
# Multiplies the amount of items rewarded from monsters when they die.
DeathDropAmountMultiplier = 1
# Multiplies the amount of items rewarded from monsters when a Spoil skill is used.
SpoilDropAmountMultiplier = 1
# Multiplies the amount of items rewarded from monsters when they die.
HerbDropAmountMultiplier = 1
RaidDropAmountMultiplier = 1
# Multiplies the chance of items that can be rewarded from monsters when they die.
DeathDropChanceMultiplier = 1
# Multiplies the chance of items that can be rewarded from monsters when a Spoil skill is used.
SpoilDropChanceMultiplier = 1
# Multiplies the chance of items that can be rewarded from monsters when they die.
HerbDropChanceMultiplier = 1
RaidDropChanceMultiplier = 1
# List of items affected by custom drop rate by id, used now for Adena rate too.
# Usage: itemId1,multiplier1;itemId2,multiplier2;...
# Note: Make sure the lists do NOT CONTAIN trailing spaces or spaces between the numbers!
# Example for Raid boss 1x jewelry: 6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1;
# Default: 57,1
DropAmountMultiplierByItemId = 57,1
DropChanceMultiplierByItemId = 57,1
# ---------------------------------------------------------------------------
# Item Drop Level Difference Settings
# ---------------------------------------------------------------------------
# The min and max level difference used for level gap calculation
# this is only for how many levels higher the player is than the monster
# Default: 8
DropAdenaMinLevelDifference = 8
# Default: 15
DropAdenaMaxLevelDifference = 15
# This is the minimum level gap chance meaning for 10 that the monster will have 10% chance
# to allow dropping the item if level difference is bigger than DropAdenaMaxLevelDifference
# Note: This value is scalling from 100 to the specified value for DropAdenaMinLevelDifference to DropAdenaMaxLevelDifference limits
# Default: 10
DropAdenaMinLevelGapChance = 10
# The min and max level difference used for level gap calculation
# this is only for how many levels higher the player is than the monster
# Default: 5
DropItemMinLevelDifference = 5
# Default: 10
DropItemMaxLevelDifference = 10
# This is the minimum level gap chance meaning for 10 that the monster will have 10% chance
# to allow dropping the item if level difference is bigger than DropAdenaMaxLevelDifference
# Note: This value is scalling from 100 to the specified value for DropAdenaMinLevelDifference to DropAdenaMaxLevelDifference limits
# Default: 10
DropItemMinLevelGapChance = 10
# ---------------------------------------------------------------------------
# Vitality system rates. Works only if EnableVitality = True
# ---------------------------------------------------------------------------

View File

@@ -265,7 +265,7 @@ public class AdminAdmin implements IAdminCommandHandler
}
case "RateDropSpoil":
{
Config.RATE_CORPSE_DROP_CHANCE_MULTIPLIER = Float.valueOf(pValue);
Config.RATE_SPOIL_DROP_CHANCE_MULTIPLIER = Float.valueOf(pValue);
break;
}
case "EnchantChanceElementStone":
@@ -462,7 +462,7 @@ public class AdminAdmin implements IAdminCommandHandler
replyMSG.append("<tr><td><font color=\"00AA00\">Drop:</font></td><td></td><td></td></tr>");
replyMSG.append("<tr><td><font color=\"LEVEL\">Rate EXP</font> = " + Config.RATE_XP + "</td><td><edit var=\"param1\" width=40 height=15></td><td><button value=\"Set\" action=\"bypass -h admin_setconfig RateXp $param1\" width=40 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>");
replyMSG.append("<tr><td><font color=\"LEVEL\">Rate SP</font> = " + Config.RATE_SP + "</td><td><edit var=\"param2\" width=40 height=15></td><td><button value=\"Set\" action=\"bypass -h admin_setconfig RateSp $param2\" width=40 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>");
replyMSG.append("<tr><td><font color=\"LEVEL\">Rate Drop Spoil</font> = " + Config.RATE_CORPSE_DROP_CHANCE_MULTIPLIER + "</td><td><edit var=\"param4\" width=40 height=15></td><td><button value=\"Set\" action=\"bypass -h admin_setconfig RateDropSpoil $param4\" width=40 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>");
replyMSG.append("<tr><td><font color=\"LEVEL\">Rate Drop Spoil</font> = " + Config.RATE_SPOIL_DROP_CHANCE_MULTIPLIER + "</td><td><edit var=\"param4\" width=40 height=15></td><td><button value=\"Set\" action=\"bypass -h admin_setconfig RateDropSpoil $param4\" width=40 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>");
replyMSG.append("<tr><td width=140></td><td width=40></td><td width=40></td></tr>");
replyMSG.append("<tr><td><font color=\"00AA00\">Enchant:</font></td><td></td><td></td></tr>");
replyMSG.append("<tr><td><font color=\"LEVEL\">Enchant Element Stone</font> = " + Config.ENCHANT_CHANCE_ELEMENT_STONE + "</td><td><edit var=\"param8\" width=40 height=15></td><td><button value=\"Set\" action=\"bypass -h admin_setconfig EnchantChanceElementStone $param8\" width=40 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>");

View File

@@ -18,14 +18,15 @@ package handlers.bypasshandlers;
import java.text.DecimalFormat;
import java.util.List;
import java.util.Map;
import java.util.StringTokenizer;
import java.util.concurrent.TimeUnit;
import com.l2jmobius.Config;
import com.l2jmobius.commons.util.CommonUtil;
import com.l2jmobius.gameserver.cache.HtmCache;
import com.l2jmobius.gameserver.datatables.ItemTable;
import com.l2jmobius.gameserver.enums.AttributeType;
import com.l2jmobius.gameserver.enums.DropType;
import com.l2jmobius.gameserver.handler.IBypassHandler;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.L2Spawn;
@@ -34,10 +35,7 @@ import com.l2jmobius.gameserver.model.actor.L2Attackable;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.drops.DropListScope;
import com.l2jmobius.gameserver.model.drops.GeneralDropItem;
import com.l2jmobius.gameserver.model.drops.GroupedGeneralDropItem;
import com.l2jmobius.gameserver.model.drops.IDropItem;
import com.l2jmobius.gameserver.model.holders.DropHolder;
import com.l2jmobius.gameserver.model.items.L2Item;
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jmobius.gameserver.util.HtmlUtil;
@@ -106,10 +104,10 @@ public class NpcViewMod implements IBypassHandler
return false;
}
final String dropListScopeString = st.nextToken();
final String dropListTypeString = st.nextToken();
try
{
final DropListScope dropListScope = Enum.valueOf(DropListScope.class, dropListScopeString);
final DropType dropListType = Enum.valueOf(DropType.class, dropListTypeString);
final L2Object target = L2World.getInstance().findObject(Integer.parseInt(st.nextToken()));
final L2Npc npc = target instanceof L2Npc ? (L2Npc) target : null;
if (npc == null)
@@ -117,7 +115,7 @@ public class NpcViewMod implements IBypassHandler
return false;
}
final int page = st.hasMoreElements() ? Integer.parseInt(st.nextToken()) : 0;
sendNpcDropList(activeChar, npc, dropListScope, page);
sendNpcDropList(activeChar, npc, dropListType, page);
}
catch (NumberFormatException e)
{
@@ -125,7 +123,7 @@ public class NpcViewMod implements IBypassHandler
}
catch (IllegalArgumentException e)
{
_log.warning("Bypass[NpcViewMod] unknown drop list scope: " + dropListScopeString);
_log.warning("Bypass[NpcViewMod] unknown drop list scope: " + dropListTypeString);
return false;
}
break;
@@ -336,21 +334,22 @@ public class NpcViewMod implements IBypassHandler
activeChar.sendPacket(html);
}
public static String getDropListButtons(L2Npc npc)
private static String getDropListButtons(L2Npc npc)
{
final StringBuilder sb = new StringBuilder();
final Map<DropListScope, List<IDropItem>> dropLists = npc.getTemplate().getDropLists();
if ((dropLists != null) && !dropLists.isEmpty() && (dropLists.containsKey(DropListScope.DEATH) || dropLists.containsKey(DropListScope.CORPSE)))
final List<DropHolder> dropListDeath = npc.getTemplate().getDropList(DropType.DROP);
final List<DropHolder> dropListSpoil = npc.getTemplate().getDropList(DropType.SPOIL);
if ((dropListDeath != null) || (dropListSpoil != null))
{
sb.append("<table width=275 cellpadding=0 cellspacing=0><tr>");
if (dropLists.containsKey(DropListScope.DEATH))
if (dropListDeath != null)
{
sb.append("<td align=center><button value=\"Show Drop\" width=100 height=25 action=\"bypass NpcViewMod dropList DEATH " + npc.getObjectId() + "\" back=\"L2UI_CT1.Button_DF_Calculator_Down\" fore=\"L2UI_CT1.Button_DF_Calculator\"></td>");
sb.append("<td align=center><button value=\"Show Drop\" width=100 height=25 action=\"bypass NpcViewMod dropList DROP " + npc.getObjectId() + "\" back=\"L2UI_CT1.Button_DF_Calculator_Down\" fore=\"L2UI_CT1.Button_DF_Calculator\"></td>");
}
if (dropLists.containsKey(DropListScope.CORPSE))
if (dropListSpoil != null)
{
sb.append("<td align=center><button value=\"Show Spoil\" width=100 height=25 action=\"bypass NpcViewMod dropList CORPSE " + npc.getObjectId() + "\" back=\"L2UI_CT1.Button_DF_Calculator_Down\" fore=\"L2UI_CT1.Button_DF_Calculator\"></td>");
sb.append("<td align=center><button value=\"Show Spoil\" width=100 height=25 action=\"bypass NpcViewMod dropList SPOIL " + npc.getObjectId() + "\" back=\"L2UI_CT1.Button_DF_Calculator_Down\" fore=\"L2UI_CT1.Button_DF_Calculator\"></td>");
}
sb.append("</tr></table>");
@@ -358,10 +357,10 @@ public class NpcViewMod implements IBypassHandler
return sb.toString();
}
public static void sendNpcDropList(L2PcInstance activeChar, L2Npc npc, DropListScope dropListScope, int page)
private static void sendNpcDropList(L2PcInstance activeChar, L2Npc npc, DropType dropType, int page)
{
final List<IDropItem> dropList = npc.getTemplate().getDropList(dropListScope);
if ((dropList == null) || dropList.isEmpty())
final List<DropHolder> dropList = npc.getTemplate().getDropList(dropType);
if (dropList == null)
{
return;
}
@@ -378,7 +377,7 @@ public class NpcViewMod implements IBypassHandler
pagesSb.append("<table><tr>");
for (int i = 0; i < pages; i++)
{
pagesSb.append("<td align=center><button value=\"" + (i + 1) + "\" width=20 height=20 action=\"bypass NpcViewMod dropList " + dropListScope + " " + npc.getObjectId() + " " + i + "\" back=\"L2UI_CT1.Button_DF_Calculator_Down\" fore=\"L2UI_CT1.Button_DF_Calculator\"></td>");
pagesSb.append("<td align=center><button value=\"" + (i + 1) + "\" width=20 height=20 action=\"bypass NpcViewMod dropList " + dropType + " " + npc.getObjectId() + " " + i + "\" back=\"L2UI_CT1.Button_DF_Calculator_Down\" fore=\"L2UI_CT1.Button_DF_Calculator\"></td>");
}
pagesSb.append("</tr></table>");
}
@@ -409,124 +408,126 @@ public class NpcViewMod implements IBypassHandler
final StringBuilder sb = new StringBuilder();
int height = 64;
final IDropItem dropItem = dropList.get(i);
if (dropItem instanceof GeneralDropItem)
final DropHolder dropItem = dropList.get(i);
final L2Item item = ItemTable.getInstance().getTemplate(dropItem.getItemId());
// real time server rate calculations
double rateChance = 1;
double rateAmount = 1;
if (dropType == DropType.SPOIL)
{
final GeneralDropItem generalDropItem = (GeneralDropItem) dropItem;
final L2Item item = ItemTable.getInstance().getTemplate(generalDropItem.getItemId());
sb.append("<table width=332 cellpadding=2 cellspacing=0 background=\"L2UI_CT1.Windows.Windows_DF_TooltipBG\">");
sb.append("<tr><td width=32 valign=top>");
sb.append("<img src=\"" + item.getIcon() + "\" width=32 height=32>");
sb.append("</td><td fixwidth=300 align=center><font name=\"hs9\" color=\"CD9000\">");
sb.append(item.getName());
sb.append("</font></td></tr><tr><td width=32></td><td width=300><table width=295 cellpadding=0 cellspacing=0>");
sb.append("<tr><td width=48 align=right valign=top><font color=\"LEVEL\">Amount:</font></td>");
sb.append("<td width=247 align=center>");
rateChance = Config.RATE_SPOIL_DROP_CHANCE_MULTIPLIER;
rateAmount = Config.RATE_SPOIL_DROP_AMOUNT_MULTIPLIER;
final long min = generalDropItem.getMin(npc, activeChar);
final long max = generalDropItem.getMax(npc, activeChar);
if (min == max)
// also check premium rates if available
if (Config.PREMIUM_SYSTEM_ENABLED && activeChar.hasPremiumStatus())
{
sb.append(amountFormat.format(min));
rateChance *= Config.PREMIUM_RATE_SPOIL_CHANCE;
rateAmount *= Config.PREMIUM_RATE_SPOIL_AMOUNT;
}
}
else
{
if (Config.RATE_DROP_CHANCE_BY_ID.get(dropItem.getItemId()) != null)
{
rateChance *= Config.RATE_DROP_CHANCE_BY_ID.get(dropItem.getItemId());
}
else if (item.hasExImmediateEffect())
{
rateChance *= Config.RATE_HERB_DROP_CHANCE_MULTIPLIER;
}
else if (npc.isRaid())
{
rateChance *= Config.RATE_RAID_DROP_CHANCE_MULTIPLIER;
}
else
{
sb.append(amountFormat.format(min));
sb.append(" - ");
sb.append(amountFormat.format(max));
rateChance *= Config.RATE_DEATH_DROP_CHANCE_MULTIPLIER;
}
sb.append("</td></tr><tr><td width=48 align=right valign=top><font color=\"LEVEL\">Chance:</font></td>");
sb.append("<td width=247 align=center>");
sb.append(chanceFormat.format(Math.min(generalDropItem.getChance(npc, activeChar), 100)));
sb.append("%</td></tr></table></td></tr><tr><td width=32></td><td width=300>&nbsp;</td></tr></table>");
}
else if (dropItem instanceof GroupedGeneralDropItem)
{
final GroupedGeneralDropItem generalGroupedDropItem = (GroupedGeneralDropItem) dropItem;
if (generalGroupedDropItem.getItems().size() == 1)
if (Config.RATE_DROP_AMOUNT_BY_ID.get(dropItem.getItemId()) != null)
{
final GeneralDropItem generalDropItem = generalGroupedDropItem.getItems().get(0);
final L2Item item = ItemTable.getInstance().getTemplate(generalDropItem.getItemId());
sb.append("<table width=332 cellpadding=2 cellspacing=0 background=\"L2UI_CT1.Windows.Windows_DF_TooltipBG\">");
sb.append("<tr><td width=32 valign=top>");
sb.append("<img src=\"" + item.getIcon() + "\" width=32 height=32>");
sb.append("</td><td fixwidth=300 align=center><font name=\"hs9\" color=\"CD9000\">");
sb.append(item.getName());
sb.append("</font></td></tr><tr><td width=32></td><td width=300><table width=295 cellpadding=0 cellspacing=0>");
sb.append("<tr><td width=48 align=right valign=top><font color=\"LEVEL\">Amount:</font></td>");
sb.append("<td width=247 align=center>");
final long min = generalDropItem.getMin(npc, activeChar);
final long max = generalDropItem.getMax(npc, activeChar);
if (min == max)
rateAmount *= Config.RATE_DROP_AMOUNT_BY_ID.get(dropItem.getItemId());
}
else if (item.hasExImmediateEffect())
{
rateAmount *= Config.RATE_HERB_DROP_AMOUNT_MULTIPLIER;
}
else if (npc.isRaid())
{
rateAmount *= Config.RATE_RAID_DROP_AMOUNT_MULTIPLIER;
}
else
{
rateAmount *= Config.RATE_DEATH_DROP_AMOUNT_MULTIPLIER;
}
// also check premium rates if available
if (Config.PREMIUM_SYSTEM_ENABLED && activeChar.hasPremiumStatus())
{
if (Config.PREMIUM_RATE_DROP_CHANCE_BY_ID.get(dropItem.getItemId()) != null)
{
sb.append(amountFormat.format(min));
rateChance *= Config.PREMIUM_RATE_DROP_CHANCE_BY_ID.get(dropItem.getItemId());
}
else if (item.hasExImmediateEffect())
{
// TODO: Premium herb chance? :)
}
else if (npc.isRaid())
{
// TODO: Premium raid chance? :)
}
else
{
sb.append(amountFormat.format(min));
sb.append(" - ");
sb.append(amountFormat.format(max));
rateChance *= Config.PREMIUM_RATE_DROP_CHANCE;
}
sb.append("</td></tr><tr><td width=48 align=right valign=top><font color=\"LEVEL\">Chance:</font></td>");
sb.append("<td width=247 align=center>");
sb.append(chanceFormat.format(Math.min(generalGroupedDropItem.getChance(npc, activeChar), 100)));
sb.append("%</td></tr></table></td></tr><tr><td width=32></td><td width=300>&nbsp;</td></tr></table>");
}
else
{
sb.append("<table width=332 cellpadding=2 cellspacing=0 background=\"L2UI_CT1.Windows.Windows_DF_TooltipBG\">");
sb.append("<tr><td width=32 valign=top><img src=\"L2UI_CT1.ICON_DF_premiumItem\" width=32 height=32></td>");
sb.append("<td fixwidth=300 align=center><font name=\"ScreenMessageSmall\" color=\"CD9000\">One from group</font>");
sb.append("</td></tr><tr><td width=32></td><td width=300><table width=295 cellpadding=0 cellspacing=0><tr>");
sb.append("<td width=48 align=right valign=top><font color=\"LEVEL\">Chance:</font></td>");
sb.append("<td width=247 align=center>");
sb.append(chanceFormat.format(Math.min(generalGroupedDropItem.getChance(npc, activeChar), 100)));
sb.append("%</td></tr></table><br>");
for (GeneralDropItem generalDropItem : generalGroupedDropItem.getItems())
if (Config.PREMIUM_RATE_DROP_AMOUNT_BY_ID.get(dropItem.getItemId()) != null)
{
final L2Item item = ItemTable.getInstance().getTemplate(generalDropItem.getItemId());
sb.append("<table width=291 cellpadding=2 cellspacing=0 background=\"L2UI_CT1.Windows.Windows_DF_TooltipBG\">");
sb.append("<tr><td width=32 valign=top>");
String icon = item.getIcon();
if (icon == null)
{
icon = "icon.etc_question_mark_i00";
}
sb.append("<img src=\"" + icon + "\" width=32 height=32>");
sb.append("</td><td fixwidth=259 align=center><font name=\"hs9\" color=\"CD9000\">");
sb.append(item.getName());
sb.append("</font></td></tr><tr><td width=32></td><td width=259><table width=253 cellpadding=0 cellspacing=0>");
sb.append("<tr><td width=48 align=right valign=top><font color=\"LEVEL\">Amount:</font></td><td width=205 align=center>");
final long min = generalDropItem.getMin(npc, activeChar);
final long max = generalDropItem.getMax(npc, activeChar);
if (min == max)
{
sb.append(amountFormat.format(min));
}
else
{
sb.append(amountFormat.format(min));
sb.append(" - ");
sb.append(amountFormat.format(max));
}
sb.append("</td></tr><tr><td width=48 align=right valign=top><font color=\"LEVEL\">Chance:</font></td>");
sb.append("<td width=205 align=center>");
sb.append(chanceFormat.format(Math.min(generalDropItem.getChance(npc, activeChar), 100)));
sb.append("%</td></tr></table></td></tr><tr><td width=32></td><td width=259>&nbsp;</td></tr></table>");
height += 64;
rateAmount *= Config.PREMIUM_RATE_DROP_AMOUNT_BY_ID.get(dropItem.getItemId());
}
else if (item.hasExImmediateEffect())
{
// TODO: Premium herb amount? :)
}
else if (npc.isRaid())
{
// TODO: Premium raid amount? :)
}
else
{
rateAmount *= Config.PREMIUM_RATE_DROP_AMOUNT;
}
sb.append("</td></tr><tr><td width=32></td><td width=300>&nbsp;</td></tr></table>");
}
}
sb.append("<table width=332 cellpadding=2 cellspacing=0 background=\"L2UI_CT1.Windows.Windows_DF_TooltipBG\">");
sb.append("<tr><td width=32 valign=top>");
sb.append("<img src=\"" + (item.getIcon() == null ? "icon.etc_question_mark_i00" : item.getIcon()) + "\" width=32 height=32>");
sb.append("</td><td fixwidth=300 align=center><font name=\"hs9\" color=\"CD9000\">");
sb.append(item.getName());
sb.append("</font></td></tr><tr><td width=32></td><td width=300><table width=295 cellpadding=0 cellspacing=0>");
sb.append("<tr><td width=48 align=right valign=top><font color=\"LEVEL\">Amount:</font></td>");
sb.append("<td width=247 align=center>");
final long min = (long) (dropItem.getMin() * rateAmount);
final long max = (long) (dropItem.getMax() * rateAmount);
if (min == max)
{
sb.append(amountFormat.format(min));
}
else
{
sb.append(amountFormat.format(min));
sb.append(" - ");
sb.append(amountFormat.format(max));
}
sb.append("</td></tr><tr><td width=48 align=right valign=top><font color=\"LEVEL\">Chance:</font></td>");
sb.append("<td width=247 align=center>");
sb.append(chanceFormat.format(Math.min((long) dropItem.getChance() * rateChance, 100)));
sb.append("%</td></tr></table></td></tr><tr><td width=32></td><td width=300>&nbsp;</td></tr></table>");
if ((sb.length() + rightSb.length() + leftSb.length()) < 16000) // limit of 32766?
{
if (leftHeight >= (rightHeight + height))

View File

@@ -22,23 +22,21 @@ import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Set;
import java.util.StringJoiner;
import com.l2jmobius.Config;
import com.l2jmobius.commons.util.Rnd;
import com.l2jmobius.gameserver.cache.HtmCache;
import com.l2jmobius.gameserver.data.xml.impl.NpcData;
import com.l2jmobius.gameserver.data.xml.impl.SpawnsData;
import com.l2jmobius.gameserver.datatables.ItemTable;
import com.l2jmobius.gameserver.enums.DropType;
import com.l2jmobius.gameserver.handler.CommunityBoardHandler;
import com.l2jmobius.gameserver.handler.IParseBoardHandler;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jmobius.gameserver.model.drops.DropListScope;
import com.l2jmobius.gameserver.model.drops.GeneralDropItem;
import com.l2jmobius.gameserver.model.drops.GroupedGeneralDropItem;
import com.l2jmobius.gameserver.model.drops.IDropItem;
import com.l2jmobius.gameserver.model.holders.DropHolder;
import com.l2jmobius.gameserver.model.itemcontainer.Inventory;
import com.l2jmobius.gameserver.model.items.L2Item;
import com.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
@@ -56,40 +54,40 @@ public class DropSearchBoard implements IParseBoardHandler
"_bbs_npc_trace"
};
class DropHolder
class CBDropHolder
{
int itemId;
int npcId;
byte npcLevel;
long basemin;
long basemax;
double baseGroupChance;
double basechance;
boolean isSweep;
long min;
long max;
double chance;
boolean isSpoil;
boolean isRaid;
public DropHolder(L2NpcTemplate npc, GeneralDropItem item, double groupChance, boolean isSweep)
public CBDropHolder(L2NpcTemplate npcTemplate, DropHolder dropHolder)
{
itemId = item.getItemId();
npcId = npc.getId();
npcLevel = npc.getLevel();
basemin = item.getMin();
basemax = item.getMax();
baseGroupChance = groupChance;
basechance = item.getChance();
this.isSweep = isSweep;
isSpoil = dropHolder.getDropType() == DropType.SPOIL;
itemId = dropHolder.getItemId();
npcId = npcTemplate.getId();
npcLevel = npcTemplate.getLevel();
min = dropHolder.getMin();
max = dropHolder.getMax();
chance = dropHolder.getChance();
isRaid = npcTemplate.getType().equals("L2RaidBoss") || npcTemplate.getType().equals("L2GrandBoss");
}
/**
* only for debug'/;
* only for debug
*/
@Override
public String toString()
{
return "DropHolder [itemId=" + itemId + ", npcId=" + npcId + ", npcLevel=" + npcLevel + ", basemin=" + basemin + ", basemax=" + basemax + ", baseGroupChance=" + baseGroupChance + ", basechance=" + basechance + ", isSweep=" + isSweep + "]";
return "DropHolder [itemId=" + itemId + ", npcId=" + npcId + ", npcLevel=" + npcLevel + ", min=" + min + ", max=" + max + ", chance=" + chance + ", isSpoil=" + isSpoil + "]";
}
}
private final Map<Integer, List<DropHolder>> DROP_INDEX_CACHE = new HashMap<>();
private final Map<Integer, List<CBDropHolder>> DROP_INDEX_CACHE = new HashMap<>();
// nonsupport items
private final Set<Integer> BLOCK_ID = new HashSet<>();
@@ -104,44 +102,39 @@ public class DropSearchBoard implements IParseBoardHandler
private void buildDropIndex()
{
NpcData.getInstance().getTemplates(npc -> npc.getDropLists() != null).forEach(npcTemplate ->
NpcData.getInstance().getTemplates(npc -> npc.getDropList(DropType.DROP) != null).forEach(npcTemplate ->
{
for (Entry<DropListScope, List<IDropItem>> entry : npcTemplate.getDropLists().entrySet())
for (DropHolder dropHolder : npcTemplate.getDropList(DropType.DROP))
{
entry.getValue().forEach(idrop ->
{
if (idrop instanceof GroupedGeneralDropItem)
{
GroupedGeneralDropItem ggd = (GroupedGeneralDropItem) idrop;
ggd.getItems().stream().forEach(gd -> addToDropList(npcTemplate, gd, ggd.getChance(), entry.getKey() == DropListScope.CORPSE));
}
else
{
GeneralDropItem gd = (GeneralDropItem) idrop;
addToDropList(npcTemplate, gd, 100.0, entry.getKey() == DropListScope.CORPSE);
}
});
addToDropList(npcTemplate, dropHolder);
}
});
NpcData.getInstance().getTemplates(npc -> npc.getDropList(DropType.SPOIL) != null).forEach(npcTemplate ->
{
for (DropHolder dropHolder : npcTemplate.getDropList(DropType.SPOIL))
{
addToDropList(npcTemplate, dropHolder);
}
});
DROP_INDEX_CACHE.values().stream().forEach(l -> l.sort((d1, d2) -> Byte.valueOf(d1.npcLevel).compareTo(Byte.valueOf(d2.npcLevel))));
}
private void addToDropList(L2NpcTemplate npcTemplate, GeneralDropItem gd, double groupChance, boolean isSweep)
private void addToDropList(L2NpcTemplate npcTemplate, DropHolder dropHolder)
{
if (BLOCK_ID.contains(gd.getItemId()))
if (BLOCK_ID.contains(dropHolder.getItemId()))
{
return;
}
List<DropHolder> dropList = DROP_INDEX_CACHE.get(gd.getItemId());
List<CBDropHolder> dropList = DROP_INDEX_CACHE.get(dropHolder.getItemId());
if (dropList == null)
{
dropList = new ArrayList<>();
DROP_INDEX_CACHE.put(gd.getItemId(), dropList);
DROP_INDEX_CACHE.put(dropHolder.getItemId(), dropList);
}
dropList.add(new DropHolder(npcTemplate, gd, groupChance, isSweep));
dropList.add(new CBDropHolder(npcTemplate, dropHolder));
}
@Override
@@ -164,7 +157,7 @@ public class DropSearchBoard implements IParseBoardHandler
final DecimalFormat chanceFormat = new DecimalFormat("0.00##");
int itemId = Integer.parseInt(params[1]);
int page = Integer.parseInt(params[2]);
List<DropHolder> list = DROP_INDEX_CACHE.get(itemId);
List<CBDropHolder> list = DROP_INDEX_CACHE.get(itemId);
int pages = list.size() / 14;
if (pages == 0)
{
@@ -176,13 +169,106 @@ public class DropSearchBoard implements IParseBoardHandler
StringBuilder builder = new StringBuilder();
for (int index = start; index <= end; index++)
{
DropHolder dropHolder = list.get(index);
CBDropHolder cbDropHolder = list.get(index);
// real time server rate calculations
double rateChance = 1;
double rateAmount = 1;
if (cbDropHolder.isSpoil)
{
rateChance = Config.RATE_SPOIL_DROP_CHANCE_MULTIPLIER;
rateAmount = Config.RATE_SPOIL_DROP_AMOUNT_MULTIPLIER;
// also check premium rates if available
if (Config.PREMIUM_SYSTEM_ENABLED && player.hasPremiumStatus())
{
rateChance *= Config.PREMIUM_RATE_SPOIL_CHANCE;
rateAmount *= Config.PREMIUM_RATE_SPOIL_AMOUNT;
}
}
else
{
final L2Item item = ItemTable.getInstance().getTemplate(cbDropHolder.itemId);
if (Config.RATE_DROP_CHANCE_BY_ID.get(cbDropHolder.itemId) != null)
{
rateChance *= Config.RATE_DROP_CHANCE_BY_ID.get(cbDropHolder.itemId);
}
else if (item.hasExImmediateEffect())
{
rateChance *= Config.RATE_HERB_DROP_CHANCE_MULTIPLIER;
}
else if (cbDropHolder.isRaid)
{
rateAmount *= Config.RATE_RAID_DROP_CHANCE_MULTIPLIER;
}
else
{
rateChance *= Config.RATE_DEATH_DROP_CHANCE_MULTIPLIER;
}
if (Config.RATE_DROP_AMOUNT_BY_ID.get(cbDropHolder.itemId) != null)
{
rateAmount *= Config.RATE_DROP_AMOUNT_BY_ID.get(cbDropHolder.itemId);
}
else if (cbDropHolder.isRaid)
{
rateAmount *= Config.RATE_RAID_DROP_AMOUNT_MULTIPLIER;
}
else if (item.hasExImmediateEffect())
{
rateAmount *= Config.RATE_HERB_DROP_AMOUNT_MULTIPLIER;
}
else
{
rateAmount *= Config.RATE_DEATH_DROP_AMOUNT_MULTIPLIER;
}
// also check premium rates if available
if (Config.PREMIUM_SYSTEM_ENABLED && player.hasPremiumStatus())
{
if (Config.PREMIUM_RATE_DROP_CHANCE_BY_ID.get(cbDropHolder.itemId) != null)
{
rateChance *= Config.PREMIUM_RATE_DROP_CHANCE_BY_ID.get(cbDropHolder.itemId);
}
else if (item.hasExImmediateEffect())
{
// TODO: Premium herb chance? :)
}
else if (cbDropHolder.isRaid)
{
// TODO: Premium raid chance? :)
}
else
{
rateChance *= Config.PREMIUM_RATE_DROP_CHANCE;
}
if (Config.PREMIUM_RATE_DROP_AMOUNT_BY_ID.get(cbDropHolder.itemId) != null)
{
rateAmount *= Config.PREMIUM_RATE_DROP_AMOUNT_BY_ID.get(cbDropHolder.itemId);
}
else if (item.hasExImmediateEffect())
{
// TODO: Premium herb amount? :)
}
else if (cbDropHolder.isRaid)
{
// TODO: Premium raid amount? :)
}
else
{
rateAmount *= Config.PREMIUM_RATE_DROP_AMOUNT;
}
}
}
builder.append("<tr>");
builder.append("<td width=30>").append(dropHolder.npcLevel).append("</td>");
builder.append("<td width=170>").append("<a action=\"bypass _bbs_npc_trace " + dropHolder.npcId + "\">").append("&@").append(dropHolder.npcId).append(";").append("</a>").append("</td>");
builder.append("<td width=80 align=CENTER>").append(dropHolder.basemin).append("-").append(dropHolder.basemax).append("</td>");
builder.append("<td width=50 align=CENTER>").append(chanceFormat.format((dropHolder.basechance * dropHolder.baseGroupChance) / 100)).append("%").append("</td>");
builder.append("<td width=50 align=CENTER>").append(dropHolder.isSweep ? "Sweep" : "Drop").append("</td>");
builder.append("<td width=30>").append(cbDropHolder.npcLevel).append("</td>");
builder.append("<td width=170>").append("<a action=\"bypass _bbs_npc_trace " + cbDropHolder.npcId + "\">").append("&@").append(cbDropHolder.npcId).append(";").append("</a>").append("</td>");
builder.append("<td width=80 align=CENTER>").append(cbDropHolder.min * rateAmount).append("-").append(cbDropHolder.max * rateAmount).append("</td>");
builder.append("<td width=50 align=CENTER>").append(chanceFormat.format(cbDropHolder.chance * rateChance)).append("%").append("</td>");
builder.append("<td width=50 align=CENTER>").append(cbDropHolder.isSpoil ? "Spoil" : "Drop").append("</td>");
builder.append("</tr>");
}
@@ -204,7 +290,7 @@ public class DropSearchBoard implements IParseBoardHandler
List<NpcSpawnTemplate> spawnList = SpawnsData.getInstance().getNpcSpawns(npc -> npc.getId() == npcId);
if (spawnList.isEmpty())
{
player.sendMessage("cant find any spawn maybe boss or instance mob");
player.sendMessage("Cannot find any spawn. Maybe dropped by a boss or instance monster.");
}
else
{

View File

@@ -49,15 +49,15 @@ public class Premium implements IVoicedCommandHandler
html.append("<tr><td>Rate SP: <font color=\"LEVEL\"> x" + Config.RATE_SP + "<br1></font></td></tr>");
html.append("<tr><td>Drop Chance: <font color=\"LEVEL\"> x" + Config.RATE_DEATH_DROP_CHANCE_MULTIPLIER + "<br1></font></td></tr><br>");
html.append("<tr><td>Drop Amount: <font color=\"LEVEL\"> x" + Config.RATE_DEATH_DROP_AMOUNT_MULTIPLIER + "<br1></font></td></tr><br>");
html.append("<tr><td>Spoil Chance: <font color=\"LEVEL\"> x" + Config.RATE_CORPSE_DROP_CHANCE_MULTIPLIER + "<br1></font></td></tr><br>");
html.append("<tr><td>Spoil Amount: <font color=\"LEVEL\"> x" + Config.RATE_CORPSE_DROP_AMOUNT_MULTIPLIER + "<br><br></font></td></tr><br>");
html.append("<tr><td>Spoil Chance: <font color=\"LEVEL\"> x" + Config.RATE_SPOIL_DROP_CHANCE_MULTIPLIER + "<br1></font></td></tr><br>");
html.append("<tr><td>Spoil Amount: <font color=\"LEVEL\"> x" + Config.RATE_SPOIL_DROP_AMOUNT_MULTIPLIER + "<br><br></font></td></tr><br>");
html.append("<tr><td><center>Premium Info & Rules<br></td></tr>");
html.append("<tr><td>Rate XP: <font color=\"LEVEL\"> x" + (Config.RATE_XP * Config.PREMIUM_RATE_XP) + "<br1></font></td></tr>");
html.append("<tr><td>Rate SP: <font color=\"LEVEL\"> x" + (Config.RATE_SP * Config.PREMIUM_RATE_SP) + "<br1></font></td></tr>");
html.append("<tr><td>Drop Chance: <font color=\"LEVEL\"> x" + (Config.RATE_DEATH_DROP_CHANCE_MULTIPLIER * Config.RATE_DEATH_DROP_CHANCE_MULTIPLIER * Config.PREMIUM_RATE_DROP_CHANCE) + "<br1></font></td></tr>");
html.append("<tr><td>Drop Amount: <font color=\"LEVEL\"> x" + (Config.RATE_DEATH_DROP_AMOUNT_MULTIPLIER * Config.PREMIUM_RATE_DROP_AMOUNT) + "<br1></font></td></tr>");
html.append("<tr><td>Spoil Chance: <font color=\"LEVEL\"> x" + (Config.RATE_CORPSE_DROP_CHANCE_MULTIPLIER * Config.PREMIUM_RATE_SPOIL_CHANCE) + "<br1></font></td></tr>");
html.append("<tr><td>Spoil Amount: <font color=\"LEVEL\"> x" + (Config.RATE_CORPSE_DROP_AMOUNT_MULTIPLIER * Config.PREMIUM_RATE_SPOIL_AMOUNT) + "<br1></font></td></tr>");
html.append("<tr><td>Spoil Chance: <font color=\"LEVEL\"> x" + (Config.RATE_SPOIL_DROP_CHANCE_MULTIPLIER * Config.PREMIUM_RATE_SPOIL_CHANCE) + "<br1></font></td></tr>");
html.append("<tr><td>Spoil Amount: <font color=\"LEVEL\"> x" + (Config.RATE_SPOIL_DROP_AMOUNT_MULTIPLIER * Config.PREMIUM_RATE_SPOIL_AMOUNT) + "<br1></font></td></tr>");
html.append("<tr><td> <font color=\"70FFCA\">1. Premium benefits CAN NOT BE TRANSFERED.<br1></font></td></tr>");
html.append("<tr><td> <font color=\"70FFCA\">2. Premium does not effect party members.<br1></font></td></tr>");
html.append("<tr><td> <font color=\"70FFCA\">3. Premium benefits effect ALL characters in same account.</font></td></tr>");
@@ -71,8 +71,8 @@ public class Premium implements IVoicedCommandHandler
html.append("<tr><td>Rate SP: <font color=\"LEVEL\">x" + (Config.RATE_SP * Config.PREMIUM_RATE_SP) + " <br1></font></td></tr>");
html.append("<tr><td>Drop Chance: <font color=\"LEVEL\">x" + (Config.RATE_DEATH_DROP_CHANCE_MULTIPLIER * Config.PREMIUM_RATE_DROP_CHANCE) + " <br1></font></td></tr>");
html.append("<tr><td>Drop Amount: <font color=\"LEVEL\">x" + (Config.RATE_DEATH_DROP_AMOUNT_MULTIPLIER * Config.PREMIUM_RATE_DROP_AMOUNT) + " <br1></font></td></tr>");
html.append("<tr><td>Spoil Chance: <font color=\"LEVEL\">x" + (Config.RATE_CORPSE_DROP_CHANCE_MULTIPLIER * Config.PREMIUM_RATE_SPOIL_CHANCE) + " <br1></font></td></tr>");
html.append("<tr><td>Spoil Amount: <font color=\"LEVEL\">x" + (Config.RATE_CORPSE_DROP_AMOUNT_MULTIPLIER * Config.PREMIUM_RATE_SPOIL_AMOUNT) + " <br1></font></td></tr>");
html.append("<tr><td>Spoil Chance: <font color=\"LEVEL\">x" + (Config.RATE_SPOIL_DROP_CHANCE_MULTIPLIER * Config.PREMIUM_RATE_SPOIL_CHANCE) + " <br1></font></td></tr>");
html.append("<tr><td>Spoil Amount: <font color=\"LEVEL\">x" + (Config.RATE_SPOIL_DROP_AMOUNT_MULTIPLIER * Config.PREMIUM_RATE_SPOIL_AMOUNT) + " <br1></font></td></tr>");
html.append("<tr><td>Expires: <font color=\"00A5FF\">" + format.format(endDate) + "</font></td></tr>");
html.append("<tr><td>Current Date: <font color=\"70FFCA\">" + format.format(System.currentTimeMillis()) + "<br><br></font></td></tr>");
html.append("<tr><td><center>Premium Info & Rules<br></center></td></tr>");

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -45,7 +45,7 @@
<height normal="23" />
</collision>
<drop_lists>
<death>
<drop>
<item id="15" min="1" max="1" chance="0.075" /> <!-- Short Spear -->
<item id="57" min="42" max="100" chance="70" /> <!-- Adena -->
<item id="1831" min="1" max="1" chance="10.71" /> <!-- Antidote -->
@@ -54,11 +54,11 @@
<item id="1866" min="1" max="1" chance="2.649" /> <!-- Suede -->
<item id="2011" min="1" max="1" chance="0.75" /> <!-- Short Spear Edge -->
<item id="2140" min="1" max="1" chance="0.75" /> <!-- Recipe: High-grade Suede -->
</death>
<corpse>
</drop>
<spoil>
<item id="1866" min="1" max="1" chance="26.26" /> <!-- Suede -->
<item id="2013" min="1" max="1" chance="0.75" /> <!-- Forest Bow Shaft -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21101" level="24" type="L2Monster" name="Langk Lizardman Shaman">
@@ -117,7 +117,7 @@
<height normal="29" />
</collision>
<drop_lists>
<death>
<drop>
<item id="176" min="1" max="1" chance="0.075" /> <!-- Apprentice's Staff -->
<item id="2501" min="1" max="1" chance="0.075" /> <!-- Bone Club -->
<item id="57" min="84" max="196" chance="70" /> <!-- Adena -->
@@ -125,11 +125,11 @@
<item id="1867" min="1" max="1" chance="7.693" /> <!-- Animal Skin -->
<item id="2175" min="1" max="1" chance="4.744" /> <!-- Recipe: Boots -->
<item id="1866" min="1" max="1" chance="3.777" /> <!-- Suede -->
</death>
<corpse>
</drop>
<spoil>
<item id="1872" min="1" max="1" chance="89.32" /> <!-- Animal Bone -->
<item id="44" min="1" max="1" chance="1.342" /> <!-- Leather Helmet -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21102" level="30" type="L2Monster" name="Watchman of the Plains">
@@ -187,18 +187,18 @@
<height normal="20" grown="24" />
</collision>
<drop_lists>
<death>
<drop>
<item id="57" min="116" max="271" chance="70" /> <!-- Adena -->
<item id="1872" min="1" max="1" chance="13.32" /> <!-- Animal Bone -->
<item id="1933" min="1" max="1" chance="3.535" /> <!-- Dark Stocking Fabric -->
<item id="1936" min="1" max="1" chance="2.456" /> <!-- White Tunic Pattern -->
<item id="1882" min="1" max="1" chance="2.256" /> <!-- Leather -->
</death>
<corpse>
</drop>
<spoil>
<item id="2153" min="1" max="1" chance="7.288" /> <!-- Recipe: Tiger's Eye -->
<item id="1900" min="1" max="1" chance="5.142" /> <!-- Necklace Chain of Magic -->
<item id="2183" min="1" max="1" chance="3.125" /> <!-- Recipe: Mithril Banded Mail -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21103" level="31" type="L2Monster" name="Roughly Hewn Rock Golem">
@@ -255,7 +255,7 @@
<height normal="40.3" />
</collision>
<drop_lists>
<death>
<drop>
<item id="57" min="125" max="290" chance="70" /> <!-- Adena -->
<item id="1865" min="1" max="1" chance="4.377" /> <!-- Varnish -->
<item id="1869" min="1" max="1" chance="4.374" /> <!-- Iron Ore -->
@@ -264,11 +264,11 @@
<item id="1935" min="1" max="1" chance="1.881" /> <!-- Scale Mail Fragment -->
<item id="1873" min="1" max="1" chance="1.716" /> <!-- Silver Nugget -->
<item id="2185" min="1" max="1" chance="0.75" /> <!-- Recipe: Iron Boots -->
</death>
<corpse>
</drop>
<spoil>
<item id="1879" min="1" max="1" chance="12.96" /> <!-- Cokes -->
<item id="1933" min="1" max="1" chance="8.829" /> <!-- Dark Stocking Fabric -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21104" level="32" type="L2Monster" name="Delu Lizardman Supplier">
@@ -320,18 +320,18 @@
<height normal="23" />
</collision>
<drop_lists>
<death>
<drop>
<item id="57" min="133" max="311" chance="70" /> <!-- Adena -->
<item id="1864" min="1" max="3" chance="24.28" /> <!-- Stem -->
<item id="1866" min="1" max="1" chance="15.42" /> <!-- Suede -->
<item id="1878" min="1" max="1" chance="9.339" /> <!-- Durable Braid -->
<item id="2264" min="1" max="1" chance="0.3" /> <!-- Recipe: Two-handed Sword -->
</death>
<corpse>
</drop>
<spoil>
<item id="1061" min="1" max="1" chance="33.92" /> <!-- Major Healing Potion -->
<item id="1876" min="1" max="1" chance="10.63" /> <!-- Mithril Ore -->
<item id="1935" min="1" max="1" chance="3.034" /> <!-- Scale Mail Fragment -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21105" level="33" type="L2Monster" name="Delu Lizardman Special Agent">
@@ -383,7 +383,7 @@
<height normal="22" grown="27" />
</collision>
<drop_lists>
<death>
<drop>
<item id="57" min="143" max="334" chance="70" /> <!-- Adena -->
<item id="1864" min="1" max="1" chance="13.06" /> <!-- Stem -->
<item id="1866" min="1" max="1" chance="4.125" /> <!-- Suede -->
@@ -391,12 +391,12 @@
<item id="1878" min="1" max="1" chance="2.543" /> <!-- Durable Braid -->
<item id="1938" min="1" max="1" chance="2.481" /> <!-- Mithril Banded Mail Material -->
<item id="2154" min="1" max="1" chance="0.75" /> <!-- Recipe: Elven Earring -->
</death>
<corpse>
</drop>
<spoil>
<item id="2155" min="1" max="1" chance="9.263" /> <!-- Recipe: Elven Ring -->
<item id="1901" min="1" max="1" chance="8.034" /> <!-- Tiger's Eye Stone -->
<item id="2154" min="1" max="1" chance="6.161" /> <!-- Recipe: Elven Earring -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21106" level="34" type="L2Monster" name="Cursed Watchman">
@@ -456,19 +456,19 @@
<height normal="20" grown="24" />
</collision>
<drop_lists>
<death>
<drop>
<item id="57" min="152" max="354" chance="70" /> <!-- Adena -->
<item id="1872" min="1" max="1" chance="27.6" /> <!-- Animal Bone -->
<item id="1341" min="60" max="180" chance="11.25" /> <!-- Bone Arrow -->
<item id="1882" min="1" max="1" chance="4.66" /> <!-- Leather -->
<item id="2186" min="1" max="1" chance="0.75" /> <!-- Recipe: Brigandine -->
<item id="8317" min="1" max="1" chance="0.3" /> <!-- Recipe: Lesser Giant's Hammer -->
</death>
<corpse>
</drop>
<spoil>
<item id="1885" min="1" max="1" chance="5.119" /> <!-- High-grade Suede -->
<item id="1938" min="1" max="1" chance="4.1" /> <!-- Mithril Banded Mail Material -->
<item id="5550" min="1" max="1" chance="0.75" /> <!-- Reinforced Metal Plate -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21107" level="35" type="L2Monster" name="Delu Lizardman Commander">
@@ -521,18 +521,18 @@
<height normal="30" />
</collision>
<drop_lists>
<death>
<drop>
<item id="57" min="295" max="689" chance="70" /> <!-- Adena -->
<item id="1864" min="3" max="9" chance="17.93" /> <!-- Stem -->
<item id="1866" min="2" max="6" chance="8.67" /> <!-- Suede -->
<item id="1878" min="2" max="6" chance="4.075" /> <!-- Durable Braid -->
<item id="2188" min="1" max="1" chance="3.632" /> <!-- Recipe: Manticore Skin Gaiters -->
</death>
<corpse>
</drop>
<spoil>
<item id="1940" min="1" max="1" chance="18.12" /> <!-- Iron Boot Design -->
<item id="1939" min="1" max="1" chance="10.35" /> <!-- Mithril Banded Gaiters Material -->
<item id="2156" min="1" max="1" chance="9.6" /> <!-- Recipe: Elven Necklace -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21108" level="67" type="L2Monster" name="Glow Wisp">
@@ -629,7 +629,7 @@
<height normal="29" />
</collision>
<drop_lists>
<death>
<drop>
<item id="110" min="1" max="1" chance="0.03" /> <!-- Doom Shield -->
<item id="284" min="1" max="1" chance="0.003" /> <!-- Dark Elven Longbow -->
<item id="57" min="589" max="1376" chance="70" /> <!-- Adena -->
@@ -641,15 +641,15 @@
<item id="1876" min="1" max="1" chance="3.483" /> <!-- Mithril Ore -->
<item id="1879" min="1" max="1" chance="2.918" /> <!-- Cokes -->
<item id="4112" min="1" max="1" chance="0.75" /> <!-- Dark Elven Longbow Shaft -->
</death>
<corpse>
</drop>
<spoil>
<item id="1866" min="1" max="1" chance="90.47" /> <!-- Suede -->
<item id="1870" min="1" max="3" chance="69.14" /> <!-- Coal -->
<item id="1871" min="1" max="3" chance="68.63" /> <!-- Charcoal -->
<item id="1895" min="1" max="1" chance="38.32" /> <!-- Metallic Fiber -->
<item id="1876" min="1" max="1" chance="28.81" /> <!-- Mithril Ore -->
<item id="1879" min="1" max="1" chance="23.37" /> <!-- Cokes -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21110" level="69" type="L2Monster" name="Swamp Predator">
@@ -705,7 +705,7 @@
<height normal="35" />
</collision>
<drop_lists>
<death>
<drop>
<item id="171" min="1" max="1" chance="0.003" /> <!-- Deadman's Glory -->
<item id="57" min="609" max="1421" chance="70" /> <!-- Adena -->
<item id="1872" min="1" max="3" chance="18.23" /> <!-- Animal Bone -->
@@ -713,13 +713,13 @@
<item id="1881" min="1" max="1" chance="3.526" /> <!-- Coarse Bone Powder -->
<item id="4043" min="1" max="1" chance="0.75" /> <!-- Asofe -->
<item id="4116" min="1" max="1" chance="0.75" /> <!-- Deadman's Glory Stone -->
</death>
<corpse>
</drop>
<spoil>
<item id="1872" min="1" max="7" chance="71.91" /> <!-- Animal Bone -->
<item id="1867" min="1" max="7" chance="70.36" /> <!-- Animal Skin -->
<item id="1881" min="1" max="1" chance="28.4" /> <!-- Coarse Bone Powder -->
<item id="4043" min="1" max="1" chance="7.26" /> <!-- Asofe -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21111" level="70" type="L2Monster" name="Lava Wyrm">
@@ -771,7 +771,7 @@
<height normal="72" />
</collision>
<drop_lists>
<death>
<drop>
<item id="234" min="1" max="1" chance="0.003" /> <!-- Demon's Dagger -->
<item id="57" min="629" max="1467" chance="70" /> <!-- Adena -->
<item id="1872" min="1" max="3" chance="18.42" /> <!-- Animal Bone -->
@@ -779,13 +779,13 @@
<item id="1881" min="1" max="1" chance="3.646" /> <!-- Coarse Bone Powder -->
<item id="4043" min="1" max="1" chance="0.75" /> <!-- Asofe -->
<item id="4119" min="1" max="1" chance="0.75" /> <!-- Demon's Dagger Edge -->
</death>
<corpse>
</drop>
<spoil>
<item id="1872" min="1" max="7" chance="76.32" /> <!-- Animal Bone -->
<item id="1867" min="1" max="7" chance="74.29" /> <!-- Animal Skin -->
<item id="1881" min="1" max="1" chance="28.84" /> <!-- Coarse Bone Powder -->
<item id="4043" min="1" max="1" chance="7.459" /> <!-- Asofe -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21112" level="71" type="L2Monster" name="Hames Orc Foot Soldier">
@@ -841,7 +841,7 @@
<height normal="29" />
</collision>
<drop_lists>
<death>
<drop>
<item id="175" min="1" max="1" chance="0.003" /> <!-- Art of Battle Axe -->
<item id="57" min="648" max="1513" chance="70" /> <!-- Adena -->
<item id="1866" min="1" max="1" chance="12.61" /> <!-- Suede -->
@@ -851,15 +851,15 @@
<item id="1876" min="1" max="1" chance="3.853" /> <!-- Mithril Ore -->
<item id="1879" min="1" max="1" chance="3.178" /> <!-- Cokes -->
<item id="4117" min="1" max="1" chance="0.75" /> <!-- Art of Battle Axe Blade -->
</death>
<corpse>
</drop>
<spoil>
<item id="1870" min="1" max="3" chance="77.83" /> <!-- Coal -->
<item id="1871" min="1" max="3" chance="76.26" /> <!-- Charcoal -->
<item id="1866" min="1" max="3" chance="50.79" /> <!-- Suede -->
<item id="1895" min="1" max="1" chance="43.05" /> <!-- Metallic Fiber -->
<item id="1876" min="1" max="1" chance="30.23" /> <!-- Mithril Ore -->
<item id="1879" min="1" max="1" chance="25.2" /> <!-- Cokes -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21113" level="71" type="L2Monster" name="Hames Orc Sniper">
@@ -914,7 +914,7 @@
<height normal="27" />
</collision>
<drop_lists>
<death>
<drop>
<item id="2391" min="1" max="1" chance="0.03" /> <!-- Blue Wolf Leather Armor -->
<item id="57" min="648" max="1513" chance="70" /> <!-- Adena -->
<item id="1866" min="1" max="1" chance="12.23" /> <!-- Suede -->
@@ -924,15 +924,15 @@
<item id="1876" min="1" max="1" chance="3.735" /> <!-- Mithril Ore -->
<item id="1879" min="1" max="1" chance="3.211" /> <!-- Cokes -->
<item id="4082" min="1" max="1" chance="2.235" /> <!-- Blue Wolf Leather Armor Texture -->
</death>
<corpse>
</drop>
<spoil>
<item id="1871" min="1" max="3" chance="76.54" /> <!-- Charcoal -->
<item id="1870" min="1" max="3" chance="76.5" /> <!-- Coal -->
<item id="1866" min="1" max="3" chance="50.71" /> <!-- Suede -->
<item id="1895" min="1" max="1" chance="44.94" /> <!-- Metallic Fiber -->
<item id="1876" min="1" max="1" chance="31.41" /> <!-- Mithril Ore -->
<item id="1879" min="1" max="1" chance="24.94" /> <!-- Cokes -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21114" level="70" type="L2Monster" name="Cursed Guardian">
@@ -983,7 +983,7 @@
<height normal="45" />
</collision>
<drop_lists>
<death>
<drop>
<item id="234" min="1" max="1" chance="0.003" /> <!-- Demon's Dagger -->
<item id="57" min="629" max="1467" chance="70" /> <!-- Adena -->
<item id="1869" min="1" max="1" chance="17.7" /> <!-- Iron Ore -->
@@ -993,15 +993,15 @@
<item id="4039" min="1" max="1" chance="0.75" /> <!-- Mold Glue -->
<item id="4119" min="1" max="1" chance="0.75" /> <!-- Demon's Dagger Edge -->
<item id="4042" min="1" max="1" chance="0.3" /> <!-- Enria -->
</death>
<corpse>
</drop>
<spoil>
<item id="1869" min="1" max="3" chance="72.71" /> <!-- Iron Ore -->
<item id="1873" min="1" max="1" chance="61.09" /> <!-- Silver Nugget -->
<item id="1880" min="1" max="1" chance="15.15" /> <!-- Steel -->
<item id="1874" min="1" max="1" chance="9.994" /> <!-- Oriharukon Ore -->
<item id="4039" min="1" max="1" chance="5.036" /> <!-- Mold Glue -->
<item id="4042" min="1" max="1" chance="2.417" /> <!-- Enria -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21115" level="73" type="L2Monster" name="Hames Orc Shaman">
@@ -1119,7 +1119,7 @@
<height normal="24" grown="28.8" />
</collision>
<drop_lists>
<death>
<drop>
<item id="2380" min="1" max="1" chance="0.0075" /> <!-- Blue Wolf Gaiters -->
<item id="148" min="1" max="1" chance="0.003" /> <!-- Sword of Valhalla -->
<item id="358" min="1" max="1" chance="0.003" /> <!-- Blue Wolf Breastplate -->
@@ -1137,8 +1137,8 @@
<item id="4108" min="1" max="1" chance="0.3" /> <!-- Sword of Valhalla Blade -->
<item id="4114" min="1" max="1" chance="0.3" /> <!-- Damascus Sword Blade -->
<item id="948" min="1" max="1" chance="0.03" /> <!-- Scroll: Enchant Armor (B-grade) -->
</death>
<corpse>
</drop>
<spoil>
<item id="1866" min="1" max="1" chance="89.915" /> <!-- Suede -->
<item id="1870" min="1" max="3" chance="69.54" /> <!-- Coal -->
<item id="1871" min="1" max="3" chance="68.67" /> <!-- Charcoal -->
@@ -1146,7 +1146,7 @@
<item id="1876" min="1" max="1" chance="27.32" /> <!-- Mithril Ore -->
<item id="1879" min="1" max="1" chance="23.72" /> <!-- Cokes -->
<item id="1875" min="1" max="1" chance="9.147" /> <!-- Stone of Purity -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21117" level="19" type="L2Monster" name="Kasha Imp">
@@ -1193,7 +1193,7 @@
<height normal="30" />
</collision>
<drop_lists>
<death>
<drop>
<item id="38" min="1" max="1" chance="0.75" /> <!-- Low Boots -->
<item id="50" min="1" max="1" chance="0.75" /> <!-- Leather Gloves -->
<item id="57" min="42" max="100" chance="70" /> <!-- Adena -->
@@ -1205,12 +1205,12 @@
<item id="1869" min="1" max="1" chance="2.854" /> <!-- Iron Ore -->
<item id="1866" min="1" max="1" chance="1.85" /> <!-- Suede -->
<item id="2139" min="1" max="1" chance="0.75" /> <!-- Recipe: Steel Mold -->
</death>
<corpse>
</drop>
<spoil>
<item id="1800" min="1" max="1" chance="8.487" /> <!-- Recipe: Piece Bone Breastplate -->
<item id="1897" min="1" max="1" chance="6.435" /> <!-- Necklace of Wisdom Chain -->
<item id="734" min="1" max="1" chance="4.555" /> <!-- Wind Walk Potion -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21118" level="20" type="L2Monster" name="Baar Dre Vanul">
@@ -1259,7 +1259,7 @@
<height normal="36" />
</collision>
<drop_lists>
<death>
<drop>
<item id="945" min="1" max="1" chance="1.413" /> <!-- Skeleton Buckler -->
<item id="102" min="1" max="1" chance="0.75" /> <!-- Round Shield -->
<item id="44" min="1" max="1" chance="0.3" /> <!-- Leather Helmet -->
@@ -1272,12 +1272,12 @@
<item id="1871" min="1" max="1" chance="3.123" /> <!-- Charcoal -->
<item id="1866" min="1" max="1" chance="2.104" /> <!-- Suede -->
<item id="2142" min="1" max="1" chance="0.75" /> <!-- Recipe: Varnish of Purity -->
</death>
<corpse>
</drop>
<spoil>
<item id="1925" min="1" max="1" chance="19.6" /> <!-- Leather Glove Lining -->
<item id="1801" min="1" max="1" chance="14.16" /> <!-- Recipe: Piece Bone Gaiters -->
<item id="1924" min="1" max="1" chance="9.565" /> <!-- Leather Helmet Design -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21119" level="21" type="L2Monster" name="Kasha Hobgoblin">
@@ -1330,7 +1330,7 @@
<height normal="24" />
</collision>
<drop_lists>
<death>
<drop>
<item id="27" min="1" max="1" chance="0.3" /> <!-- Durable Leather Shirt -->
<item id="33" min="1" max="1" chance="0.3" /> <!-- Durable Leather Gaiters -->
<item id="57" min="72" max="168" chance="70" /> <!-- Adena -->
@@ -1342,12 +1342,12 @@
<item id="1929" min="1" max="1" chance="2.491" /> <!-- Durable Leather Gaiter Material -->
<item id="1866" min="1" max="1" chance="2.239" /> <!-- Suede -->
<item id="1927" min="1" max="1" chance="1.521" /> <!-- Durable Leather Shirt Pattern -->
</death>
<corpse>
</drop>
<spoil>
<item id="1868" min="1" max="1" chance="76.16" /> <!-- Thread -->
<item id="1873" min="1" max="1" chance="15.01" /> <!-- Silver Nugget -->
<item id="1898" min="1" max="1" chance="3.808" /> <!-- Blue Diamond Necklace Gem -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21120" level="22" type="L2Monster" name="Kasha Imp Turen">
@@ -1401,7 +1401,7 @@
<height normal="30" />
</collision>
<drop_lists>
<death>
<drop>
<item id="87" min="1" max="1" chance="0.03" /> <!-- Iron Hammer -->
<item id="155" min="1" max="1" chance="0.03" /> <!-- Flanged Mace -->
<item id="177" min="1" max="1" chance="0.03" /> <!-- Mage Staff -->
@@ -1414,12 +1414,12 @@
<item id="1866" min="1" max="1" chance="2.039" /> <!-- Suede -->
<item id="2014" min="1" max="1" chance="0.3" /> <!-- Iron Hammer Head -->
<item id="2255" min="1" max="1" chance="0.075" /> <!-- Recipe: Saber -->
</death>
<corpse>
</drop>
<spoil>
<item id="2151" min="1" max="1" chance="11.1" /> <!-- Recipe: Necklace of Devotion -->
<item id="1926" min="1" max="1" chance="4.023" /> <!-- Piece Bone Breastplate Fragment -->
<item id="1804" min="1" max="1" chance="1.583" /> <!-- Recipe: Soulshot (D-grade) -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21121" level="23" type="L2Monster" name="Kasha Dire Wolf">
@@ -1471,18 +1471,18 @@
<height normal="11" />
</collision>
<drop_lists>
<death>
<drop>
<item id="257" min="1" max="1" chance="0.075" /> <!-- Viper Fang -->
<item id="57" min="76" max="177" chance="70" /> <!-- Adena -->
<item id="1867" min="1" max="1" chance="6.983" /> <!-- Animal Skin -->
<item id="1872" min="1" max="1" chance="6.87" /> <!-- Animal Bone -->
<item id="1881" min="1" max="1" chance="0.75" /> <!-- Coarse Bone Powder -->
<item id="2258" min="1" max="1" chance="0.3" /> <!-- Recipe: Temptation of Abyss -->
</death>
<corpse>
</drop>
<spoil>
<item id="1881" min="1" max="1" chance="7.951" /> <!-- Coarse Bone Powder -->
<item id="1927" min="1" max="1" chance="4.69" /> <!-- Durable Leather Shirt Pattern -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21122" level="24" type="L2Monster" name="Kasha Bugbear">
@@ -1535,7 +1535,7 @@
<height normal="35" />
</collision>
<drop_lists>
<death>
<drop>
<item id="273" min="1" max="1" chance="0.03" /> <!-- Compound Bow -->
<item id="57" min="84" max="196" chance="70" /> <!-- Adena -->
<item id="1868" min="1" max="1" chance="11.22" /> <!-- Thread -->
@@ -1543,12 +1543,12 @@
<item id="2016" min="1" max="1" chance="0.75" /> <!-- Compound Bow Shaft -->
<item id="5268" min="1" max="1" chance="0.3" /> <!-- Recipe: Greater Soulshot Compressed Package (D-grade) -->
<item id="5278" min="1" max="1" chance="0.3" /> <!-- Recipe: Greater Blessed Spiritshot Compressed Package (D-grade) -->
</death>
<corpse>
</drop>
<spoil>
<item id="2176" min="1" max="1" chance="21.03" /> <!-- Recipe: Leather Boots -->
<item id="1928" min="1" max="1" chance="6.338" /> <!-- Piece Bone Gaiter Fragment -->
<item id="1929" min="1" max="1" chance="5.569" /> <!-- Durable Leather Gaiter Material -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21123" level="25" type="L2Monster" name="Baar Dre Vanul Destroyer">
@@ -1604,18 +1604,18 @@
<height normal="36" />
</collision>
<drop_lists>
<death>
<drop>
<item id="57" min="88" max="207" chance="70" /> <!-- Adena -->
<item id="1878" min="1" max="1" chance="11.91" /> <!-- Durable Braid -->
<item id="2178" min="1" max="1" chance="4.671" /> <!-- Recipe: Dark Stockings -->
<item id="1874" min="1" max="1" chance="1.871" /> <!-- Oriharukon Ore -->
<item id="5220" min="1" max="1" chance="1.115" /> <!-- Metal Hardener -->
</death>
<corpse>
</drop>
<spoil>
<item id="2152" min="1" max="1" chance="8.056" /> <!-- Recipe: Magic Necklace -->
<item id="1899" min="1" max="1" chance="7.219" /> <!-- Necklace of Devotion Chain -->
<item id="1874" min="1" max="1" chance="3.032" /> <!-- Oriharukon Ore -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21124" level="18" type="L2Monster" name="Red Eye Barbed Bat">
@@ -1664,7 +1664,7 @@
<height normal="33.5" />
</collision>
<drop_lists>
<death>
<drop>
<item id="309" min="1" max="1" chance="0.075" /> <!-- Tears of Eva -->
<item id="310" min="1" max="1" chance="0.075" /> <!-- Relic of the Saints -->
<item id="57" min="41" max="97" chance="70" /> <!-- Adena -->
@@ -1675,12 +1675,12 @@
<item id="1871" min="1" max="1" chance="2.758" /> <!-- Charcoal -->
<item id="1866" min="1" max="1" chance="1.803" /> <!-- Suede -->
<item id="1800" min="1" max="1" chance="0.75" /> <!-- Recipe: Piece Bone Breastplate -->
</death>
<corpse>
</drop>
<spoil>
<item id="1865" min="1" max="1" chance="27.16" /> <!-- Varnish -->
<item id="1897" min="1" max="1" chance="6.229" /> <!-- Necklace of Wisdom Chain -->
<item id="735" min="1" max="1" chance="2.249" /> <!-- Haste Potion -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21125" level="19" type="L2Monster" name="Northern Trimden">
@@ -1723,7 +1723,7 @@
<height normal="25.5" />
</collision>
<drop_lists>
<death>
<drop>
<item id="15" min="1" max="1" chance="0.075" /> <!-- Short Spear -->
<item id="57" min="42" max="100" chance="70" /> <!-- Adena -->
<item id="1864" min="1" max="1" chance="5.739" /> <!-- Stem -->
@@ -1734,12 +1734,12 @@
<item id="1866" min="1" max="1" chance="1.913" /> <!-- Suede -->
<item id="2011" min="1" max="1" chance="0.75" /> <!-- Short Spear Edge -->
<item id="2140" min="1" max="1" chance="0.75" /> <!-- Recipe: High-grade Suede -->
</death>
<corpse>
</drop>
<spoil>
<item id="1801" min="1" max="1" chance="13.43" /> <!-- Recipe: Piece Bone Gaiters -->
<item id="1924" min="1" max="1" chance="8.714" /> <!-- Leather Helmet Design -->
<item id="1800" min="1" max="1" chance="8.572" /> <!-- Recipe: Piece Bone Breastplate -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21126" level="20" type="L2Monster" name="Kerope Werewolf">
@@ -1786,7 +1786,7 @@
<height normal="29.7" />
</collision>
<drop_lists>
<death>
<drop>
<item id="24" min="1" max="1" chance="0.3" /> <!-- Bone Breastplate -->
<item id="31" min="1" max="1" chance="0.3" /> <!-- Bone Gaiters -->
<item id="390" min="1" max="1" chance="0.3" /> <!-- Cotton Shirt -->
@@ -1799,12 +1799,12 @@
<item id="1871" min="1" max="1" chance="3.061" /> <!-- Charcoal -->
<item id="1866" min="1" max="1" chance="2.136" /> <!-- Suede -->
<item id="2143" min="1" max="1" chance="0.75" /> <!-- Recipe: Synthetic Cokes -->
</death>
<corpse>
</drop>
<spoil>
<item id="1864" min="1" max="1" chance="60.3" /> <!-- Stem -->
<item id="1865" min="1" max="1" chance="28.54" /> <!-- Varnish -->
<item id="1925" min="1" max="1" chance="18.56" /> <!-- Leather Glove Lining -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21127" level="21" type="L2Monster" name="Northern Goblin">
@@ -1857,7 +1857,7 @@
<height normal="15" />
</collision>
<drop_lists>
<death>
<drop>
<item id="32" min="1" max="1" chance="0.3" /> <!-- Piece Bone Gaiters -->
<item id="25" min="1" max="1" chance="0.075" /> <!-- Piece Bone Breastplate -->
<item id="26" min="1" max="1" chance="0.075" /> <!-- Bronze Breastplate -->
@@ -1872,12 +1872,12 @@
<item id="1928" min="1" max="1" chance="1.864" /> <!-- Piece Bone Gaiter Fragment -->
<item id="1926" min="1" max="1" chance="1.266" /> <!-- Piece Bone Breastplate Fragment -->
<item id="2151" min="1" max="1" chance="0.75" /> <!-- Recipe: Necklace of Devotion -->
</death>
<corpse>
</drop>
<spoil>
<item id="1898" min="1" max="1" chance="3.859" /> <!-- Blue Diamond Necklace Gem -->
<item id="1926" min="1" max="1" chance="3.726" /> <!-- Piece Bone Breastplate Fragment -->
<item id="1804" min="1" max="1" chance="1.508" /> <!-- Recipe: Soulshot (D-grade) -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21128" level="22" type="L2Monster" name="Spine Golem">
@@ -1934,7 +1934,7 @@
<height normal="40.3" />
</collision>
<drop_lists>
<death>
<drop>
<item id="1102" min="1" max="1" chance="0.3" /> <!-- Tunic of Magic -->
<item id="1105" min="1" max="1" chance="0.3" /> <!-- Stockings of Magic -->
<item id="57" min="76" max="179" chance="70" /> <!-- Adena -->
@@ -1945,12 +1945,12 @@
<item id="1869" min="1" max="1" chance="2.919" /> <!-- Iron Ore -->
<item id="1866" min="1" max="1" chance="2.039" /> <!-- Suede -->
<item id="2256" min="1" max="1" chance="0.075" /> <!-- Recipe: Assassin Knife -->
</death>
<corpse>
</drop>
<spoil>
<item id="1869" min="1" max="1" chance="40.93" /> <!-- Iron Ore -->
<item id="2151" min="1" max="1" chance="10.54" /> <!-- Recipe: Necklace of Devotion -->
<item id="1927" min="1" max="1" chance="3.183" /> <!-- Durable Leather Shirt Pattern -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21129" level="23" type="L2Monster" name="Kerope Werewolf Chief">
@@ -2002,7 +2002,7 @@
<height normal="29.7" />
</collision>
<drop_lists>
<death>
<drop>
<item id="846" min="1" max="1" chance="0.3" /> <!-- Coral Earring -->
<item id="878" min="1" max="1" chance="0.3" /> <!-- Blue Coral Ring -->
<item id="909" min="1" max="1" chance="0.3" /> <!-- Blue Diamond Necklace -->
@@ -2011,12 +2011,12 @@
<item id="1865" min="1" max="1" chance="6.91" /> <!-- Varnish -->
<item id="1898" min="1" max="1" chance="2.119" /> <!-- Blue Diamond Necklace Gem -->
<item id="3032" min="1" max="1" chance="0.3" /> <!-- Recipe: Spiritshot (D-grade) -->
</death>
<corpse>
</drop>
<spoil>
<item id="1870" min="1" max="1" chance="39.74" /> <!-- Coal -->
<item id="2176" min="1" max="1" chance="18.74" /> <!-- Recipe: Leather Boots -->
<item id="1928" min="1" max="1" chance="5.797" /> <!-- Piece Bone Gaiter Fragment -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21130" level="24" type="L2Monster" name="Northern Goblin Captain">
@@ -2069,7 +2069,7 @@
<height normal="15" />
</collision>
<drop_lists>
<death>
<drop>
<item id="39" min="1" max="1" chance="0.3" /> <!-- Boots (item) -->
<item id="51" min="1" max="1" chance="0.3" /> <!-- Bracer -->
<item id="57" min="84" max="196" chance="70" /> <!-- Adena -->
@@ -2078,12 +2078,12 @@
<item id="1866" min="1" max="1" chance="3.803" /> <!-- Suede -->
<item id="5273" min="1" max="1" chance="0.3" /> <!-- Recipe: Greater Spiritshot Compressed Package (D-grade) -->
<item id="5278" min="1" max="1" chance="0.3" /> <!-- Recipe: Greater Blessed Spiritshot Compressed Package (D-grade) -->
</death>
<corpse>
</drop>
<spoil>
<item id="2177" min="1" max="1" chance="13.56" /> <!-- Recipe: Bone Helmet -->
<item id="1930" min="1" max="1" chance="11.13" /> <!-- Boot Lining -->
<item id="1929" min="1" max="1" chance="5.647" /> <!-- Durable Leather Gaiter Material -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21131" level="25" type="L2Monster" name="Reinforced Spine Golem">
@@ -2140,7 +2140,7 @@
<height normal="40.3" />
</collision>
<drop_lists>
<death>
<drop>
<item id="57" min="88" max="207" chance="70" /> <!-- Adena -->
<item id="1932" min="1" max="1" chance="15.01" /> <!-- Bone Helmet Design -->
<item id="1872" min="1" max="1" chance="6.514" /> <!-- Animal Bone -->
@@ -2148,12 +2148,12 @@
<item id="1881" min="1" max="1" chance="0.75" /> <!-- Coarse Bone Powder -->
<item id="1875" min="1" max="1" chance="0.3" /> <!-- Stone of Purity -->
<item id="2180" min="1" max="1" chance="0.3" /> <!-- Recipe: Scale Mail -->
</death>
<corpse>
</drop>
<spoil>
<item id="1867" min="1" max="1" chance="61.48" /> <!-- Animal Skin -->
<item id="1872" min="1" max="1" chance="60.49" /> <!-- Animal Bone -->
<item id="1899" min="1" max="1" chance="7.161" /> <!-- Necklace of Devotion Chain -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21132" level="24" type="L2Monster" name="Underground Kobold">

View File

@@ -661,7 +661,7 @@
</clan_list>
</ai>
<drop_lists>
<death>
<drop>
<item id="57" min="495" max="955" chance="70" /> <!-- Adena -->
<item id="156" min="1" max="1" chance="0.013" /> <!-- Hand Axe -->
<item id="167" min="1" max="1" chance="0.013" /> <!-- Scalpel -->
@@ -671,12 +671,12 @@
<item id="1881" min="1" max="1" chance="1.719" /> <!-- Coarse Bone Powder -->
<item id="1875" min="1" max="1" chance="0.857" /> <!-- Stone of Purity -->
<item id="5437" min="1" max="1" chance="0.315" /> <!-- Recipe: Heavy Sword(100%) -->
</death>
<corpse>
</drop>
<spoil>
<item id="1931" min="1" max="1" chance="15.0011" /> <!-- Leather Boots Lining -->
<item id="2152" min="1" max="1" chance="20.2039" /> <!-- Recipe: Enchanted Necklace -->
<item id="1932" min="1" max="1" chance="18.2156" /> <!-- Bone Helmet Design -->
</corpse>
</spoil>
</drop_lists>
<collision>
<radius normal="10" />
@@ -1833,7 +1833,7 @@
<height normal="43" />
</collision>
<drop_lists>
<death>
<drop>
<item id="217" min="1" max="1" chance="0.075" /> <!-- Shining Knife -->
<item id="218" min="1" max="1" chance="0.075" /> <!-- Throwing Knife -->
<item id="57" min="41" max="97" chance="70" /> <!-- Adena -->
@@ -1843,12 +1843,12 @@
<item id="1871" min="1" max="1" chance="3.273" /> <!-- Charcoal -->
<item id="1869" min="1" max="1" chance="3.191" /> <!-- Iron Ore -->
<item id="1866" min="1" max="1" chance="2.124" /> <!-- Suede -->
</death>
<corpse>
</drop>
<spoil>
<item id="1868" min="1" max="1" chance="52.46" /> <!-- Thread -->
<item id="1897" min="1" max="1" chance="6.266" /> <!-- Necklace of Wisdom Chain -->
<item id="734" min="1" max="1" chance="4.401" /> <!-- Wind Walk Potion -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21258" level="71" type="L2Monster" name="Fallen Orc Shaman">

View File

@@ -2780,7 +2780,7 @@
<height normal="25" />
</collision>
<drop_lists>
<death>
<drop>
<item id="57" min="538" max="1257" chance="70" /> <!-- Adena -->
<item id="1871" min="1" max="1" chance="15.08" /> <!-- Charcoal -->
<item id="1866" min="1" max="1" chance="10.61" /> <!-- Suede -->
@@ -2789,15 +2789,15 @@
<item id="6345" min="1" max="1" chance="4.253" /> <!-- Sealed Phoenix Ring Gemstone -->
<item id="1876" min="1" max="1" chance="3.143" /> <!-- Mithril Ore -->
<item id="1879" min="1" max="1" chance="2.638" /> <!-- Cokes -->
</death>
<corpse>
</drop>
<spoil>
<item id="1866" min="1" max="1" chance="87.78" /> <!-- Suede -->
<item id="1870" min="1" max="3" chance="64.1" /> <!-- Coal -->
<item id="1871" min="1" max="3" chance="62.6" /> <!-- Charcoal -->
<item id="1895" min="1" max="1" chance="37.44" /> <!-- Metallic Fiber -->
<item id="1876" min="1" max="1" chance="26.3" /> <!-- Mithril Ore -->
<item id="1879" min="1" max="1" chance="20.68" /> <!-- Cokes -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21651" level="74" type="L2Monster" name="Flame Drake">
@@ -2852,7 +2852,7 @@
<height normal="28" grown="33" />
</collision>
<drop_lists>
<death>
<drop>
<item id="57" min="538" max="1257" chance="70" /> <!-- Adena -->
<item id="1871" min="1" max="1" chance="15.39" /> <!-- Charcoal -->
<item id="1866" min="1" max="1" chance="10.06" /> <!-- Suede -->
@@ -2861,15 +2861,15 @@
<item id="6345" min="1" max="1" chance="4.216" /> <!-- Sealed Phoenix Ring Gemstone -->
<item id="1876" min="1" max="1" chance="3.105" /> <!-- Mithril Ore -->
<item id="1879" min="1" max="1" chance="2.626" /> <!-- Cokes -->
</death>
<corpse>
</drop>
<spoil>
<item id="1866" min="1" max="1" chance="85.91" /> <!-- Suede -->
<item id="1870" min="1" max="3" chance="63.5" /> <!-- Coal -->
<item id="1871" min="1" max="3" chance="63.43" /> <!-- Charcoal -->
<item id="1895" min="1" max="1" chance="37.84" /> <!-- Metallic Fiber -->
<item id="1876" min="1" max="1" chance="24.31" /> <!-- Mithril Ore -->
<item id="1879" min="1" max="1" chance="20.42" /> <!-- Cokes -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21652" level="75" type="L2Monster" name="Fiery Ifrit">
@@ -2905,7 +2905,7 @@
<height normal="39" />
</collision>
<drop_lists>
<death>
<drop>
<item id="57" min="554" max="1294" chance="70" /> <!-- Adena -->
<item id="1871" min="1" max="1" chance="16.45" /> <!-- Charcoal -->
<item id="1866" min="1" max="1" chance="10.73" /> <!-- Suede -->
@@ -2914,15 +2914,15 @@
<item id="1876" min="1" max="1" chance="3.281" /> <!-- Mithril Ore -->
<item id="6341" min="1" max="1" chance="3.165" /> <!-- Sealed Phoenix Earring Gemstone -->
<item id="1879" min="1" max="1" chance="2.742" /> <!-- Cokes -->
</death>
<corpse>
</drop>
<spoil>
<item id="1866" min="1" max="1" chance="90.76" /> <!-- Suede -->
<item id="1870" min="1" max="3" chance="66.56" /> <!-- Coal -->
<item id="1871" min="1" max="3" chance="64.12" /> <!-- Charcoal -->
<item id="1895" min="1" max="1" chance="37.01" /> <!-- Metallic Fiber -->
<item id="1876" min="1" max="1" chance="25.55" /> <!-- Mithril Ore -->
<item id="1879" min="1" max="1" chance="21.64" /> <!-- Cokes -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21653" level="75" type="L2Monster" name="Ikedit">
@@ -2958,7 +2958,7 @@
<height normal="54.5" />
</collision>
<drop_lists>
<death>
<drop>
<item id="57" min="554" max="1294" chance="70" /> <!-- Adena -->
<item id="1870" min="1" max="1" chance="13.81" /> <!-- Coal -->
<item id="1871" min="1" max="1" chance="13.79" /> <!-- Charcoal -->
@@ -2968,15 +2968,15 @@
<item id="1876" min="1" max="1" chance="2.824" /> <!-- Mithril Ore -->
<item id="1879" min="1" max="1" chance="2.26" /> <!-- Cokes -->
<item id="90045" min="1" max="1" chance="0.0075" /> <!-- Magical Tablet -->
</death>
<corpse>
</drop>
<spoil>
<item id="1866" min="1" max="1" chance="89.86" /> <!-- Suede -->
<item id="1871" min="1" max="3" chance="64.54" /> <!-- Charcoal -->
<item id="1870" min="1" max="3" chance="64.38" /> <!-- Coal -->
<item id="1895" min="1" max="1" chance="38.33" /> <!-- Metallic Fiber -->
<item id="1876" min="1" max="1" chance="27.2" /> <!-- Mithril Ore -->
<item id="1879" min="1" max="1" chance="21.46" /> <!-- Cokes -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="21654" level="81" type="L2Monster" name="Dreco" title="Earth Guardian">

View File

@@ -733,7 +733,7 @@
<height normal="44" />
</collision>
<drop_lists>
<death>
<drop>
<item id="5319" min="1" max="1" chance="0.03" /> <!-- Sealed Majestic Boots -->
<item id="57" min="5301" max="12380" chance="70" /> <!-- Adena -->
<item id="1865" min="7" max="21" chance="21.4" /> <!-- Varnish -->
@@ -743,14 +743,14 @@
<item id="5502" min="1" max="1" chance="3.605" /> <!-- Sealed Boots of Nightmare Lining -->
<item id="5514" min="1" max="1" chance="3.601" /> <!-- Sealed Gauntlets of Nightmare Design -->
<item id="5503" min="1" max="1" chance="3.593" /> <!-- Sealed Majestic Boot Lining -->
</death>
<corpse>
</drop>
<spoil>
<item id="1865" min="1" max="31" chance="92.99" /> <!-- Varnish -->
<item id="5404" min="1" max="1" chance="4.281" /> <!-- Recipe: Sealed Gauntlets of Nightmare (60%) -->
<item id="5380" min="1" max="1" chance="4.226" /> <!-- Recipe: Sealed Boots of Nightmare (60%) -->
<item id="5382" min="1" max="1" chance="4.221" /> <!-- Recipe: Sealed Majestic Boots (60%) -->
<item id="5406" min="1" max="1" chance="4.221" /> <!-- Recipe: Sealed Majestic Gauntlets (60%) -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="23735" level="100" type="L2Monster" name="Captive Familiar Spirit">

View File

@@ -330,7 +330,7 @@
<height normal="60" />
</collision>
<drop_lists>
<death>
<drop>
<item id="503" min="1" max="1" chance="0.03" /> <!-- Sealed Zubei's Helmet -->
<item id="2415" min="1" max="1" chance="0.03" /> <!-- Sealed Avadon Circlet -->
<item id="2416" min="1" max="1" chance="0.0075" /> <!-- Sealed Blue Wolf Helmet -->
@@ -344,12 +344,12 @@
<item id="1875" min="1" max="1" chance="1.929" /> <!-- Stone of Purity -->
<item id="4088" min="1" max="1" chance="1.907" /> <!-- Sealed Blue Wolf Helmet Design -->
<item id="90012" min="1" max="1" chance="0.03" /> <!-- Common Life Stone -->
</death>
<corpse>
</drop>
<spoil>
<item id="1870" min="1" max="7" chance="81.63" /> <!-- Coal -->
<item id="1875" min="1" max="1" chance="21.29" /> <!-- Stone of Purity -->
<item id="1874" min="1" max="1" chance="21.05" /> <!-- Oriharukon Ore -->
</corpse>
</spoil>
</drop_lists>
</npc>
</list>

View File

@@ -45,13 +45,13 @@
<height normal="43.5" />
</collision>
<drop_lists>
<death>
<drop>
<item id="910" min="2" max="4" chance="33.09" /> <!-- Necklace of Devotion -->
<item id="847" min="4" max="8" chance="30.81" /> <!-- Red Crescent -->
<item id="890" min="4" max="8" chance="30.28" /> <!-- Ring of Devotion -->
<item id="955" min="1" max="1" chance="100" /> <!-- Scroll: Enchant Weapon (D-grade) -->
<item id="1866" min="2" max="6" chance="100" /> <!-- Scroll: Enchant Armor (D-grade)-->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25002" level="22" type="L2Monster" name="Kutus' Escort" title="Raid Fighter">
@@ -179,7 +179,7 @@
<height normal="47" grown="27.6" />
</collision>
<drop_lists>
<death>
<drop>
<item id="316" min="1" max="1" chance="6.378" /> <!-- Sage's Blood -->
<item id="628" min="1" max="1" chance="6.361" /> <!-- Hoplon -->
<item id="317" min="1" max="1" chance="6.354" /> <!-- Tome of Blood -->
@@ -189,7 +189,7 @@
<item id="955" min="2" max="4" chance="100" /> <!-- Scroll: Enchant Weapon (D-grade) -->
<item id="956" min="5" max="15" chance="100" /> <!-- Scroll: Enchant Armor (D-grade) -->
<item id="70000" min="3" max="8" chance="100" /> <!-- Sealed Rune - Stage 1 -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25005" level="29" type="L2Monster" name="Turek Mercenary Archer" title="Raid Fighter">
@@ -310,7 +310,7 @@
<height normal="25.5" />
</collision>
<drop_lists>
<death>
<drop>
<item id="851" min="2" max="2" chance="18.38" /> <!-- Onyx Beast's Eye Earring -->
<item id="882" min="2" max="2" chance="18.33" /> <!-- Mithril Ring -->
<item id="914" min="1" max="1" chance="17.73" /> <!-- Dark Necklace -->
@@ -322,7 +322,7 @@
<item id="955" min="10" max="10" chance="100" /> <!-- Scroll: Enchant Weapon (D-grade) -->
<item id="70000" min="5" max="15" chance="100" /> <!-- Sealed Rune - Stage 1 -->
<item id="956" min="5" max="15" chance="49.85" /> <!-- Scroll: Enchant Armor (D-grade) -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25008" level="41" type="L2Monster" name="Cletu's Confidant" title="Raid Fighter">
@@ -442,7 +442,7 @@
<height normal="90" />
</collision>
<drop_lists>
<death>
<drop>
<item id="195" min="1" max="1" chance="3.549" /> <!-- Cursed Staff -->
<item id="2502" min="1" max="1" chance="3.546" /> <!-- Dwarven War Hammer -->
<item id="227" min="1" max="1" chance="3.528" /> <!-- Stiletto -->
@@ -458,7 +458,7 @@
<item id="952" min="1" max="1" chance="100" /> <!-- Scroll: Enchant Armor (C-grade) -->
<item id="70000" min="9" max="27" chance="100" /> <!-- Sealed Rune - Stage 1 -->
<item id="951" min="1" max="1" chance="28.66" /> <!-- Scroll: Enchant Weapon (C-grade) -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25011" level="54" type="L2Monster" name="Thieles' Escort" title="Raid Fighter">
@@ -583,7 +583,7 @@
<height normal="39" />
</collision>
<drop_lists>
<death>
<drop>
<item id="883" min="1" max="3" chance="29.55" /> <!-- Aquastone Ring -->
<item id="915" min="1" max="3" chance="28.55" /> <!-- Aquastone Necklace -->
<item id="852" min="1" max="3" chance="28.5" /> <!-- Moonstone Earring -->
@@ -626,7 +626,7 @@
<item id="952" min="1" max="1" chance="100" /> <!-- Scroll: Enchant Armor (C-grade) -->
<item id="70000" min="8" max="23" chance="100" /> <!-- Sealed Rune - Stage 1 -->
<item id="951" min="5" max="15" chance="29.49" /> <!-- Scroll: Enchant Weapon (C-grade) -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25014" level="49" type="L2Monster" name="Ghost of Peasant" title="Raid Fighter">
@@ -874,7 +874,7 @@
<height normal="73" />
</collision>
<drop_lists>
<death>
<drop>
<item id="156" min="1" max="1" chance="7.546" /> <!-- Hand Axe -->
<item id="221" min="1" max="1" chance="7.53" /> <!-- Assassin Knife -->
<item id="166" min="1" max="1" chance="7.5175" /> <!-- Heavy Mace -->
@@ -883,7 +883,7 @@
<item id="101" min="1" max="1" chance="7.434" /> <!-- Scroll of Wisdom -->
<item id="70000" min="3" max="8" chance="100" /> <!-- Sealed Rune - Lv. 1 -->
<item id="955" min="1" max="1" chance="48.86" /> <!-- Scroll: Enchant Weapon (D-grade) -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25020" level="34" type="L2RaidBoss" name="Breka Warlock Pastu" title="Raid Boss">
@@ -931,7 +931,7 @@
<height normal="35" />
</collision>
<drop_lists>
<death>
<drop>
<item id="628" min="1" max="1" chance="5.877" /> <!-- Hoplon -->
<item id="239" min="1" max="1" chance="5.859" /> <!-- Mystic Knife -->
<item id="317" min="1" max="1" chance="5.835" /> <!-- Tome of Blood -->
@@ -941,7 +941,7 @@
<item id="955" min="2" max="4" chance="100" /> <!-- Scroll: Enchant Weapon (D-grade) -->
<item id="956" min="5" max="15" chance="100" /> <!-- Scroll: Enchant Armor (D-grade) -->
<item id="70000" min="4" max="11" chance="100" /> <!-- Sealed Rune - Stage 1 -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25021" level="33" type="L2Monster" name="Pastu's Silhouette" title="Raid Fighter">
@@ -1071,7 +1071,7 @@
<height normal="76" />
</collision>
<drop_lists>
<death>
<drop>
<item id="880" min="1" max="3" chance="29.21" /> <!-- Black Pearl Ring -->
<item id="849" min="1" max="3" chance="28.27" /> <!-- Tiger's Eye -->
<item id="912" min="1" max="1" chance="27.74" /> <!-- Near Forest Necklace -->
@@ -1083,7 +1083,7 @@
<item id="955" min="2" max="4" chance="100" /> <!-- Scroll: Enchant Weapon (D-grade) -->
<item id="956" min="5" max="15" chance="100" /> <!-- Scroll: Enchant Armor (D-grade) -->
<item id="70000" min="4" max="11" chance="100" /> <!-- Sealed Rune - Lv. 1 -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25024" level="33" type="L2Monster" name="Jeruna's Escort Captain" title="Raid Fighter">
@@ -1205,7 +1205,7 @@
<height normal="24" />
</collision>
<drop_lists>
<death>
<drop>
<item id="193" min="1" max="1" chance="1.957" /> <!-- Stick of Faith -->
<item id="72" min="1" max="1" chance="1.95" /> <!-- StormBringer -->
<item id="160" min="1" max="1" chance="1.946" /> <!-- Battle Axe -->
@@ -1224,7 +1224,7 @@
<item id="952" min="1" max="1" chance="100" /> <!-- Scroll: Enchant Armor (C-grade) -->
<item id="70000" min="7" max="21" chance="100" /> <!-- Sealed Rune - Lv. 1 -->
<item id="951" min="1" max="1" chance="31.24" /> <!-- Scroll: Enchant Weapon (C-grade) -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25027" level="48" type="L2Monster" name="Ketra Marksman" title="Raid Fighter">
@@ -1591,7 +1591,7 @@
<height normal="63" />
</collision>
<drop_lists>
<death>
<drop>
<item id="918" min="1" max="1" chance="27.66" /> <!-- Adamantite Necklace -->
<item id="856" min="1" max="1" chance="26.55" /> <!-- Adamantite Earring -->
<item id="887" min="1" max="1" chance="25.83" /> <!-- Adamantite Ring -->
@@ -1638,7 +1638,7 @@
<item id="70000" min="15" max="45" chance="100" /> <!-- Sealed Rune - Stage 1 -->
<item id="948" min="1" max="1" chance="80.24" /> <!-- Scroll: Enchant Armor (B-grade) -->
<item id="947" min="1" max="1" chance="19.92" /> <!-- Scroll: Enchant Weapon (B-grade) -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25036" level="69" type="L2Monster" name="Cabrio Captor" title="Raid Fighter">
@@ -1769,14 +1769,14 @@
<height normal="75" />
</collision>
<drop_lists>
<death>
<drop>
<item id="847" min="2" max="10" chance="33.03" /> <!-- Red Crescent -->
<item id="890" min="2" max="10" chance="32" /> <!-- Ring of Devotion -->
<item id="910" min="2" max="4" chance="30.17" /> <!-- Necklace of Devotion -->
<item id="955" min="2" max="8" chance="100" /> <!-- Scroll: Enchant Weapon (D-grade) -->
<item id="956" min="5" max="15" chance="100" /> <!-- Scroll: Enchant Armor (D-grade) -->
<item id="70000" min="3" max="8" chance="100" /> <!-- Sealed Rune - Stage 1 -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25039" level="27" type="L2Monster" name="Tirak's Escort" title="Raid Fighter">
@@ -1902,7 +1902,7 @@
<height normal="76" />
</collision>
<drop_lists>
<death>
<drop>
<item id="912" min="1" max="1" chance="31" /> <!-- Near Forest Necklace -->
<item id="880" min="1" max="3" chance="30.69" /> <!-- Black Pearl Ring -->
<item id="849" min="1" max="3" chance="30.41" /> <!-- Tiger's Eye -->
@@ -1914,7 +1914,7 @@
<item id="955" min="2" max="4" chance="100" /> <!-- Scroll: Enchant Weapon (D-grade) -->
<item id="956" min="5" max="15" chance="100" /> <!-- Scroll: Enchant Armor (D-grade) -->
<item id="70000" min="4" max="11" chance="100" /> <!-- Sealed Rune - Stage 1 -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25042" level="34" type="L2Monster" name="Remmel's Archer" title="Raid Fighter">
@@ -2040,7 +2040,7 @@
<height normal="39" />
</collision>
<drop_lists>
<death>
<drop>
<item id="297" min="1" max="1" chance="5.06" /> <!-- Glaive -->
<item id="262" min="1" max="1" chance="5.047" /> <!-- Scallop Jamadhr -->
<item id="159" min="1" max="1" chance="5.044" /> <!-- Bonebreaker -->
@@ -2051,7 +2051,7 @@
<item id="955" min="1" max="1" chance="100" /> <!-- Scroll: Enchant Weapon (D-grade) -->
<item id="956" min="2" max="8" chance="100" /> <!-- Scroll: Enchant Armor (D-grade) -->
<item id="70000" min="7" max="20" chance="100" /> <!-- Sealed Rune - Stage 1 -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25045" level="46" type="L2Monster" name="Barion's Dark Wizard" title="Raid Fighter">
@@ -2183,7 +2183,7 @@
<height normal="47.5" />
</collision>
<drop_lists>
<death>
<drop>
<item id="226" min="1" max="1" chance="1.955" /> <!-- Cursed Dagger -->
<item id="191" min="1" max="1" chance="1.94" /> <!-- Heavy Doom Hammer -->
<item id="173" min="1" max="1" chance="1.936" /> <!-- Skull Graver -->
@@ -2205,7 +2205,7 @@
<item id="952" min="1" max="1" chance="100" /> <!-- Scroll: Enchant Armor (C-grade) -->
<item id="70000" min="7" max="21" chance="100" /> <!-- Sealed Rune - Stage 1 -->
<item id="951" min="1" max="1" chance="30.62" /> <!-- Scroll: Enchant Weapon (C-grade) -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25048" level="48" type="L2Monster" name="Karte's Chief Knight" title="Raid Fighter">
@@ -2335,7 +2335,7 @@
<height normal="141" />
</collision>
<drop_lists>
<death>
<drop>
<item id="281" min="1" max="1" chance="2.564" /> <!-- Crystallized Ice Bow -->
<item id="230" min="1" max="1" chance="2.558" /> <!-- Needle Wolverine -->
<item id="192" min="1" max="1" chance="2.546" /> <!-- Crystal Staff -->
@@ -2357,7 +2357,7 @@
<item id="952" min="1" max="1" chance="100" /> <!-- Scroll: Enchant Armor (C-grade) -->
<item id="70000" min="8" max="23" chance="100" /> <!-- Sealed Rune - Stage 1 -->
<item id="951" min="1" max="1" chance="31.48" /> <!-- Scroll: Enchant Weapon (C-grade) -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25051" level="65" type="L2RaidBoss" name="Rahha" title="Raid Boss">
@@ -2405,7 +2405,7 @@
<height normal="34" />
</collision>
<drop_lists>
<death>
<drop>
<item id="887" min="1" max="3" chance="30.74" /> <!-- Adamantite Ring -->
<item id="918" min="1" max="1" chance="30.61" /> <!-- Adamantite Necklace -->
<item id="856" min="1" max="1" chance="28.71" /> <!-- Adamantite Earring -->
@@ -2420,7 +2420,7 @@
<item id="70000" min="13" max="38" chance="100" /> <!-- Sealed Rune - Stage 1 -->
<item id="947" min="1" max="1" chance="50.33" /> <!-- Scroll: Enchant Weapon (B-grade) -->
<item id="948" min="1" max="1" chance="49.93" /> <!-- Scroll: Enchant Armor (B-grade) -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25052" level="64" type="L2Monster" name="Priestess of Rahha" title="Raid Fighter">
@@ -2671,7 +2671,7 @@
<height normal="50" />
</collision>
<drop_lists>
<death>
<drop>
<item id="914" min="1" max="1" chance="32.48" /> <!-- Dark Necklace -->
<item id="882" min="1" max="3" chance="31.18" /> <!-- Mithril Ring -->
<item id="851" min="1" max="3" chance="30.92" /> <!-- Onyx Beast's Eye Earring -->
@@ -2683,7 +2683,7 @@
<item id="955" min="1" max="1" chance="100" /> <!-- Scroll: Enchant Weapon (D-grade) -->
<item id="956" min="2" max="8" chance="100" /> <!-- Scroll: Enchant Armor (D-grade) -->
<item id="70000" min="6" max="18" chance="100" /> <!-- Sealed Rune - Stage 1 -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25058" level="44" type="L2Monster" name="Beacon's Shooter" title="Raid Fighter">
@@ -2937,7 +2937,7 @@
<height normal="51" />
</collision>
<drop_lists>
<death>
<drop>
<item id="238" min="1" max="1" chance="6.45" /> <!-- Dagger of Mana -->
<item id="278" min="1" max="1" chance="6.437" /> <!-- Gastraphetes -->
<item id="260" min="1" max="1" chance="6.421" /> <!-- Triple-Edged Jamadhr -->
@@ -2946,7 +2946,7 @@
<item id="955" min="2" max="4" chance="100" /> <!-- Scroll: Enchant Weapon (D-grade) -->
<item id="956" min="5" max="15" chance="100" /> <!-- Scroll: Enchant Armor (D-grade) -->
<item id="70000" min="4" max="11" chance="100" /> <!-- Sealed Rune - Lv. 1 -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25064" level="40" type="L2RaidBoss" name="Wizard of Storm Teruk" title="Raid Boss">
@@ -3000,7 +3000,7 @@
<height normal="55" />
</collision>
<drop_lists>
<death>
<drop>
<item id="851" min="1" max="1" chance="31.14" /> <!-- Onyx Beast's Eye Earring -->
<item id="882" min="1" max="1" chance="30.72" /> <!-- Mithril Ring -->
<item id="914" min="1" max="1" chance="30.41" /> <!-- Dark Necklace -->
@@ -3012,7 +3012,7 @@
<item id="955" min="2" max="4" chance="100" /> <!-- Scroll: Enchant Weapon (D-grade) -->
<item id="956" min="5" max="15" chance="100" /> <!-- Scroll: Enchant Armor (D-grade) -->
<item id="70000" min="5" max="14" chance="100" /> <!-- Sealed Rune - Stage 1 -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25065" level="39" type="L2Monster" name="Teruk's Escort" title="Raid Fighter">
@@ -3134,7 +3134,7 @@
<height normal="60" />
</collision>
<drop_lists>
<death>
<drop>
<item id="915" min="1" max="3" chance="31.5" /> <!-- Aquastone Necklace -->
<item id="883" min="1" max="3" chance="28.96" /> <!-- Aquastone Ring -->
<item id="852" min="1" max="3" chance="28.5" /> <!-- Moonstone Earring -->
@@ -3177,7 +3177,7 @@
<item id="952" min="1" max="1" chance="100" /> <!-- Scroll: Enchant Armor (C-grade) -->
<item id="70000" min="8" max="24" chance="100" /> <!-- Sealed Rune - Stage 1 -->
<item id="951" min="1" max="1" chance="29.26" /> <!-- Scroll: Enchant Weapon (C-grade) -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25068" level="51" type="L2Monster" name="Shaka's Sniper" title="Raid Fighter">
@@ -3551,7 +3551,7 @@
<height normal="20" />
</collision>
<drop_lists>
<death>
<drop>
<item id="168" min="1" max="1" chance="5.717" /> <!-- Work Hammer -->
<item id="123" min="1" max="1" chance="5.714" /> <!-- Saber -->
<item id="258" min="1" max="1" chance="5.712" /> <!-- Bagh-Nakh -->
@@ -3562,7 +3562,7 @@
<item id="178" min="1" max="1" chance="5.604" /> <!-- Bone Staff -->
<item id="291" min="1" max="1" chance="5.596" /> <!-- Trident -->
<item id="70000" min="3" max="8" chance="100" /> <!-- Sealed Rune - Stage 1 -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25077" level="24" type="L2Monster" name="Escort Captain Dogun" title="Raid Fighter">
@@ -3804,7 +3804,7 @@
<height normal="26" />
</collision>
<drop_lists>
<death>
<drop>
<item id="260" min="1" max="1" chance="2.004" /> <!-- Triple-Edged Jamadhr -->
<item id="278" min="1" max="1" chance="2.003" /> <!-- Gastraphetes -->
<item id="130" min="1" max="1" chance="2.002" /> <!-- Elven Sword -->
@@ -3825,7 +3825,7 @@
<item id="955" min="2" max="4" chance="100" /> <!-- Scroll: Enchant Weapon (D-grade) -->
<item id="956" min="5" max="15" chance="100" /> <!-- Scroll: Enchant Armor (D-grade) -->
<item id="70000" min="5" max="14" chance="100" /> <!-- Sealed Rune - Stage 1 -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25083" level="38" type="L2Monster" name="Cat Gang" title="Raid Fighter">
@@ -3951,7 +3951,7 @@
<height normal="51" />
</collision>
<drop_lists>
<death>
<drop>
<item id="914" min="1" max="1" chance="32.16" /> <!-- Dark Necklace -->
<item id="851" min="1" max="3" chance="32.08" /> <!-- Onyx Beast's Eye Earring -->
<item id="882" min="1" max="3" chance="30.44" /> <!-- Mithril Ring -->
@@ -3963,7 +3963,7 @@
<item id="955" min="1" max="1" chance="100" /> <!-- Scroll: Enchant Weapon (D-grade) -->
<item id="956" min="2" max="8" chance="100" /> <!-- Scroll: Enchant Armor (D-grade) -->
<item id="70000" min="6" max="17" chance="100" /> <!-- Sealed Rune - Stage 1 -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25086" level="43" type="L2Monster" name="Timak Orc Ranger" title="Raid Fighter">
@@ -4086,7 +4086,7 @@
<height normal="63" />
</collision>
<drop_lists>
<death>
<drop>
<item id="882" min="1" max="3" chance="31.14" /> <!-- Mithril Ring -->
<item id="914" min="1" max="1" chance="31.03" /> <!-- Dark Necklace -->
<item id="851" min="1" max="3" chance="30.5" /> <!-- Onyx Beast's Eye Earring -->
@@ -4097,7 +4097,7 @@
<item id="955" min="1" max="1" chance="100" /> <!-- Scroll: Enchant Weapon (D-grade) -->
<item id="956" min="2" max="8" chance="100" /> <!-- Scroll: Enchant Armor (D-grade) -->
<item id="70000" min="6" max="17" chance="100" /> <!-- Sealed Rune - Lv. 1 -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25089" level="59" type="L2RaidBoss" name="Soulless Wild Boar" title="Raid Boss">
@@ -4144,7 +4144,7 @@
<height normal="27" />
</collision>
<drop_lists>
<death>
<drop>
<item id="103" min="1" max="3" chance="2.563" /> <!-- Tower Shield -->
<item id="64" min="1" max="3" chance="2.562" /> <!-- Compound Boots -->
<item id="441" min="1" max="1" chance="2.552" /> <!-- Demon's Tunic -->
@@ -4188,7 +4188,7 @@
<item id="952" min="1" max="1" chance="100" /> <!-- Scroll: Enchant Armor (C-grade) -->
<item id="70000" min="11" max="32" chance="100" /> <!-- Sealed Rune - Stage 1 -->
<item id="951" min="1" max="1" chance="29.02" /> <!-- Scroll: Enchant Weapon (C-grade) -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25090" level="58" type="L2Monster" name="Soulless Wolf" title="Raid Fighter">
@@ -4440,7 +4440,7 @@
<height normal="21" />
</collision>
<drop_lists>
<death>
<drop>
<item id="166" min="1" max="1" chance="8.567" /> <!-- Heavy Mace -->
<item id="312" min="1" max="1" chance="8.543" /> <!-- Branch of Life -->
<item id="156" min="1" max="1" chance="8.535" /> <!-- Hand Axe -->
@@ -4449,7 +4449,7 @@
<item id="167" min="1" max="1" chance="8.458" /> <!-- Scalpel -->
<item id="955" min="2" max="10" chance="100" /> <!-- Scroll: Enchant Weapon (D-grade) -->
<item id="70000" min="3" max="8" chance="100" /> <!-- Sealed Rune - Stage 1 -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25096" level="28" type="L2Monster" name="Renoa's Elpy" title="Raid Fighter">
@@ -4577,7 +4577,7 @@
<height normal="43" />
</collision>
<drop_lists>
<death>
<drop>
<item id="880" min="1" max="3" chance="31.33" /> <!-- Black Pearl Ring -->
<item id="912" min="1" max="1" chance="30.74" /> <!-- Near Forest Necklace -->
<item id="849" min="1" max="3" chance="30.49" /> <!-- Tiger's Eye -->
@@ -4589,7 +4589,7 @@
<item id="955" min="2" max="4" chance="100" /> <!-- Scroll: Enchant Weapon (D-grade) -->
<item id="956" min="5" max="15" chance="100" /> <!-- Scroll: Enchant Armor (D-grade) -->
<item id="70000" min="4" max="11" chance="100" /> <!-- Sealed Rune - Lv. 1 -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25099" level="56" type="L2RaidBoss" name="Rotting Tree Repiro" title="Raid Boss">
@@ -4638,7 +4638,7 @@
<height normal="80" grown="96" />
</collision>
<drop_lists>
<death>
<drop>
<item id="285" min="1" max="1" chance="4.2305" /> <!-- Noble Elven Bow -->
<item id="195" min="1" max="1" chance="4.2165" /> <!-- Cursed Staff -->
<item id="242" min="1" max="1" chance="4.213" /> <!-- Soulfire Dirk -->
@@ -4654,7 +4654,7 @@
<item id="952" min="1" max="1" chance="100" /> <!-- Scroll: Enchant Armor (C-grade) -->
<item id="70000" min="9" max="27" chance="100" /> <!-- Sealed Rune - Stage 1 -->
<item id="951" min="1" max="1" chance="29.3" /> <!-- Scroll: Enchant Weapon (C-grade) -->
</death>
</drop>
</drop_lists>
</npc>
</list>

View File

@@ -800,7 +800,7 @@
<height normal="58" />
</collision>
<drop_lists>
<death>
<drop>
<item id="93" min="1" max="1" chance="3.63" /> <!-- Winged Spear -->
<item id="172" min="1" max="1" chance="3.605" /> <!-- Heavy Bone Club -->
<item id="169" min="1" max="1" chance="3.597" /> <!-- Skull Breaker -->
@@ -812,7 +812,7 @@
<item id="956" min="5" max="15" chance="100" /> <!-- Scroll: Enchant Armor (D-grade) -->
<item id="70000" min="4" max="11" chance="100" /> <!-- Sealed Rune - Lv. 1 -->
<!-- FIXME: Also drops herbs. -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25119" level="50" type="L2RaidBoss" name="Fairy Queen's Messenger Berun" title="Raid Boss">
@@ -1111,7 +1111,7 @@
<height normal="87" />
</collision>
<drop_lists>
<death>
<drop>
<item id="918" min="1" max="1" chance="31.31" /> <!-- Adamantite Necklace -->
<item id="856" min="1" max="1" chance="31.12" /> <!-- Adamantite Earring -->
<item id="887" min="1" max="3" chance="29.93" /> <!-- Adamantite Ring -->
@@ -1127,7 +1127,7 @@
<item id="947" min="1" max="1" chance="50.93" /> <!-- Scroll: Enchant Weapon (B-grade) -->
<item id="948" min="1" max="1" chance="49.42" /> <!-- Scroll: Enchant Armor (B-grade) -->
<!-- FIXME: Also drops herbs. -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25126" level="79" type="L2RaidBoss" name="Longhorn Golkonda" title="Raid Boss">
@@ -1228,7 +1228,7 @@
<height normal="57" />
</collision>
<drop_lists>
<death>
<drop>
<item id="432" min="1" max="3" chance="8.069" /> <!-- Cursed Tunic -->
<item id="604" min="2" max="6" chance="8.067" /> <!-- Quality Leather Gloves -->
<item id="465" min="1" max="3" chance="8.017" /> <!-- Cursed Stockings -->
@@ -1242,7 +1242,7 @@
<item id="955" min="1" max="1" chance="100" /> <!-- Scroll: Enchant Weapon (D-grade) -->
<item id="956" min="5" max="15" chance="100" /> <!-- Scroll: Enchant Armor (D-grade) -->
<!-- FIXME: Also drops herbs. -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25128" level="33" type="L2RaidBoss" name="Vuku Grand Priest Gharmash" title="Raid Boss">
@@ -2536,7 +2536,7 @@
<height normal="126" />
</collision>
<drop_lists>
<death>
<drop>
<item id="852" min="1" max="3" chance="31.77" /> <!-- Moonstone Earring -->
<item id="883" min="1" max="3" chance="30.36" /> <!-- Aquastone Ring -->
<item id="915" min="1" max="1" chance="30.22" /> <!-- Aquastone Necklace -->
@@ -2562,7 +2562,7 @@
<item id="70000" min="7" max="20" chance="100" /> <!-- Sealed Rune - Lv. 1 -->
<item id="951" min="1" max="1" chance="28.73" /> <!-- Scroll: Enchant Weapon (C-grade) -->
<!-- FIXME: Also drops herbs. -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25159" level="54" type="L2RaidBoss" name="Paniel the Unicorn" title="Raid Boss">
@@ -2956,7 +2956,7 @@
<height normal="52" />
</collision>
<drop_lists>
<death>
<drop>
<item id="849" min="1" max="3" chance="32.76" /> <!-- Tiger's Eye -->
<item id="880" min="1" max="3" chance="31.55" /> <!-- Black Pearl Ring -->
<item id="912" min="1" max="1" chance="30.2" /> <!-- Near Forest Necklace -->
@@ -2969,7 +2969,7 @@
<item id="956" min="5" max="15" chance="100" /> <!-- Scroll: Enchant Armor (D-grade) -->
<item id="70000" min="3" max="8" chance="100" /> <!-- Sealed Rune - Lv. 1 -->
<!-- FIXME: Also drops herbs. -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25170" level="38" type="L2RaidBoss" name="Lizardmen Captain Hellion" title="Raid Boss">

View File

@@ -3099,7 +3099,7 @@
<height normal="43.5" />
</collision>
<drop_lists>
<death>
<drop>
<item id="314" min="1" max="1" chance="5.74" /> <!-- Proof of Revenge -->
<item id="258" min="1" max="1" chance="5.71" /> <!-- Bagh-Nakh -->
<item id="313" min="1" max="1" chance="5.7" /> <!-- Temptation of Abyss -->
@@ -3112,7 +3112,7 @@
<item id="955" min="2" max="8" chance="100" /> <!-- Scroll: Enchant Weapon (D-grade) -->
<item id="70000" min="3" max="8" chance="100" /> <!-- Sealed Rune - Lv. 1 -->
<!-- FIXME: Also drops herbs. -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25273" level="50" type="L2RaidBoss" name="Carnamakos" title="Raid Boss">

View File

@@ -3990,7 +3990,7 @@
<height normal="40.5" />
</collision>
<drop_lists>
<death>
<drop>
<item id="912" min="1" max="1" chance="23.28" /> <!-- Near Forest Necklace -->
<item id="849" min="1" max="3" chance="22.76" /> <!-- Tiger's Eye -->
<item id="880" min="1" max="3" chance="22.31" /> <!-- Black Pearl Ring -->
@@ -4006,7 +4006,7 @@
<item id="956" min="5" max="15" chance="100" /> <!-- Scroll: Enchant Armor (D-grade) -->
<item id="70000" min="3" max="9" chance="100" /> <!-- Sealed Rune - Lv. 1 -->
<!-- FIXME: Also drops herbs. -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25392" level="32" type="L2RaidBoss" name="Queen's Royal Guard Captain" title="Raid Boss">

View File

@@ -1659,7 +1659,7 @@
<height normal="52" />
</collision>
<drop_lists>
<death>
<drop>
<item id="159" min="1" max="1" chance="5.45" /> <!-- Bonebreaker -->
<item id="2499" min="1" max="1" chance="5.428" /> <!-- Elven Long Sword -->
<item id="280" min="1" max="1" chance="5.424" /> <!-- Light Crossbow -->
@@ -1671,7 +1671,7 @@
<item id="70000" min="6" max="18" chance="100" /> <!-- Sealed Rune - Lv. 1 -->
<item id="955" min="1" max="1" chance="49.25" /> <!-- Scroll: Enchant Weapon (D-grade) -->
<!-- FIXME: Also drops herbs. -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="25438" level="44" type="L2RaidBoss" name="Thief Kelbar" title="Raid Boss">

View File

@@ -49,7 +49,7 @@
<height normal="53" />
</collision>
<drop_lists>
<death>
<drop>
<item id="882" min="1" max="3" chance="34.9" /> <!-- Mithril Ring -->
<item id="915" min="1" max="1" chance="34.38" /> <!-- Aquastone Necklace -->
<item id="852" min="1" max="3" chance="34.33" /> <!-- Moonstone Earring -->
@@ -149,7 +149,7 @@
<item id="2430" min="1" max="3" chance="5.483" /> <!-- Karmian Boots -->
<item id="2387" min="1" max="1" chance="5.481" /> <!-- Reinforced Mithril Gaiters -->
<item id="70000" min="76" max="228" chance="100" /> <!-- Sealed Rune - Stage 1 -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="29002" level="29" type="L2Monster" name="Queen Ant Larva">
@@ -365,7 +365,7 @@
<height normal="75" />
</collision>
<drop_lists>
<death>
<drop>
<item id="854" min="1" max="3" chance="34.44" /> <!-- Earring of Seal -->
<item id="1127" min="1" max="3" chance="34.14" /> <!-- Forgotten Boots -->
<item id="1149" min="1" max="3" chance="33.75" /> <!-- Shining Circlet -->
@@ -442,7 +442,7 @@
<item id="301" min="1" max="1" chance="4.098" /> <!-- Scorpion -->
<item id="70000" min="297" max="891" chance="100" /> <!-- Sealed Rune - Stage 1 -->
<item id="8620" min="1" max="3" chance="49.66" /> <!-- Ancient Book: Divine Inspiration (Manuscript) -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="29007" level="50" type="L2Monster" name="Death Knight">
@@ -492,7 +492,7 @@
<height normal="31" grown="36" />
</collision>
<drop_lists>
<death>
<drop>
<item id="162" min="1" max="1" chance="0.003" /> <!-- War Axe -->
<item id="174" min="1" max="1" chance="0.003" /> <!-- Nirvana Axe -->
<item id="196" min="1" max="1" chance="0.003" /> <!-- Stick of Eternity -->
@@ -519,11 +519,11 @@
<item id="2099" min="1" max="1" chance="0.3" /> <!-- Stick of Eternity Shaft -->
<item id="2102" min="1" max="1" chance="0.3" /> <!-- Pa'agrio Hammer Head -->
<item id="2360" min="1" max="1" chance="0.03" /> <!-- Recipe: Orcish Poleaxe -->
</death>
<corpse>
</drop>
<spoil>
<item id="1914" min="1" max="1" chance="46.73" /> <!-- Earring of Seal Gemstone -->
<item id="3011" min="1" max="1" chance="22.02" /> <!-- Recipe: Divine Boots -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="29008" level="55" type="L2Monster" name="Doom Wraith">
@@ -621,7 +621,7 @@
<height normal="25.5" />
</collision>
<drop_lists>
<death>
<drop>
<item id="1126" min="1" max="1" chance="0.075" /> <!-- Crimson Boots -->
<item id="2434" min="1" max="1" chance="0.075" /> <!-- Rind Leather Boots -->
<item id="2455" min="1" max="1" chance="0.075" /> <!-- Plated Leather Gloves -->
@@ -642,11 +642,11 @@
<item id="1885" min="1" max="1" chance="1.627" /> <!-- High-grade Suede -->
<item id="2339" min="1" max="1" chance="0.03" /> <!-- Recipe: Inferno Staff -->
<item id="2350" min="1" max="1" chance="0.03" /> <!-- Recipe: Pa'agrio Axe -->
</death>
<corpse>
</drop>
<spoil>
<item id="1895" min="1" max="5" chance="65.95" /> <!-- Metallic Fiber -->
<item id="2944" min="1" max="1" chance="62.87" /> <!-- Karmian Glove Fabric -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="29010" level="46" type="L2Monster" name="Validus">
@@ -693,7 +693,7 @@
<height normal="29" />
</collision>
<drop_lists>
<death>
<drop>
<item id="354" min="1" max="1" chance="0.03" /> <!-- Chain Mail Shirt -->
<item id="232" min="1" max="1" chance="0.0075" /> <!-- Dark Elven Dagger -->
<item id="281" min="1" max="1" chance="0.0075" /> <!-- Crystallized Ice Bow -->
@@ -708,12 +708,12 @@
<item id="2074" min="5" max="15" chance="0.75" /> <!-- Crystallized Ice Bow Shaft -->
<item id="2319" min="1" max="1" chance="0.075" /> <!-- Recipe: Raid Sword -->
<item id="951" min="1" max="1" chance="0.03" /> <!-- Scroll: Enchant Weapon (C-grade) -->
</death>
<corpse>
</drop>
<spoil>
<item id="1873" min="1" max="3" chance="83.29" /> <!-- Silver Nugget -->
<item id="2060" min="1" max="1" chance="3.426" /> <!-- StormBringer Blade -->
<item id="2067" min="1" max="1" chance="3.17" /> <!-- Crystal Staff Head -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="29011" level="49" type="L2Monster" name="Susceptor">
@@ -811,7 +811,7 @@
<height normal="34" />
</collision>
<drop_lists>
<death>
<drop>
<item id="1126" min="1" max="1" chance="0.075" /> <!-- Crimson Boots -->
<item id="2434" min="1" max="1" chance="0.075" /> <!-- Rind Leather Boots -->
<item id="2455" min="1" max="1" chance="0.075" /> <!-- Plated Leather Gloves -->
@@ -833,11 +833,11 @@
<item id="1973" min="3" max="9" chance="0.75" /> <!-- Pa'agrio Hand Design -->
<item id="2344" min="1" max="1" chance="0.075" /> <!-- Recipe: Grace Dagger -->
<item id="951" min="1" max="1" chance="0.075" /> <!-- Scroll: Enchant Weapon (C-grade) -->
</death>
<corpse>
</drop>
<spoil>
<item id="2073" min="1" max="1" chance="7.903" /> <!-- Chakram Edge -->
<item id="2352" min="1" max="1" chance="2.133" /> <!-- Recipe: Widow Maker -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="29013" level="45" type="L2Monster" name="Premo">
@@ -884,7 +884,7 @@
<height normal="35" grown="43" />
</collision>
<drop_lists>
<death>
<drop>
<item id="631" min="1" max="1" chance="0.3" /> <!-- Eldarake -->
<item id="2945" min="1" max="1" chance="0.3" /> <!-- Chain Shield -->
<item id="2413" min="1" max="1" chance="0.075" /> <!-- Chain Hood -->
@@ -900,12 +900,12 @@
<item id="2207" min="1" max="1" chance="0.3" /> <!-- Oriharukon Ore -->
<item id="2323" min="1" max="1" chance="0.075" /> <!-- Recipe: Elemental Bow -->
<item id="2326" min="1" max="1" chance="0.075" /> <!-- Recipe: Horn of Glory -->
</death>
<corpse>
</drop>
<spoil>
<item id="1876" min="1" max="1" chance="79.28" /> <!-- Mithril Ore -->
<item id="1962" min="1" max="1" chance="13.55" /> <!-- Karmian Tunic Pattern -->
<item id="2073" min="1" max="1" chance="3.096" /> <!-- Chakram Edge -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="29014" level="50" type="L2GrandBoss" name="Orfen">
@@ -959,7 +959,7 @@
<height normal="143" />
</collision>
<drop_lists>
<death>
<drop>
<item id="887" min="1" max="3" chance="34.78" /> <!-- Adamantite Ring -->
<item id="918" min="1" max="1" chance="34.06" /> <!-- Adamantite Necklace -->
<item id="856" min="1" max="3" chance="33.27" /> <!-- Adamantite Earring -->
@@ -1010,7 +1010,7 @@
<item id="4051" min="20" max="80" chance="12.26" /> <!-- Adamantite Necklace Chain -->
<item id="4439" min="20" max="80" chance="12.07" /> <!-- Avadon Shield Fragment -->
<item id="4065" min="20" max="80" chance="12.07" /> <!-- Avadon Gaiter Material -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="29015" level="48" type="L2Monster" name="Laikel">
@@ -1231,7 +1231,7 @@
<height normal="300" />
</collision>
<drop_lists> <!-- CT2.5 -->
<death>
<drop>
<item id="8620" min="10" max="30" chance="50" /> <!-- Ancient Book: Divine Inspiration (Manuscript) -->
<item id="80" min="1" max="2" chance="25" /> <!-- Tallum Blade -->
<item id="98" min="1" max="2" chance="25" /> <!-- Halberd -->
@@ -1295,7 +1295,7 @@
<item id="57" min="14000000" max="18000000" chance="100" /> <!-- Adena -->
<item id="57" min="14000000" max="18000000" chance="100" /> <!-- Adena -->
<item id="57" min="9000000" max="13000000" chance="100" /> <!-- Adena -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="29020" level="75" type="L2GrandBoss" name="Baium">
@@ -1337,7 +1337,7 @@
<height normal="174" />
</collision>
<drop_lists>
<death>
<drop>
<item id="6328" min="1" max="3" chance="51.82" /> <!-- Sealed Majestic Ring -->
<item id="49580" min="1" max="1" chance="30.47" /> <!-- Baium's Ring -->
<item id="6327" min="1" max="1" chance="20.23" /> <!-- Sealed Majestic Earring -->
@@ -1410,7 +1410,7 @@
<item id="33808" min="1" max="1" chance="50.09" /> <!-- Improved Scroll: Enchant Weapon (B-grade) -->
<item id="729" min="1" max="1" chance="50.04" /> <!-- Scroll: Enchant Weapon (A-grade) -->
<item id="49682" min="1" max="1" chance="25.99" /> <!-- Baiums Soul -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="29021" level="74" type="L2Monster" name="Archangel">
@@ -1495,7 +1495,7 @@
<height normal="32" />
</collision>
<drop_lists>
<death>
<drop>
<item id="6328" min="1" max="1" chance="52.5" /> <!-- Sealed Majestic Ring -->
<!-- <item id="90763" min="1" max="1" chance="20.82" /> Zaken's Earring Not used Saviors client -->
<item id="6327" min="1" max="1" chance="20.33" /> <!-- Sealed Majestic Earring -->
@@ -1566,7 +1566,7 @@
<item id="33808" min="1" max="1" chance="33.38" /> <!-- Improved Scroll: Enchant Weapon (B-grade) -->
<item id="729" min="1" max="1" chance="24.09" /> <!-- Scroll: Enchant Weapon (A-grade) -->
<item id="730" min="1" max="1" chance="24.08" /> <!-- Scroll: Enchant Armor (A-grade) -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="29023" level="58" type="L2Monster" name="Maiden Doll">
@@ -1615,18 +1615,18 @@
<height normal="12" />
</collision>
<drop_lists>
<death>
<drop>
<item id="97" min="1" max="1" chance="0.0075" /> <!-- Lance -->
<item id="268" min="1" max="1" chance="0.0075" /> <!-- Bellion Cestus -->
<item id="57" min="2433" max="5685" chance="70" /> <!-- Adena -->
<item id="1887" min="1" max="1" chance="10.51" /> <!-- Varnish of Purity -->
<item id="4120" min="1" max="1" chance="1.697" /> <!-- Bellion Cestus Edge -->
<item id="4115" min="1" max="1" chance="1.686" /> <!-- Lance Blade -->
</death>
<corpse>
</drop>
<spoil>
<item id="948" min="1" max="1" chance="4.351" /> <!-- Scroll: Enchant Armor (B-grade) -->
<item id="947" min="1" max="1" chance="0.75" /> <!-- Scroll: Enchant Weapon (B-grade) -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="29024" level="59" type="L2Monster" name="Veil Master">
@@ -1674,7 +1674,7 @@
<height normal="40" />
</collision>
<drop_lists>
<death>
<drop>
<item id="79" min="1" max="1" chance="0.003" /> <!-- Damascus-->
<item id="171" min="1" max="1" chance="0.003" /> <!-- Deadman's Glory -->
<item id="57" min="1372" max="3205" chance="70" /> <!-- Adena -->
@@ -1686,11 +1686,11 @@
<item id="1871" min="9" max="27" chance="2.287" /> <!-- Charcoal -->
<item id="4114" min="1" max="1" chance="0.75" /> <!-- Damascus Sword Blade -->
<item id="4116" min="1" max="1" chance="0.75" /> <!-- Deadman's Glory Stone -->
</death>
<corpse>
</drop>
<spoil>
<item id="948" min="1" max="1" chance="2.495" /> <!-- Scroll: Enchant Armor (B-grade) -->
<item id="947" min="1" max="1" chance="0.3" /> <!-- Scroll: Enchant Weapon (B-grade) -->
</corpse>
</spoil>
</drop_lists>
</npc>
<npc id="29025" level="75" type="L2Npc" name="Baium">
@@ -1853,7 +1853,7 @@
<height normal="15" />
</collision>
<drop_lists> <!-- CT2.5 -->
<death>
<drop>
<item id="8620" min="10" max="30" chance="50" /> <!-- Ancient Book: Divine Inspiration (Manuscript) -->
<item id="80" min="1" max="2" chance="25" /> <!-- Tallum Blade -->
<item id="98" min="1" max="2" chance="25" /> <!-- Halberd -->
@@ -1917,7 +1917,7 @@
<item id="57" min="14000000" max="18000000" chance="100" /> <!-- Adena -->
<item id="57" min="14000000" max="18000000" chance="100" /> <!-- Adena -->
<item id="57" min="9000000" max="13000000" chance="100" /> <!-- Adena -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="29067" level="1" type="L2GrandBoss" name="Antharas">
@@ -1963,7 +1963,7 @@
<height normal="15" />
</collision>
<drop_lists> <!-- CT2.5 -->
<death>
<drop>
<item id="8620" min="1" max="1" chance="25" /> <!-- Ancient Book: Divine Inspiration -->
<item id="80" min="1" max="2" chance="25" /> <!-- Tallum Blade -->
<item id="98" min="1" max="2" chance="25" /> <!-- Halberd -->
@@ -2027,7 +2027,7 @@
<item id="57" min="14000000" max="18000000" chance="100" /> <!-- Adena -->
<item id="57" min="14000000" max="18000000" chance="100" /> <!-- Adena -->
<item id="57" min="9000000" max="13000000" chance="100" /> <!-- Adena -->
</death>
</drop>
</drop_lists>
</npc>
<npc id="29068" level="79" type="L2GrandBoss" name="Antharas" title="Land Dragon">

View File

@@ -9,14 +9,6 @@
<xs:complexType name="drop_list">
<xs:choice minOccurs="1" maxOccurs="unbounded">
<xs:element name="item" type="drop_list_item" />
<xs:element name="group">
<xs:complexType>
<xs:sequence>
<xs:element name="item" type="drop_list_item" minOccurs="1" maxOccurs="unbounded" />
</xs:sequence>
<xs:attribute name="chance" type="xs:decimal" />
</xs:complexType>
</xs:element>
</xs:choice>
</xs:complexType>
<xs:element name="list">
@@ -267,9 +259,9 @@
<xs:element name="drop_lists" minOccurs="0" maxOccurs="1">
<xs:complexType>
<xs:all>
<xs:element name="death" type="drop_list" minOccurs="0" maxOccurs="1" />
<xs:element name="corpse" type="drop_list" minOccurs="0" maxOccurs="1" />
<xs:element name="lucky_corpse" type="drop_list" minOccurs="0" maxOccurs="1" />
<xs:element name="drop" type="drop_list" minOccurs="0" maxOccurs="1" />
<xs:element name="spoil" type="drop_list" minOccurs="0" maxOccurs="1" />
<xs:element name="lucky_drop" type="drop_list" minOccurs="0" maxOccurs="1" />
</xs:all>
</xs:complexType>
</xs:element>