Addition of chance parameter to CallSkill effect.

This commit is contained in:
MobiusDevelopment 2022-10-04 21:09:41 +00:00
parent f88bb58c4a
commit f463a97e46
24 changed files with 192 additions and 0 deletions

View File

@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{

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@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{

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@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{

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@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{

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@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{

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@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{

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@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{

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@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{

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@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{

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@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{

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@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{

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@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{

View File

@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{

View File

@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{

View File

@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{

View File

@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{

View File

@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{

View File

@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{

View File

@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{

View File

@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{

View File

@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{

View File

@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{

View File

@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{

View File

@ -16,6 +16,7 @@
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -34,11 +35,13 @@ public class CallSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final int _chance;
public CallSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1), params.getInt("skillSubLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_chance = params.getInt("chance", 100);
}
@Override
@ -50,6 +53,11 @@ public class CallSkill extends AbstractEffect
@Override
public void instant(Creature effector, Creature effected, Skill skill, Item item)
{
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
Skill triggerSkill = null;
if (_skillLevelScaleTo <= 0)
{