diff --git a/L2J_Mobius_1.0_Ertheia/dist/game/config/Character.ini b/L2J_Mobius_1.0_Ertheia/dist/game/config/Character.ini index ac2ba50732..9443d4b1a6 100644 --- a/L2J_Mobius_1.0_Ertheia/dist/game/config/Character.ini +++ b/L2J_Mobius_1.0_Ertheia/dist/game/config/Character.ini @@ -49,10 +49,6 @@ HpRegenMultiplier = 100 MpRegenMultiplier = 100 CpRegenMultiplier = 100 -# Decrease CP by 10 every normal hit a player do -# Default: False -AltGameTiredness = False - # --------------------------------------------------------------------------- # Skills & Effects diff --git a/L2J_Mobius_1.0_Ertheia/java/com/l2jmobius/Config.java b/L2J_Mobius_1.0_Ertheia/java/com/l2jmobius/Config.java index f1c22953a7..aa243cddd1 100644 --- a/L2J_Mobius_1.0_Ertheia/java/com/l2jmobius/Config.java +++ b/L2J_Mobius_1.0_Ertheia/java/com/l2jmobius/Config.java @@ -148,7 +148,6 @@ public final class Config public static double RESPAWN_RESTORE_CP; public static double RESPAWN_RESTORE_HP; public static double RESPAWN_RESTORE_MP; - public static boolean ALT_GAME_TIREDNESS; public static boolean ENABLE_MODIFY_SKILL_DURATION; public static Map SKILL_DURATION_LIST; public static boolean ENABLE_MODIFY_SKILL_REUSE; @@ -1452,7 +1451,6 @@ public final class Config HP_REGEN_MULTIPLIER = Character.getDouble("HpRegenMultiplier", 100) / 100; MP_REGEN_MULTIPLIER = Character.getDouble("MpRegenMultiplier", 100) / 100; CP_REGEN_MULTIPLIER = Character.getDouble("CpRegenMultiplier", 100) / 100; - ALT_GAME_TIREDNESS = Character.getBoolean("AltGameTiredness", false); ENABLE_MODIFY_SKILL_DURATION = Character.getBoolean("EnableModifySkillDuration", false); // Create Map only if enabled diff --git a/L2J_Mobius_1.0_Ertheia/java/com/l2jmobius/gameserver/model/actor/L2Character.java b/L2J_Mobius_1.0_Ertheia/java/com/l2jmobius/gameserver/model/actor/L2Character.java index af22b8d62e..944e723989 100644 --- a/L2J_Mobius_1.0_Ertheia/java/com/l2jmobius/gameserver/model/actor/L2Character.java +++ b/L2J_Mobius_1.0_Ertheia/java/com/l2jmobius/gameserver/model/actor/L2Character.java @@ -1064,12 +1064,6 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe } } - // Reduce the current CP if TIREDNESS configuration is activated - if (Config.ALT_GAME_TIREDNESS) - { - setCurrentCp(getCurrentCp() - 10); - } - final WeaponType attackType = getAttackType(); final boolean isTwoHanded = (weaponItem != null) && (weaponItem.getBodyPart() == L2Item.SLOT_LR_HAND); final int timeAtk = Formulas.calculateTimeBetweenAttacks(getPAtkSpd()); diff --git a/L2J_Mobius_2.5_Underground/dist/game/config/Character.ini b/L2J_Mobius_2.5_Underground/dist/game/config/Character.ini index 8bfae275cb..d4026e0f73 100644 --- a/L2J_Mobius_2.5_Underground/dist/game/config/Character.ini +++ b/L2J_Mobius_2.5_Underground/dist/game/config/Character.ini @@ -49,10 +49,6 @@ HpRegenMultiplier = 100 MpRegenMultiplier = 100 CpRegenMultiplier = 100 -# Decrease CP by 10 every normal hit a player do -# Default: False -AltGameTiredness = False - # --------------------------------------------------------------------------- # Skills & Effects diff --git a/L2J_Mobius_2.5_Underground/java/com/l2jmobius/Config.java b/L2J_Mobius_2.5_Underground/java/com/l2jmobius/Config.java index 1bfdaa159f..bf69f046f0 100644 --- a/L2J_Mobius_2.5_Underground/java/com/l2jmobius/Config.java +++ b/L2J_Mobius_2.5_Underground/java/com/l2jmobius/Config.java @@ -154,7 +154,6 @@ public final class Config public static double RESPAWN_RESTORE_CP; public static double RESPAWN_RESTORE_HP; public static double RESPAWN_RESTORE_MP; - public static boolean ALT_GAME_TIREDNESS; public static boolean ENABLE_MODIFY_SKILL_DURATION; public static Map SKILL_DURATION_LIST; public static boolean ENABLE_MODIFY_SKILL_REUSE; @@ -1467,7 +1466,6 @@ public final class Config HP_REGEN_MULTIPLIER = Character.getDouble("HpRegenMultiplier", 100) / 100; MP_REGEN_MULTIPLIER = Character.getDouble("MpRegenMultiplier", 100) / 100; CP_REGEN_MULTIPLIER = Character.getDouble("CpRegenMultiplier", 100) / 100; - ALT_GAME_TIREDNESS = Character.getBoolean("AltGameTiredness", false); ENABLE_MODIFY_SKILL_DURATION = Character.getBoolean("EnableModifySkillDuration", false); // Create Map only if enabled diff --git a/L2J_Mobius_2.5_Underground/java/com/l2jmobius/gameserver/model/actor/L2Character.java b/L2J_Mobius_2.5_Underground/java/com/l2jmobius/gameserver/model/actor/L2Character.java index af22b8d62e..944e723989 100644 --- a/L2J_Mobius_2.5_Underground/java/com/l2jmobius/gameserver/model/actor/L2Character.java +++ b/L2J_Mobius_2.5_Underground/java/com/l2jmobius/gameserver/model/actor/L2Character.java @@ -1064,12 +1064,6 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe } } - // Reduce the current CP if TIREDNESS configuration is activated - if (Config.ALT_GAME_TIREDNESS) - { - setCurrentCp(getCurrentCp() - 10); - } - final WeaponType attackType = getAttackType(); final boolean isTwoHanded = (weaponItem != null) && (weaponItem.getBodyPart() == L2Item.SLOT_LR_HAND); final int timeAtk = Formulas.calculateTimeBetweenAttacks(getPAtkSpd()); diff --git a/L2J_Mobius_3.0_Helios/dist/game/config/Character.ini b/L2J_Mobius_3.0_Helios/dist/game/config/Character.ini index 8bfae275cb..d4026e0f73 100644 --- a/L2J_Mobius_3.0_Helios/dist/game/config/Character.ini +++ b/L2J_Mobius_3.0_Helios/dist/game/config/Character.ini @@ -49,10 +49,6 @@ HpRegenMultiplier = 100 MpRegenMultiplier = 100 CpRegenMultiplier = 100 -# Decrease CP by 10 every normal hit a player do -# Default: False -AltGameTiredness = False - # --------------------------------------------------------------------------- # Skills & Effects diff --git a/L2J_Mobius_3.0_Helios/java/com/l2jmobius/Config.java b/L2J_Mobius_3.0_Helios/java/com/l2jmobius/Config.java index 0a96210769..5015f236b5 100644 --- a/L2J_Mobius_3.0_Helios/java/com/l2jmobius/Config.java +++ b/L2J_Mobius_3.0_Helios/java/com/l2jmobius/Config.java @@ -154,7 +154,6 @@ public final class Config public static double RESPAWN_RESTORE_CP; public static double RESPAWN_RESTORE_HP; public static double RESPAWN_RESTORE_MP; - public static boolean ALT_GAME_TIREDNESS; public static boolean ENABLE_MODIFY_SKILL_DURATION; public static Map SKILL_DURATION_LIST; public static boolean ENABLE_MODIFY_SKILL_REUSE; @@ -1475,7 +1474,6 @@ public final class Config HP_REGEN_MULTIPLIER = Character.getDouble("HpRegenMultiplier", 100) / 100; MP_REGEN_MULTIPLIER = Character.getDouble("MpRegenMultiplier", 100) / 100; CP_REGEN_MULTIPLIER = Character.getDouble("CpRegenMultiplier", 100) / 100; - ALT_GAME_TIREDNESS = Character.getBoolean("AltGameTiredness", false); ENABLE_MODIFY_SKILL_DURATION = Character.getBoolean("EnableModifySkillDuration", false); // Create Map only if enabled diff --git a/L2J_Mobius_3.0_Helios/java/com/l2jmobius/gameserver/model/actor/L2Character.java b/L2J_Mobius_3.0_Helios/java/com/l2jmobius/gameserver/model/actor/L2Character.java index af22b8d62e..944e723989 100644 --- a/L2J_Mobius_3.0_Helios/java/com/l2jmobius/gameserver/model/actor/L2Character.java +++ b/L2J_Mobius_3.0_Helios/java/com/l2jmobius/gameserver/model/actor/L2Character.java @@ -1064,12 +1064,6 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe } } - // Reduce the current CP if TIREDNESS configuration is activated - if (Config.ALT_GAME_TIREDNESS) - { - setCurrentCp(getCurrentCp() - 10); - } - final WeaponType attackType = getAttackType(); final boolean isTwoHanded = (weaponItem != null) && (weaponItem.getBodyPart() == L2Item.SLOT_LR_HAND); final int timeAtk = Formulas.calculateTimeBetweenAttacks(getPAtkSpd()); diff --git a/L2J_Mobius_4.0_GrandCrusade/dist/game/config/Character.ini b/L2J_Mobius_4.0_GrandCrusade/dist/game/config/Character.ini index 49e3a29a0a..8050237905 100644 --- a/L2J_Mobius_4.0_GrandCrusade/dist/game/config/Character.ini +++ b/L2J_Mobius_4.0_GrandCrusade/dist/game/config/Character.ini @@ -49,10 +49,6 @@ HpRegenMultiplier = 100 MpRegenMultiplier = 100 CpRegenMultiplier = 100 -# Decrease CP by 10 every normal hit a player do -# Default: False -AltGameTiredness = False - # --------------------------------------------------------------------------- # Skills & Effects diff --git a/L2J_Mobius_4.0_GrandCrusade/java/com/l2jmobius/Config.java b/L2J_Mobius_4.0_GrandCrusade/java/com/l2jmobius/Config.java index 3a6bb14c96..9dd229df76 100644 --- a/L2J_Mobius_4.0_GrandCrusade/java/com/l2jmobius/Config.java +++ b/L2J_Mobius_4.0_GrandCrusade/java/com/l2jmobius/Config.java @@ -154,7 +154,6 @@ public final class Config public static double RESPAWN_RESTORE_CP; public static double RESPAWN_RESTORE_HP; public static double RESPAWN_RESTORE_MP; - public static boolean ALT_GAME_TIREDNESS; public static boolean ENABLE_MODIFY_SKILL_DURATION; public static Map SKILL_DURATION_LIST; public static boolean ENABLE_MODIFY_SKILL_REUSE; @@ -1474,7 +1473,6 @@ public final class Config HP_REGEN_MULTIPLIER = Character.getDouble("HpRegenMultiplier", 100) / 100; MP_REGEN_MULTIPLIER = Character.getDouble("MpRegenMultiplier", 100) / 100; CP_REGEN_MULTIPLIER = Character.getDouble("CpRegenMultiplier", 100) / 100; - ALT_GAME_TIREDNESS = Character.getBoolean("AltGameTiredness", false); ENABLE_MODIFY_SKILL_DURATION = Character.getBoolean("EnableModifySkillDuration", false); // Create Map only if enabled diff --git a/L2J_Mobius_4.0_GrandCrusade/java/com/l2jmobius/gameserver/model/actor/L2Character.java b/L2J_Mobius_4.0_GrandCrusade/java/com/l2jmobius/gameserver/model/actor/L2Character.java index af22b8d62e..944e723989 100644 --- a/L2J_Mobius_4.0_GrandCrusade/java/com/l2jmobius/gameserver/model/actor/L2Character.java +++ b/L2J_Mobius_4.0_GrandCrusade/java/com/l2jmobius/gameserver/model/actor/L2Character.java @@ -1064,12 +1064,6 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe } } - // Reduce the current CP if TIREDNESS configuration is activated - if (Config.ALT_GAME_TIREDNESS) - { - setCurrentCp(getCurrentCp() - 10); - } - final WeaponType attackType = getAttackType(); final boolean isTwoHanded = (weaponItem != null) && (weaponItem.getBodyPart() == L2Item.SLOT_LR_HAND); final int timeAtk = Formulas.calculateTimeBetweenAttacks(getPAtkSpd()); diff --git a/L2J_Mobius_Classic_2.0_Saviors/dist/game/config/Character.ini b/L2J_Mobius_Classic_2.0_Saviors/dist/game/config/Character.ini index b4b2ee3279..d53afa2999 100644 --- a/L2J_Mobius_Classic_2.0_Saviors/dist/game/config/Character.ini +++ b/L2J_Mobius_Classic_2.0_Saviors/dist/game/config/Character.ini @@ -45,10 +45,6 @@ HpRegenMultiplier = 100 MpRegenMultiplier = 100 CpRegenMultiplier = 100 -# Decrease CP by 10 every normal hit a player do -# Default: False -AltGameTiredness = False - # --------------------------------------------------------------------------- # Skills & Effects diff --git a/L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/Config.java b/L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/Config.java index db27362560..a274e327e8 100644 --- a/L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/Config.java +++ b/L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/Config.java @@ -153,7 +153,6 @@ public final class Config public static double RESPAWN_RESTORE_CP; public static double RESPAWN_RESTORE_HP; public static double RESPAWN_RESTORE_MP; - public static boolean ALT_GAME_TIREDNESS; public static boolean ENABLE_MODIFY_SKILL_DURATION; public static Map SKILL_DURATION_LIST; public static boolean ENABLE_MODIFY_SKILL_REUSE; @@ -1403,7 +1402,6 @@ public final class Config HP_REGEN_MULTIPLIER = Character.getDouble("HpRegenMultiplier", 100) / 100; MP_REGEN_MULTIPLIER = Character.getDouble("MpRegenMultiplier", 100) / 100; CP_REGEN_MULTIPLIER = Character.getDouble("CpRegenMultiplier", 100) / 100; - ALT_GAME_TIREDNESS = Character.getBoolean("AltGameTiredness", false); ENABLE_MODIFY_SKILL_DURATION = Character.getBoolean("EnableModifySkillDuration", false); // Create Map only if enabled diff --git a/L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/gameserver/model/actor/L2Character.java b/L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/gameserver/model/actor/L2Character.java index af22b8d62e..944e723989 100644 --- a/L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/gameserver/model/actor/L2Character.java +++ b/L2J_Mobius_Classic_2.0_Saviors/java/com/l2jmobius/gameserver/model/actor/L2Character.java @@ -1064,12 +1064,6 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe } } - // Reduce the current CP if TIREDNESS configuration is activated - if (Config.ALT_GAME_TIREDNESS) - { - setCurrentCp(getCurrentCp() - 10); - } - final WeaponType attackType = getAttackType(); final boolean isTwoHanded = (weaponItem != null) && (weaponItem.getBodyPart() == L2Item.SLOT_LR_HAND); final int timeAtk = Formulas.calculateTimeBetweenAttacks(getPAtkSpd()); diff --git a/L2J_Mobius_Classic_2.0_Zaken/dist/game/config/Character.ini b/L2J_Mobius_Classic_2.0_Zaken/dist/game/config/Character.ini index b4b2ee3279..d53afa2999 100644 --- a/L2J_Mobius_Classic_2.0_Zaken/dist/game/config/Character.ini +++ b/L2J_Mobius_Classic_2.0_Zaken/dist/game/config/Character.ini @@ -45,10 +45,6 @@ HpRegenMultiplier = 100 MpRegenMultiplier = 100 CpRegenMultiplier = 100 -# Decrease CP by 10 every normal hit a player do -# Default: False -AltGameTiredness = False - # --------------------------------------------------------------------------- # Skills & Effects diff --git a/L2J_Mobius_Classic_2.0_Zaken/java/com/l2jmobius/Config.java b/L2J_Mobius_Classic_2.0_Zaken/java/com/l2jmobius/Config.java index 330ac43a15..268b1b1ddd 100644 --- a/L2J_Mobius_Classic_2.0_Zaken/java/com/l2jmobius/Config.java +++ b/L2J_Mobius_Classic_2.0_Zaken/java/com/l2jmobius/Config.java @@ -153,7 +153,6 @@ public final class Config public static double RESPAWN_RESTORE_CP; public static double RESPAWN_RESTORE_HP; public static double RESPAWN_RESTORE_MP; - public static boolean ALT_GAME_TIREDNESS; public static boolean ENABLE_MODIFY_SKILL_DURATION; public static Map SKILL_DURATION_LIST; public static boolean ENABLE_MODIFY_SKILL_REUSE; @@ -1407,7 +1406,6 @@ public final class Config HP_REGEN_MULTIPLIER = Character.getDouble("HpRegenMultiplier", 100) / 100; MP_REGEN_MULTIPLIER = Character.getDouble("MpRegenMultiplier", 100) / 100; CP_REGEN_MULTIPLIER = Character.getDouble("CpRegenMultiplier", 100) / 100; - ALT_GAME_TIREDNESS = Character.getBoolean("AltGameTiredness", false); ENABLE_MODIFY_SKILL_DURATION = Character.getBoolean("EnableModifySkillDuration", false); // Create Map only if enabled diff --git a/L2J_Mobius_Classic_2.0_Zaken/java/com/l2jmobius/gameserver/model/actor/L2Character.java b/L2J_Mobius_Classic_2.0_Zaken/java/com/l2jmobius/gameserver/model/actor/L2Character.java index af22b8d62e..944e723989 100644 --- a/L2J_Mobius_Classic_2.0_Zaken/java/com/l2jmobius/gameserver/model/actor/L2Character.java +++ b/L2J_Mobius_Classic_2.0_Zaken/java/com/l2jmobius/gameserver/model/actor/L2Character.java @@ -1064,12 +1064,6 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe } } - // Reduce the current CP if TIREDNESS configuration is activated - if (Config.ALT_GAME_TIREDNESS) - { - setCurrentCp(getCurrentCp() - 10); - } - final WeaponType attackType = getAttackType(); final boolean isTwoHanded = (weaponItem != null) && (weaponItem.getBodyPart() == L2Item.SLOT_LR_HAND); final int timeAtk = Formulas.calculateTimeBetweenAttacks(getPAtkSpd());