Dropped alt game tiredness config.
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@@ -1064,12 +1064,6 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
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}
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}
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// Reduce the current CP if TIREDNESS configuration is activated
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if (Config.ALT_GAME_TIREDNESS)
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{
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setCurrentCp(getCurrentCp() - 10);
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}
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final WeaponType attackType = getAttackType();
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final boolean isTwoHanded = (weaponItem != null) && (weaponItem.getBodyPart() == L2Item.SLOT_LR_HAND);
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final int timeAtk = Formulas.calculateTimeBetweenAttacks(getPAtkSpd());
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