Clanhall manager button html fixes.

Contributed by Stayway.
This commit is contained in:
MobiusDev
2015-04-01 15:07:24 +00:00
parent 855ced1dc5
commit f8023f5029
29 changed files with 49 additions and 49 deletions

View File

@@ -8,7 +8,7 @@ The fee for using this feature must be paid in advance.<br>
The initial fee will be deducted from the clan lord's <font color="LEVEL">inventory</font>, and subsequent fees will be withdrawn from the <font color="LEVEL">clan warehouse</font>.<br>
If there is not sufficient Adena in the clan warehouse, <font color="LEVEL">the facility will be reset</font>.<br>
<center><table width=200><tr>
<td align=center><button action="bypass -h npc_%objectId%_manage %apply%" value="OK" width=80 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h npc_%objectId%_manage" value="Cancel" width=80 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h npc_%objectId%_manage %apply%" value="OK" width=90 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h npc_%objectId%_manage" value="Cancel" width=90 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table></center>
</body></html>