Fixed Olympiad buffer spawning.

This commit is contained in:
MobiusDev 2018-04-25 13:26:15 +00:00
parent 4bf64dc12c
commit f03fa5db9a
6 changed files with 12 additions and 0 deletions

View File

@ -88,11 +88,13 @@ public class OlympiadStadium
public final void spawnBuffers()
{
_buffers.forEach(L2Spawn::startRespawn);
_buffers.forEach(L2Spawn::doSpawn);
}
public final void deleteBuffers()
{
_buffers.forEach(L2Spawn::stopRespawn);
_buffers.stream().map(L2Spawn::getLastSpawn).filter(Objects::nonNull).forEach(L2Npc::deleteMe);
}

View File

@ -88,11 +88,13 @@ public class OlympiadStadium
public final void spawnBuffers()
{
_buffers.forEach(L2Spawn::startRespawn);
_buffers.forEach(L2Spawn::doSpawn);
}
public final void deleteBuffers()
{
_buffers.forEach(L2Spawn::stopRespawn);
_buffers.stream().map(L2Spawn::getLastSpawn).filter(Objects::nonNull).forEach(L2Npc::deleteMe);
}

View File

@ -88,11 +88,13 @@ public class OlympiadStadium
public final void spawnBuffers()
{
_buffers.forEach(L2Spawn::startRespawn);
_buffers.forEach(L2Spawn::doSpawn);
}
public final void deleteBuffers()
{
_buffers.forEach(L2Spawn::stopRespawn);
_buffers.stream().map(L2Spawn::getLastSpawn).filter(Objects::nonNull).forEach(L2Npc::deleteMe);
}

View File

@ -88,11 +88,13 @@ public class OlympiadStadium
public final void spawnBuffers()
{
_buffers.forEach(L2Spawn::startRespawn);
_buffers.forEach(L2Spawn::doSpawn);
}
public final void deleteBuffers()
{
_buffers.forEach(L2Spawn::stopRespawn);
_buffers.stream().map(L2Spawn::getLastSpawn).filter(Objects::nonNull).forEach(L2Npc::deleteMe);
}

View File

@ -88,11 +88,13 @@ public class OlympiadStadium
public final void spawnBuffers()
{
_buffers.forEach(L2Spawn::startRespawn);
_buffers.forEach(L2Spawn::doSpawn);
}
public final void deleteBuffers()
{
_buffers.forEach(L2Spawn::stopRespawn);
_buffers.stream().map(L2Spawn::getLastSpawn).filter(Objects::nonNull).forEach(L2Npc::deleteMe);
}

View File

@ -88,11 +88,13 @@ public class OlympiadStadium
public final void spawnBuffers()
{
_buffers.forEach(L2Spawn::startRespawn);
_buffers.forEach(L2Spawn::doSpawn);
}
public final void deleteBuffers()
{
_buffers.forEach(L2Spawn::stopRespawn);
_buffers.stream().map(L2Spawn::getLastSpawn).filter(Objects::nonNull).forEach(L2Npc::deleteMe);
}