Drops rework.
This commit is contained in:
@@ -509,18 +509,6 @@ DualboxCheckWhitelist = 127.0.0.1,0
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AllowChangePassword = False
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# ---------------------------------------------------------------------------
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# Old Drop Behavior
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# ---------------------------------------------------------------------------
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# Enables L2J old drop behavior
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# The old L2J system used to add amount of items drop per 100% range of chance.
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# For example, if chance is 230% when rate are applied, it will do :
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# amount dropped = (2 * getRandomAmount(min,max)) + 30% chance to get ad additional getRandomAmount(min,max)
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# Default : False
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OldDropBehavior = False
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# ---------------------------------------------------------------------------
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# Custom Starting Location
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# ---------------------------------------------------------------------------
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@@ -187,33 +187,3 @@ DisableRaidCurse = False
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RaidChaosTime = 30
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GrandChaosTime = 30
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MinionChaosTime = 30
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# ---------------------------------------------------------------------------
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# Drops
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# ---------------------------------------------------------------------------
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# The min and max level difference used for level gap calculation
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# this is only for how many levels higher the player is than the monster
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# Default: 8
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DropAdenaMinLevelDifference=16
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# Default: 15
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DropAdenaMaxLevelDifference=30
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# This is the minimum level gap chance meaning for 10 that the monster will have 10% chance
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# to allow dropping the item if level difference is bigger than DropAdenaMaxLevelDifference
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# Note: This value is scalling from 100 to the specified value for DropAdenaMinLevelDifference to DropAdenaMaxLevelDifference limits
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# Default: 10
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DropAdenaMinLevelGapChance=20
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# The min and max level difference used for level gap calculation
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# this is only for how many levels higher the player is than the monster
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# Default: 5
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DropItemMinLevelDifference=10
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# Default: 10
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DropItemMaxLevelDifference=20
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# This is the minimum level gap chance meaning for 10 that the monster will have 10% chance
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# to allow dropping the item if level difference is bigger than DropAdenaMaxLevelDifference
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# Note: This value is scalling from 100 to the specified value for DropAdenaMinLevelDifference to DropAdenaMaxLevelDifference limits
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# Default: 10
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DropItemMinLevelGapChance=20
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+62
-33
@@ -5,39 +5,6 @@
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# Warning:
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# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
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# ---------------------------------------------------------------------------
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# Item Rates
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# ---------------------------------------------------------------------------
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# Warning: to achieve old l2j behavior before drops rework you need to enable OldDropBehavior in Custom.ini
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# and increase only chance multipliers! Remember if you increase both chance and amount you will have higher rates than expected
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# Example: if amount multiplier is 5 and chance multiplier is 5 you will end up with 5*5 = 25 drop rates so be careful!
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# Multiplies the amount of items dropped from monster on ground when it dies.
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DeathDropAmountMultiplier = 1
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# Multiplies the amount of items looted from monster when a skill like Sweeper(Spoil) is used.
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CorpseDropAmountMultiplier = 1
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# Multiplies the amount of items dropped from monster on ground when it dies.
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HerbDropAmountMultiplier = 1
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RaidDropAmountMultiplier = 1
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# Multiplies the chance of items that can be dropped from monster on ground when it dies.
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DeathDropChanceMultiplier = 1
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# Multiplies the chance of items that can be looted from monster when a skill like Sweeper(Spoil) is used.
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CorpseDropChanceMultiplier = 1
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# Multiplies the chance of items that can be dropped from monster on ground when it dies.
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HerbDropChanceMultiplier = 1
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RaidDropChanceMultiplier = 1
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# List of items affected by custom drop rate by id, used now for Adena rate too.
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# Usage: itemId1,multiplier1;itemId2,multiplier2;...
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# Note: Make sure the lists do NOT CONTAIN trailing spaces or spaces between the numbers!
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# Example for Raid boss 1x jewelry: 6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1;
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# Default: 57,1
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DropAmountMultiplierByItemId = 57,1
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DropChanceMultiplierByItemId = 57,1
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# ---------------------------------------------------------------------------
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# Standard Settings (Retail value = 1)
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# ---------------------------------------------------------------------------
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@@ -97,6 +64,68 @@ RateQuestRewardRecipe = 1
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RateQuestRewardMaterial = 1
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# ---------------------------------------------------------------------------
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# Item Drop Rates
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# ---------------------------------------------------------------------------
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# Remember if you increase both chance and amount you will have higher rates than expected.
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# Example: if amount multiplier is 5 and chance multiplier is 5 you will end up with 5*5 = 25 drop rates so be careful!
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# Multiplies the amount of items rewarded from monsters when they die.
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DeathDropAmountMultiplier = 1
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# Multiplies the amount of items rewarded from monsters when a Spoil skill is used.
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SpoilDropAmountMultiplier = 1
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# Multiplies the amount of items rewarded from monsters when they die.
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HerbDropAmountMultiplier = 1
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RaidDropAmountMultiplier = 1
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# Multiplies the chance of items that can be rewarded from monsters when they die.
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DeathDropChanceMultiplier = 1
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# Multiplies the chance of items that can be rewarded from monsters when a Spoil skill is used.
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SpoilDropChanceMultiplier = 1
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# Multiplies the chance of items that can be rewarded from monsters when they die.
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HerbDropChanceMultiplier = 1
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RaidDropChanceMultiplier = 1
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# List of items affected by custom drop rate by id, used now for Adena rate too.
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# Usage: itemId1,multiplier1;itemId2,multiplier2;...
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# Note: Make sure the lists do NOT CONTAIN trailing spaces or spaces between the numbers!
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# Example for Raid boss 1x jewelry: 6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1;
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# Default: 57,1
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DropAmountMultiplierByItemId = 57,1
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DropChanceMultiplierByItemId = 57,1
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# ---------------------------------------------------------------------------
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# Item Drop Level Difference Settings
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# ---------------------------------------------------------------------------
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# The min and max level difference used for level gap calculation
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# this is only for how many levels higher the player is than the monster
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# Default: 8
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DropAdenaMinLevelDifference = 8
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# Default: 15
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DropAdenaMaxLevelDifference = 15
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# This is the minimum level gap chance meaning for 10 that the monster will have 10% chance
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# to allow dropping the item if level difference is bigger than DropAdenaMaxLevelDifference
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# Note: This value is scalling from 100 to the specified value for DropAdenaMinLevelDifference to DropAdenaMaxLevelDifference limits
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# Default: 10
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DropAdenaMinLevelGapChance = 10
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# The min and max level difference used for level gap calculation
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# this is only for how many levels higher the player is than the monster
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# Default: 5
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DropItemMinLevelDifference = 5
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# Default: 10
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DropItemMaxLevelDifference = 10
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# This is the minimum level gap chance meaning for 10 that the monster will have 10% chance
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# to allow dropping the item if level difference is bigger than DropAdenaMaxLevelDifference
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# Note: This value is scalling from 100 to the specified value for DropAdenaMinLevelDifference to DropAdenaMaxLevelDifference limits
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# Default: 10
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DropItemMinLevelGapChance = 10
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# ---------------------------------------------------------------------------
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# Vitality system rates. Works only if EnableVitality = True
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# ---------------------------------------------------------------------------
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Vendored
+2
-2
@@ -245,7 +245,7 @@ public class AdminAdmin implements IAdminCommandHandler
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}
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case "RateDropSpoil":
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{
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Config.RATE_CORPSE_DROP_CHANCE_MULTIPLIER = Float.valueOf(pValue);
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Config.RATE_SPOIL_DROP_CHANCE_MULTIPLIER = Float.valueOf(pValue);
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break;
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}
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case "EnchantChanceElementStone":
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@@ -363,7 +363,7 @@ public class AdminAdmin implements IAdminCommandHandler
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replyMSG.append("<tr><td><font color=\"00AA00\">Drop:</font></td><td></td><td></td></tr>");
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replyMSG.append("<tr><td><font color=\"LEVEL\">Rate EXP</font> = " + Config.RATE_XP + "</td><td><edit var=\"param1\" width=40 height=15></td><td><button value=\"Set\" action=\"bypass -h admin_setconfig RateXp $param1\" width=40 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>");
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replyMSG.append("<tr><td><font color=\"LEVEL\">Rate SP</font> = " + Config.RATE_SP + "</td><td><edit var=\"param2\" width=40 height=15></td><td><button value=\"Set\" action=\"bypass -h admin_setconfig RateSp $param2\" width=40 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>");
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replyMSG.append("<tr><td><font color=\"LEVEL\">Rate Drop Spoil</font> = " + Config.RATE_CORPSE_DROP_CHANCE_MULTIPLIER + "</td><td><edit var=\"param4\" width=40 height=15></td><td><button value=\"Set\" action=\"bypass -h admin_setconfig RateDropSpoil $param4\" width=40 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>");
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replyMSG.append("<tr><td><font color=\"LEVEL\">Rate Drop Spoil</font> = " + Config.RATE_SPOIL_DROP_CHANCE_MULTIPLIER + "</td><td><edit var=\"param4\" width=40 height=15></td><td><button value=\"Set\" action=\"bypass -h admin_setconfig RateDropSpoil $param4\" width=40 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>");
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replyMSG.append("<tr><td width=140></td><td width=40></td><td width=40></td></tr>");
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replyMSG.append("<tr><td><font color=\"00AA00\">Enchant:</font></td><td></td><td></td></tr>");
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replyMSG.append("<tr><td><font color=\"LEVEL\">Enchant Element Stone</font> = " + Config.ENCHANT_CHANCE_ELEMENT_STONE + "</td><td><edit var=\"param8\" width=40 height=15></td><td><button value=\"Set\" action=\"bypass -h admin_setconfig EnchantChanceElementStone $param8\" width=40 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>");
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+153
-138
@@ -18,12 +18,13 @@ package handlers.bypasshandlers;
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import java.text.DecimalFormat;
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import java.util.List;
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import java.util.Map;
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import java.util.StringTokenizer;
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import java.util.concurrent.TimeUnit;
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import com.l2jmobius.Config;
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import com.l2jmobius.gameserver.cache.HtmCache;
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import com.l2jmobius.gameserver.datatables.ItemTable;
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import com.l2jmobius.gameserver.enums.DropType;
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import com.l2jmobius.gameserver.handler.IBypassHandler;
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import com.l2jmobius.gameserver.model.Elementals;
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import com.l2jmobius.gameserver.model.L2Object;
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@@ -32,10 +33,7 @@ import com.l2jmobius.gameserver.model.L2World;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.drops.DropListScope;
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import com.l2jmobius.gameserver.model.drops.GeneralDropItem;
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import com.l2jmobius.gameserver.model.drops.GroupedGeneralDropItem;
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import com.l2jmobius.gameserver.model.drops.IDropItem;
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import com.l2jmobius.gameserver.model.holders.DropHolder;
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import com.l2jmobius.gameserver.model.items.L2Item;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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import com.l2jmobius.gameserver.util.HtmlUtil;
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@@ -104,17 +102,18 @@ public class NpcViewMod implements IBypassHandler
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return false;
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}
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final String dropListScopeString = st.nextToken();
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final String dropListTypeString = st.nextToken();
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try
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{
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final DropListScope dropListScope = Enum.valueOf(DropListScope.class, dropListScopeString);
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final DropType dropListType = Enum.valueOf(DropType.class, dropListTypeString);
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final L2Object target = L2World.getInstance().findObject(Integer.parseInt(st.nextToken()));
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final L2Npc npc = target instanceof L2Npc ? (L2Npc) target : null;
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if (npc == null)
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{
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return false;
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}
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sendNpcDropList(activeChar, npc, dropListScope, st.hasMoreElements() ? Integer.parseInt(st.nextToken()) : 0);
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final int page = st.hasMoreElements() ? Integer.parseInt(st.nextToken()) : 0;
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sendNpcDropList(activeChar, npc, dropListType, page);
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}
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catch (NumberFormatException e)
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{
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@@ -122,7 +121,7 @@ public class NpcViewMod implements IBypassHandler
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}
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catch (IllegalArgumentException e)
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{
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_log.warning("Bypass[NpcViewMod] unknown drop list scope: " + dropListScopeString);
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_log.warning("Bypass[NpcViewMod] unknown drop list scope: " + dropListTypeString);
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return false;
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}
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break;
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@@ -216,28 +215,30 @@ public class NpcViewMod implements IBypassHandler
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private static String getDropListButtons(L2Npc npc)
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{
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final StringBuilder sb = new StringBuilder();
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final Map<DropListScope, List<IDropItem>> dropLists = npc.getTemplate().getDropLists();
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if ((dropLists != null) && !dropLists.isEmpty() && (dropLists.containsKey(DropListScope.DEATH) || dropLists.containsKey(DropListScope.CORPSE)))
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final List<DropHolder> dropListDeath = npc.getTemplate().getDropList(DropType.DROP);
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final List<DropHolder> dropListSpoil = npc.getTemplate().getDropList(DropType.SPOIL);
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if ((dropListDeath != null) || (dropListSpoil != null))
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{
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sb.append("<table width=275 cellpadding=0 cellspacing=0><tr>");
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if (dropLists.containsKey(DropListScope.DEATH))
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if (dropListDeath != null)
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{
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sb.append("<td align=center><button value=\"Show Drop\" width=100 height=25 action=\"bypass NpcViewMod dropList DEATH " + npc.getObjectId() + "\" back=\"L2UI_CT1.Button_DF_Calculator_Down\" fore=\"L2UI_CT1.Button_DF_Calculator\"></td>");
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sb.append("<td align=center><button value=\"Show Drop\" width=100 height=25 action=\"bypass NpcViewMod dropList DROP " + npc.getObjectId() + "\" back=\"L2UI_CT1.Button_DF_Calculator_Down\" fore=\"L2UI_CT1.Button_DF_Calculator\"></td>");
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}
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if (dropLists.containsKey(DropListScope.CORPSE))
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if (dropListSpoil != null)
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{
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sb.append("<td align=center><button value=\"Show Spoil\" width=100 height=25 action=\"bypass NpcViewMod dropList CORPSE " + npc.getObjectId() + "\" back=\"L2UI_CT1.Button_DF_Calculator_Down\" fore=\"L2UI_CT1.Button_DF_Calculator\"></td>");
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sb.append("<td align=center><button value=\"Show Spoil\" width=100 height=25 action=\"bypass NpcViewMod dropList SPOIL " + npc.getObjectId() + "\" back=\"L2UI_CT1.Button_DF_Calculator_Down\" fore=\"L2UI_CT1.Button_DF_Calculator\"></td>");
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}
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sb.append("</tr></table>");
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}
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return sb.toString();
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}
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private static void sendNpcDropList(L2PcInstance activeChar, L2Npc npc, DropListScope dropListScope, int page)
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private static void sendNpcDropList(L2PcInstance activeChar, L2Npc npc, DropType dropType, int page)
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{
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final List<IDropItem> dropList = npc.getTemplate().getDropList(dropListScope);
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if ((dropList == null) || dropList.isEmpty())
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final List<DropHolder> dropList = npc.getTemplate().getDropList(dropType);
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if (dropList == null)
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{
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return;
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}
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@@ -254,7 +255,7 @@ public class NpcViewMod implements IBypassHandler
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pagesSb.append("<table><tr>");
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for (int i = 0; i < pages; i++)
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{
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pagesSb.append("<td align=center><button value=\"" + (i + 1) + "\" width=20 height=20 action=\"bypass NpcViewMod dropList " + dropListScope + " " + npc.getObjectId() + " " + i + "\" back=\"L2UI_CT1.Button_DF_Calculator_Down\" fore=\"L2UI_CT1.Button_DF_Calculator\"></td>");
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pagesSb.append("<td align=center><button value=\"" + (i + 1) + "\" width=20 height=20 action=\"bypass NpcViewMod dropList " + dropType + " " + npc.getObjectId() + " " + i + "\" back=\"L2UI_CT1.Button_DF_Calculator_Down\" fore=\"L2UI_CT1.Button_DF_Calculator\"></td>");
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}
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pagesSb.append("</tr></table>");
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}
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@@ -279,134 +280,148 @@ public class NpcViewMod implements IBypassHandler
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int rightHeight = 0;
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final StringBuilder leftSb = new StringBuilder();
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final StringBuilder rightSb = new StringBuilder();
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String limitReachedMsg = "";
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for (int i = start; i < end; i++)
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{
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final StringBuilder sb = new StringBuilder();
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int height = 64;
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final IDropItem dropItem = dropList.get(i);
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if (dropItem instanceof GeneralDropItem)
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{
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final GeneralDropItem generalDropItem = (GeneralDropItem) dropItem;
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final L2Item item = ItemTable.getInstance().getTemplate(generalDropItem.getItemId());
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sb.append("<table width=332 cellpadding=2 cellspacing=0 background=\"L2UI_CT1.Windows.Windows_DF_TooltipBG\">");
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sb.append("<tr><td width=32 valign=top>");
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sb.append("<img src=\"" + item.getIcon() + "\" width=32 height=32>");
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sb.append("</td><td fixwidth=300 align=center><font name=\"hs9\" color=\"CD9000\">");
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sb.append(item.getName());
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sb.append("</font></td></tr><tr><td width=32></td><td width=300><table width=295 cellpadding=0 cellspacing=0>");
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sb.append("<tr><td width=48 align=right valign=top><font color=\"LEVEL\">Amount:</font></td>");
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sb.append("<td width=247 align=center>");
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final long min = generalDropItem.getMin(npc, activeChar);
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final long max = generalDropItem.getMax(npc, activeChar);
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if (min == max)
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{
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sb.append(amountFormat.format(min));
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}
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else
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{
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sb.append(amountFormat.format(min));
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sb.append(" - ");
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sb.append(amountFormat.format(max));
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}
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sb.append("</td></tr><tr><td width=48 align=right valign=top><font color=\"LEVEL\">Chance:</font></td>");
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sb.append("<td width=247 align=center>");
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sb.append(chanceFormat.format(Math.min(generalDropItem.getChance(npc, activeChar), 100)));
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sb.append("%</td></tr></table></td></tr><tr><td width=32></td><td width=300> </td></tr></table>");
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}
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else if (dropItem instanceof GroupedGeneralDropItem)
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{
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final GroupedGeneralDropItem generalGroupedDropItem = (GroupedGeneralDropItem) dropItem;
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if (generalGroupedDropItem.getItems().size() == 1)
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{
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final GeneralDropItem generalDropItem = generalGroupedDropItem.getItems().get(0);
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final L2Item item = ItemTable.getInstance().getTemplate(generalDropItem.getItemId());
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sb.append("<table width=332 cellpadding=2 cellspacing=0 background=\"L2UI_CT1.Windows.Windows_DF_TooltipBG\">");
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sb.append("<tr><td width=32 valign=top>");
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sb.append("<img src=\"" + item.getIcon() + "\" width=32 height=32>");
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sb.append("</td><td fixwidth=300 align=center><font name=\"hs9\" color=\"CD9000\">");
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sb.append(item.getName());
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sb.append("</font></td></tr><tr><td width=32></td><td width=300><table width=295 cellpadding=0 cellspacing=0>");
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sb.append("<tr><td width=48 align=right valign=top><font color=\"LEVEL\">Amount:</font></td>");
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||||
sb.append("<td width=247 align=center>");
|
||||
|
||||
final long min = generalDropItem.getMin(npc, activeChar);
|
||||
final long max = generalDropItem.getMax(npc, activeChar);
|
||||
if (min == max)
|
||||
{
|
||||
sb.append(amountFormat.format(min));
|
||||
}
|
||||
else
|
||||
{
|
||||
sb.append(amountFormat.format(min));
|
||||
sb.append(" - ");
|
||||
sb.append(amountFormat.format(max));
|
||||
}
|
||||
|
||||
sb.append("</td></tr><tr><td width=48 align=right valign=top><font color=\"LEVEL\">Chance:</font></td>");
|
||||
sb.append("<td width=247 align=center>");
|
||||
sb.append(chanceFormat.format(Math.min(generalGroupedDropItem.getChance(npc, activeChar), 100)));
|
||||
sb.append("%</td></tr></table></td></tr><tr><td width=32></td><td width=300> </td></tr></table>");
|
||||
}
|
||||
else
|
||||
{
|
||||
sb.append("<table width=332 cellpadding=2 cellspacing=0 background=\"L2UI_CT1.Windows.Windows_DF_TooltipBG\">");
|
||||
sb.append("<tr><td width=32 valign=top><img src=\"L2UI_CT1.ICON_DF_premiumItem\" width=32 height=32></td>");
|
||||
sb.append("<td fixwidth=300 align=center><font name=\"ScreenMessageSmall\" color=\"CD9000\">One from group</font>");
|
||||
sb.append("</td></tr><tr><td width=32></td><td width=300><table width=295 cellpadding=0 cellspacing=0><tr>");
|
||||
sb.append("<td width=48 align=right valign=top><font color=\"LEVEL\">Chance:</font></td>");
|
||||
sb.append("<td width=247 align=center>");
|
||||
sb.append(chanceFormat.format(Math.min(generalGroupedDropItem.getChance(npc, activeChar), 100)));
|
||||
sb.append("%</td></tr></table><br>");
|
||||
|
||||
for (GeneralDropItem generalDropItem : generalGroupedDropItem.getItems())
|
||||
{
|
||||
final L2Item item = ItemTable.getInstance().getTemplate(generalDropItem.getItemId());
|
||||
sb.append("<table width=291 cellpadding=2 cellspacing=0 background=\"L2UI_CT1.Windows.Windows_DF_TooltipBG\">");
|
||||
sb.append("<tr><td width=32 valign=top>");
|
||||
String icon = item.getIcon();
|
||||
if (icon == null)
|
||||
{
|
||||
icon = "icon.etc_question_mark_i00";
|
||||
}
|
||||
sb.append("<img src=\"" + icon + "\" width=32 height=32>");
|
||||
sb.append("</td><td fixwidth=259 align=center><font name=\"hs9\" color=\"CD9000\">");
|
||||
sb.append(item.getName());
|
||||
sb.append("</font></td></tr><tr><td width=32></td><td width=259><table width=253 cellpadding=0 cellspacing=0>");
|
||||
sb.append("<tr><td width=48 align=right valign=top><font color=\"LEVEL\">Amount:</font></td><td width=205 align=center>");
|
||||
|
||||
final long min = generalDropItem.getMin(npc, activeChar);
|
||||
final long max = generalDropItem.getMax(npc, activeChar);
|
||||
sb.append(amountFormat.format(min));
|
||||
if (min != max)
|
||||
{
|
||||
sb.append(" - ");
|
||||
sb.append(amountFormat.format(max));
|
||||
}
|
||||
|
||||
sb.append("</td></tr><tr><td width=48 align=right valign=top><font color=\"LEVEL\">Chance:</font></td>");
|
||||
sb.append("<td width=205 align=center>");
|
||||
sb.append(chanceFormat.format(Math.min(generalDropItem.getChance(npc, activeChar), 100)));
|
||||
sb.append("%</td></tr></table></td></tr><tr><td width=32></td><td width=259> </td></tr></table>");
|
||||
|
||||
height += 64;
|
||||
}
|
||||
|
||||
sb.append("</td></tr><tr><td width=32></td><td width=300> </td></tr></table>");
|
||||
}
|
||||
}
|
||||
final DropHolder dropItem = dropList.get(i);
|
||||
final L2Item item = ItemTable.getInstance().getTemplate(dropItem.getItemId());
|
||||
|
||||
if (leftHeight >= (rightHeight + height))
|
||||
// real time server rate calculations
|
||||
double rateChance = 1;
|
||||
double rateAmount = 1;
|
||||
if (dropType == DropType.SPOIL)
|
||||
{
|
||||
rightSb.append(sb);
|
||||
rightHeight += height;
|
||||
rateChance = Config.RATE_SPOIL_DROP_CHANCE_MULTIPLIER;
|
||||
rateAmount = Config.RATE_SPOIL_DROP_AMOUNT_MULTIPLIER;
|
||||
|
||||
// also check premium rates if available
|
||||
if (Config.PREMIUM_SYSTEM_ENABLED && activeChar.hasPremiumStatus())
|
||||
{
|
||||
rateChance *= Config.PREMIUM_RATE_SPOIL_CHANCE;
|
||||
rateAmount *= Config.PREMIUM_RATE_SPOIL_AMOUNT;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
leftSb.append(sb);
|
||||
leftHeight += height;
|
||||
if (Config.RATE_DROP_CHANCE_BY_ID.get(dropItem.getItemId()) != null)
|
||||
{
|
||||
rateChance *= Config.RATE_DROP_CHANCE_BY_ID.get(dropItem.getItemId());
|
||||
}
|
||||
else if (item.hasExImmediateEffect())
|
||||
{
|
||||
rateChance *= Config.RATE_HERB_DROP_CHANCE_MULTIPLIER;
|
||||
}
|
||||
else if (npc.isRaid())
|
||||
{
|
||||
rateChance *= Config.RATE_RAID_DROP_CHANCE_MULTIPLIER;
|
||||
}
|
||||
else
|
||||
{
|
||||
rateChance *= Config.RATE_DEATH_DROP_CHANCE_MULTIPLIER;
|
||||
}
|
||||
|
||||
if (Config.RATE_DROP_AMOUNT_BY_ID.get(dropItem.getItemId()) != null)
|
||||
{
|
||||
rateAmount *= Config.RATE_DROP_AMOUNT_BY_ID.get(dropItem.getItemId());
|
||||
}
|
||||
else if (item.hasExImmediateEffect())
|
||||
{
|
||||
rateAmount *= Config.RATE_HERB_DROP_AMOUNT_MULTIPLIER;
|
||||
}
|
||||
else if (npc.isRaid())
|
||||
{
|
||||
rateAmount *= Config.RATE_RAID_DROP_AMOUNT_MULTIPLIER;
|
||||
}
|
||||
else
|
||||
{
|
||||
rateAmount *= Config.RATE_DEATH_DROP_AMOUNT_MULTIPLIER;
|
||||
}
|
||||
|
||||
// also check premium rates if available
|
||||
if (Config.PREMIUM_SYSTEM_ENABLED && activeChar.hasPremiumStatus())
|
||||
{
|
||||
if (Config.PREMIUM_RATE_DROP_CHANCE_BY_ID.get(dropItem.getItemId()) != null)
|
||||
{
|
||||
rateChance *= Config.PREMIUM_RATE_DROP_CHANCE_BY_ID.get(dropItem.getItemId());
|
||||
}
|
||||
else if (item.hasExImmediateEffect())
|
||||
{
|
||||
// TODO: Premium herb chance? :)
|
||||
}
|
||||
else if (npc.isRaid())
|
||||
{
|
||||
// TODO: Premium raid chance? :)
|
||||
}
|
||||
else
|
||||
{
|
||||
rateChance *= Config.PREMIUM_RATE_DROP_CHANCE;
|
||||
}
|
||||
|
||||
if (Config.PREMIUM_RATE_DROP_AMOUNT_BY_ID.get(dropItem.getItemId()) != null)
|
||||
{
|
||||
rateAmount *= Config.PREMIUM_RATE_DROP_AMOUNT_BY_ID.get(dropItem.getItemId());
|
||||
}
|
||||
else if (item.hasExImmediateEffect())
|
||||
{
|
||||
// TODO: Premium herb amount? :)
|
||||
}
|
||||
else if (npc.isRaid())
|
||||
{
|
||||
// TODO: Premium raid amount? :)
|
||||
}
|
||||
else
|
||||
{
|
||||
rateAmount *= Config.PREMIUM_RATE_DROP_AMOUNT;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sb.append("<table width=332 cellpadding=2 cellspacing=0 background=\"L2UI_CT1.Windows.Windows_DF_TooltipBG\">");
|
||||
sb.append("<tr><td width=32 valign=top>");
|
||||
sb.append("<img src=\"" + (item.getIcon() == null ? "icon.etc_question_mark_i00" : item.getIcon()) + "\" width=32 height=32>");
|
||||
sb.append("</td><td fixwidth=300 align=center><font name=\"hs9\" color=\"CD9000\">");
|
||||
sb.append(item.getName());
|
||||
sb.append("</font></td></tr><tr><td width=32></td><td width=300><table width=295 cellpadding=0 cellspacing=0>");
|
||||
sb.append("<tr><td width=48 align=right valign=top><font color=\"LEVEL\">Amount:</font></td>");
|
||||
sb.append("<td width=247 align=center>");
|
||||
|
||||
final long min = (long) (dropItem.getMin() * rateAmount);
|
||||
final long max = (long) (dropItem.getMax() * rateAmount);
|
||||
if (min == max)
|
||||
{
|
||||
sb.append(amountFormat.format(min));
|
||||
}
|
||||
else
|
||||
{
|
||||
sb.append(amountFormat.format(min));
|
||||
sb.append(" - ");
|
||||
sb.append(amountFormat.format(max));
|
||||
}
|
||||
|
||||
sb.append("</td></tr><tr><td width=48 align=right valign=top><font color=\"LEVEL\">Chance:</font></td>");
|
||||
sb.append("<td width=247 align=center>");
|
||||
sb.append(chanceFormat.format(Math.min((long) dropItem.getChance() * rateChance, 100)));
|
||||
sb.append("%</td></tr></table></td></tr><tr><td width=32></td><td width=300> </td></tr></table>");
|
||||
|
||||
if ((sb.length() + rightSb.length() + leftSb.length()) < 16000) // limit of 32766?
|
||||
{
|
||||
if (leftHeight >= (rightHeight + height))
|
||||
{
|
||||
rightSb.append(sb);
|
||||
rightHeight += height;
|
||||
}
|
||||
else
|
||||
{
|
||||
leftSb.append(sb);
|
||||
leftHeight += height;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
limitReachedMsg = "<br><center>Too many drops! Could not display them all!</center>";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -428,7 +443,7 @@ public class NpcViewMod implements IBypassHandler
|
||||
html = html.replaceAll("%name%", npc.getName());
|
||||
html = html.replaceAll("%dropListButtons%", getDropListButtons(npc));
|
||||
html = html.replaceAll("%pages%", pagesSb.toString());
|
||||
html = html.replaceAll("%items%", bodySb.toString());
|
||||
html = html.replaceAll("%items%", bodySb.toString() + limitReachedMsg);
|
||||
Util.sendCBHtml(activeChar, html);
|
||||
}
|
||||
}
|
||||
|
||||
Vendored
+137
-51
@@ -22,23 +22,21 @@ import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.Set;
|
||||
import java.util.StringJoiner;
|
||||
|
||||
import com.l2jmobius.Config;
|
||||
import com.l2jmobius.gameserver.cache.HtmCache;
|
||||
import com.l2jmobius.gameserver.data.xml.impl.NpcData;
|
||||
import com.l2jmobius.gameserver.datatables.ItemTable;
|
||||
import com.l2jmobius.gameserver.datatables.SpawnTable;
|
||||
import com.l2jmobius.gameserver.enums.DropType;
|
||||
import com.l2jmobius.gameserver.handler.CommunityBoardHandler;
|
||||
import com.l2jmobius.gameserver.handler.IParseBoardHandler;
|
||||
import com.l2jmobius.gameserver.model.L2Spawn;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
|
||||
import com.l2jmobius.gameserver.model.drops.DropListScope;
|
||||
import com.l2jmobius.gameserver.model.drops.GeneralDropItem;
|
||||
import com.l2jmobius.gameserver.model.drops.GroupedGeneralDropItem;
|
||||
import com.l2jmobius.gameserver.model.drops.IDropItem;
|
||||
import com.l2jmobius.gameserver.model.holders.DropHolder;
|
||||
import com.l2jmobius.gameserver.model.itemcontainer.Inventory;
|
||||
import com.l2jmobius.gameserver.model.items.L2Item;
|
||||
|
||||
@@ -55,40 +53,40 @@ public class DropSearchBoard implements IParseBoardHandler
|
||||
"_bbs_npc_trace"
|
||||
};
|
||||
|
||||
class DropHolder
|
||||
class CBDropHolder
|
||||
{
|
||||
int itemId;
|
||||
int npcId;
|
||||
byte npcLevel;
|
||||
long basemin;
|
||||
long basemax;
|
||||
double baseGroupChance;
|
||||
double basechance;
|
||||
boolean isSweep;
|
||||
long min;
|
||||
long max;
|
||||
double chance;
|
||||
boolean isSpoil;
|
||||
boolean isRaid;
|
||||
|
||||
public DropHolder(L2NpcTemplate npc, GeneralDropItem item, double groupChance, boolean isSweep)
|
||||
public CBDropHolder(L2NpcTemplate npcTemplate, DropHolder dropHolder)
|
||||
{
|
||||
itemId = item.getItemId();
|
||||
npcId = npc.getId();
|
||||
npcLevel = npc.getLevel();
|
||||
basemin = item.getMin();
|
||||
basemax = item.getMax();
|
||||
baseGroupChance = groupChance;
|
||||
basechance = item.getChance();
|
||||
this.isSweep = isSweep;
|
||||
isSpoil = dropHolder.getDropType() == DropType.SPOIL;
|
||||
itemId = dropHolder.getItemId();
|
||||
npcId = npcTemplate.getId();
|
||||
npcLevel = npcTemplate.getLevel();
|
||||
min = dropHolder.getMin();
|
||||
max = dropHolder.getMax();
|
||||
chance = dropHolder.getChance();
|
||||
isRaid = npcTemplate.getType().equals("L2RaidBoss") || npcTemplate.getType().equals("L2GrandBoss");
|
||||
}
|
||||
|
||||
/**
|
||||
* only for debug'/;
|
||||
* only for debug
|
||||
*/
|
||||
@Override
|
||||
public String toString()
|
||||
{
|
||||
return "DropHolder [itemId=" + itemId + ", npcId=" + npcId + ", npcLevel=" + npcLevel + ", basemin=" + basemin + ", basemax=" + basemax + ", baseGroupChance=" + baseGroupChance + ", basechance=" + basechance + ", isSweep=" + isSweep + "]";
|
||||
return "DropHolder [itemId=" + itemId + ", npcId=" + npcId + ", npcLevel=" + npcLevel + ", min=" + min + ", max=" + max + ", chance=" + chance + ", isSpoil=" + isSpoil + "]";
|
||||
}
|
||||
}
|
||||
|
||||
private final Map<Integer, List<DropHolder>> DROP_INDEX_CACHE = new HashMap<>();
|
||||
private final Map<Integer, List<CBDropHolder>> DROP_INDEX_CACHE = new HashMap<>();
|
||||
|
||||
// nonsupport items
|
||||
private final Set<Integer> BLOCK_ID = new HashSet<>();
|
||||
@@ -103,44 +101,39 @@ public class DropSearchBoard implements IParseBoardHandler
|
||||
|
||||
private void buildDropIndex()
|
||||
{
|
||||
NpcData.getInstance().getTemplates(npc -> npc.getDropLists() != null).forEach(npcTemplate ->
|
||||
NpcData.getInstance().getTemplates(npc -> npc.getDropList(DropType.DROP) != null).forEach(npcTemplate ->
|
||||
{
|
||||
for (Entry<DropListScope, List<IDropItem>> entry : npcTemplate.getDropLists().entrySet())
|
||||
for (DropHolder dropHolder : npcTemplate.getDropList(DropType.DROP))
|
||||
{
|
||||
entry.getValue().forEach(idrop ->
|
||||
{
|
||||
if (idrop instanceof GroupedGeneralDropItem)
|
||||
{
|
||||
GroupedGeneralDropItem ggd = (GroupedGeneralDropItem) idrop;
|
||||
ggd.getItems().stream().forEach(gd -> addToDropList(npcTemplate, gd, ggd.getChance(), entry.getKey() == DropListScope.CORPSE));
|
||||
}
|
||||
else
|
||||
{
|
||||
GeneralDropItem gd = (GeneralDropItem) idrop;
|
||||
addToDropList(npcTemplate, gd, 100.0, entry.getKey() == DropListScope.CORPSE);
|
||||
}
|
||||
});
|
||||
addToDropList(npcTemplate, dropHolder);
|
||||
}
|
||||
});
|
||||
NpcData.getInstance().getTemplates(npc -> npc.getDropList(DropType.SPOIL) != null).forEach(npcTemplate ->
|
||||
{
|
||||
for (DropHolder dropHolder : npcTemplate.getDropList(DropType.SPOIL))
|
||||
{
|
||||
addToDropList(npcTemplate, dropHolder);
|
||||
}
|
||||
});
|
||||
|
||||
DROP_INDEX_CACHE.values().stream().forEach(l -> l.sort((d1, d2) -> Byte.valueOf(d1.npcLevel).compareTo(Byte.valueOf(d2.npcLevel))));
|
||||
}
|
||||
|
||||
private void addToDropList(L2NpcTemplate npcTemplate, GeneralDropItem gd, double groupChance, boolean isSweep)
|
||||
private void addToDropList(L2NpcTemplate npcTemplate, DropHolder dropHolder)
|
||||
{
|
||||
if (BLOCK_ID.contains(gd.getItemId()))
|
||||
if (BLOCK_ID.contains(dropHolder.getItemId()))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
List<DropHolder> dropList = DROP_INDEX_CACHE.get(gd.getItemId());
|
||||
List<CBDropHolder> dropList = DROP_INDEX_CACHE.get(dropHolder.getItemId());
|
||||
if (dropList == null)
|
||||
{
|
||||
dropList = new ArrayList<>();
|
||||
DROP_INDEX_CACHE.put(gd.getItemId(), dropList);
|
||||
DROP_INDEX_CACHE.put(dropHolder.getItemId(), dropList);
|
||||
}
|
||||
|
||||
dropList.add(new DropHolder(npcTemplate, gd, groupChance, isSweep));
|
||||
dropList.add(new CBDropHolder(npcTemplate, dropHolder));
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -163,7 +156,7 @@ public class DropSearchBoard implements IParseBoardHandler
|
||||
final DecimalFormat chanceFormat = new DecimalFormat("0.00##");
|
||||
int itemId = Integer.parseInt(params[1]);
|
||||
int page = Integer.parseInt(params[2]);
|
||||
List<DropHolder> list = DROP_INDEX_CACHE.get(itemId);
|
||||
List<CBDropHolder> list = DROP_INDEX_CACHE.get(itemId);
|
||||
int pages = list.size() / 14;
|
||||
if (pages == 0)
|
||||
{
|
||||
@@ -175,13 +168,106 @@ public class DropSearchBoard implements IParseBoardHandler
|
||||
StringBuilder builder = new StringBuilder();
|
||||
for (int index = start; index <= end; index++)
|
||||
{
|
||||
DropHolder dropHolder = list.get(index);
|
||||
CBDropHolder cbDropHolder = list.get(index);
|
||||
|
||||
// real time server rate calculations
|
||||
double rateChance = 1;
|
||||
double rateAmount = 1;
|
||||
if (cbDropHolder.isSpoil)
|
||||
{
|
||||
rateChance = Config.RATE_SPOIL_DROP_CHANCE_MULTIPLIER;
|
||||
rateAmount = Config.RATE_SPOIL_DROP_AMOUNT_MULTIPLIER;
|
||||
|
||||
// also check premium rates if available
|
||||
if (Config.PREMIUM_SYSTEM_ENABLED && player.hasPremiumStatus())
|
||||
{
|
||||
rateChance *= Config.PREMIUM_RATE_SPOIL_CHANCE;
|
||||
rateAmount *= Config.PREMIUM_RATE_SPOIL_AMOUNT;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
final L2Item item = ItemTable.getInstance().getTemplate(cbDropHolder.itemId);
|
||||
|
||||
if (Config.RATE_DROP_CHANCE_BY_ID.get(cbDropHolder.itemId) != null)
|
||||
{
|
||||
rateChance *= Config.RATE_DROP_CHANCE_BY_ID.get(cbDropHolder.itemId);
|
||||
}
|
||||
else if (item.hasExImmediateEffect())
|
||||
{
|
||||
rateChance *= Config.RATE_HERB_DROP_CHANCE_MULTIPLIER;
|
||||
}
|
||||
else if (cbDropHolder.isRaid)
|
||||
{
|
||||
rateAmount *= Config.RATE_RAID_DROP_CHANCE_MULTIPLIER;
|
||||
}
|
||||
else
|
||||
{
|
||||
rateChance *= Config.RATE_DEATH_DROP_CHANCE_MULTIPLIER;
|
||||
}
|
||||
|
||||
if (Config.RATE_DROP_AMOUNT_BY_ID.get(cbDropHolder.itemId) != null)
|
||||
{
|
||||
rateAmount *= Config.RATE_DROP_AMOUNT_BY_ID.get(cbDropHolder.itemId);
|
||||
}
|
||||
else if (cbDropHolder.isRaid)
|
||||
{
|
||||
rateAmount *= Config.RATE_RAID_DROP_AMOUNT_MULTIPLIER;
|
||||
}
|
||||
else if (item.hasExImmediateEffect())
|
||||
{
|
||||
rateAmount *= Config.RATE_HERB_DROP_AMOUNT_MULTIPLIER;
|
||||
}
|
||||
else
|
||||
{
|
||||
rateAmount *= Config.RATE_DEATH_DROP_AMOUNT_MULTIPLIER;
|
||||
}
|
||||
|
||||
// also check premium rates if available
|
||||
if (Config.PREMIUM_SYSTEM_ENABLED && player.hasPremiumStatus())
|
||||
{
|
||||
if (Config.PREMIUM_RATE_DROP_CHANCE_BY_ID.get(cbDropHolder.itemId) != null)
|
||||
{
|
||||
rateChance *= Config.PREMIUM_RATE_DROP_CHANCE_BY_ID.get(cbDropHolder.itemId);
|
||||
}
|
||||
else if (item.hasExImmediateEffect())
|
||||
{
|
||||
// TODO: Premium herb chance? :)
|
||||
}
|
||||
else if (cbDropHolder.isRaid)
|
||||
{
|
||||
// TODO: Premium raid chance? :)
|
||||
}
|
||||
else
|
||||
{
|
||||
rateChance *= Config.PREMIUM_RATE_DROP_CHANCE;
|
||||
}
|
||||
|
||||
if (Config.PREMIUM_RATE_DROP_AMOUNT_BY_ID.get(cbDropHolder.itemId) != null)
|
||||
{
|
||||
rateAmount *= Config.PREMIUM_RATE_DROP_AMOUNT_BY_ID.get(cbDropHolder.itemId);
|
||||
}
|
||||
else if (item.hasExImmediateEffect())
|
||||
{
|
||||
// TODO: Premium herb amount? :)
|
||||
}
|
||||
else if (cbDropHolder.isRaid)
|
||||
{
|
||||
// TODO: Premium raid amount? :)
|
||||
}
|
||||
else
|
||||
{
|
||||
rateAmount *= Config.PREMIUM_RATE_DROP_AMOUNT;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
builder.append("<tr>");
|
||||
builder.append("<td width=30>").append(dropHolder.npcLevel).append("</td>");
|
||||
builder.append("<td width=170>").append("<a action=\"bypass _bbs_npc_trace " + dropHolder.npcId + "\">").append("&@").append(dropHolder.npcId).append(";").append("</a>").append("</td>");
|
||||
builder.append("<td width=80 align=CENTER>").append(dropHolder.basemin).append("-").append(dropHolder.basemax).append("</td>");
|
||||
builder.append("<td width=50 align=CENTER>").append(chanceFormat.format((dropHolder.basechance * dropHolder.baseGroupChance) / 100)).append("%").append("</td>");
|
||||
builder.append("<td width=50 align=CENTER>").append(dropHolder.isSweep ? "Sweep" : "Drop").append("</td>");
|
||||
builder.append("<td width=30>").append(cbDropHolder.npcLevel).append("</td>");
|
||||
builder.append("<td width=170>").append("<a action=\"bypass _bbs_npc_trace " + cbDropHolder.npcId + "\">").append("&@").append(cbDropHolder.npcId).append(";").append("</a>").append("</td>");
|
||||
builder.append("<td width=80 align=CENTER>").append(cbDropHolder.min * rateAmount).append("-").append(cbDropHolder.max * rateAmount).append("</td>");
|
||||
builder.append("<td width=50 align=CENTER>").append(chanceFormat.format(cbDropHolder.chance * rateChance)).append("%").append("</td>");
|
||||
builder.append("<td width=50 align=CENTER>").append(cbDropHolder.isSpoil ? "Spoil" : "Drop").append("</td>");
|
||||
builder.append("</tr>");
|
||||
}
|
||||
|
||||
@@ -203,7 +289,7 @@ public class DropSearchBoard implements IParseBoardHandler
|
||||
L2Spawn spawn = SpawnTable.getInstance().findAny(npcId);
|
||||
if (spawn == null)
|
||||
{
|
||||
player.sendMessage("cant find any spawn maybe boss or instance mob");
|
||||
player.sendMessage("Cannot find any spawn. Maybe dropped by a boss or instance monster.");
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
Vendored
+6
-6
@@ -49,15 +49,15 @@ public class Premium implements IVoicedCommandHandler
|
||||
html.append("<tr><td>Rate SP: <font color=\"LEVEL\"> x" + Config.RATE_SP + "<br1></font></td></tr>");
|
||||
html.append("<tr><td>Drop Chance: <font color=\"LEVEL\"> x" + Config.RATE_DEATH_DROP_CHANCE_MULTIPLIER + "<br1></font></td></tr><br>");
|
||||
html.append("<tr><td>Drop Amount: <font color=\"LEVEL\"> x" + Config.RATE_DEATH_DROP_AMOUNT_MULTIPLIER + "<br1></font></td></tr><br>");
|
||||
html.append("<tr><td>Spoil Chance: <font color=\"LEVEL\"> x" + Config.RATE_CORPSE_DROP_CHANCE_MULTIPLIER + "<br1></font></td></tr><br>");
|
||||
html.append("<tr><td>Spoil Amount: <font color=\"LEVEL\"> x" + Config.RATE_CORPSE_DROP_AMOUNT_MULTIPLIER + "<br><br></font></td></tr><br>");
|
||||
html.append("<tr><td>Spoil Chance: <font color=\"LEVEL\"> x" + Config.RATE_SPOIL_DROP_CHANCE_MULTIPLIER + "<br1></font></td></tr><br>");
|
||||
html.append("<tr><td>Spoil Amount: <font color=\"LEVEL\"> x" + Config.RATE_SPOIL_DROP_AMOUNT_MULTIPLIER + "<br><br></font></td></tr><br>");
|
||||
html.append("<tr><td><center>Premium Info & Rules<br></td></tr>");
|
||||
html.append("<tr><td>Rate XP: <font color=\"LEVEL\"> x" + (Config.RATE_XP * Config.PREMIUM_RATE_XP) + "<br1></font></td></tr>");
|
||||
html.append("<tr><td>Rate SP: <font color=\"LEVEL\"> x" + (Config.RATE_SP * Config.PREMIUM_RATE_SP) + "<br1></font></td></tr>");
|
||||
html.append("<tr><td>Drop Chance: <font color=\"LEVEL\"> x" + (Config.RATE_DEATH_DROP_CHANCE_MULTIPLIER * Config.RATE_DEATH_DROP_CHANCE_MULTIPLIER * Config.PREMIUM_RATE_DROP_CHANCE) + "<br1></font></td></tr>");
|
||||
html.append("<tr><td>Drop Amount: <font color=\"LEVEL\"> x" + (Config.RATE_DEATH_DROP_AMOUNT_MULTIPLIER * Config.PREMIUM_RATE_DROP_AMOUNT) + "<br1></font></td></tr>");
|
||||
html.append("<tr><td>Spoil Chance: <font color=\"LEVEL\"> x" + (Config.RATE_CORPSE_DROP_CHANCE_MULTIPLIER * Config.PREMIUM_RATE_SPOIL_CHANCE) + "<br1></font></td></tr>");
|
||||
html.append("<tr><td>Spoil Amount: <font color=\"LEVEL\"> x" + (Config.RATE_CORPSE_DROP_AMOUNT_MULTIPLIER * Config.PREMIUM_RATE_SPOIL_AMOUNT) + "<br1></font></td></tr>");
|
||||
html.append("<tr><td>Spoil Chance: <font color=\"LEVEL\"> x" + (Config.RATE_SPOIL_DROP_CHANCE_MULTIPLIER * Config.PREMIUM_RATE_SPOIL_CHANCE) + "<br1></font></td></tr>");
|
||||
html.append("<tr><td>Spoil Amount: <font color=\"LEVEL\"> x" + (Config.RATE_SPOIL_DROP_AMOUNT_MULTIPLIER * Config.PREMIUM_RATE_SPOIL_AMOUNT) + "<br1></font></td></tr>");
|
||||
html.append("<tr><td> <font color=\"70FFCA\">1. Premium benefits CAN NOT BE TRANSFERED.<br1></font></td></tr>");
|
||||
html.append("<tr><td> <font color=\"70FFCA\">2. Premium does not effect party members.<br1></font></td></tr>");
|
||||
html.append("<tr><td> <font color=\"70FFCA\">3. Premium benefits effect ALL characters in same account.</font></td></tr>");
|
||||
@@ -71,8 +71,8 @@ public class Premium implements IVoicedCommandHandler
|
||||
html.append("<tr><td>Rate SP: <font color=\"LEVEL\">x" + (Config.RATE_SP * Config.PREMIUM_RATE_SP) + " <br1></font></td></tr>");
|
||||
html.append("<tr><td>Drop Chance: <font color=\"LEVEL\">x" + (Config.RATE_DEATH_DROP_CHANCE_MULTIPLIER * Config.PREMIUM_RATE_DROP_CHANCE) + " <br1></font></td></tr>");
|
||||
html.append("<tr><td>Drop Amount: <font color=\"LEVEL\">x" + (Config.RATE_DEATH_DROP_AMOUNT_MULTIPLIER * Config.PREMIUM_RATE_DROP_AMOUNT) + " <br1></font></td></tr>");
|
||||
html.append("<tr><td>Spoil Chance: <font color=\"LEVEL\">x" + (Config.RATE_CORPSE_DROP_CHANCE_MULTIPLIER * Config.PREMIUM_RATE_SPOIL_CHANCE) + " <br1></font></td></tr>");
|
||||
html.append("<tr><td>Spoil Amount: <font color=\"LEVEL\">x" + (Config.RATE_CORPSE_DROP_AMOUNT_MULTIPLIER * Config.PREMIUM_RATE_SPOIL_AMOUNT) + " <br1></font></td></tr>");
|
||||
html.append("<tr><td>Spoil Chance: <font color=\"LEVEL\">x" + (Config.RATE_SPOIL_DROP_CHANCE_MULTIPLIER * Config.PREMIUM_RATE_SPOIL_CHANCE) + " <br1></font></td></tr>");
|
||||
html.append("<tr><td>Spoil Amount: <font color=\"LEVEL\">x" + (Config.RATE_SPOIL_DROP_AMOUNT_MULTIPLIER * Config.PREMIUM_RATE_SPOIL_AMOUNT) + " <br1></font></td></tr>");
|
||||
html.append("<tr><td>Expires: <font color=\"00A5FF\">" + format.format(endDate) + "</font></td></tr>");
|
||||
html.append("<tr><td>Current Date: <font color=\"70FFCA\">" + format.format(System.currentTimeMillis()) + "<br><br></font></td></tr>");
|
||||
html.append("<tr><td><center>Premium Info & Rules<br></center></td></tr>");
|
||||
|
||||
+1830
-1830
File diff suppressed because it is too large
Load Diff
+5243
-5243
File diff suppressed because it is too large
Load Diff
+146
-146
@@ -1,147 +1,147 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="1600" level="80" type="L2Npc" name="Zinyanzi Agathion">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="1601" level="80" type="L2Npc" name="Super Feline Queen Z">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="4416" level="7" /> <!--Spirits -->
|
||||
<skill id="23318" level="1" /> <!--Cat the Ranger Boots -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="1602" level="80" type="L2Npc" name="Super Kat the Cat Z">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="4416" level="2" /> <!--Magic Creatures -->
|
||||
<skill id="5745" level="1" /> <!--Death Blow -->
|
||||
<skill id="5746" level="1" /> <!--Double Attack -->
|
||||
<skill id="5747" level="1" /> <!--Spin Attack -->
|
||||
<skill id="6046" level="1" /> <!--Piercing Attack -->
|
||||
<skill id="6047" level="1" /> <!--Whirlwind -->
|
||||
<skill id="6048" level="1" /> <!--Lance Smash -->
|
||||
<skill id="6049" level="1" /> <!--Battle Cry -->
|
||||
<skill id="23318" level="1" /> <!--Cat the Ranger Boots -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="1603" level="80" type="L2Npc" name="Super Mew the Cat Z">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="4416" level="4" /> <!--Animals -->
|
||||
<skill id="5745" level="1" /> <!--Death Blow -->
|
||||
<skill id="5746" level="1" /> <!--Double Attack -->
|
||||
<skill id="5747" level="1" /> <!--Spin Attack -->
|
||||
<skill id="6050" level="1" /> <!--Power Smash -->
|
||||
<skill id="6053" level="1" /> <!--Ignite -->
|
||||
<skill id="23318" level="1" /> <!--Cat the Ranger Boots -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="1604" level="80" type="L2Npc" name="Hanbok Agathion">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="1605" level="80" type="L2Npc" name="Juju Agathion">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="1600" level="80" type="L2Npc" name="Zinyanzi Agathion">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="1601" level="80" type="L2Npc" name="Super Feline Queen Z">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="4416" level="7" /> <!--Spirits -->
|
||||
<skill id="23318" level="1" /> <!--Cat the Ranger Boots -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="1602" level="80" type="L2Npc" name="Super Kat the Cat Z">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="4416" level="2" /> <!--Magic Creatures -->
|
||||
<skill id="5745" level="1" /> <!--Death Blow -->
|
||||
<skill id="5746" level="1" /> <!--Double Attack -->
|
||||
<skill id="5747" level="1" /> <!--Spin Attack -->
|
||||
<skill id="6046" level="1" /> <!--Piercing Attack -->
|
||||
<skill id="6047" level="1" /> <!--Whirlwind -->
|
||||
<skill id="6048" level="1" /> <!--Lance Smash -->
|
||||
<skill id="6049" level="1" /> <!--Battle Cry -->
|
||||
<skill id="23318" level="1" /> <!--Cat the Ranger Boots -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="1603" level="80" type="L2Npc" name="Super Mew the Cat Z">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="4416" level="4" /> <!--Animals -->
|
||||
<skill id="5745" level="1" /> <!--Death Blow -->
|
||||
<skill id="5746" level="1" /> <!--Double Attack -->
|
||||
<skill id="5747" level="1" /> <!--Spin Attack -->
|
||||
<skill id="6050" level="1" /> <!--Power Smash -->
|
||||
<skill id="6053" level="1" /> <!--Ignite -->
|
||||
<skill id="23318" level="1" /> <!--Cat the Ranger Boots -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="1604" level="80" type="L2Npc" name="Hanbok Agathion">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="1605" level="80" type="L2Npc" name="Juju Agathion">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
@@ -1,79 +1,79 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="2081" level="80" type="L2Npc" name="Plague Kanabion">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="4032" level="1" /> <!--NPC Strike -->
|
||||
<skill id="4416" level="9" /> <!--Demons -->
|
||||
<skill id="5565" level="1" /> <!--Expose Weak Point -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="2082" level="80" type="L2Npc" name="Plague Kanabion" title="Doppler">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="4032" level="1" /> <!--NPC Strike -->
|
||||
<skill id="4416" level="9" /> <!--Demons -->
|
||||
<skill id="5565" level="1" /> <!--Expose Weak Point -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="2083" level="80" type="L2Npc" name="Plague Kanabion" title="Void">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="4032" level="1" /> <!--NPC Strike -->
|
||||
<skill id="4340" level="1" /> <!--Ultimate Buff, 2nd -->
|
||||
<skill id="4416" level="9" /> <!--Demons -->
|
||||
<skill id="5565" level="1" /> <!--Expose Weak Point -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="2081" level="80" type="L2Npc" name="Plague Kanabion">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="4032" level="1" /> <!--NPC Strike -->
|
||||
<skill id="4416" level="9" /> <!--Demons -->
|
||||
<skill id="5565" level="1" /> <!--Expose Weak Point -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="2082" level="80" type="L2Npc" name="Plague Kanabion" title="Doppler">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="4032" level="1" /> <!--NPC Strike -->
|
||||
<skill id="4416" level="9" /> <!--Demons -->
|
||||
<skill id="5565" level="1" /> <!--Expose Weak Point -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="2083" level="80" type="L2Npc" name="Plague Kanabion" title="Void">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="4032" level="1" /> <!--NPC Strike -->
|
||||
<skill id="4340" level="1" /> <!--Ultimate Buff, 2nd -->
|
||||
<skill id="4416" level="9" /> <!--Demons -->
|
||||
<skill id="5565" level="1" /> <!--Expose Weak Point -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
@@ -1,68 +1,68 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="2501" level="80" type="L2Monster" name="Lucky Pig" title="The Spirit of Fortune">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="4416" level="3" /> <!--Beasts -->
|
||||
<skill id="23325" level="1" /> <!--Enlarge - Luckpy -->
|
||||
<skill id="23326" level="1" /> <!--Reduce - Luckpy -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="18" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="2502" level="80" type="L2Monster" name="Wingless Lucky Pig">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="18" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="2503" level="80" type="L2Monster" name="Wingless Lucky Pig">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="18" />
|
||||
</collision>
|
||||
</npc>
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="2501" level="80" type="L2Monster" name="Lucky Pig" title="The Spirit of Fortune">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="4416" level="3" /> <!--Beasts -->
|
||||
<skill id="23325" level="1" /> <!--Enlarge - Luckpy -->
|
||||
<skill id="23326" level="1" /> <!--Reduce - Luckpy -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="18" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="2502" level="80" type="L2Monster" name="Wingless Lucky Pig">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="18" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="2503" level="80" type="L2Monster" name="Wingless Lucky Pig">
|
||||
<!-- TODO: Must be confirmed -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="10" int="10" dex="10" wit="10" con="10" men="10">
|
||||
<vitals hp="2444" mp="2444.0" />
|
||||
<attack physical="500" magical="500" attackSpeed="278" range="40" />
|
||||
<defence physical="500" magical="500" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="160" />
|
||||
</speed>
|
||||
</stats>
|
||||
<collision>
|
||||
<radius normal="25" />
|
||||
<height normal="18" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
+814
-814
File diff suppressed because it is too large
Load Diff
@@ -1,41 +1,41 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="12077" level="15" type="L2Pet" name="Wolf">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>ANIMAL</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
|
||||
<vitals hp="246.95422" hpRegen="2.5" mp="149.2" mpRegen="1.2" />
|
||||
<attack physical="29.61691" magical="20.22451" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="73.55216" magical="53.82228" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="24" />
|
||||
<run ground="125" />
|
||||
</speed>
|
||||
<hitTime>390</hitTime>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="4" /> <!--Animals -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="13" />
|
||||
<height normal="11.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="12077" level="15" type="L2Pet" name="Wolf">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>ANIMAL</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
|
||||
<vitals hp="246.95422" hpRegen="2.5" mp="149.2" mpRegen="1.2" />
|
||||
<attack physical="29.61691" magical="20.22451" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="73.55216" magical="53.82228" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="24" />
|
||||
<run ground="125" />
|
||||
</speed>
|
||||
<hitTime>390</hitTime>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="4" /> <!--Animals -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="13" />
|
||||
<height normal="11.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
+127
-127
@@ -1,128 +1,128 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="12311" level="35" type="L2Pet" name="Hatchling of the Wind">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<parameters>
|
||||
<skill name="PhysicalSpecial" id="4710" level="1" /> <!-- Wild Stun -->
|
||||
<skill name="Buff" id="4711" level="1" /> <!-- Wild Defense -->
|
||||
</parameters>
|
||||
<race>DRAGON</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
|
||||
<vitals hp="772.73802" hpRegen="4.5" mp="402.6" mpRegen="1.8" />
|
||||
<attack physical="129.32896" magical="88.31491" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="136.72948" magical="100.0527" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="80" />
|
||||
<run ground="140" />
|
||||
</speed>
|
||||
<hitTime>270</hitTime>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="10" /> <!--Dragons -->
|
||||
<skill id="4715" level="1" /> <!--Wind Dragon -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="9" />
|
||||
<height normal="10" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12312" level="35" type="L2Pet" name="Hatchling of the Stars">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<parameters>
|
||||
<skill name="DDMagic" id="4712" level="1" /> <!-- Bright Burst -->
|
||||
<skill name="Heal" id="4713" level="1" /> <!-- Bright Heal -->
|
||||
</parameters>
|
||||
<race>DRAGON</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
|
||||
<vitals hp="772.73802" hpRegen="4.5" mp="402.6" mpRegen="1.8" />
|
||||
<attack physical="129.32896" magical="88.31491" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="136.72948" magical="100.0527" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="80" />
|
||||
<run ground="140" />
|
||||
</speed>
|
||||
<hitTime>270</hitTime>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="10" /> <!--Dragons -->
|
||||
<skill id="4716" level="1" /> <!--Star Dragon -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="9" />
|
||||
<height normal="10" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12313" level="35" type="L2Pet" name="Hatchling of Twilight">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>DRAGON</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
|
||||
<vitals hp="772.73802" hpRegen="4.5" mp="402.6" mpRegen="1.8" />
|
||||
<attack physical="129.32896" magical="88.31491" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="136.72948" magical="100.0527" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="80" />
|
||||
<run ground="140" />
|
||||
</speed>
|
||||
<hitTime>270</hitTime>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="10" /> <!--Dragons -->
|
||||
<skill id="4714" level="1" /> <!--Twilight Dragon -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="9" />
|
||||
<height normal="10" />
|
||||
</collision>
|
||||
</npc>
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="12311" level="35" type="L2Pet" name="Hatchling of the Wind">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<parameters>
|
||||
<skill name="PhysicalSpecial" id="4710" level="1" /> <!-- Wild Stun -->
|
||||
<skill name="Buff" id="4711" level="1" /> <!-- Wild Defense -->
|
||||
</parameters>
|
||||
<race>DRAGON</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
|
||||
<vitals hp="772.73802" hpRegen="4.5" mp="402.6" mpRegen="1.8" />
|
||||
<attack physical="129.32896" magical="88.31491" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="136.72948" magical="100.0527" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="80" />
|
||||
<run ground="140" />
|
||||
</speed>
|
||||
<hitTime>270</hitTime>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="10" /> <!--Dragons -->
|
||||
<skill id="4715" level="1" /> <!--Wind Dragon -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="9" />
|
||||
<height normal="10" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12312" level="35" type="L2Pet" name="Hatchling of the Stars">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<parameters>
|
||||
<skill name="DDMagic" id="4712" level="1" /> <!-- Bright Burst -->
|
||||
<skill name="Heal" id="4713" level="1" /> <!-- Bright Heal -->
|
||||
</parameters>
|
||||
<race>DRAGON</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
|
||||
<vitals hp="772.73802" hpRegen="4.5" mp="402.6" mpRegen="1.8" />
|
||||
<attack physical="129.32896" magical="88.31491" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="136.72948" magical="100.0527" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="80" />
|
||||
<run ground="140" />
|
||||
</speed>
|
||||
<hitTime>270</hitTime>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="10" /> <!--Dragons -->
|
||||
<skill id="4716" level="1" /> <!--Star Dragon -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="9" />
|
||||
<height normal="10" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12313" level="35" type="L2Pet" name="Hatchling of Twilight">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>DRAGON</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
|
||||
<vitals hp="772.73802" hpRegen="4.5" mp="402.6" mpRegen="1.8" />
|
||||
<attack physical="129.32896" magical="88.31491" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="136.72948" magical="100.0527" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="80" />
|
||||
<run ground="140" />
|
||||
</speed>
|
||||
<hitTime>270</hitTime>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="10" /> <!--Dragons -->
|
||||
<skill id="4714" level="1" /> <!--Twilight Dragon -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="9" />
|
||||
<height normal="10" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
+165
-165
@@ -1,166 +1,166 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="12526" level="55" type="L2Pet" name="Wind Strider">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<parameters>
|
||||
<skill name="PhysicalSpecial" id="4710" level="1" /> <!-- Wild Stun -->
|
||||
<skill name="Buff" id="4711" level="1" /> <!-- Wild Defense -->
|
||||
</parameters>
|
||||
<race>DRAGON</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
|
||||
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
|
||||
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="223.6362" magical="163.64727" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="80" />
|
||||
<run ground="170" />
|
||||
</speed>
|
||||
<hitTime>250</hitTime>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="10" /> <!--Dragons -->
|
||||
<skill id="4715" level="1" /> <!--Wind Dragon -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="23" />
|
||||
<height normal="31" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12527" level="55" type="L2Pet" name="Star Strider">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<parameters>
|
||||
<skill name="DDMagic" id="4712" level="1" /> <!-- Bright Burst -->
|
||||
<skill name="Heal" id="4713" level="1" /> <!-- Bright Heal -->
|
||||
</parameters>
|
||||
<race>DRAGON</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
|
||||
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
|
||||
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="223.6362" magical="163.64727" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="80" />
|
||||
<run ground="170" />
|
||||
</speed>
|
||||
<hitTime>250</hitTime>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="10" /> <!--Dragons -->
|
||||
<skill id="4716" level="1" /> <!--Star Dragon -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="23" />
|
||||
<height normal="31" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12528" level="55" type="L2Pet" name="Twilight Strider">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>DRAGON</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
|
||||
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
|
||||
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="223.6362" magical="163.64727" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="80" />
|
||||
<run ground="170" />
|
||||
</speed>
|
||||
<hitTime>250</hitTime>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="10" /> <!--Dragons -->
|
||||
<skill id="4714" level="1" /> <!--Twilight Dragon -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="23" />
|
||||
<height normal="31" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12564" level="15" type="L2Pet" name="Sin Eater">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>FAIRY</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="1" men="25">
|
||||
<vitals hp="424.2" hpRegen="7.2513" mp="149.2" mpRegen="1.2" />
|
||||
<attack physical="29.61691" magical="20.22451" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="73.55216" magical="53.82228" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="125" />
|
||||
</speed>
|
||||
<hitTime>340</hitTime>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="13" /> <!--Fairies -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="10" />
|
||||
<height normal="24" />
|
||||
</collision>
|
||||
</npc>
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="12526" level="55" type="L2Pet" name="Wind Strider">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<parameters>
|
||||
<skill name="PhysicalSpecial" id="4710" level="1" /> <!-- Wild Stun -->
|
||||
<skill name="Buff" id="4711" level="1" /> <!-- Wild Defense -->
|
||||
</parameters>
|
||||
<race>DRAGON</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
|
||||
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
|
||||
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="223.6362" magical="163.64727" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="80" />
|
||||
<run ground="170" />
|
||||
</speed>
|
||||
<hitTime>250</hitTime>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="10" /> <!--Dragons -->
|
||||
<skill id="4715" level="1" /> <!--Wind Dragon -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="23" />
|
||||
<height normal="31" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12527" level="55" type="L2Pet" name="Star Strider">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<parameters>
|
||||
<skill name="DDMagic" id="4712" level="1" /> <!-- Bright Burst -->
|
||||
<skill name="Heal" id="4713" level="1" /> <!-- Bright Heal -->
|
||||
</parameters>
|
||||
<race>DRAGON</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
|
||||
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
|
||||
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="223.6362" magical="163.64727" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="80" />
|
||||
<run ground="170" />
|
||||
</speed>
|
||||
<hitTime>250</hitTime>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="10" /> <!--Dragons -->
|
||||
<skill id="4716" level="1" /> <!--Star Dragon -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="23" />
|
||||
<height normal="31" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12528" level="55" type="L2Pet" name="Twilight Strider">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>DRAGON</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
|
||||
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
|
||||
<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="223.6362" magical="163.64727" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="80" />
|
||||
<run ground="170" />
|
||||
</speed>
|
||||
<hitTime>250</hitTime>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="10" /> <!--Dragons -->
|
||||
<skill id="4714" level="1" /> <!--Twilight Dragon -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="23" />
|
||||
<height normal="31" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12564" level="15" type="L2Pet" name="Sin Eater">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>FAIRY</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="1" men="25">
|
||||
<vitals hp="424.2" hpRegen="7.2513" mp="149.2" mpRegen="1.2" />
|
||||
<attack physical="29.61691" magical="20.22451" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="73.55216" magical="53.82228" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="125" />
|
||||
</speed>
|
||||
<hitTime>340</hitTime>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="13" /> <!--Fairies -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="10" />
|
||||
<height normal="24" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
@@ -1,43 +1,43 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="12621" level="70" type="L2Pet" name="Wyvern">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<parameters>
|
||||
<skill name="DDMagic" id="4289" level="1" /> <!-- Wyvern Breath -->
|
||||
</parameters>
|
||||
<race>DRAGON</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
|
||||
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
|
||||
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="295.91597" magical="216.53847" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="80" />
|
||||
<run ground="170" />
|
||||
</speed>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="10" /> <!--Dragons -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="60" />
|
||||
<height normal="80" />
|
||||
</collision>
|
||||
</npc>
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="12621" level="70" type="L2Pet" name="Wyvern">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<parameters>
|
||||
<skill name="DDMagic" id="4289" level="1" /> <!-- Wyvern Breath -->
|
||||
</parameters>
|
||||
<race>DRAGON</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
|
||||
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
|
||||
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="295.91597" magical="216.53847" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="80" />
|
||||
<run ground="170" />
|
||||
</speed>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="1" /> <!--Summoned Monster Magic Protection -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="10" /> <!--Dragons -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="60" />
|
||||
<height normal="80" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
+348
-348
@@ -1,349 +1,349 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="12774" level="1" type="L2Npc" name="Young Squash">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
|
||||
<attack physical="8.47458" magical="5.78704" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="44.44444" magical="32.52252" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!--Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!--Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!--Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!--Others -->
|
||||
<skill id="4441" level="5" /> <!--Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" aggroRange="1000" />
|
||||
<collision>
|
||||
<radius normal="10" />
|
||||
<height normal="10.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12775" level="1" type="L2Npc" name="High Quality Squash">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
|
||||
<attack physical="8.47458" magical="5.78704" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="44.44444" magical="32.52252" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!--Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!--Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!--Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!--Others -->
|
||||
<skill id="4441" level="5" /> <!--Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" aggroRange="1000" />
|
||||
<collision>
|
||||
<radius normal="23" />
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12776" level="1" type="L2Npc" name="Low Quality Squash">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
|
||||
<attack physical="8.47458" magical="5.78704" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="44.44444" magical="32.52252" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!--Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!--Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!--Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!--Others -->
|
||||
<skill id="4441" level="5" /> <!--Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" aggroRange="1000" />
|
||||
<collision>
|
||||
<radius normal="15" />
|
||||
<height normal="16" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12777" level="1" type="L2Npc" name="Large Young Squash">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
|
||||
<attack physical="8.47458" magical="5.78704" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="44.44444" magical="32.52252" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!--Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!--Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!--Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!--Others -->
|
||||
<skill id="4441" level="5" /> <!--Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" aggroRange="1000" />
|
||||
<collision>
|
||||
<radius normal="23" />
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12778" level="1" type="L2Npc" name="High Quality Large Squash">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
|
||||
<attack physical="8.47458" magical="5.78704" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="44.44444" magical="32.52252" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!--Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!--Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!--Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!--Others -->
|
||||
<skill id="4441" level="5" /> <!--Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" aggroRange="1000" />
|
||||
<collision>
|
||||
<radius normal="34" />
|
||||
<height normal="40" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12779" level="1" type="L2Npc" name="Low Quality Large Squash">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
|
||||
<attack physical="8.47458" magical="5.78704" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="44.44444" magical="32.52252" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!--Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!--Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!--Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!--Others -->
|
||||
<skill id="4441" level="5" /> <!--Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" aggroRange="1000" />
|
||||
<collision>
|
||||
<radius normal="28" />
|
||||
<height normal="31" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12780" level="25" type="L2BabyPet" name="Baby Buffalo">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<parameters>
|
||||
<skill name="Heal1" id="4717" level="1" /> <!-- Heal Trick -->
|
||||
<skill name="Heal2" id="4718" level="1" /> <!-- Greater Heal Trick -->
|
||||
</parameters>
|
||||
<race>BEAST</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
|
||||
<vitals hp="460.96247" hpRegen="3.5" mp="259.2" mpRegen="1.5" />
|
||||
<attack physical="64.83203" magical="44.27187" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="101.83533" magical="74.51868" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="30" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<hitTime>480</hitTime>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!--Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="3" /> <!--Beasts -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="12" />
|
||||
<height normal="15" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12781" level="25" type="L2BabyPet" name="Baby Kookaburra">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<parameters>
|
||||
<skill name="Heal1" id="4717" level="1" /> <!-- Heal Trick -->
|
||||
<skill name="Heal2" id="4718" level="1" /> <!-- Greater Heal Trick -->
|
||||
</parameters>
|
||||
<race>BEAST</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
|
||||
<vitals hp="460.96247" hpRegen="3.5" mp="259.2" mpRegen="1.5" />
|
||||
<attack physical="64.83203" magical="44.27187" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="101.83533" magical="74.51868" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="13" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<hitTime>500</hitTime>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!--Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="3" /> <!--Beasts -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="7" />
|
||||
<height normal="15" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12782" level="25" type="L2BabyPet" name="Baby Cougar">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<parameters>
|
||||
<skill name="Heal1" id="4717" level="1" /> <!-- Heal Trick -->
|
||||
<skill name="Heal2" id="4718" level="1" /> <!-- Greater Heal Trick -->
|
||||
</parameters>
|
||||
<race>BEAST</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
|
||||
<vitals hp="460.96247" hpRegen="3.5" mp="259.2" mpRegen="1.5" />
|
||||
<attack physical="64.83203" magical="44.27187" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="101.83533" magical="74.51868" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="28" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<hitTime>480</hitTime>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!--Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="3" /> <!--Beasts -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="11" />
|
||||
<height normal="15.7" />
|
||||
</collision>
|
||||
</npc>
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="12774" level="1" type="L2Npc" name="Young Squash">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
|
||||
<attack physical="8.47458" magical="5.78704" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="44.44444" magical="32.52252" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!--Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!--Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!--Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!--Others -->
|
||||
<skill id="4441" level="5" /> <!--Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" aggroRange="1000" />
|
||||
<collision>
|
||||
<radius normal="10" />
|
||||
<height normal="10.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12775" level="1" type="L2Npc" name="High Quality Squash">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
|
||||
<attack physical="8.47458" magical="5.78704" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="44.44444" magical="32.52252" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!--Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!--Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!--Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!--Others -->
|
||||
<skill id="4441" level="5" /> <!--Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" aggroRange="1000" />
|
||||
<collision>
|
||||
<radius normal="23" />
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12776" level="1" type="L2Npc" name="Low Quality Squash">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
|
||||
<attack physical="8.47458" magical="5.78704" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="44.44444" magical="32.52252" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!--Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!--Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!--Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!--Others -->
|
||||
<skill id="4441" level="5" /> <!--Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" aggroRange="1000" />
|
||||
<collision>
|
||||
<radius normal="15" />
|
||||
<height normal="16" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12777" level="1" type="L2Npc" name="Large Young Squash">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
|
||||
<attack physical="8.47458" magical="5.78704" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="44.44444" magical="32.52252" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!--Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!--Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!--Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!--Others -->
|
||||
<skill id="4441" level="5" /> <!--Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" aggroRange="1000" />
|
||||
<collision>
|
||||
<radius normal="23" />
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12778" level="1" type="L2Npc" name="High Quality Large Squash">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
|
||||
<attack physical="8.47458" magical="5.78704" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="44.44444" magical="32.52252" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!--Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!--Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!--Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!--Others -->
|
||||
<skill id="4441" level="5" /> <!--Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" aggroRange="1000" />
|
||||
<collision>
|
||||
<radius normal="34" />
|
||||
<height normal="40" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12779" level="1" type="L2Npc" name="Low Quality Large Squash">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
|
||||
<attack physical="8.47458" magical="5.78704" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
|
||||
<defence physical="44.44444" magical="32.52252" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="100" />
|
||||
</speed>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!--Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!--Light Armor Type -->
|
||||
<skill id="4415" level="5" /> <!--Blunt Weapons -->
|
||||
<skill id="4416" level="19" /> <!--Others -->
|
||||
<skill id="4441" level="5" /> <!--Greater Resist Mental Derangement -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" aggroRange="1000" />
|
||||
<collision>
|
||||
<radius normal="28" />
|
||||
<height normal="31" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12780" level="25" type="L2BabyPet" name="Baby Buffalo">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<parameters>
|
||||
<skill name="Heal1" id="4717" level="1" /> <!-- Heal Trick -->
|
||||
<skill name="Heal2" id="4718" level="1" /> <!-- Greater Heal Trick -->
|
||||
</parameters>
|
||||
<race>BEAST</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
|
||||
<vitals hp="460.96247" hpRegen="3.5" mp="259.2" mpRegen="1.5" />
|
||||
<attack physical="64.83203" magical="44.27187" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="101.83533" magical="74.51868" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="30" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<hitTime>480</hitTime>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!--Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="3" /> <!--Beasts -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="12" />
|
||||
<height normal="15" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12781" level="25" type="L2BabyPet" name="Baby Kookaburra">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<parameters>
|
||||
<skill name="Heal1" id="4717" level="1" /> <!-- Heal Trick -->
|
||||
<skill name="Heal2" id="4718" level="1" /> <!-- Greater Heal Trick -->
|
||||
</parameters>
|
||||
<race>BEAST</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
|
||||
<vitals hp="460.96247" hpRegen="3.5" mp="259.2" mpRegen="1.5" />
|
||||
<attack physical="64.83203" magical="44.27187" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="101.83533" magical="74.51868" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="13" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<hitTime>500</hitTime>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!--Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="3" /> <!--Beasts -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="7" />
|
||||
<height normal="15" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="12782" level="25" type="L2BabyPet" name="Baby Cougar">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<parameters>
|
||||
<skill name="Heal1" id="4717" level="1" /> <!-- Heal Trick -->
|
||||
<skill name="Heal2" id="4718" level="1" /> <!-- Greater Heal Trick -->
|
||||
</parameters>
|
||||
<race>BEAST</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="25">
|
||||
<vitals hp="460.96247" hpRegen="3.5" mp="259.2" mpRegen="1.5" />
|
||||
<attack physical="64.83203" magical="44.27187" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
|
||||
<defence physical="101.83533" magical="74.51868" />
|
||||
<attribute>
|
||||
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
|
||||
</attribute>
|
||||
<speed>
|
||||
<walk ground="28" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<hitTime>480</hitTime>
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!--Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!--Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!--Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!--Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!--Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!--Standard Type -->
|
||||
<skill id="4415" level="1" /> <!--Bare Hands -->
|
||||
<skill id="4416" level="3" /> <!--Beasts -->
|
||||
</skillList>
|
||||
<shots soul="2" spirit="2" />
|
||||
<corpseTime>86400</corpseTime>
|
||||
<exCrtEffect>false</exCrtEffect>
|
||||
<collision>
|
||||
<radius normal="11" />
|
||||
<height normal="15.7" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
+3716
-3736
File diff suppressed because it is too large
Load Diff
+3763
-3773
File diff suppressed because it is too large
Load Diff
+5205
-5321
File diff suppressed because it is too large
Load Diff
+5429
-5461
File diff suppressed because it is too large
Load Diff
+5310
-5408
File diff suppressed because it is too large
Load Diff
+5024
-5062
File diff suppressed because it is too large
Load Diff
+4224
-4258
File diff suppressed because it is too large
Load Diff
+5549
-5871
File diff suppressed because it is too large
Load Diff
+4990
-5208
File diff suppressed because it is too large
Load Diff
+4200
-4214
File diff suppressed because it is too large
Load Diff
+5683
-6145
File diff suppressed because it is too large
Load Diff
+2575
-2657
File diff suppressed because it is too large
Load Diff
+7981
-9403
File diff suppressed because it is too large
Load Diff
+5636
-6338
File diff suppressed because it is too large
Load Diff
+7428
-8412
File diff suppressed because it is too large
Load Diff
+6299
-7229
File diff suppressed because it is too large
Load Diff
+6117
-7059
File diff suppressed because it is too large
Load Diff
+8413
-9877
File diff suppressed because it is too large
Load Diff
+8195
-9431
File diff suppressed because it is too large
Load Diff
+5129
-5807
File diff suppressed because it is too large
Load Diff
+5273
-5693
File diff suppressed because it is too large
Load Diff
+7146
-8082
File diff suppressed because it is too large
Load Diff
+7021
-7951
File diff suppressed because it is too large
Load Diff
+8709
-9795
File diff suppressed because it is too large
Load Diff
+8010
-8904
File diff suppressed because it is too large
Load Diff
+9557
-10733
File diff suppressed because it is too large
Load Diff
+8898
-9774
File diff suppressed because it is too large
Load Diff
+10137
-11695
File diff suppressed because it is too large
Load Diff
+8262
-9022
File diff suppressed because it is too large
Load Diff
+7811
-8387
File diff suppressed because it is too large
Load Diff
+2068
-2236
File diff suppressed because it is too large
Load Diff
+9338
-10544
File diff suppressed because it is too large
Load Diff
+7127
-7655
File diff suppressed because it is too large
Load Diff
+8328
-9594
File diff suppressed because it is too large
Load Diff
+7801
-8337
File diff suppressed because it is too large
Load Diff
+8119
-8821
File diff suppressed because it is too large
Load Diff
+6753
-7191
File diff suppressed because it is too large
Load Diff
+8006
-8862
File diff suppressed because it is too large
Load Diff
+8147
-9009
File diff suppressed because it is too large
Load Diff
+4892
-5460
File diff suppressed because it is too large
Load Diff
+5074
-5294
File diff suppressed because it is too large
Load Diff
+4966
-5200
File diff suppressed because it is too large
Load Diff
+5270
-5516
File diff suppressed because it is too large
Load Diff
+5252
-5504
File diff suppressed because it is too large
Load Diff
+5241
-5451
File diff suppressed because it is too large
Load Diff
+5098
-5324
File diff suppressed because it is too large
Load Diff
+6277
-6565
File diff suppressed because it is too large
Load Diff
+5017
-5101
File diff suppressed because it is too large
Load Diff
@@ -44,7 +44,7 @@
|
||||
</skillList>
|
||||
<ai type="BALANCED" clanHelpRange="300" />
|
||||
<dropLists>
|
||||
<death>
|
||||
<drop>
|
||||
<item id="223" min="1" max="1" chance="1.975622141" /> <!-- Kukuri -->
|
||||
<item id="238" min="1" max="1" chance="1.975622141" /> <!-- Dagger of Mana -->
|
||||
<item id="239" min="1" max="1" chance="1.975622141" /> <!-- Mystic Knife -->
|
||||
@@ -57,7 +57,7 @@
|
||||
<item id="1939" min="28" max="84" chance="46.0776635407" /> <!-- Mithril Banded Gaiters Material -->
|
||||
<item id="2028" min="27" max="81" chance="6.4637854247" /> <!-- Shilen Knife Edge -->
|
||||
<item id="22229" min="1" max="1" chance="12.6939" /> <!-- Scroll: Enchant Weapon of Destruction (D-Grade) - Event -->
|
||||
</death>
|
||||
</drop>
|
||||
</dropLists>
|
||||
<collision>
|
||||
<radius normal="13" />
|
||||
|
||||
+5582
-6072
File diff suppressed because it is too large
Load Diff
+4212
-4358
File diff suppressed because it is too large
Load Diff
+4778
-4814
File diff suppressed because it is too large
Load Diff
+5527
-5631
File diff suppressed because it is too large
Load Diff
+5461
-5559
File diff suppressed because it is too large
Load Diff
+5479
-5575
File diff suppressed because it is too large
Load Diff
+5380
-5464
File diff suppressed because it is too large
Load Diff
+5435
-5525
File diff suppressed because it is too large
Load Diff
+5389
-5475
File diff suppressed because it is too large
Load Diff
+5433
-5523
File diff suppressed because it is too large
Load Diff
+2
-10
@@ -85,22 +85,14 @@
|
||||
|
||||
<xs:complexType name="dropListsType">
|
||||
<xs:all>
|
||||
<xs:element name="death" type="dropList" minOccurs="0" maxOccurs="1" />
|
||||
<xs:element name="corpse" type="dropList" minOccurs="0" maxOccurs="1" />
|
||||
<xs:element name="drop" type="dropList" minOccurs="0" maxOccurs="1" />
|
||||
<xs:element name="spoil" type="dropList" minOccurs="0" maxOccurs="1" />
|
||||
</xs:all>
|
||||
</xs:complexType>
|
||||
|
||||
<xs:complexType name="dropList">
|
||||
<xs:choice minOccurs="1" maxOccurs="unbounded">
|
||||
<xs:element name="item" type="dropListItem" />
|
||||
<xs:element name="group">
|
||||
<xs:complexType>
|
||||
<xs:sequence>
|
||||
<xs:element name="item" type="dropListItem" minOccurs="1" maxOccurs="unbounded" />
|
||||
</xs:sequence>
|
||||
<xs:attribute name="chance" type="xs:decimal" />
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
</xs:choice>
|
||||
</xs:complexType>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user