Removed stream usage from OpTargetWeaponAttackTypeSkillCondition.
This commit is contained in:
parent
53ce9b5233
commit
f8cd0bf1e0
@ -16,8 +16,9 @@
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*/
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package handlers.skillconditionhandlers;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.Set;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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*/
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public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
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{
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private final List<WeaponType> _weaponTypes = new ArrayList<>();
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private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
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public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
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{
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final List<String> weaponTypes = params.getList("weaponType", String.class);
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if (weaponTypes != null)
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{
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weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
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for (String type : weaponTypes)
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{
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_weaponTypes.add(WeaponType.valueOf(type));
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}
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}
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}
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@ -16,8 +16,9 @@
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*/
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package handlers.skillconditionhandlers;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.Set;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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*/
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public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
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{
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private final List<WeaponType> _weaponTypes = new ArrayList<>();
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private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
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public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
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{
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final List<String> weaponTypes = params.getList("weaponType", String.class);
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if (weaponTypes != null)
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{
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weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
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for (String type : weaponTypes)
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{
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_weaponTypes.add(WeaponType.valueOf(type));
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}
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}
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}
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@ -16,8 +16,9 @@
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*/
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package handlers.skillconditionhandlers;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.Set;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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*/
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public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
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{
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private final List<WeaponType> _weaponTypes = new ArrayList<>();
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private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
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public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
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{
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final List<String> weaponTypes = params.getList("weaponType", String.class);
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if (weaponTypes != null)
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{
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weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
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for (String type : weaponTypes)
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{
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_weaponTypes.add(WeaponType.valueOf(type));
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}
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}
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}
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@ -16,8 +16,9 @@
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*/
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package handlers.skillconditionhandlers;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.Set;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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*/
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public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
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{
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private final List<WeaponType> _weaponTypes = new ArrayList<>();
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private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
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public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
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{
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final List<String> weaponTypes = params.getList("weaponType", String.class);
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if (weaponTypes != null)
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{
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weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
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for (String type : weaponTypes)
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{
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_weaponTypes.add(WeaponType.valueOf(type));
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}
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}
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}
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@ -16,8 +16,9 @@
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*/
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package handlers.skillconditionhandlers;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.Set;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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*/
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public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
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{
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private final List<WeaponType> _weaponTypes = new ArrayList<>();
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private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
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public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
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{
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final List<String> weaponTypes = params.getList("weaponType", String.class);
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if (weaponTypes != null)
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{
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weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
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for (String type : weaponTypes)
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{
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_weaponTypes.add(WeaponType.valueOf(type));
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}
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}
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}
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@ -16,8 +16,9 @@
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*/
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package handlers.skillconditionhandlers;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.Set;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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*/
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public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
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{
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private final List<WeaponType> _weaponTypes = new ArrayList<>();
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private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
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public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
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{
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final List<String> weaponTypes = params.getList("weaponType", String.class);
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if (weaponTypes != null)
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{
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weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
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for (String type : weaponTypes)
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{
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_weaponTypes.add(WeaponType.valueOf(type));
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}
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}
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}
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@ -16,8 +16,9 @@
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*/
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package handlers.skillconditionhandlers;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.Set;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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*/
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public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
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{
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private final List<WeaponType> _weaponTypes = new ArrayList<>();
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private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
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public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
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{
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final List<String> weaponTypes = params.getList("weaponType", String.class);
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if (weaponTypes != null)
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{
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weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
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for (String type : weaponTypes)
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{
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_weaponTypes.add(WeaponType.valueOf(type));
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}
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}
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}
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@ -16,8 +16,9 @@
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*/
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package handlers.skillconditionhandlers;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.Set;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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*/
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public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
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{
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private final List<WeaponType> _weaponTypes = new ArrayList<>();
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private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
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public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
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{
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final List<String> weaponTypes = params.getList("weaponType", String.class);
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if (weaponTypes != null)
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{
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weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
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for (String type : weaponTypes)
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{
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_weaponTypes.add(WeaponType.valueOf(type));
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}
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}
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}
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@ -16,8 +16,9 @@
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*/
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package handlers.skillconditionhandlers;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.Set;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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*/
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public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
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{
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private final List<WeaponType> _weaponTypes = new ArrayList<>();
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private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
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public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
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{
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final List<String> weaponTypes = params.getList("weaponType", String.class);
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if (weaponTypes != null)
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{
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weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
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for (String type : weaponTypes)
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{
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_weaponTypes.add(WeaponType.valueOf(type));
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}
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}
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}
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@ -16,8 +16,9 @@
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*/
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package handlers.skillconditionhandlers;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.Set;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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*/
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public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
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{
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private final List<WeaponType> _weaponTypes = new ArrayList<>();
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private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
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public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
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{
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final List<String> weaponTypes = params.getList("weaponType", String.class);
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if (weaponTypes != null)
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{
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weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
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for (String type : weaponTypes)
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{
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_weaponTypes.add(WeaponType.valueOf(type));
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}
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}
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}
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@ -16,8 +16,9 @@
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*/
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package handlers.skillconditionhandlers;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.Set;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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*/
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public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
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{
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private final List<WeaponType> _weaponTypes = new ArrayList<>();
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private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
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public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
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{
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final List<String> weaponTypes = params.getList("weaponType", String.class);
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if (weaponTypes != null)
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{
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weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
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for (String type : weaponTypes)
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{
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_weaponTypes.add(WeaponType.valueOf(type));
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}
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}
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}
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@ -16,8 +16,9 @@
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*/
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package handlers.skillconditionhandlers;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.Set;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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*/
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public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
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{
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private final List<WeaponType> _weaponTypes = new ArrayList<>();
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private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
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public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
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{
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final List<String> weaponTypes = params.getList("weaponType", String.class);
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if (weaponTypes != null)
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{
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weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
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for (String type : weaponTypes)
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{
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_weaponTypes.add(WeaponType.valueOf(type));
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}
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}
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}
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@ -16,8 +16,9 @@
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*/
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package handlers.skillconditionhandlers;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.Set;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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*/
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public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
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{
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private final List<WeaponType> _weaponTypes = new ArrayList<>();
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private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
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public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
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{
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final List<String> weaponTypes = params.getList("weaponType", String.class);
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if (weaponTypes != null)
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{
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weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
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for (String type : weaponTypes)
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{
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_weaponTypes.add(WeaponType.valueOf(type));
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}
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}
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}
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|
@ -16,8 +16,9 @@
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*/
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package handlers.skillconditionhandlers;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.Set;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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*/
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public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
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{
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private final List<WeaponType> _weaponTypes = new ArrayList<>();
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private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
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public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
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{
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final List<String> weaponTypes = params.getList("weaponType", String.class);
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if (weaponTypes != null)
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{
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weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
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for (String type : weaponTypes)
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{
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_weaponTypes.add(WeaponType.valueOf(type));
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}
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}
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}
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@ -16,8 +16,9 @@
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*/
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package handlers.skillconditionhandlers;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.Set;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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*/
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public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
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{
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private final List<WeaponType> _weaponTypes = new ArrayList<>();
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private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
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public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
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{
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final List<String> weaponTypes = params.getList("weaponType", String.class);
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if (weaponTypes != null)
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{
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weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
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for (String type : weaponTypes)
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{
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_weaponTypes.add(WeaponType.valueOf(type));
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}
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}
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}
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||||
|
@ -16,8 +16,9 @@
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
*/
|
||||
public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final List<WeaponType> _weaponTypes = new ArrayList<>();
|
||||
private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
|
||||
|
||||
public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
|
||||
{
|
||||
final List<String> weaponTypes = params.getList("weaponType", String.class);
|
||||
if (weaponTypes != null)
|
||||
{
|
||||
weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
|
||||
for (String type : weaponTypes)
|
||||
{
|
||||
_weaponTypes.add(WeaponType.valueOf(type));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -16,8 +16,9 @@
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
*/
|
||||
public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final List<WeaponType> _weaponTypes = new ArrayList<>();
|
||||
private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
|
||||
|
||||
public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
|
||||
{
|
||||
final List<String> weaponTypes = params.getList("weaponType", String.class);
|
||||
if (weaponTypes != null)
|
||||
{
|
||||
weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
|
||||
for (String type : weaponTypes)
|
||||
{
|
||||
_weaponTypes.add(WeaponType.valueOf(type));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -16,8 +16,9 @@
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
*/
|
||||
public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final List<WeaponType> _weaponTypes = new ArrayList<>();
|
||||
private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
|
||||
|
||||
public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
|
||||
{
|
||||
final List<String> weaponTypes = params.getList("weaponType", String.class);
|
||||
if (weaponTypes != null)
|
||||
{
|
||||
weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
|
||||
for (String type : weaponTypes)
|
||||
{
|
||||
_weaponTypes.add(WeaponType.valueOf(type));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -16,8 +16,9 @@
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
*/
|
||||
public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final List<WeaponType> _weaponTypes = new ArrayList<>();
|
||||
private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
|
||||
|
||||
public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
|
||||
{
|
||||
final List<String> weaponTypes = params.getList("weaponType", String.class);
|
||||
if (weaponTypes != null)
|
||||
{
|
||||
weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
|
||||
for (String type : weaponTypes)
|
||||
{
|
||||
_weaponTypes.add(WeaponType.valueOf(type));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -16,8 +16,9 @@
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
*/
|
||||
public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final List<WeaponType> _weaponTypes = new ArrayList<>();
|
||||
private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
|
||||
|
||||
public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
|
||||
{
|
||||
final List<String> weaponTypes = params.getList("weaponType", String.class);
|
||||
if (weaponTypes != null)
|
||||
{
|
||||
weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
|
||||
for (String type : weaponTypes)
|
||||
{
|
||||
_weaponTypes.add(WeaponType.valueOf(type));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -16,8 +16,9 @@
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
*/
|
||||
public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final List<WeaponType> _weaponTypes = new ArrayList<>();
|
||||
private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
|
||||
|
||||
public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
|
||||
{
|
||||
final List<String> weaponTypes = params.getList("weaponType", String.class);
|
||||
if (weaponTypes != null)
|
||||
{
|
||||
weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
|
||||
for (String type : weaponTypes)
|
||||
{
|
||||
_weaponTypes.add(WeaponType.valueOf(type));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -16,8 +16,9 @@
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
*/
|
||||
public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final List<WeaponType> _weaponTypes = new ArrayList<>();
|
||||
private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
|
||||
|
||||
public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
|
||||
{
|
||||
final List<String> weaponTypes = params.getList("weaponType", String.class);
|
||||
if (weaponTypes != null)
|
||||
{
|
||||
weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
|
||||
for (String type : weaponTypes)
|
||||
{
|
||||
_weaponTypes.add(WeaponType.valueOf(type));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -16,8 +16,9 @@
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
*/
|
||||
public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final List<WeaponType> _weaponTypes = new ArrayList<>();
|
||||
private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
|
||||
|
||||
public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
|
||||
{
|
||||
final List<String> weaponTypes = params.getList("weaponType", String.class);
|
||||
if (weaponTypes != null)
|
||||
{
|
||||
weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
|
||||
for (String type : weaponTypes)
|
||||
{
|
||||
_weaponTypes.add(WeaponType.valueOf(type));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -16,8 +16,9 @@
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
*/
|
||||
public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final List<WeaponType> _weaponTypes = new ArrayList<>();
|
||||
private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
|
||||
|
||||
public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
|
||||
{
|
||||
final List<String> weaponTypes = params.getList("weaponType", String.class);
|
||||
if (weaponTypes != null)
|
||||
{
|
||||
weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
|
||||
for (String type : weaponTypes)
|
||||
{
|
||||
_weaponTypes.add(WeaponType.valueOf(type));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -16,8 +16,9 @@
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
*/
|
||||
public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final List<WeaponType> _weaponTypes = new ArrayList<>();
|
||||
private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
|
||||
|
||||
public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
|
||||
{
|
||||
final List<String> weaponTypes = params.getList("weaponType", String.class);
|
||||
if (weaponTypes != null)
|
||||
{
|
||||
weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
|
||||
for (String type : weaponTypes)
|
||||
{
|
||||
_weaponTypes.add(WeaponType.valueOf(type));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -16,8 +16,9 @@
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
@ -32,14 +33,17 @@ import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
*/
|
||||
public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final List<WeaponType> _weaponTypes = new ArrayList<>();
|
||||
private final Set<WeaponType> _weaponTypes = EnumSet.noneOf(WeaponType.class);
|
||||
|
||||
public OpTargetWeaponAttackTypeSkillCondition(StatSet params)
|
||||
{
|
||||
final List<String> weaponTypes = params.getList("weaponType", String.class);
|
||||
if (weaponTypes != null)
|
||||
{
|
||||
weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
|
||||
for (String type : weaponTypes)
|
||||
{
|
||||
_weaponTypes.add(WeaponType.valueOf(type));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user