Code style changes.

This commit is contained in:
MobiusDev
2016-04-26 19:21:19 +00:00
parent 6a13705766
commit fc070c9238
768 changed files with 3338 additions and 4252 deletions

View File

@@ -42,7 +42,7 @@ public final class ChameleonRest extends AbstractEffect
@Override
public int getEffectFlags()
{
return (EffectFlag.SILENT_MOVE.getMask() | EffectFlag.RELAXING.getMask());
return EffectFlag.SILENT_MOVE.getMask() | EffectFlag.RELAXING.getMask();
}
@Override

View File

@@ -36,7 +36,7 @@ import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
public class ClassChange extends AbstractEffect
{
private final int _index;
private final static int IDENTITY_CRISIS_SKILL_ID = 1570;
private static final int IDENTITY_CRISIS_SKILL_ID = 1570;
public ClassChange(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
{

View File

@@ -56,7 +56,7 @@ public final class CpHealPercent extends AbstractEffect
double amount = 0;
final double power = _power;
final boolean full = (power == 100.0);
final boolean full = power == 100.0;
amount = full ? target.getMaxCp() : (target.getMaxCp() * power) / 100.0;
// Prevents overheal and negative amount

View File

@@ -87,7 +87,7 @@ public final class DispelBySlot extends AbstractEffect
for (Entry<AbnormalType, Short> entry : _dispelAbnormals.entrySet())
{
// Dispel transformations (buff and by GM)
if ((entry.getKey() == AbnormalType.TRANSFORM) && (effected.isTransformed() || (effected.isPlayer() || (entry.getValue() == effected.getActingPlayer().getTransformationId()) || (entry.getValue() < 0))))
if ((entry.getKey() == AbnormalType.TRANSFORM) && (effected.isTransformed() || effected.isPlayer() || (entry.getValue() == effected.getActingPlayer().getTransformationId()) || (entry.getValue() < 0)))
{
info.getEffected().stopTransformation(true);
continue;

View File

@@ -89,10 +89,10 @@ public final class DispelBySlotProbability extends AbstractEffect
// Operation of O(n) for the amount of slots to dispel (which is usually small) and O(1) to get the buff.
for (Entry<AbnormalType, Short> entry : _dispelAbnormals.entrySet())
{
if ((Rnd.get(100) < _rate))
if (Rnd.get(100) < _rate)
{
// Dispel transformations (buff and by GM)
if ((entry.getKey() == AbnormalType.TRANSFORM) && (effected.isTransformed() || (effected.isPlayer() || (entry.getValue() == effected.getActingPlayer().getTransformationId()) || (entry.getValue() < 0))))
if ((entry.getKey() == AbnormalType.TRANSFORM) && (effected.isTransformed() || effected.isPlayer() || (entry.getValue() == effected.getActingPlayer().getTransformationId()) || (entry.getValue() < 0)))
{
info.getEffected().stopTransformation(true);
}

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@@ -144,7 +144,7 @@ public final class EnergyAttack extends AbstractEffect
attacker.decreaseCharges(3);
}
final double addPower = (attacker.getStat().calcStat(Stats.MOMENTUM_SKILL_POWER, 1, null, null));
final double addPower = attacker.getStat().calcStat(Stats.MOMENTUM_SKILL_POWER, 1, null, null);
attack += _power;
attack *= addPower;
@@ -171,7 +171,7 @@ public final class EnergyAttack extends AbstractEffect
if (damage > 0)
{
// reduce damage if target has maxdamage buff
final double maxDamage = (target.getStat().calcStat(Stats.MAX_SKILL_DAMAGE, 0, null, null));
final double maxDamage = target.getStat().calcStat(Stats.MAX_SKILL_DAMAGE, 0, null, null);
if (maxDamage > 0)
{
damage = (int) maxDamage;

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@@ -101,7 +101,7 @@ public final class FatalBlow extends AbstractEffect
}
// reduce damage if target has maxdamage buff
final double maxDamage = (target.getStat().calcStat(Stats.MAX_SKILL_DAMAGE, 0, null, null));
final double maxDamage = target.getStat().calcStat(Stats.MAX_SKILL_DAMAGE, 0, null, null);
if (maxDamage > 0)
{
damage = (int) maxDamage;

View File

@@ -31,15 +31,15 @@ import com.l2jmobius.gameserver.model.skills.Skill;
*/
public class FeohStance extends AbstractEffect
{
private final static int FIRE_STANCE = 11007;
private final static int WATER_STANCE = 11008;
private final static int WIND_STANCE = 11009;
private final static int EARTH_STANCE = 11010;
private final static int ELEMENTAL_SPIKE = 11011;
private final static int ELEMENTAL_CRASH = 11017;
private final static int ELEMENTAL_DESTRUCTION = 11023;
private final static int ELEMENTAL_BLAST = 11034;
private final static int ELEMENTAL_STORM = 11040;
private static final int FIRE_STANCE = 11007;
private static final int WATER_STANCE = 11008;
private static final int WIND_STANCE = 11009;
private static final int EARTH_STANCE = 11010;
private static final int ELEMENTAL_SPIKE = 11011;
private static final int ELEMENTAL_CRASH = 11017;
private static final int ELEMENTAL_DESTRUCTION = 11023;
private static final int ELEMENTAL_BLAST = 11034;
private static final int ELEMENTAL_STORM = 11040;
private final HashSet<Skill> _skillList = new HashSet<>();
private int _stanceId;

View File

@@ -100,7 +100,7 @@ public final class Fishing extends AbstractEffect
// check for equiped fishing rod
final L2Weapon equipedWeapon = player.getActiveWeaponItem();
if (((equipedWeapon == null) || (equipedWeapon.getItemType() != WeaponType.FISHINGROD)))
if ((equipedWeapon == null) || (equipedWeapon.getItemType() != WeaponType.FISHINGROD))
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_A_FISHING_POLE_EQUIPPED);
return;
@@ -230,12 +230,12 @@ public final class Fishing extends AbstractEffect
*/
private static int computeBaitZ(L2PcInstance player, int baitX, int baitY, L2FishingZone fishingZone, L2WaterZone waterZone)
{
if ((fishingZone == null))
if (fishingZone == null)
{
return Integer.MIN_VALUE;
}
if ((waterZone == null))
if (waterZone == null)
{
return Integer.MIN_VALUE;
}

View File

@@ -50,7 +50,7 @@ public final class FocusMaxEnergy extends AbstractEffect
final int maxCharge = (sonicMastery != null) ? sonicMastery.getLevel() : (focusMastery != null) ? focusMastery.getLevel() : (maximumForceMastery != null) ? 15 : 0;
if (maxCharge != 0)
{
info.getEffected().getActingPlayer().increaseCharges((maxCharge - info.getEffected().getActingPlayer().getCharges()), maxCharge);
info.getEffected().getActingPlayer().increaseCharges(maxCharge - info.getEffected().getActingPlayer().getCharges(), maxCharge);
}
}
}

View File

@@ -57,7 +57,7 @@ public final class FocusSouls extends AbstractEffect
final int maxSouls = (int) target.calcStat(Stats.MAX_SOULS, 0, null, null);
if (maxSouls > 0)
{
if ((target.getChargedSouls() < maxSouls))
if (target.getChargedSouls() < maxSouls)
{
target.increaseSouls(((target.getChargedSouls() + _charge) <= maxSouls) ? _charge : (maxSouls - target.getChargedSouls()));
}

View File

@@ -118,7 +118,7 @@ public final class Harvesting extends AbstractEffect
final int levelPlayer = activeChar.getLevel();
final int levelTarget = target.getLevel();
int diff = (levelPlayer - levelTarget);
int diff = levelPlayer - levelTarget;
if (diff < 0)
{
diff = -diff;

View File

@@ -74,7 +74,7 @@ public final class Heal extends AbstractEffect
final boolean sps = info.getSkill().isMagic() && activeChar.isChargedShot(ShotType.SPIRITSHOTS);
final boolean bss = info.getSkill().isMagic() && activeChar.isChargedShot(ShotType.BLESSED_SPIRITSHOTS);
if (((sps || bss) && (activeChar.isPlayer() && activeChar.getActingPlayer().isMageClass())) || activeChar.isSummon())
if (((sps || bss) && activeChar.isPlayer() && activeChar.getActingPlayer().isMageClass()) || activeChar.isSummon())
{
staticShotBonus = info.getSkill().getMpConsume(); // static bonus for spiritshots
mAtkMul = bss ? 4 : 2;
@@ -128,21 +128,18 @@ public final class Heal extends AbstractEffect
{
target.sendPacket(SystemMessageId.REJUVENATING_HP);
}
else if (activeChar.isPlayer() && (activeChar != target))
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S2_HP_HAS_BEEN_RESTORED_BY_C1);
sm.addString(activeChar.getName());
sm.addInt((int) amount);
target.sendPacket(sm);
}
else
{
if (activeChar.isPlayer() && (activeChar != target))
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S2_HP_HAS_BEEN_RESTORED_BY_C1);
sm.addString(activeChar.getName());
sm.addInt((int) amount);
target.sendPacket(sm);
}
else
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_HP_HAS_BEEN_RESTORED);
sm.addInt((int) amount);
target.sendPacket(sm);
}
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_HP_HAS_BEEN_RESTORED);
sm.addInt((int) amount);
target.sendPacket(sm);
}
}
}

View File

@@ -63,7 +63,7 @@ public final class HealPercent extends AbstractEffect
double amount = 0;
final double power = _power;
final boolean full = (power == 100.0);
final boolean full = power == 100.0;
amount = full ? target.getMaxHp() : (target.getMaxHp() * power) / 100.0;
// Prevents overheal and negative amount

View File

@@ -61,7 +61,7 @@ public final class HpByLevel extends AbstractEffect
// Calculation
final double abs = _power;
final double absorb = ((info.getEffector().getCurrentHp() + abs) > info.getEffector().getMaxHp() ? info.getEffector().getMaxHp() : (info.getEffector().getCurrentHp() + abs));
final double absorb = (info.getEffector().getCurrentHp() + abs) > info.getEffector().getMaxHp() ? info.getEffector().getMaxHp() : (info.getEffector().getCurrentHp() + abs);
final int restored = (int) (absorb - info.getEffector().getCurrentHp());
info.getEffector().setCurrentHp(absorb);
// System message

View File

@@ -74,7 +74,7 @@ public final class HpCpHeal extends AbstractEffect
final boolean sps = info.getSkill().isMagic() && activeChar.isChargedShot(ShotType.SPIRITSHOTS);
final boolean bss = info.getSkill().isMagic() && activeChar.isChargedShot(ShotType.BLESSED_SPIRITSHOTS);
if (((sps || bss) && (activeChar.isPlayer() && activeChar.getActingPlayer().isMageClass())) || activeChar.isSummon())
if (((sps || bss) && activeChar.isPlayer() && activeChar.getActingPlayer().isMageClass()) || activeChar.isSummon())
{
staticShotBonus = info.getSkill().getMpConsume(); // static bonus for spiritshots
mAtkMul = bss ? 4 : 2;
@@ -151,19 +151,18 @@ public final class HpCpHeal extends AbstractEffect
{
target.setCurrentCp(amount + target.getCurrentCp());
final SystemMessage sm;
if (activeChar.isPlayer() && (activeChar != target))
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S2_CP_HAS_BEEN_RESTORED_BY_C1);
sm = SystemMessage.getSystemMessage(SystemMessageId.S2_CP_HAS_BEEN_RESTORED_BY_C1);
sm.addString(activeChar.getName());
sm.addInt((int) amount);
target.sendPacket(sm);
}
else
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CP_HAS_BEEN_RESTORED);
sm.addInt((int) amount);
target.sendPacket(sm);
sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CP_HAS_BEEN_RESTORED);
}
sm.addInt((int) amount);
target.sendPacket(sm);
}
}
}

View File

@@ -87,8 +87,8 @@ public final class HpDrain extends AbstractEffect
drain = damage;
}
final double hpAdd = (_power * drain);
final double hpFinal = ((activeChar.getCurrentHp() + hpAdd) > activeChar.getMaxHp() ? activeChar.getMaxHp() : (activeChar.getCurrentHp() + hpAdd));
final double hpAdd = _power * drain;
final double hpFinal = (activeChar.getCurrentHp() + hpAdd) > activeChar.getMaxHp() ? activeChar.getMaxHp() : (activeChar.getCurrentHp() + hpAdd);
activeChar.setCurrentHp(hpFinal);
if (damage > 0)

View File

@@ -79,7 +79,7 @@ public final class MagicalAttack extends AbstractEffect
}
// reduce damage if target has maxdamage buff
final double maxDamage = (target.getStat().calcStat(Stats.MAX_SKILL_DAMAGE, 0, null, null));
final double maxDamage = target.getStat().calcStat(Stats.MAX_SKILL_DAMAGE, 0, null, null);
if (maxDamage > 0)
{
damage = (int) maxDamage;

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@@ -73,12 +73,12 @@ public final class MagicalAttackByAbnormal extends AbstractEffect
int damage = (int) Formulas.calcMagicDam(activeChar, target, info.getSkill(), shld, sps, bss, mcrit);
// each buff increase +30%
damage *= (((target.getBuffCount() * 0.3) + 1.3) / 4);
damage *= ((target.getBuffCount() * 0.3) + 1.3) / 4;
if (damage > 0)
{
// reduce damage if target has maxdamage buff
final double maxDamage = (target.getStat().calcStat(Stats.MAX_SKILL_DAMAGE, 0, null, null));
final double maxDamage = target.getStat().calcStat(Stats.MAX_SKILL_DAMAGE, 0, null, null);
if (maxDamage > 0)
{
damage = (int) maxDamage;

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@@ -91,7 +91,7 @@ public final class MagicalAttackMp extends AbstractEffect
final byte shld = Formulas.calcShldUse(activeChar, target, info.getSkill());
final boolean mcrit = Formulas.calcMCrit(activeChar.getMCriticalHit(target, info.getSkill()));
final double damage = Formulas.calcManaDam(activeChar, target, info.getSkill(), shld, sps, bss, mcrit);
final double mp = (damage > target.getCurrentMp() ? target.getCurrentMp() : damage);
final double mp = damage > target.getCurrentMp() ? target.getCurrentMp() : damage;
if (damage > 0)
{

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@@ -80,7 +80,7 @@ public final class MagicalSoulAttack extends AbstractEffect
if (damage > 0)
{
// reduce damage if target has maxdamage buff
final double maxDamage = (target.getStat().calcStat(Stats.MAX_SKILL_DAMAGE, 0, null, null));
final double maxDamage = target.getStat().calcStat(Stats.MAX_SKILL_DAMAGE, 0, null, null);
if (maxDamage > 0)
{
damage = (int) maxDamage;

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@@ -63,7 +63,7 @@ public final class ManaHealPercent extends AbstractEffect
double amount = 0;
final double power = _power;
final boolean full = (power == 100.0);
final boolean full = power == 100.0;
amount = full ? target.getMaxMp() : (target.getMaxMp() * power) / 100.0;
// Prevents overheal and negative amount

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@@ -81,7 +81,7 @@ public final class MarkRetriever extends AbstractEffect
if (damage > 0)
{
// reduce damage if target has maxdamage buff
final double maxDamage = (effected.getStat().calcStat(Stats.MAX_SKILL_DAMAGE, 0, null, null));
final double maxDamage = effected.getStat().calcStat(Stats.MAX_SKILL_DAMAGE, 0, null, null);
if (maxDamage > 0)
{
damage = maxDamage;

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@@ -80,7 +80,7 @@ public final class MaxCp extends AbstractEffect
charStat.getActiveChar().addStatFunc(new FuncAdd(Stats.MAX_CP, 1, this, _power, null));
if (_heal)
{
effected.setCurrentCp((currentCp + _power));
effected.setCurrentCp(currentCp + _power);
}
break;
}

View File

@@ -80,7 +80,7 @@ public final class MaxHp extends AbstractEffect
charStat.getActiveChar().addStatFunc(new FuncAdd(Stats.MAX_HP, 1, this, _power, null));
if (_heal)
{
effected.setCurrentHp((currentHp + _power));
effected.setCurrentHp(currentHp + _power);
}
break;
}

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@@ -135,7 +135,7 @@ public final class PhysicalAttack extends AbstractEffect
if (damage > 0)
{
// reduce damage if target has maxdamage buff
final double maxDamage = (target.getStat().calcStat(Stats.MAX_SKILL_DAMAGE, 0, null, null));
final double maxDamage = target.getStat().calcStat(Stats.MAX_SKILL_DAMAGE, 0, null, null);
if (maxDamage > 0)
{
damage = (int) maxDamage;

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@@ -88,7 +88,7 @@ public final class PhysicalAttackHpLink extends AbstractEffect
if (damage > 0)
{
// reduce damage if target has maxdamage buff
final double maxDamage = (target.getStat().calcStat(Stats.MAX_SKILL_DAMAGE, 0, null, null));
final double maxDamage = target.getStat().calcStat(Stats.MAX_SKILL_DAMAGE, 0, null, null);
if (maxDamage > 0)
{
damage = (int) maxDamage;

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@@ -103,7 +103,7 @@ public final class PhysicalSoulAttack extends AbstractEffect
if (damage > 0)
{
// reduce damage if target has maxdamage buff
final double maxDamage = (target.getStat().calcStat(Stats.MAX_SKILL_DAMAGE, 0, null, null));
final double maxDamage = target.getStat().calcStat(Stats.MAX_SKILL_DAMAGE, 0, null, null);
if (maxDamage > 0)
{
damage = (int) maxDamage;

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@@ -73,7 +73,7 @@ public final class RebalanceHP extends AbstractEffect
}
final L2Summon summon = member.getPet();
if ((summon != null) && (!summon.isDead() && Util.checkIfInRange(skill.getAffectRange(), effector, summon, true)))
if ((summon != null) && !summon.isDead() && Util.checkIfInRange(skill.getAffectRange(), effector, summon, true))
{
fullHP += summon.getMaxHp();
currentHPs += summon.getCurrentHp();
@@ -106,7 +106,7 @@ public final class RebalanceHP extends AbstractEffect
member.setCurrentHp(newHP);
}
final L2Summon summon = member.getPet();
if ((summon != null) && (!summon.isDead() && Util.checkIfInRange(skill.getAffectRange(), effector, summon, true)))
if ((summon != null) && !summon.isDead() && Util.checkIfInRange(skill.getAffectRange(), effector, summon, true))
{
double newHP = (summon.getMaxHp() * currentHPs) / fullHP;
if (newHP > summon.getCurrentHp()) // The target gets healed

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@@ -58,7 +58,7 @@ public final class Sow extends AbstractEffect
final L2PcInstance player = info.getEffector().getActingPlayer();
final L2MonsterInstance target = (L2MonsterInstance) info.getEffected();
if (target.isDead() || (!target.getTemplate().canBeSown()) || target.isSeeded() || (target.getSeederId() != player.getObjectId()))
if (target.isDead() || !target.getTemplate().canBeSown() || target.isSeeded() || (target.getSeederId() != player.getObjectId()))
{
return;
}
@@ -116,7 +116,7 @@ public final class Sow extends AbstractEffect
// 5% decrease in chance if player level
// is more than +/- 5 levels to _target's_ level
int diff = (levelPlayer - levelTarget);
int diff = levelPlayer - levelTarget;
if (diff < 0)
{
diff = -diff;

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@@ -52,7 +52,7 @@ public final class StaticDamage extends AbstractEffect
}
// reduce damage if target has maxdamage buff
final double maxDamage = (info.getEffected().getStat().calcStat(Stats.MAX_SKILL_DAMAGE, 0, null, null));
final double maxDamage = info.getEffected().getStat().calcStat(Stats.MAX_SKILL_DAMAGE, 0, null, null);
if (maxDamage > 0)
{
_power = (int) maxDamage;

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@@ -155,8 +155,8 @@ public final class SummonNpc extends AbstractEffect
int y = player.getY();
if (_randomOffset)
{
x += (Rnd.nextBoolean() ? Rnd.get(20, 50) : Rnd.get(-50, -20));
y += (Rnd.nextBoolean() ? Rnd.get(20, 50) : Rnd.get(-50, -20));
x += Rnd.nextBoolean() ? Rnd.get(20, 50) : Rnd.get(-50, -20);
y += Rnd.nextBoolean() ? Rnd.get(20, 50) : Rnd.get(-50, -20);
}
spawn.setX(x);

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@@ -79,7 +79,7 @@ public final class ThrowHorizontal extends AbstractEffect
final int z = info.getEffected().getZ();
// Prevent using skill with this effect on NPC that not monster
if (!(info.getEffected().isMonster() || info.getEffected().isRaidMinion() || info.getEffected().isMinion() || info.getEffected().isSummon() || info.getEffected().isPlayer()))
if (!info.getEffected().isMonster() && !info.getEffected().isRaidMinion() && !info.getEffected().isMinion() && !info.getEffected().isSummon() && !info.getEffected().isPlayer())
{
final L2PcInstance effector = (L2PcInstance) info.getEffector();
effector.sendPacket(SystemMessageId.INVALID_TARGET);

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@@ -67,7 +67,7 @@ public final class TransferHate extends AbstractEffect
continue;
}
final L2Attackable hater = ((L2Attackable) obj);
final L2Attackable hater = (L2Attackable) obj;
final int hate = hater.getHating(info.getEffector());
if (hate <= 0)
{

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@@ -114,10 +114,10 @@ public final class TriggerForce extends AbstractEffect
// apply offensive aura to enemies
if ((_skill.getSkillId() == RAGE_AURA) || (_skill.getSkillId() == ROLLING_THUNDER))
{
final boolean srcInArena = (effector.isInsideZone(ZoneId.PVP) && (!effector.isInsideZone(ZoneId.SIEGE)));
final boolean srcInArena = effector.isInsideZone(ZoneId.PVP) && !effector.isInsideZone(ZoneId.SIEGE);
for (L2Character obj : effector.getKnownList().getKnownCharactersInRadius(200))
{
if (((obj.isAttackable() || obj.isPlayable()) && !obj.isDoor()) && Skill.checkForAreaOffensiveSkills(effector, obj, _skill.getSkill(), srcInArena) && !_affectedObjects.contains(obj))
if ((obj.isAttackable() || obj.isPlayable()) && !obj.isDoor() && Skill.checkForAreaOffensiveSkills(effector, obj, _skill.getSkill(), srcInArena) && !_affectedObjects.contains(obj))
{
_affectedObjects.add(obj);
_skill.getSkill().applyEffects(effector, obj);
@@ -159,7 +159,7 @@ public final class TriggerForce extends AbstractEffect
}
if (!member.getEffectList().isAffectedBySkill(_skill.getSkillId()) && (member.calculateDistance(effector, true, false) < 900) && (_skill.getSkillId() != RAGE_AURA) && (_skill.getSkillId() != ROLLING_THUNDER))
{
if ((member != effector))
if (member != effector)
{
_skill.getSkill().applyEffects(effector, member);
}
@@ -234,13 +234,13 @@ public final class TriggerForce extends AbstractEffect
activeForces++;
}
if (((activeForces < 4) || ((member.getEffectList().getBuffInfoBySkillId(AEORE_FORCE) == null) || (member.getEffectList().getBuffInfoBySkillId(SIGEL_FORCE) == null))) && (member.getEffectList().getBuffInfoBySkillId(PARTY_SOLIDARITY) != null))
if (((activeForces < 4) || (member.getEffectList().getBuffInfoBySkillId(AEORE_FORCE) == null) || (member.getEffectList().getBuffInfoBySkillId(SIGEL_FORCE) == null)) && (member.getEffectList().getBuffInfoBySkillId(PARTY_SOLIDARITY) != null))
{
member.getEffectList().remove(true, member.getEffectList().getBuffInfoBySkillId(PARTY_SOLIDARITY));
}
if ((activeForces >= 4) && (member.getEffectList().getBuffInfoBySkillId(AEORE_FORCE) != null) && (member.getEffectList().getBuffInfoBySkillId(SIGEL_FORCE) != null) && (!member.getEffectList().isAffectedBySkill(PARTY_SOLIDARITY) || (member.getEffectList().getBuffInfoBySkillId(PARTY_SOLIDARITY).getSkill().getLevel() != Math.min((activeForces - 3), 3))))
if ((activeForces >= 4) && (member.getEffectList().getBuffInfoBySkillId(AEORE_FORCE) != null) && (member.getEffectList().getBuffInfoBySkillId(SIGEL_FORCE) != null) && (!member.getEffectList().isAffectedBySkill(PARTY_SOLIDARITY) || (member.getEffectList().getBuffInfoBySkillId(PARTY_SOLIDARITY).getSkill().getLevel() != Math.min(activeForces - 3, 3))))
{
member.makeTriggerCast(SkillData.getInstance().getSkill(PARTY_SOLIDARITY, Math.min((activeForces - 3), 3)), member);
member.makeTriggerCast(SkillData.getInstance().getSkill(PARTY_SOLIDARITY, Math.min(activeForces - 3, 3)), member);
}
}
}

View File

@@ -84,7 +84,7 @@ public final class TriggerSkillByAttack extends AbstractEffect
public void onAttackEvent(OnCreatureDamageDealt event)
{
if (event.isDamageOverTime() || (_chance == 0) || ((_skill.getSkillId() == 0) || (_skill.getSkillLvl() == 0)))
if (event.isDamageOverTime() || (_chance == 0) || (_skill.getSkillId() == 0) || (_skill.getSkillLvl() == 0))
{
return;
}
@@ -130,7 +130,7 @@ public final class TriggerSkillByAttack extends AbstractEffect
}
if (!((L2Character) triggerTarget).isInvul())
{
event.getAttacker().makeTriggerCast(triggerSkill, ((L2Character) triggerTarget));
event.getAttacker().makeTriggerCast(triggerSkill, (L2Character) triggerTarget);
}
}
}

View File

@@ -59,7 +59,7 @@ public final class TriggerSkillByAvoid extends AbstractEffect
public void onAvoidEvent(OnCreatureAttackAvoid event)
{
if (event.isDamageOverTime() || (_chance == 0) || ((_skill.getSkillId() == 0) || (_skill.getSkillLvl() == 0)))
if (event.isDamageOverTime() || (_chance == 0) || (_skill.getSkillId() == 0) || (_skill.getSkillLvl() == 0))
{
return;
}
@@ -85,7 +85,7 @@ public final class TriggerSkillByAvoid extends AbstractEffect
}
if (!((L2Character) triggerTarget).isInvul())
{
event.getTarget().makeTriggerCast(triggerSkill, ((L2Character) triggerTarget));
event.getTarget().makeTriggerCast(triggerSkill, (L2Character) triggerTarget);
}
}
}

View File

@@ -98,7 +98,7 @@ public final class TriggerSkillByDamage extends AbstractEffect
}
if (!((L2Character) triggerTarget).isInvul())
{
event.getTarget().makeTriggerCast(triggerSkill, ((L2Character) triggerTarget));
event.getTarget().makeTriggerCast(triggerSkill, (L2Character) triggerTarget);
}
}
}

View File

@@ -62,7 +62,7 @@ public final class TriggerSkillBySkill extends AbstractEffect
public void onSkillUseEvent(OnCreatureSkillUse event)
{
if ((_chance == 0) || ((_skill.getSkillId() == 0) || (_skill.getSkillLvl() == 0) || ((_castSkillId == 0) && (_skill.getSkillId() != AQUAMARINE))))
if ((_chance == 0) || (_skill.getSkillId() == 0) || (_skill.getSkillLvl() == 0) || ((_castSkillId == 0) && (_skill.getSkillId() != AQUAMARINE)))
{
return;
}
@@ -93,7 +93,7 @@ public final class TriggerSkillBySkill extends AbstractEffect
}
if (!((L2Character) triggerTarget).isInvul())
{
event.getCaster().makeTriggerCast(triggerSkill, ((L2Character) triggerTarget));
event.getCaster().makeTriggerCast(triggerSkill, (L2Character) triggerTarget);
}
}
}

View File

@@ -45,11 +45,7 @@ public final class Unsummon extends AbstractEffect
public boolean calcSuccess(BuffInfo info)
{
final int magicLevel = info.getSkill().getMagicLevel();
if (((magicLevel <= 0) || ((info.getEffected().getLevel() - 9) <= magicLevel)) && ((_chance * Formulas.calcAttributeBonus(info.getEffector(), info.getEffected(), info.getSkill()) * Formulas.calcGeneralTraitBonus(info.getEffector(), info.getEffected(), info.getSkill().getTraitType(), false)) > (Rnd.nextDouble() * 100)))
{
return true;
}
return false;
return ((magicLevel <= 0) || ((info.getEffected().getLevel() - 9) <= magicLevel)) && ((_chance * Formulas.calcAttributeBonus(info.getEffector(), info.getEffected(), info.getSkill()) * Formulas.calcGeneralTraitBonus(info.getEffector(), info.getEffected(), info.getSkill().getTraitType(), false)) > (Rnd.nextDouble() * 100));
}
@Override