Boss skill additions.
Contributed by gamelike85.
This commit is contained in:
		| @@ -923,53 +923,240 @@ | ||||
| 		<hitTime>1500</hitTime> | ||||
| 	</skill> | ||||
| 	<skill id="16590" toLevel="1" name="Ancient Power Thunder"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>5</abnormalTime> | ||||
| 		<abnormalType>PARALYZE</abnormalType> | ||||
| 		<activateRate>150</activateRate> | ||||
| 		<abnormalVisualEffect>PARALYZE</abnormalVisualEffect> | ||||
| 		<mpConsume>10</mpConsume> | ||||
| 		<castRange>900</castRange> | ||||
| 		<effectRange>900</effectRange> | ||||
| 		<affectRange>200</affectRange> | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<reuseDelay>10000</reuseDelay> | ||||
| 		<isMagic>2</isMagic> <!-- Static Skill --> | ||||
| 		<effectPoint>-828</effectPoint> | ||||
| 		<hitCancelTime>0</hitCancelTime> | ||||
| 		<trait>PARALYZE</trait> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalAttack"> | ||||
| 				<power>1500</power> <!-- TODO --> | ||||
| 			</effect> | ||||
| 			<effect name="BlockActions" /> | ||||
| 			<effect name="BlockActions"> | ||||
| 				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;30516</allowedSkills> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="16591" toLevel="1" name="Ancient Plasma Wave"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>RANGE</affectScope> | ||||
| 		<affectObject>NOT_FRIEND</affectObject> | ||||
| 		<affectLimit>10-10</affectLimit> | ||||
| 		<mpConsume>10</mpConsume> | ||||
| 		<affectRange>300</affectRange> | ||||
| 		<castRange>900</castRange> | ||||
| 		<hitTime>3000</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<effectPoint>-709</effectPoint> | ||||
| 		<isMagic>1</isMagic> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalAttack"> | ||||
| 				<power>1500</power> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="16592" toLevel="1" name="Ancient Earthquake"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<castRange>600</castRange> | ||||
| 		<abnormalType>STUN</abnormalType> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>10</abnormalTime> | ||||
| 		<affectLimit>10-25</affectLimit> | ||||
| 		<abnormalVisualEffect>STUN</abnormalVisualEffect> | ||||
| 		<activateRate>90</activateRate> | ||||
| 		<basicProperty>PHYSICAL</basicProperty> | ||||
| 		<affectRange>400</affectRange> | ||||
| 		<effectRange>600</effectRange> | ||||
| 		<hitTime>2500</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<effectPoint>-709</effectPoint> | ||||
| 		<mpConsume>10</mpConsume> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>RANGE</affectScope> | ||||
| 		<affectObject>NOT_FRIEND</affectObject> | ||||
| 		<trait>SHOCK</trait> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<effects> | ||||
| 		<effect name="BlockActions" /> | ||||
| 		<effect name="BlockActions"> | ||||
| 				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;30516</allowedSkills> | ||||
| 			</effect> | ||||
| 		</effects>	 | ||||
| 	</skill> | ||||
| 	<skill id="16593" toLevel="1" name="Prayer for the Emperor"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>10</abnormalTime> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<castRange>-1</castRange> | ||||
| 		<hitTime>3000</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<mpConsume>10</mpConsume> | ||||
| 		<effectPoint>418</effectPoint> | ||||
| 		<isMagic>1</isMagic> | ||||
| 		<reuseDelay>30000</reuseDelay> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalAttack"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalAttack"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalDefence"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect>	 | ||||
| 		</effects>	 | ||||
| 	</skill> | ||||
| 	<skill id="16594" toLevel="1" name="Plasma Strike"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<castRange>100</castRange> | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<isMagic>1</isMagic> <!-- Static Skill --> | ||||
| 		<effectPoint>-828</effectPoint> | ||||
| 		<mpConsume>10</mpConsume> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttack"> <!-- TODO --> | ||||
| 				<power>100000</power> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="16595" toLevel="1" name="Plasma Shooter"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<castRange>900</castRange> | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<isMagic>1</isMagic> <!-- Static Skill --> | ||||
| 		<effectPoint>-828</effectPoint> | ||||
| 		<mpConsume>10</mpConsume> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttack"> <!-- TODO --> | ||||
| 				<power>100000</power> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="16596" toLevel="1" name="Plasma Ball"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<castRange>900</castRange> | ||||
| 		<hitTime>500</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<isMagic>1</isMagic> <!-- Static Skill --> | ||||
| 		<effectPoint>-828</effectPoint> | ||||
| 		<mpConsume>10</mpConsume> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalAttack"> | ||||
| 				<power>1500</power> <!-- TODO --> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="16597" toLevel="1" name="Plasma Wave"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<affectLimit>10-10</affectLimit> | ||||
| 		<castRange>600</castRange> | ||||
| 		<affectRange>200</affectRange> | ||||
| 		<hitTime>3000</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<mpConsume>10</mpConsume> | ||||
| 		<effectPoint>-709</effectPoint> | ||||
| 		<isMagic>1</isMagic> | ||||
| 		<reuseDelay>10000</reuseDelay> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>RANGE</affectScope> | ||||
| 		<affectObject>NOT_FRIEND</affectObject> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalAttack"> | ||||
| 				<power>1500</power> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="16598" toLevel="1" name="Stun Strike"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>3</abnormalTime> | ||||
| 		<abnormalType>PARALYZE</abnormalType> | ||||
| 		<activateRate>90</activateRate> | ||||
| 		<abnormalVisualEffect>PARALYZE</abnormalVisualEffect> | ||||
| 		<mpConsume>10</mpConsume> | ||||
| 		<castRange>100</castRange> | ||||
| 		<hitTime>3000</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<reuseDelay>10000</reuseDelay> | ||||
| 		<isMagic>2</isMagic> <!-- Static Skill --> | ||||
| 		<effectPoint>-828</effectPoint> | ||||
| 		<hitCancelTime>0</hitCancelTime> | ||||
| 		<trait>PARALYZE</trait> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttack"> <!-- TODO --> | ||||
| 				<power>100000</power> | ||||
| 			</effect> | ||||
| 			<effect name="BlockActions" /> | ||||
| 			<effect name="BlockActions"> | ||||
| 				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;30516</allowedSkills> | ||||
| 			</effect> | ||||
| 		</effects>	 | ||||
| 	</skill> | ||||
| 	<skill id="16599" toLevel="1" name="Piercing Bolt"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<castRange>900</castRange> | ||||
| 		<affectLimit>10-25</affectLimit> | ||||
| 		<hitTime>2500</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<effectPoint>-52</effectPoint> | ||||
| 		<isMagic>1</isMagic> | ||||
| 		<fanRange>0;0;1100;120</fanRange> | ||||
| 		<mpConsume>10</mpConsume> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>FAN_PB</affectScope> | ||||
| 		<affectObject>NOT_FRIEND</affectObject> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalAttack"> | ||||
| 				<power>1500</power> <!-- TODO --> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| </list> | ||||
|   | ||||
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