Addition of chance parameter to CallSkill effect.
This commit is contained in:
parent
f88bb58c4a
commit
f463a97e46
@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import org.l2jmobius.commons.util.Rnd;
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import org.l2jmobius.gameserver.data.xml.SkillData;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.actor.Creature;
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@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
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{
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private final SkillHolder _skill;
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private final int _skillLevelScaleTo;
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private final int _chance;
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public CallSkill(StatSet params)
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{
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_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
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_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
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_chance = params.getInt("chance", 100);
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}
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@Override
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@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
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@Override
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public void instant(Creature effector, Creature effected, Skill skill, Item item)
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{
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if ((_chance < 100) && (Rnd.get(100) > _chance))
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{
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return;
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}
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Skill triggerSkill = null;
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if (_skillLevelScaleTo <= 0)
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{
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@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import org.l2jmobius.commons.util.Rnd;
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import org.l2jmobius.gameserver.data.xml.SkillData;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.actor.Creature;
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@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
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{
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private final SkillHolder _skill;
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private final int _skillLevelScaleTo;
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private final int _chance;
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public CallSkill(StatSet params)
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{
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_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
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_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
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_chance = params.getInt("chance", 100);
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}
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@Override
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@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
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@Override
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public void instant(Creature effector, Creature effected, Skill skill, Item item)
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{
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if ((_chance < 100) && (Rnd.get(100) > _chance))
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{
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return;
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}
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Skill triggerSkill = null;
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if (_skillLevelScaleTo <= 0)
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{
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@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import org.l2jmobius.commons.util.Rnd;
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import org.l2jmobius.gameserver.data.xml.SkillData;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.actor.Creature;
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@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
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{
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private final SkillHolder _skill;
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private final int _skillLevelScaleTo;
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private final int _chance;
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public CallSkill(StatSet params)
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{
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_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
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_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
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_chance = params.getInt("chance", 100);
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}
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@Override
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@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
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@Override
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public void instant(Creature effector, Creature effected, Skill skill, Item item)
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{
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if ((_chance < 100) && (Rnd.get(100) > _chance))
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{
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return;
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}
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Skill triggerSkill = null;
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if (_skillLevelScaleTo <= 0)
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{
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@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import org.l2jmobius.commons.util.Rnd;
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import org.l2jmobius.gameserver.data.xml.SkillData;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.actor.Creature;
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@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
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{
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private final SkillHolder _skill;
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private final int _skillLevelScaleTo;
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private final int _chance;
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public CallSkill(StatSet params)
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{
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_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
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_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
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_chance = params.getInt("chance", 100);
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}
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@Override
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@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
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@Override
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public void instant(Creature effector, Creature effected, Skill skill, Item item)
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{
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if ((_chance < 100) && (Rnd.get(100) > _chance))
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{
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return;
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}
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Skill triggerSkill = null;
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if (_skillLevelScaleTo <= 0)
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{
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@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import org.l2jmobius.commons.util.Rnd;
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import org.l2jmobius.gameserver.data.xml.SkillData;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.actor.Creature;
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@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
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{
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private final SkillHolder _skill;
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private final int _skillLevelScaleTo;
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private final int _chance;
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public CallSkill(StatSet params)
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{
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_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
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_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
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_chance = params.getInt("chance", 100);
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}
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@Override
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@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
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@Override
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public void instant(Creature effector, Creature effected, Skill skill, Item item)
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{
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if ((_chance < 100) && (Rnd.get(100) > _chance))
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{
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return;
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}
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Skill triggerSkill = null;
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if (_skillLevelScaleTo <= 0)
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{
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@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import org.l2jmobius.commons.util.Rnd;
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import org.l2jmobius.gameserver.data.xml.SkillData;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.actor.Creature;
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@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
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{
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private final SkillHolder _skill;
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private final int _skillLevelScaleTo;
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private final int _chance;
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public CallSkill(StatSet params)
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{
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_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
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_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
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_chance = params.getInt("chance", 100);
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}
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@Override
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@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
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@Override
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public void instant(Creature effector, Creature effected, Skill skill, Item item)
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{
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if ((_chance < 100) && (Rnd.get(100) > _chance))
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{
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return;
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}
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Skill triggerSkill = null;
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if (_skillLevelScaleTo <= 0)
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{
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@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import org.l2jmobius.commons.util.Rnd;
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import org.l2jmobius.gameserver.data.xml.SkillData;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.actor.Creature;
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@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
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{
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private final SkillHolder _skill;
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private final int _skillLevelScaleTo;
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private final int _chance;
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public CallSkill(StatSet params)
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{
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_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
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_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
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_chance = params.getInt("chance", 100);
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}
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@Override
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@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
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@Override
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public void instant(Creature effector, Creature effected, Skill skill, Item item)
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{
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if ((_chance < 100) && (Rnd.get(100) > _chance))
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{
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return;
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}
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Skill triggerSkill = null;
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if (_skillLevelScaleTo <= 0)
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{
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@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import org.l2jmobius.commons.util.Rnd;
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import org.l2jmobius.gameserver.data.xml.SkillData;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.actor.Creature;
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@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
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{
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private final SkillHolder _skill;
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private final int _skillLevelScaleTo;
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private final int _chance;
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public CallSkill(StatSet params)
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{
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_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
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_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
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_chance = params.getInt("chance", 100);
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}
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@Override
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@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
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@Override
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public void instant(Creature effector, Creature effected, Skill skill, Item item)
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{
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if ((_chance < 100) && (Rnd.get(100) > _chance))
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{
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return;
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}
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Skill triggerSkill = null;
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if (_skillLevelScaleTo <= 0)
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{
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@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import org.l2jmobius.commons.util.Rnd;
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import org.l2jmobius.gameserver.data.xml.SkillData;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.actor.Creature;
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@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
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{
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private final SkillHolder _skill;
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private final int _skillLevelScaleTo;
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private final int _chance;
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public CallSkill(StatSet params)
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{
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_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
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_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
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_chance = params.getInt("chance", 100);
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}
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@Override
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@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
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@Override
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public void instant(Creature effector, Creature effected, Skill skill, Item item)
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{
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if ((_chance < 100) && (Rnd.get(100) > _chance))
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{
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return;
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}
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Skill triggerSkill = null;
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if (_skillLevelScaleTo <= 0)
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{
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@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import org.l2jmobius.commons.util.Rnd;
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import org.l2jmobius.gameserver.data.xml.SkillData;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.actor.Creature;
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@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
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{
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private final SkillHolder _skill;
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private final int _skillLevelScaleTo;
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private final int _chance;
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public CallSkill(StatSet params)
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{
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_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
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_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
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_chance = params.getInt("chance", 100);
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}
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@Override
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@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
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@Override
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public void instant(Creature effector, Creature effected, Skill skill, Item item)
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{
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if ((_chance < 100) && (Rnd.get(100) > _chance))
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{
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return;
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}
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Skill triggerSkill = null;
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if (_skillLevelScaleTo <= 0)
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{
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@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import org.l2jmobius.commons.util.Rnd;
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import org.l2jmobius.gameserver.data.xml.SkillData;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.actor.Creature;
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@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
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{
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private final SkillHolder _skill;
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private final int _skillLevelScaleTo;
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private final int _chance;
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public CallSkill(StatSet params)
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{
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_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
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_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
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_chance = params.getInt("chance", 100);
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}
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@Override
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@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
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@Override
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public void instant(Creature effector, Creature effected, Skill skill, Item item)
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{
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if ((_chance < 100) && (Rnd.get(100) > _chance))
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{
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return;
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}
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Skill triggerSkill = null;
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if (_skillLevelScaleTo <= 0)
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{
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@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import org.l2jmobius.commons.util.Rnd;
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import org.l2jmobius.gameserver.data.xml.SkillData;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.actor.Creature;
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@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
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{
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private final SkillHolder _skill;
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private final int _skillLevelScaleTo;
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private final int _chance;
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public CallSkill(StatSet params)
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{
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_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
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_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
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_chance = params.getInt("chance", 100);
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}
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@Override
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@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
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@Override
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public void instant(Creature effector, Creature effected, Skill skill, Item item)
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{
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if ((_chance < 100) && (Rnd.get(100) > _chance))
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{
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return;
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}
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Skill triggerSkill = null;
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if (_skillLevelScaleTo <= 0)
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{
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|
@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import org.l2jmobius.commons.util.Rnd;
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import org.l2jmobius.gameserver.data.xml.SkillData;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.actor.Creature;
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@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
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{
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private final SkillHolder _skill;
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private final int _skillLevelScaleTo;
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private final int _chance;
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public CallSkill(StatSet params)
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{
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_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
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_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
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_chance = params.getInt("chance", 100);
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}
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@Override
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@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
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@Override
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public void instant(Creature effector, Creature effected, Skill skill, Item item)
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{
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if ((_chance < 100) && (Rnd.get(100) > _chance))
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{
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return;
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}
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Skill triggerSkill = null;
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if (_skillLevelScaleTo <= 0)
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{
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|
@ -16,6 +16,7 @@
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*/
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package handlers.effecthandlers;
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import org.l2jmobius.commons.util.Rnd;
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import org.l2jmobius.gameserver.data.xml.SkillData;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.actor.Creature;
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@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
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{
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private final SkillHolder _skill;
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private final int _skillLevelScaleTo;
|
||||
private final int _chance;
|
||||
|
||||
public CallSkill(StatSet params)
|
||||
{
|
||||
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
|
||||
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
|
||||
_chance = params.getInt("chance", 100);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
|
||||
@Override
|
||||
public void instant(Creature effector, Creature effected, Skill skill, Item item)
|
||||
{
|
||||
if ((_chance < 100) && (Rnd.get(100) > _chance))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Skill triggerSkill = null;
|
||||
if (_skillLevelScaleTo <= 0)
|
||||
{
|
||||
|
@ -16,6 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.commons.util.Rnd;
|
||||
import org.l2jmobius.gameserver.data.xml.SkillData;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
|
||||
{
|
||||
private final SkillHolder _skill;
|
||||
private final int _skillLevelScaleTo;
|
||||
private final int _chance;
|
||||
|
||||
public CallSkill(StatSet params)
|
||||
{
|
||||
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
|
||||
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
|
||||
_chance = params.getInt("chance", 100);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
|
||||
@Override
|
||||
public void instant(Creature effector, Creature effected, Skill skill, Item item)
|
||||
{
|
||||
if ((_chance < 100) && (Rnd.get(100) > _chance))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Skill triggerSkill = null;
|
||||
if (_skillLevelScaleTo <= 0)
|
||||
{
|
||||
|
@ -16,6 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.commons.util.Rnd;
|
||||
import org.l2jmobius.gameserver.data.xml.SkillData;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
|
||||
{
|
||||
private final SkillHolder _skill;
|
||||
private final int _skillLevelScaleTo;
|
||||
private final int _chance;
|
||||
|
||||
public CallSkill(StatSet params)
|
||||
{
|
||||
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
|
||||
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
|
||||
_chance = params.getInt("chance", 100);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
|
||||
@Override
|
||||
public void instant(Creature effector, Creature effected, Skill skill, Item item)
|
||||
{
|
||||
if ((_chance < 100) && (Rnd.get(100) > _chance))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Skill triggerSkill = null;
|
||||
if (_skillLevelScaleTo <= 0)
|
||||
{
|
||||
|
@ -16,6 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.commons.util.Rnd;
|
||||
import org.l2jmobius.gameserver.data.xml.SkillData;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
|
||||
{
|
||||
private final SkillHolder _skill;
|
||||
private final int _skillLevelScaleTo;
|
||||
private final int _chance;
|
||||
|
||||
public CallSkill(StatSet params)
|
||||
{
|
||||
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
|
||||
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
|
||||
_chance = params.getInt("chance", 100);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
|
||||
@Override
|
||||
public void instant(Creature effector, Creature effected, Skill skill, Item item)
|
||||
{
|
||||
if ((_chance < 100) && (Rnd.get(100) > _chance))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Skill triggerSkill = null;
|
||||
if (_skillLevelScaleTo <= 0)
|
||||
{
|
||||
|
@ -16,6 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.commons.util.Rnd;
|
||||
import org.l2jmobius.gameserver.data.xml.SkillData;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
|
||||
{
|
||||
private final SkillHolder _skill;
|
||||
private final int _skillLevelScaleTo;
|
||||
private final int _chance;
|
||||
|
||||
public CallSkill(StatSet params)
|
||||
{
|
||||
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
|
||||
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
|
||||
_chance = params.getInt("chance", 100);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
|
||||
@Override
|
||||
public void instant(Creature effector, Creature effected, Skill skill, Item item)
|
||||
{
|
||||
if ((_chance < 100) && (Rnd.get(100) > _chance))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Skill triggerSkill = null;
|
||||
if (_skillLevelScaleTo <= 0)
|
||||
{
|
||||
|
@ -16,6 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.commons.util.Rnd;
|
||||
import org.l2jmobius.gameserver.data.xml.SkillData;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
|
||||
{
|
||||
private final SkillHolder _skill;
|
||||
private final int _skillLevelScaleTo;
|
||||
private final int _chance;
|
||||
|
||||
public CallSkill(StatSet params)
|
||||
{
|
||||
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
|
||||
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
|
||||
_chance = params.getInt("chance", 100);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
|
||||
@Override
|
||||
public void instant(Creature effector, Creature effected, Skill skill, Item item)
|
||||
{
|
||||
if ((_chance < 100) && (Rnd.get(100) > _chance))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Skill triggerSkill = null;
|
||||
if (_skillLevelScaleTo <= 0)
|
||||
{
|
||||
|
@ -16,6 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.commons.util.Rnd;
|
||||
import org.l2jmobius.gameserver.data.xml.SkillData;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
|
||||
{
|
||||
private final SkillHolder _skill;
|
||||
private final int _skillLevelScaleTo;
|
||||
private final int _chance;
|
||||
|
||||
public CallSkill(StatSet params)
|
||||
{
|
||||
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
|
||||
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
|
||||
_chance = params.getInt("chance", 100);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
|
||||
@Override
|
||||
public void instant(Creature effector, Creature effected, Skill skill, Item item)
|
||||
{
|
||||
if ((_chance < 100) && (Rnd.get(100) > _chance))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Skill triggerSkill = null;
|
||||
if (_skillLevelScaleTo <= 0)
|
||||
{
|
||||
|
@ -16,6 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.commons.util.Rnd;
|
||||
import org.l2jmobius.gameserver.data.xml.SkillData;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
|
||||
{
|
||||
private final SkillHolder _skill;
|
||||
private final int _skillLevelScaleTo;
|
||||
private final int _chance;
|
||||
|
||||
public CallSkill(StatSet params)
|
||||
{
|
||||
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
|
||||
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
|
||||
_chance = params.getInt("chance", 100);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
|
||||
@Override
|
||||
public void instant(Creature effector, Creature effected, Skill skill, Item item)
|
||||
{
|
||||
if ((_chance < 100) && (Rnd.get(100) > _chance))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Skill triggerSkill = null;
|
||||
if (_skillLevelScaleTo <= 0)
|
||||
{
|
||||
|
@ -16,6 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.commons.util.Rnd;
|
||||
import org.l2jmobius.gameserver.data.xml.SkillData;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
|
||||
{
|
||||
private final SkillHolder _skill;
|
||||
private final int _skillLevelScaleTo;
|
||||
private final int _chance;
|
||||
|
||||
public CallSkill(StatSet params)
|
||||
{
|
||||
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
|
||||
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
|
||||
_chance = params.getInt("chance", 100);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
|
||||
@Override
|
||||
public void instant(Creature effector, Creature effected, Skill skill, Item item)
|
||||
{
|
||||
if ((_chance < 100) && (Rnd.get(100) > _chance))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Skill triggerSkill = null;
|
||||
if (_skillLevelScaleTo <= 0)
|
||||
{
|
||||
|
@ -16,6 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.commons.util.Rnd;
|
||||
import org.l2jmobius.gameserver.data.xml.SkillData;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
|
||||
{
|
||||
private final SkillHolder _skill;
|
||||
private final int _skillLevelScaleTo;
|
||||
private final int _chance;
|
||||
|
||||
public CallSkill(StatSet params)
|
||||
{
|
||||
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
|
||||
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
|
||||
_chance = params.getInt("chance", 100);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
|
||||
@Override
|
||||
public void instant(Creature effector, Creature effected, Skill skill, Item item)
|
||||
{
|
||||
if ((_chance < 100) && (Rnd.get(100) > _chance))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Skill triggerSkill = null;
|
||||
if (_skillLevelScaleTo <= 0)
|
||||
{
|
||||
|
@ -16,6 +16,7 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.commons.util.Rnd;
|
||||
import org.l2jmobius.gameserver.data.xml.SkillData;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
|
||||
{
|
||||
private final SkillHolder _skill;
|
||||
private final int _skillLevelScaleTo;
|
||||
private final int _chance;
|
||||
|
||||
public CallSkill(StatSet params)
|
||||
{
|
||||
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
|
||||
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
|
||||
_chance = params.getInt("chance", 100);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
|
||||
@Override
|
||||
public void instant(Creature effector, Creature effected, Skill skill, Item item)
|
||||
{
|
||||
if ((_chance < 100) && (Rnd.get(100) > _chance))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Skill triggerSkill = null;
|
||||
if (_skillLevelScaleTo <= 0)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user