No need for unified entering and ingame enum.

This commit is contained in:
MobiusDevelopment
2021-04-13 09:38:05 +00:00
parent 5d89a8ad18
commit ee1e3c1d1d
44 changed files with 21 additions and 159 deletions

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@@ -29,10 +29,4 @@ public enum ConnectionState implements IConnectionState
AUTHENTICATED, AUTHENTICATED,
ENTERING, ENTERING,
IN_GAME; IN_GAME;
public static final ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
{
ConnectionState.ENTERING,
ConnectionState.IN_GAME
};
} }

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@@ -128,7 +128,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME), REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME),
CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME), CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME),
MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME), MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME),
REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING_AND_IN_GAME), REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING, ConnectionState.IN_GAME),
REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME), REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME),
REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME), REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME),
REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME), REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME),

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@@ -29,10 +29,4 @@ public enum ConnectionState implements IConnectionState
AUTHENTICATED, AUTHENTICATED,
ENTERING, ENTERING,
IN_GAME; IN_GAME;
public static final ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
{
ConnectionState.ENTERING,
ConnectionState.IN_GAME
};
} }

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@@ -136,7 +136,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME), REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME),
CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME), CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME),
MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME), MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME),
REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING_AND_IN_GAME), REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING, ConnectionState.IN_GAME),
REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME), REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME),
REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME), REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME),
REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME), REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME),

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@@ -29,10 +29,4 @@ public enum ConnectionState implements IConnectionState
AUTHENTICATED, AUTHENTICATED,
ENTERING, ENTERING,
IN_GAME; IN_GAME;
public static final ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
{
ConnectionState.ENTERING,
ConnectionState.IN_GAME
};
} }

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@@ -137,7 +137,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME), REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME),
CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME), CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME),
MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME), MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME),
REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING_AND_IN_GAME), REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING, ConnectionState.IN_GAME),
REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME), REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME),
REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME), REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME),
REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME), REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME),

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@@ -29,10 +29,4 @@ public enum ConnectionState implements IConnectionState
AUTHENTICATED, AUTHENTICATED,
ENTERING, ENTERING,
IN_GAME; IN_GAME;
public static final ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
{
ConnectionState.ENTERING,
ConnectionState.IN_GAME
};
} }

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@@ -144,7 +144,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME), REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME),
CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME), CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME),
MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME), MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME),
REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING_AND_IN_GAME), REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING, ConnectionState.IN_GAME),
REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME), REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME),
REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME), REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME),
REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME), REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME),

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@@ -29,10 +29,4 @@ public enum ConnectionState implements IConnectionState
AUTHENTICATED, AUTHENTICATED,
ENTERING, ENTERING,
IN_GAME; IN_GAME;
public static final ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
{
ConnectionState.ENTERING,
ConnectionState.IN_GAME
};
} }

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@@ -150,7 +150,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME), REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME),
CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME), CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME),
MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME), MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME),
REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING_AND_IN_GAME), REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING, ConnectionState.IN_GAME),
REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME), REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME),
REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME), REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME),
REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME), REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME),

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@@ -29,10 +29,4 @@ public enum ConnectionState implements IConnectionState
AUTHENTICATED, AUTHENTICATED,
ENTERING, ENTERING,
IN_GAME; IN_GAME;
public static final ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
{
ConnectionState.ENTERING,
ConnectionState.IN_GAME
};
} }

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@@ -150,7 +150,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME), REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME),
CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME), CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME),
MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME), MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME),
REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING_AND_IN_GAME), REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING, ConnectionState.IN_GAME),
REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME), REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME),
REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME), REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME),
REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME), REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME),

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@@ -29,10 +29,4 @@ public enum ConnectionState implements IConnectionState
AUTHENTICATED, AUTHENTICATED,
ENTERING, ENTERING,
IN_GAME; IN_GAME;
public static final ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
{
ConnectionState.ENTERING,
ConnectionState.IN_GAME
};
} }

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@@ -151,7 +151,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME), REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME),
CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME), CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME),
MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME), MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME),
REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING_AND_IN_GAME), REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING, ConnectionState.IN_GAME),
REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME), REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME),
REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME), REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME),
REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME), REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME),

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@@ -29,10 +29,4 @@ public enum ConnectionState implements IConnectionState
AUTHENTICATED, AUTHENTICATED,
ENTERING, ENTERING,
IN_GAME; IN_GAME;
public static final ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
{
ConnectionState.ENTERING,
ConnectionState.IN_GAME
};
} }

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@@ -161,7 +161,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME), REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME),
CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME), CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME),
MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME), MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME),
REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING_AND_IN_GAME), REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING, ConnectionState.IN_GAME),
REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME), REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME),
REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME), REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME),
REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME), REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME),

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@@ -29,10 +29,4 @@ public enum ConnectionState implements IConnectionState
AUTHENTICATED, AUTHENTICATED,
ENTERING, ENTERING,
IN_GAME; IN_GAME;
public static final ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
{
ConnectionState.ENTERING,
ConnectionState.IN_GAME
};
} }

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@@ -175,7 +175,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME), REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME),
CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME), CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME),
MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME), MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME),
REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING_AND_IN_GAME), REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING, ConnectionState.IN_GAME),
REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME), REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME),
REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME), REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME),
REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME), REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME),

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@@ -29,10 +29,4 @@ public enum ConnectionState implements IConnectionState
AUTHENTICATED, AUTHENTICATED,
ENTERING, ENTERING,
IN_GAME; IN_GAME;
public static final ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
{
ConnectionState.ENTERING,
ConnectionState.IN_GAME
};
} }

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@@ -175,7 +175,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME), REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME),
CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME), CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME),
MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME), MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME),
REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING_AND_IN_GAME), REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING, ConnectionState.IN_GAME),
REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME), REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME),
REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME), REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME),
REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME), REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME),

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@@ -29,10 +29,4 @@ public enum ConnectionState implements IConnectionState
AUTHENTICATED, AUTHENTICATED,
ENTERING, ENTERING,
IN_GAME; IN_GAME;
public static final ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
{
ConnectionState.ENTERING,
ConnectionState.IN_GAME
};
} }

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@@ -29,10 +29,4 @@ public enum ConnectionState implements IConnectionState
AUTHENTICATED, AUTHENTICATED,
ENTERING, ENTERING,
IN_GAME; IN_GAME;
public static final ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
{
ConnectionState.ENTERING,
ConnectionState.IN_GAME
};
} }

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@@ -29,10 +29,4 @@ public enum ConnectionState implements IConnectionState
AUTHENTICATED, AUTHENTICATED,
ENTERING, ENTERING,
IN_GAME; IN_GAME;
public static final ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
{
ConnectionState.ENTERING,
ConnectionState.IN_GAME
};
} }

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@@ -64,7 +64,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME), REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME),
CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME), CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME),
MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME), MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME),
REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING_AND_IN_GAME), REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING, ConnectionState.IN_GAME),
REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME), REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME),
REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME), REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME),
REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME), REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME),

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@@ -29,10 +29,4 @@ public enum ConnectionState implements IConnectionState
AUTHENTICATED, AUTHENTICATED,
ENTERING, ENTERING,
IN_GAME; IN_GAME;
public static final ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
{
ConnectionState.ENTERING,
ConnectionState.IN_GAME
};
} }

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@@ -67,7 +67,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME), REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME),
CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME), CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME),
MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME), MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME),
REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING_AND_IN_GAME), REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING, ConnectionState.IN_GAME),
REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME), REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME),
REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME), REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME),
REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME), REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME),

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@@ -29,10 +29,4 @@ public enum ConnectionState implements IConnectionState
AUTHENTICATED, AUTHENTICATED,
ENTERING, ENTERING,
IN_GAME; IN_GAME;
public static final ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
{
ConnectionState.ENTERING,
ConnectionState.IN_GAME
};
} }

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@@ -128,7 +128,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME), REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME),
CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME), CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME),
MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME), MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME),
REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING_AND_IN_GAME), REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING, ConnectionState.IN_GAME),
REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME), REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME),
REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME), REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME),
REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME), REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME),

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@@ -29,10 +29,4 @@ public enum ConnectionState implements IConnectionState
AUTHENTICATED, AUTHENTICATED,
ENTERING, ENTERING,
IN_GAME; IN_GAME;
public static final ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
{
ConnectionState.ENTERING,
ConnectionState.IN_GAME
};
} }

View File

@@ -131,7 +131,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME), REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME),
CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME), CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME),
MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME), MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME),
REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING_AND_IN_GAME), REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING, ConnectionState.IN_GAME),
REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME), REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME),
REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME), REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME),
REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME), REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME),

View File

@@ -29,10 +29,4 @@ public enum ConnectionState implements IConnectionState
AUTHENTICATED, AUTHENTICATED,
ENTERING, ENTERING,
IN_GAME; IN_GAME;
public static final ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
{
ConnectionState.ENTERING,
ConnectionState.IN_GAME
};
} }

View File

@@ -131,7 +131,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME), REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME),
CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME), CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME),
MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME), MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME),
REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING_AND_IN_GAME), REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING, ConnectionState.IN_GAME),
REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME), REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME),
REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME), REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME),
REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME), REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME),

View File

@@ -29,10 +29,4 @@ public enum ConnectionState implements IConnectionState
AUTHENTICATED, AUTHENTICATED,
ENTERING, ENTERING,
IN_GAME; IN_GAME;
public static final ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
{
ConnectionState.ENTERING,
ConnectionState.IN_GAME
};
} }

View File

@@ -141,7 +141,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME), REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME),
CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME), CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME),
MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME), MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME),
REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING_AND_IN_GAME), REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING, ConnectionState.IN_GAME),
REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME), REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME),
REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME), REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME),
REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME), REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME),

View File

@@ -29,10 +29,4 @@ public enum ConnectionState implements IConnectionState
AUTHENTICATED, AUTHENTICATED,
ENTERING, ENTERING,
IN_GAME; IN_GAME;
public static final ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
{
ConnectionState.ENTERING,
ConnectionState.IN_GAME
};
} }

View File

@@ -142,7 +142,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME), REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME),
CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME), CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME),
MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME), MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME),
REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING_AND_IN_GAME), REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING, ConnectionState.IN_GAME),
REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME), REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME),
REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME), REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME),
REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME), REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME),

View File

@@ -29,10 +29,4 @@ public enum ConnectionState implements IConnectionState
AUTHENTICATED, AUTHENTICATED,
ENTERING, ENTERING,
IN_GAME; IN_GAME;
public static final ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
{
ConnectionState.ENTERING,
ConnectionState.IN_GAME
};
} }

View File

@@ -152,7 +152,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME), REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME),
CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME), CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME),
MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME), MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME),
REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING_AND_IN_GAME), REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING, ConnectionState.IN_GAME),
REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME), REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME),
REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME), REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME),
REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME), REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME),

View File

@@ -29,10 +29,4 @@ public enum ConnectionState implements IConnectionState
AUTHENTICATED, AUTHENTICATED,
ENTERING, ENTERING,
IN_GAME; IN_GAME;
public static final ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
{
ConnectionState.ENTERING,
ConnectionState.IN_GAME
};
} }

View File

@@ -127,7 +127,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME), REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME),
CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME), CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME),
MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME), MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME),
REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING_AND_IN_GAME), REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING, ConnectionState.IN_GAME),
REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME), REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME),
REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME), REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME),
REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME), REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME),

View File

@@ -29,10 +29,4 @@ public enum ConnectionState implements IConnectionState
AUTHENTICATED, AUTHENTICATED,
ENTERING, ENTERING,
IN_GAME; IN_GAME;
public static final ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
{
ConnectionState.ENTERING,
ConnectionState.IN_GAME
};
} }

View File

@@ -167,7 +167,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME), REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME),
CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME), CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME),
MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME), MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME),
REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING_AND_IN_GAME), REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING, ConnectionState.IN_GAME),
REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME), REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME),
REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME), REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME),
REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME), REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME),

View File

@@ -29,10 +29,4 @@ public enum ConnectionState implements IConnectionState
AUTHENTICATED, AUTHENTICATED,
ENTERING, ENTERING,
IN_GAME; IN_GAME;
public static final ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
{
ConnectionState.ENTERING,
ConnectionState.IN_GAME
};
} }

View File

@@ -167,7 +167,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME), REQUEST_EX_RQ_ITEM_LINK(0x1E, RequestExRqItemLink::new, ConnectionState.IN_GAME),
CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME), CANNOT_MOVE_ANYMORE_AIR_SHIP(0x1F, null, ConnectionState.IN_GAME),
MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME), MOVE_TO_LOCATION_IN_AIR_SHIP(0x20, MoveToLocationInAirShip::new, ConnectionState.IN_GAME),
REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING_AND_IN_GAME), REQUEST_KEY_MAPPING(0x21, RequestKeyMapping::new, ConnectionState.ENTERING, ConnectionState.IN_GAME),
REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME), REQUEST_SAVE_KEY_MAPPING(0x22, RequestSaveKeyMapping::new, ConnectionState.IN_GAME),
REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME), REQUEST_EX_REMOVE_ITEM_ATTRIBUTE(0x23, RequestExRemoveItemAttribute::new, ConnectionState.IN_GAME),
REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME), REQUEST_SAVE_INVENTORY_ORDER(0x24, RequestSaveInventoryOrder::new, ConnectionState.IN_GAME),