Boss skill additions.
Contributed by gamelike85.
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@ -923,53 +923,240 @@
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<hitTime>1500</hitTime>
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</skill>
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<skill id="16590" toLevel="1" name="Ancient Power Thunder">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>5</abnormalTime>
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<abnormalType>PARALYZE</abnormalType>
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<activateRate>150</activateRate>
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<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
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<mpConsume>10</mpConsume>
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<castRange>900</castRange>
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<effectRange>900</effectRange>
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<affectRange>200</affectRange>
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<hitTime>2000</hitTime>
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<coolTime>500</coolTime>
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<reuseDelay>10000</reuseDelay>
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<isMagic>2</isMagic> <!-- Static Skill -->
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<effectPoint>-828</effectPoint>
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<hitCancelTime>0</hitCancelTime>
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<trait>PARALYZE</trait>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<isDebuff>true</isDebuff>
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<effects>
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<effect name="MagicalAttack">
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<power>1500</power> <!-- TODO -->
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</effect>
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<effect name="BlockActions" />
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<effect name="BlockActions">
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<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;30516</allowedSkills>
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</effect>
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</effects>
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</skill>
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<skill id="16591" toLevel="1" name="Ancient Plasma Wave">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<affectLimit>10-10</affectLimit>
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<mpConsume>10</mpConsume>
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<affectRange>300</affectRange>
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<castRange>900</castRange>
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<hitTime>3000</hitTime>
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<coolTime>500</coolTime>
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<effectPoint>-709</effectPoint>
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<isMagic>1</isMagic>
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<effects>
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<effect name="MagicalAttack">
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<power>1500</power>
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</effect>
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</effects>
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</skill>
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<skill id="16592" toLevel="1" name="Ancient Earthquake">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<castRange>600</castRange>
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<abnormalType>STUN</abnormalType>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>10</abnormalTime>
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<affectLimit>10-25</affectLimit>
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<abnormalVisualEffect>STUN</abnormalVisualEffect>
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<activateRate>90</activateRate>
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<basicProperty>PHYSICAL</basicProperty>
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<affectRange>400</affectRange>
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<effectRange>600</effectRange>
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<hitTime>2500</hitTime>
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<coolTime>500</coolTime>
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<effectPoint>-709</effectPoint>
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<mpConsume>10</mpConsume>
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<trait>SHOCK</trait>
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<isDebuff>true</isDebuff>
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<effects>
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<effect name="BlockActions" />
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<effect name="BlockActions">
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<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;30516</allowedSkills>
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</effect>
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</effects>
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</skill>
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<skill id="16593" toLevel="1" name="Prayer for the Emperor">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>10</abnormalTime>
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<targetType>SELF</targetType>
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<castRange>-1</castRange>
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<hitTime>3000</hitTime>
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<coolTime>500</coolTime>
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<mpConsume>10</mpConsume>
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<effectPoint>418</effectPoint>
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<isMagic>1</isMagic>
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<reuseDelay>30000</reuseDelay>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="MagicalAttack">
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalAttack">
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalDefence">
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalDefence">
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="16594" toLevel="1" name="Plasma Strike">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<castRange>100</castRange>
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<hitTime>2000</hitTime>
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<coolTime>500</coolTime>
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<isMagic>1</isMagic> <!-- Static Skill -->
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<effectPoint>-828</effectPoint>
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<mpConsume>10</mpConsume>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="PhysicalAttack"> <!-- TODO -->
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<power>100000</power>
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</effect>
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</effects>
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</skill>
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<skill id="16595" toLevel="1" name="Plasma Shooter">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<castRange>900</castRange>
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<hitTime>2000</hitTime>
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<coolTime>500</coolTime>
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<isMagic>1</isMagic> <!-- Static Skill -->
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<effectPoint>-828</effectPoint>
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<mpConsume>10</mpConsume>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="PhysicalAttack"> <!-- TODO -->
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<power>100000</power>
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</effect>
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</effects>
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</skill>
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<skill id="16596" toLevel="1" name="Plasma Ball">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<castRange>900</castRange>
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<hitTime>500</hitTime>
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<coolTime>500</coolTime>
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<isMagic>1</isMagic> <!-- Static Skill -->
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<effectPoint>-828</effectPoint>
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<mpConsume>10</mpConsume>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="MagicalAttack">
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<power>1500</power> <!-- TODO -->
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</effect>
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</effects>
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</skill>
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<skill id="16597" toLevel="1" name="Plasma Wave">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<affectLimit>10-10</affectLimit>
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<castRange>600</castRange>
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<affectRange>200</affectRange>
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<hitTime>3000</hitTime>
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<coolTime>500</coolTime>
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<mpConsume>10</mpConsume>
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<effectPoint>-709</effectPoint>
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<isMagic>1</isMagic>
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<reuseDelay>10000</reuseDelay>
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="MagicalAttack">
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<power>1500</power>
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</effect>
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</effects>
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</skill>
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<skill id="16598" toLevel="1" name="Stun Strike">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>3</abnormalTime>
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<abnormalType>PARALYZE</abnormalType>
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<activateRate>90</activateRate>
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<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
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<mpConsume>10</mpConsume>
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<castRange>100</castRange>
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<hitTime>3000</hitTime>
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<coolTime>500</coolTime>
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<reuseDelay>10000</reuseDelay>
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<isMagic>2</isMagic> <!-- Static Skill -->
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<effectPoint>-828</effectPoint>
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<hitCancelTime>0</hitCancelTime>
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<trait>PARALYZE</trait>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<isDebuff>true</isDebuff>
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<effects>
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<effect name="PhysicalAttack"> <!-- TODO -->
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<power>100000</power>
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</effect>
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<effect name="BlockActions" />
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<effect name="BlockActions">
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<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;30516</allowedSkills>
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</effect>
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</effects>
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</skill>
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<skill id="16599" toLevel="1" name="Piercing Bolt">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<castRange>900</castRange>
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<affectLimit>10-25</affectLimit>
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<hitTime>2500</hitTime>
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<coolTime>500</coolTime>
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<effectPoint>-52</effectPoint>
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<isMagic>1</isMagic>
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<fanRange>0;0;1100;120</fanRange>
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<mpConsume>10</mpConsume>
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<targetType>ENEMY</targetType>
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<affectScope>FAN_PB</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="MagicalAttack">
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<power>1500</power> <!-- TODO -->
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</effect>
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</effects>
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</skill>
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</list>
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