Glacier Golem.

Contributed by gamelike85.
This commit is contained in:
MobiusDev 2017-10-10 21:10:34 +00:00
parent dfca19bb1d
commit f352a50d30
2 changed files with 16 additions and 14 deletions

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@ -322,21 +322,22 @@
<height normal="68" />
</collision>
</npc>
<npc id="23718" level="85" type="L2Npc" name="Glacier Golem">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<npc id="23718" level="100" type="L2Monster" name="Glacier Golem">
<!-- Source: www.l2wiki.com -->
<race>ELEMENTAL</race>
<acquire exp="191032200" sp="382100" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="268854" hpRegen="7.5" mp="23928" mpRegen="2.7" />
<vitals hp="2232572" hpRegen="10.5" mp="23928" mpRegen="3.6" />
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
<attack physical="47619.04761904762" magical="8403.361344537815" critical="4" attackSpeed="253" range="40" />
<defence physical="3703.703703703704" magical="2150.537634408602" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="5463" level="1" /> <!-- Water Attack -->
</skill_list>
<collision>
<radius normal="40" />

View File

@ -322,21 +322,22 @@
<height normal="68" />
</collision>
</npc>
<npc id="23718" level="85" type="L2Npc" name="Glacier Golem">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<npc id="23718" level="100" type="L2Monster" name="Glacier Golem">
<!-- Source: www.l2wiki.com -->
<race>ELEMENTAL</race>
<acquire exp="191032200" sp="382100" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="268854" hpRegen="7.5" mp="23928" mpRegen="2.7" />
<vitals hp="2232572" hpRegen="10.5" mp="23928" mpRegen="3.6" />
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
<attack physical="47619.04761904762" magical="8403.361344537815" critical="4" attackSpeed="253" range="40" />
<defence physical="3703.703703703704" magical="2150.537634408602" />
</stats>
<status attackable="false" />
<skill_list>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="5463" level="1" /> <!-- Water Attack -->
</skill_list>
<collision>
<radius normal="40" />