Make mages move to target when out of range.

Contributed by manax182.
This commit is contained in:
MobiusDevelopment 2021-04-10 06:26:10 +00:00
parent e1b1788519
commit eb04de8b64
6 changed files with 6 additions and 6 deletions

View File

@ -206,7 +206,7 @@ public class AutoUseTaskManager
}
else if (player.isMageClass())
{
player.useMagic(skill, null, false, false);
player.useMagic(skill, null, true, false);
}
else
{

View File

@ -206,7 +206,7 @@ public class AutoUseTaskManager
}
else if (player.isMageClass())
{
player.useMagic(skill, null, false, false);
player.useMagic(skill, null, true, false);
}
else
{

View File

@ -206,7 +206,7 @@ public class AutoUseTaskManager
}
else if (player.isMageClass())
{
player.useMagic(skill, null, false, false);
player.useMagic(skill, null, true, false);
}
else
{

View File

@ -206,7 +206,7 @@ public class AutoUseTaskManager
}
else if (player.isMageClass())
{
player.useMagic(skill, null, false, false);
player.useMagic(skill, null, true, false);
}
else
{

View File

@ -206,7 +206,7 @@ public class AutoUseTaskManager
}
else if (player.isMageClass())
{
player.useMagic(skill, null, false, false);
player.useMagic(skill, null, true, false);
}
else
{

View File

@ -206,7 +206,7 @@ public class AutoUseTaskManager
}
else if (player.isMageClass())
{
player.useMagic(skill, null, false, false);
player.useMagic(skill, null, true, false);
}
else
{