DecreaseWaitingTime effect handler adjustments.

Contributed by nasseka.
This commit is contained in:
MobiusDevelopment 2021-06-29 23:59:37 +00:00
parent 2185cd4bdd
commit eecae3ce4a
4 changed files with 4 additions and 8 deletions

View File

@ -55,13 +55,13 @@ public class DecreaseWaitingTime extends AbstractEffect
final long currentTime = Chronos.currentTimeMillis();
long creationTime = player.getVariables().getLong(PlayerVariables.HOMUNCULUS_CREATION_TIME, 0);
final long waitTime = 86400; // 86400 = 24 Hours
final long waitTime = 0; // 86400 = 24 Hours
if (creationTime == 0)
{
player.getInventory().addItem("DecreaseWaitingTime effect refund", item.getId(), 1, player, player);
player.sendMessage("You don't have any Homunculus in progress.");
}
else if (((currentTime / 1000) - (creationTime / 1000)) > waitTime)
else if (((currentTime / 1000) - (creationTime / 1000)) >= waitTime)
{
player.getInventory().addItem("DecreaseWaitingTime effect refund", item.getId(), 1, player, player);
player.sendMessage("You cannot decrease the waiting time anymore.");

View File

@ -898,7 +898,6 @@
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="180" />
<set name="price" val="10000" />
<set name="reuse_delay" val="500" />
<set name="is_stackable" val="true" />
@ -921,7 +920,6 @@
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="180" />
<set name="price" val="10000" />
<set name="reuse_delay" val="500" />
<set name="is_stackable" val="true" />

View File

@ -55,13 +55,13 @@ public class DecreaseWaitingTime extends AbstractEffect
final long currentTime = Chronos.currentTimeMillis();
long creationTime = player.getVariables().getLong(PlayerVariables.HOMUNCULUS_CREATION_TIME, 0);
final long waitTime = 86400; // 86400 = 24 Hours
final long waitTime = 0; // 86400 = 24 Hours
if (creationTime == 0)
{
player.getInventory().addItem("DecreaseWaitingTime effect refund", item.getId(), 1, player, player);
player.sendMessage("You don't have any Homunculus in progress.");
}
else if (((currentTime / 1000) - (creationTime / 1000)) > waitTime)
else if (((currentTime / 1000) - (creationTime / 1000)) >= waitTime)
{
player.getInventory().addItem("DecreaseWaitingTime effect refund", item.getId(), 1, player, player);
player.sendMessage("You cannot decrease the waiting time anymore.");

View File

@ -898,7 +898,6 @@
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="180" />
<set name="price" val="10000" />
<set name="reuse_delay" val="500" />
<set name="is_stackable" val="true" />
@ -921,7 +920,6 @@
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="180" />
<set name="price" val="10000" />
<set name="reuse_delay" val="500" />
<set name="is_stackable" val="true" />