Quest adjustments for Antharas and above.
Contributed by Iris.
This commit is contained in:
parent
abe607670c
commit
f81a139ab2
@ -1,4 +1,4 @@
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<html><body>Fishing Specialist Pierre:<br>
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For me fishing is the best way to have a rest. It helps me to relax, to forget about mortal coil, gives you peace of mind. However, it might end soon. There are some gossips that dirty water from the northwestern part of the Alligator Island kills all the fish. I'm afraid that these gossips might be true... Will you help me to deal with this problem and allay my anxiety?<br>
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(Only characters Lv. 20-75 can take this quest.)
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(Only characters Lv. 20 or above can take this quest.)
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</body></html>
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@ -41,14 +41,13 @@ public class Q00127_FishingSpecialistsRequest extends Quest
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private static final Location TELEPORT_LOC = new Location(105276, 162500, -3600);
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// Misc
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private static final int MIN_LEVEL = 20;
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private static final int MAX_LEVEL = 75;
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public Q00127_FishingSpecialistsRequest()
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{
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super(127);
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addStartNpc(PIERRE);
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addTalkId(PIERRE, FERMA, BAIKAL);
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addCondLevel(MIN_LEVEL, MAX_LEVEL, "30013-00.htm");
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addCondMinLevel(MIN_LEVEL, "30013-00.htm");
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registerQuestItems(PIERRE_LETTER, FISH_REPORT, SEALED_BOTTLE);
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}
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@ -39,7 +39,7 @@ public class Q10993_FutureDwarves extends Quest
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private static final int SILVERA = 30527;
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// Items
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private static final int SCROLL_OF_BLOOD_MELODY = 49772;
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private static final int FIRST_CLASS_BUFF_SCROLL = 29654;
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private static final int IMPROVED_SOE = 49087;
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// Misc
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@ -94,7 +94,7 @@ public class Q10993_FutureDwarves extends Quest
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{
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if (qs.getCond() > 1)
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{
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giveItems(player, SCROLL_OF_BLOOD_MELODY, 2);
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giveItems(player, FIRST_CLASS_BUFF_SCROLL, 5);
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giveItems(player, IMPROVED_SOE, 1);
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qs.exitQuest(false, true);
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htmltext = event;
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@ -39,7 +39,7 @@ public class Q10994_FutureOrcs extends Quest
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private static final int GANTAKAI = 30587;
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private static final int HESTUI = 30585;
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// Items
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private static final int SCROLL_OF_BLOOD_MELODY = 49772;
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private static final int FIRST_CLASS_BUFF_SCROLL = 29654;
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private static final int IMPROVED_SOE = 49087;
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// Misc
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private static final int MIN_LEVEL = 19;
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@ -103,7 +103,7 @@ public class Q10994_FutureOrcs extends Quest
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{
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if (qs.getCond() > 1)
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{
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giveItems(player, SCROLL_OF_BLOOD_MELODY, 2);
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giveItems(player, FIRST_CLASS_BUFF_SCROLL, 5);
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giveItems(player, IMPROVED_SOE, 1);
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qs.exitQuest(false, true);
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htmltext = event;
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@ -43,7 +43,7 @@ public class Q11006_FuturePeople extends Quest
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private static final int BEZIQUE = 30379;
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// Items
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private static final int SCROLL_OF_BLOOD_MELODY = 49772;
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private static final int FIRST_CLASS_BUFF_SCROLL = 29654;
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private static final int IMPROVED_SOE = 49087;
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// Misc
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@ -126,7 +126,7 @@ public class Q11006_FuturePeople extends Quest
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{
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if (qs.getCond() > 1)
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{
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giveItems(player, SCROLL_OF_BLOOD_MELODY, 2);
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giveItems(player, FIRST_CLASS_BUFF_SCROLL, 5);
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giveItems(player, IMPROVED_SOE, 1);
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qs.exitQuest(false, true);
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htmltext = event;
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@ -40,7 +40,7 @@ public class Q11012_FutureElves extends Quest
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private static final int ROSELLA = 30414;
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private static final int MANUEL = 30293;
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// Items
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private static final int SCROLL_OF_BLOOD_MELODY = 49772;
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private static final int FIRST_CLASS_BUFF_SCROLL = 29654;
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private static final int IMPROVED_SOE = 49087;
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// Misc
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private static final int MIN_LEVEL = 19;
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@ -113,7 +113,7 @@ public class Q11012_FutureElves extends Quest
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{
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if (qs.getCond() > 1)
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{
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giveItems(player, SCROLL_OF_BLOOD_MELODY, 2);
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giveItems(player, FIRST_CLASS_BUFF_SCROLL, 5);
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giveItems(player, IMPROVED_SOE, 1);
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qs.exitQuest(false, true);
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htmltext = event;
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@ -41,7 +41,7 @@ public class Q11018_FutureDarkElves extends Quest
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private static final int SIDRA = 30330;
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// Items
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private static final int SCROLL_OF_BLOOD_MELODY = 49772;
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private static final int FIRST_CLASS_BUFF_SCROLL = 29654;
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private static final int IMPROVED_SOE = 49087;
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// Misc
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@ -115,7 +115,7 @@ public class Q11018_FutureDarkElves extends Quest
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{
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if (qs.getCond() > 1)
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{
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giveItems(player, SCROLL_OF_BLOOD_MELODY, 2);
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giveItems(player, FIRST_CLASS_BUFF_SCROLL, 5);
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giveItems(player, IMPROVED_SOE, 1);
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qs.exitQuest(false, true);
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htmltext = event;
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@ -1,4 +1,4 @@
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<html><body>Fishing Specialist Pierre:<br>
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For me fishing is the best way to have a rest. It helps me to relax, to forget about mortal coil, gives you peace of mind. However, it might end soon. There are some gossips that dirty water from the northwestern part of the Alligator Island kills all the fish. I'm afraid that these gossips might be true... Will you help me to deal with this problem and allay my anxiety?<br>
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(Only characters Lv. 20-75 can take this quest.)
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(Only characters Lv. 20 or above can take this quest.)
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</body></html>
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@ -41,14 +41,13 @@ public class Q00127_FishingSpecialistsRequest extends Quest
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private static final Location TELEPORT_LOC = new Location(105276, 162500, -3600);
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// Misc
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private static final int MIN_LEVEL = 20;
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private static final int MAX_LEVEL = 75;
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public Q00127_FishingSpecialistsRequest()
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{
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super(127);
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addStartNpc(PIERRE);
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addTalkId(PIERRE, FERMA, BAIKAL);
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addCondLevel(MIN_LEVEL, MAX_LEVEL, "30013-00.htm");
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addCondMinLevel(MIN_LEVEL, "30013-00.htm");
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registerQuestItems(PIERRE_LETTER, FISH_REPORT, SEALED_BOTTLE);
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}
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@ -39,7 +39,7 @@ public class Q10993_FutureDwarves extends Quest
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private static final int SILVERA = 30527;
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// Items
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private static final int SCROLL_OF_BLOOD_MELODY = 49772;
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private static final int FIRST_CLASS_BUFF_SCROLL = 29654;
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private static final int IMPROVED_SOE = 49087;
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// Misc
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@ -94,7 +94,7 @@ public class Q10993_FutureDwarves extends Quest
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{
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if (qs.getCond() > 1)
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{
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giveItems(player, SCROLL_OF_BLOOD_MELODY, 2);
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giveItems(player, FIRST_CLASS_BUFF_SCROLL, 5);
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giveItems(player, IMPROVED_SOE, 1);
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qs.exitQuest(false, true);
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htmltext = event;
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@ -39,7 +39,7 @@ public class Q10994_FutureOrcs extends Quest
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private static final int GANTAKAI = 30587;
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private static final int HESTUI = 30585;
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// Items
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private static final int SCROLL_OF_BLOOD_MELODY = 49772;
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private static final int FIRST_CLASS_BUFF_SCROLL = 29654;
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private static final int IMPROVED_SOE = 49087;
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// Misc
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private static final int MIN_LEVEL = 19;
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@ -103,7 +103,7 @@ public class Q10994_FutureOrcs extends Quest
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{
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if (qs.getCond() > 1)
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{
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giveItems(player, SCROLL_OF_BLOOD_MELODY, 2);
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giveItems(player, FIRST_CLASS_BUFF_SCROLL, 5);
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giveItems(player, IMPROVED_SOE, 1);
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qs.exitQuest(false, true);
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htmltext = event;
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@ -43,7 +43,7 @@ public class Q11006_FuturePeople extends Quest
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private static final int BEZIQUE = 30379;
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// Items
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private static final int SCROLL_OF_BLOOD_MELODY = 49772;
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private static final int FIRST_CLASS_BUFF_SCROLL = 29654;
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private static final int IMPROVED_SOE = 49087;
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// Misc
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@ -126,7 +126,7 @@ public class Q11006_FuturePeople extends Quest
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{
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if (qs.getCond() > 1)
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{
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giveItems(player, SCROLL_OF_BLOOD_MELODY, 2);
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giveItems(player, FIRST_CLASS_BUFF_SCROLL, 5);
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giveItems(player, IMPROVED_SOE, 1);
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qs.exitQuest(false, true);
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htmltext = event;
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@ -40,7 +40,7 @@ public class Q11012_FutureElves extends Quest
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private static final int ROSELLA = 30414;
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private static final int MANUEL = 30293;
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// Items
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private static final int SCROLL_OF_BLOOD_MELODY = 49772;
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private static final int FIRST_CLASS_BUFF_SCROLL = 29654;
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private static final int IMPROVED_SOE = 49087;
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// Misc
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private static final int MIN_LEVEL = 19;
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@ -113,7 +113,7 @@ public class Q11012_FutureElves extends Quest
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{
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if (qs.getCond() > 1)
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{
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giveItems(player, SCROLL_OF_BLOOD_MELODY, 2);
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giveItems(player, FIRST_CLASS_BUFF_SCROLL, 5);
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giveItems(player, IMPROVED_SOE, 1);
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qs.exitQuest(false, true);
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htmltext = event;
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@ -41,7 +41,7 @@ public class Q11018_FutureDarkElves extends Quest
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private static final int SIDRA = 30330;
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// Items
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private static final int SCROLL_OF_BLOOD_MELODY = 49772;
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private static final int FIRST_CLASS_BUFF_SCROLL = 29654;
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private static final int IMPROVED_SOE = 49087;
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// Misc
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@ -115,7 +115,7 @@ public class Q11018_FutureDarkElves extends Quest
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{
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if (qs.getCond() > 1)
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{
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giveItems(player, SCROLL_OF_BLOOD_MELODY, 2);
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giveItems(player, FIRST_CLASS_BUFF_SCROLL, 5);
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giveItems(player, IMPROVED_SOE, 1);
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qs.exitQuest(false, true);
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htmltext = event;
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@ -1,4 +1,4 @@
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<html><body>Fishing Specialist Pierre:<br>
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For me fishing is the best way to have a rest. It helps me to relax, to forget about mortal coil, gives you peace of mind. However, it might end soon. There are some gossips that dirty water from the northwestern part of the Alligator Island kills all the fish. I'm afraid that these gossips might be true... Will you help me to deal with this problem and allay my anxiety?<br>
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(Only characters Lv. 20-75 can take this quest.)
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(Only characters Lv. 20 or above can take this quest.)
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</body></html>
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@ -41,14 +41,13 @@ public class Q00127_FishingSpecialistsRequest extends Quest
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private static final Location TELEPORT_LOC = new Location(105276, 162500, -3600);
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// Misc
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private static final int MIN_LEVEL = 20;
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private static final int MAX_LEVEL = 75;
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public Q00127_FishingSpecialistsRequest()
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{
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super(127);
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addStartNpc(PIERRE);
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addTalkId(PIERRE, FERMA, BAIKAL);
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addCondLevel(MIN_LEVEL, MAX_LEVEL, "30013-00.htm");
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addCondMinLevel(MIN_LEVEL, "30013-00.htm");
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registerQuestItems(PIERRE_LETTER, FISH_REPORT, SEALED_BOTTLE);
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}
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@ -39,7 +39,7 @@ public class Q10993_FutureDwarves extends Quest
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private static final int SILVERA = 30527;
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// Items
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private static final int SCROLL_OF_BLOOD_MELODY = 49772;
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private static final int FIRST_CLASS_BUFF_SCROLL = 29654;
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private static final int IMPROVED_SOE = 49087;
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// Misc
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@ -94,7 +94,7 @@ public class Q10993_FutureDwarves extends Quest
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{
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if (qs.getCond() > 1)
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{
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giveItems(player, SCROLL_OF_BLOOD_MELODY, 2);
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giveItems(player, FIRST_CLASS_BUFF_SCROLL, 5);
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giveItems(player, IMPROVED_SOE, 1);
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qs.exitQuest(false, true);
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htmltext = event;
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@ -39,7 +39,7 @@ public class Q10994_FutureOrcs extends Quest
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private static final int GANTAKAI = 30587;
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private static final int HESTUI = 30585;
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// Items
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private static final int SCROLL_OF_BLOOD_MELODY = 49772;
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private static final int FIRST_CLASS_BUFF_SCROLL = 29654;
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private static final int IMPROVED_SOE = 49087;
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// Misc
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private static final int MIN_LEVEL = 19;
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@ -103,7 +103,7 @@ public class Q10994_FutureOrcs extends Quest
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{
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if (qs.getCond() > 1)
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{
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giveItems(player, SCROLL_OF_BLOOD_MELODY, 2);
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giveItems(player, FIRST_CLASS_BUFF_SCROLL, 5);
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giveItems(player, IMPROVED_SOE, 1);
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qs.exitQuest(false, true);
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htmltext = event;
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@ -43,7 +43,7 @@ public class Q11006_FuturePeople extends Quest
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private static final int BEZIQUE = 30379;
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// Items
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private static final int SCROLL_OF_BLOOD_MELODY = 49772;
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private static final int FIRST_CLASS_BUFF_SCROLL = 29654;
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private static final int IMPROVED_SOE = 49087;
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// Misc
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@ -126,7 +126,7 @@ public class Q11006_FuturePeople extends Quest
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{
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if (qs.getCond() > 1)
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{
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giveItems(player, SCROLL_OF_BLOOD_MELODY, 2);
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giveItems(player, FIRST_CLASS_BUFF_SCROLL, 5);
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giveItems(player, IMPROVED_SOE, 1);
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qs.exitQuest(false, true);
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htmltext = event;
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@ -40,7 +40,7 @@ public class Q11012_FutureElves extends Quest
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private static final int ROSELLA = 30414;
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private static final int MANUEL = 30293;
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// Items
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private static final int SCROLL_OF_BLOOD_MELODY = 49772;
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private static final int FIRST_CLASS_BUFF_SCROLL = 29654;
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private static final int IMPROVED_SOE = 49087;
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// Misc
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private static final int MIN_LEVEL = 19;
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@ -113,7 +113,7 @@ public class Q11012_FutureElves extends Quest
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{
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if (qs.getCond() > 1)
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{
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giveItems(player, SCROLL_OF_BLOOD_MELODY, 2);
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giveItems(player, FIRST_CLASS_BUFF_SCROLL, 5);
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giveItems(player, IMPROVED_SOE, 1);
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qs.exitQuest(false, true);
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htmltext = event;
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@ -41,7 +41,7 @@ public class Q11018_FutureDarkElves extends Quest
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private static final int SIDRA = 30330;
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// Items
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private static final int SCROLL_OF_BLOOD_MELODY = 49772;
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private static final int FIRST_CLASS_BUFF_SCROLL = 29654;
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private static final int IMPROVED_SOE = 49087;
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// Misc
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@ -115,7 +115,7 @@ public class Q11018_FutureDarkElves extends Quest
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{
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if (qs.getCond() > 1)
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{
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giveItems(player, SCROLL_OF_BLOOD_MELODY, 2);
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giveItems(player, FIRST_CLASS_BUFF_SCROLL, 5);
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giveItems(player, IMPROVED_SOE, 1);
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qs.exitQuest(false, true);
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htmltext = event;
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@ -1,4 +1,4 @@
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<html><body>Fishing Specialist Pierre:<br>
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For me fishing is the best way to have a rest. It helps me to relax, to forget about mortal coil, gives you peace of mind. However, it might end soon. There are some gossips that dirty water from the northwestern part of the Alligator Island kills all the fish. I'm afraid that these gossips might be true... Will you help me to deal with this problem and allay my anxiety?<br>
|
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(Only characters Lv. 20-75 can take this quest.)
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(Only characters Lv. 20 or above can take this quest.)
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</body></html>
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@ -41,14 +41,13 @@ public class Q00127_FishingSpecialistsRequest extends Quest
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private static final Location TELEPORT_LOC = new Location(105276, 162500, -3600);
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// Misc
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private static final int MIN_LEVEL = 20;
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private static final int MAX_LEVEL = 75;
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public Q00127_FishingSpecialistsRequest()
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{
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super(127);
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addStartNpc(PIERRE);
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addTalkId(PIERRE, FERMA, BAIKAL);
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addCondLevel(MIN_LEVEL, MAX_LEVEL, "30013-00.htm");
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addCondMinLevel(MIN_LEVEL, "30013-00.htm");
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registerQuestItems(PIERRE_LETTER, FISH_REPORT, SEALED_BOTTLE);
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}
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@ -1,4 +1,4 @@
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<html><body>Fishing Specialist Pierre:<br>
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For me fishing is the best way to have a rest. It helps me to relax, to forget about mortal coil, gives you peace of mind. However, it might end soon. There are some gossips that dirty water from the northwestern part of the Alligator Island kills all the fish. I'm afraid that these gossips might be true... Will you help me to deal with this problem and allay my anxiety?<br>
|
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(Only characters Lv. 20-75 can take this quest.)
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(Only characters Lv. 20 or above can take this quest.)
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</body></html>
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@ -41,14 +41,13 @@ public class Q00127_FishingSpecialistsRequest extends Quest
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private static final Location TELEPORT_LOC = new Location(105276, 162500, -3600);
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// Misc
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private static final int MIN_LEVEL = 20;
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private static final int MAX_LEVEL = 75;
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public Q00127_FishingSpecialistsRequest()
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{
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super(127);
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addStartNpc(PIERRE);
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addTalkId(PIERRE, FERMA, BAIKAL);
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addCondLevel(MIN_LEVEL, MAX_LEVEL, "30013-00.htm");
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addCondMinLevel(MIN_LEVEL, "30013-00.htm");
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registerQuestItems(PIERRE_LETTER, FISH_REPORT, SEALED_BOTTLE);
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}
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@ -1,4 +1,4 @@
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<html><body>Fishing Specialist Pierre:<br>
|
||||
For me fishing is the best way to have a rest. It helps me to relax, to forget about mortal coil, gives you peace of mind. However, it might end soon. There are some gossips that dirty water from the northwestern part of the Alligator Island kills all the fish. I'm afraid that these gossips might be true... Will you help me to deal with this problem and allay my anxiety?<br>
|
||||
(Only characters Lv. 20-75 can take this quest.)
|
||||
(Only characters Lv. 20 or above can take this quest.)
|
||||
</body></html>
|
@ -41,14 +41,13 @@ public class Q00127_FishingSpecialistsRequest extends Quest
|
||||
private static final Location TELEPORT_LOC = new Location(105276, 162500, -3600);
|
||||
// Misc
|
||||
private static final int MIN_LEVEL = 20;
|
||||
private static final int MAX_LEVEL = 75;
|
||||
|
||||
public Q00127_FishingSpecialistsRequest()
|
||||
{
|
||||
super(127);
|
||||
addStartNpc(PIERRE);
|
||||
addTalkId(PIERRE, FERMA, BAIKAL);
|
||||
addCondLevel(MIN_LEVEL, MAX_LEVEL, "30013-00.htm");
|
||||
addCondMinLevel(MIN_LEVEL, "30013-00.htm");
|
||||
registerQuestItems(PIERRE_LETTER, FISH_REPORT, SEALED_BOTTLE);
|
||||
}
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
<html><body>Fishing Specialist Pierre:<br>
|
||||
For me fishing is the best way to have a rest. It helps me to relax, to forget about mortal coil, gives you peace of mind. However, it might end soon. There are some gossips that dirty water from the northwestern part of the Alligator Island kills all the fish. I'm afraid that these gossips might be true... Will you help me to deal with this problem and allay my anxiety?<br>
|
||||
(Only characters Lv. 20-75 can take this quest.)
|
||||
(Only characters Lv. 20 or above can take this quest.)
|
||||
</body></html>
|
@ -41,14 +41,13 @@ public class Q00127_FishingSpecialistsRequest extends Quest
|
||||
private static final Location TELEPORT_LOC = new Location(105276, 162500, -3600);
|
||||
// Misc
|
||||
private static final int MIN_LEVEL = 20;
|
||||
private static final int MAX_LEVEL = 75;
|
||||
|
||||
public Q00127_FishingSpecialistsRequest()
|
||||
{
|
||||
super(127);
|
||||
addStartNpc(PIERRE);
|
||||
addTalkId(PIERRE, FERMA, BAIKAL);
|
||||
addCondLevel(MIN_LEVEL, MAX_LEVEL, "30013-00.htm");
|
||||
addCondMinLevel(MIN_LEVEL, "30013-00.htm");
|
||||
registerQuestItems(PIERRE_LETTER, FISH_REPORT, SEALED_BOTTLE);
|
||||
}
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
<html><body>Fishing Specialist Pierre:<br>
|
||||
For me fishing is the best way to have a rest. It helps me to relax, to forget about mortal coil, gives you peace of mind. However, it might end soon. There are some gossips that dirty water from the northwestern part of the Alligator Island kills all the fish. I'm afraid that these gossips might be true... Will you help me to deal with this problem and allay my anxiety?<br>
|
||||
(Only characters Lv. 20-75 can take this quest.)
|
||||
(Only characters Lv. 20 or above can take this quest.)
|
||||
</body></html>
|
@ -41,14 +41,13 @@ public class Q00127_FishingSpecialistsRequest extends Quest
|
||||
private static final Location TELEPORT_LOC = new Location(105276, 162500, -3600);
|
||||
// Misc
|
||||
private static final int MIN_LEVEL = 20;
|
||||
private static final int MAX_LEVEL = 75;
|
||||
|
||||
public Q00127_FishingSpecialistsRequest()
|
||||
{
|
||||
super(127);
|
||||
addStartNpc(PIERRE);
|
||||
addTalkId(PIERRE, FERMA, BAIKAL);
|
||||
addCondLevel(MIN_LEVEL, MAX_LEVEL, "30013-00.htm");
|
||||
addCondMinLevel(MIN_LEVEL, "30013-00.htm");
|
||||
registerQuestItems(PIERRE_LETTER, FISH_REPORT, SEALED_BOTTLE);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user