Addition of Joachim AI.

Contributed by NightBR.
This commit is contained in:
MobiusDevelopment
2019-11-25 18:58:50 +00:00
parent 2f6a38995b
commit e94f763da3
4 changed files with 84 additions and 0 deletions

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<html><body>Herphah:<br>
A dual class lets you select another class besides your main class and to raise them to the same level.<br>
There are restrictions to what types of classes you can select, through. Do you want to see if you meet the conditions?.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Joachim 34513-02.html">"Yes, on wuth a dual class."</Button>
</body></html>

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<html><body>Herphah:<br>
You do not meet the conditions to add a dual class. Come back when you´re ready, or ask for something else.<br>
(you must complete the following quest to add a dual class: <font color="LEVEL">Reawekened Fate</font>.)<br>
</body></html>

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<html><body>Dual Class Master Joachim:<br>
Hello, I´m helping Herphah help adventures. My name is Joachim.<br>
Do you want to do something with dual classes? I can help you to a certain extend, but if you want to request something I can´t do, please talk to <font color="LEVEL">Dual Class Master Rama</font> in <font color="LEVEL">Talking Island Village</font>.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Joachim 34513-01.html"><font color="LEVEL">"On with a dual class! (all races)"</font></button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.areas.Aden.Joachim;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import ai.AbstractNpcAI;
/**
* Aden Faction Npc AI
* @author NightBR
* @date 2019-11-25
*/
public class Joachim extends AbstractNpcAI
{
// NPC
private static final int Joachim = 34513;
private Joachim()
{
addStartNpc(Joachim);
addTalkId(Joachim);
addFirstTalkId(Joachim);
}
@Override
public String onAdvEvent(String event, Npc npc, PlayerInstance player)
{
switch (event)
{
case "34513-01.html":
case "34513-02.html":
case "34513-03.html":
{
return event;
}
default:
{
return null;
}
}
}
@Override
public String onFirstTalk(Npc npc, PlayerInstance player)
{
return "34513.html";
}
public static void main(String[] args)
{
new Joachim();
}
}