Changed isDebuff to boolean value.

This commit is contained in:
MobiusDev 2017-11-14 23:00:48 +00:00
parent 4f7fda7198
commit e83d6f944e
21 changed files with 83 additions and 83 deletions

View File

@ -1335,7 +1335,7 @@
<abnormalType>MULTI_DEBUFF</abnormalType>
<affectRange>200</affectRange>
<icon>icon.skill1422</icon>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>80</magicLvl>
<operateType>A2</operateType>

View File

@ -67,7 +67,7 @@
<!-- Recharge. -->
<icon>icon.skill14444</icon>
<operateType>A1</operateType>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<castRange>900</castRange>
<hitTime>10000</hitTime>
<effectPoint>-2</effectPoint>

View File

@ -1335,7 +1335,7 @@
<abnormalType>MULTI_DEBUFF</abnormalType>
<affectRange>200</affectRange>
<icon>icon.skill1422</icon>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>80</magicLvl>
<operateType>A2</operateType>

View File

@ -67,7 +67,7 @@
<!-- Recharge. -->
<icon>icon.skill14444</icon>
<operateType>A1</operateType>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<castRange>900</castRange>
<hitTime>10000</hitTime>
<effectPoint>-2</effectPoint>

View File

@ -1335,7 +1335,7 @@
<abnormalType>MULTI_DEBUFF</abnormalType>
<affectRange>200</affectRange>
<icon>icon.skill1422</icon>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>80</magicLvl>
<operateType>A2</operateType>

View File

@ -67,7 +67,7 @@
<!-- Recharge. -->
<icon>icon.skill14444</icon>
<operateType>A1</operateType>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<castRange>900</castRange>
<hitTime>10000</hitTime>
<effectPoint>-2</effectPoint>

View File

@ -1348,7 +1348,7 @@
<castRange>1100</castRange>
<hitTime>1500</hitTime>
<effectPoint>-438</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="PhysicalAttack">
<power>100000</power>
@ -1409,7 +1409,7 @@
<affectRange>300</affectRange>
<hitTime>1000</hitTime>
<effectPoint>-438</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="TargetMe" />
<effect name="GetAgro" />
@ -1430,7 +1430,7 @@
<affectRange>200</affectRange>
<hitTime>1000</hitTime>
<effectPoint>-438</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="PullBack">
<speed>600</speed>
@ -1496,7 +1496,7 @@
<castRange>1100</castRange>
<hitTime>1500</hitTime>
<effectPoint>-438</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="PhysicalAttack">
<power>100000</power>
@ -1560,7 +1560,7 @@
<hitTime>3000</hitTime>
<effectPoint>-438</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="BlockActions" />
<effect name="DefenceTrait">
@ -1596,7 +1596,7 @@
<affectScope>SINGLE</affectScope>
<hitTime>1500</hitTime>
<effectPoint>-438</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="PhysicalAttack">
<power>100000</power>
@ -1659,7 +1659,7 @@
<hitTime>1000</hitTime>
<effectPoint>-438</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="DamOverTime">
<power>400</power>
@ -1716,7 +1716,7 @@
<hitTime>2000</hitTime>
<effectPoint>-438</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalAttack">
<power>1500</power>
@ -1743,7 +1743,7 @@
<hitTime>3000</hitTime>
<effectPoint>-438</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalAttack">
<power>1000</power>
@ -1808,7 +1808,7 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;30516</allowedSkills>
@ -1878,7 +1878,7 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="TargetMe" />
<effect name="GetAgro" />
@ -2236,7 +2236,7 @@
<reuseDelay>5000</reuseDelay>
<effectPoint>650</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@ -2270,7 +2270,7 @@
<reuseDelay>5000</reuseDelay>
<effectPoint>650</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>

View File

@ -2462,7 +2462,7 @@
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>BLOCK_ESCAPE</abnormalType>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<conditions>
<condition name="OpTargetPc" />
</conditions>
@ -2492,7 +2492,7 @@
<reuseDelay>600000</reuseDelay>
<effectPoint>-100</effectPoint>
<abnormalTime>30</abnormalTime>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<magicLvl>-2</magicLvl>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<stayAfterDeath>true</stayAfterDeath>

View File

@ -1335,7 +1335,7 @@
<abnormalType>MULTI_DEBUFF</abnormalType>
<affectRange>200</affectRange>
<icon>icon.skill1422</icon>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>80</magicLvl>
<operateType>A2</operateType>

View File

@ -1050,7 +1050,7 @@
</effectPoint>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>

View File

@ -1836,7 +1836,7 @@
<value level="10">-718</value>
<value level="11">-721</value>
</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalAttack">
<power>
@ -1952,7 +1952,7 @@
<value level="10">-718</value>
<value level="11">-721</value>
</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalAttack">
<power>
@ -2074,7 +2074,7 @@
<value level="10">-718</value>
<value level="11">-721</value>
</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalAttack">
<power>
@ -2185,7 +2185,7 @@
<value level="10">-718</value>
<value level="11">-721</value>
</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalAttack">
<power>
@ -2321,7 +2321,7 @@
<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
</magicCriticalRate>
<hitCancelTime>1</hitCancelTime>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalAttack">
<power>
@ -3959,7 +3959,7 @@
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<trait>DERANGEMENT</trait>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@ -4072,7 +4072,7 @@
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<trait>DERANGEMENT</trait>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
@ -5223,7 +5223,7 @@
<effectPoint>-704</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SQUARE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
@ -5314,7 +5314,7 @@
<effectPoint>-709</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
@ -5654,7 +5654,7 @@
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@ -5693,7 +5693,7 @@
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@ -5732,7 +5732,7 @@
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@ -5769,7 +5769,7 @@
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@ -5806,7 +5806,7 @@
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>

View File

@ -137,7 +137,7 @@
<staticReuse>true</staticReuse>
<isMagic>1</isMagic>
<effectPoint>-1009</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<magicCriticalRate>
<value fromLevel="1" toLevel="7">6</value>
<value fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
@ -250,7 +250,7 @@
<staticReuse>true</staticReuse>
<isMagic>1</isMagic>
<effectPoint>-1009</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<magicCriticalRate>
<value fromLevel="1" toLevel="7">6</value>
<value fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
@ -348,7 +348,7 @@
<staticReuse>true</staticReuse>
<isMagic>1</isMagic>
<effectPoint>-1009</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<magicCriticalRate>
<value fromLevel="1" toLevel="7">6</value>
<value fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
@ -828,7 +828,7 @@
<staticReuse>true</staticReuse>
<isMagic>1</isMagic>
<effectPoint>-1009</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<magicCriticalRate>
<value fromLevel="1" toLevel="7">6</value>
<value fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
@ -2802,7 +2802,7 @@
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<isMagic>4</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="ManaDamOverTime">
<power>
@ -3136,7 +3136,7 @@
<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
</magicCriticalRate>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalSkillPower">
<power>
@ -4001,7 +4001,7 @@
<affectScope>SINGLE</affectScope>
<isMagic>1</isMagic>
<isTriggeredSkill>true</isTriggeredSkill>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="Speed">
<amount>

View File

@ -408,7 +408,7 @@
<effectPoint>-100</effectPoint>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="HealPercent">
<power>
@ -432,7 +432,7 @@
<effectPoint>-100</effectPoint>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="HealPercent">
<power>
@ -456,7 +456,7 @@
<effectPoint>-100</effectPoint>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="HealPercent">
<power>
@ -480,7 +480,7 @@
<effectPoint>-100</effectPoint>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="HealPercent">
<power>

View File

@ -67,7 +67,7 @@
<!-- Recharge. -->
<icon>icon.skill14444</icon>
<operateType>A1</operateType>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<castRange>900</castRange>
<hitTime>10000</hitTime>
<effectPoint>-2</effectPoint>

View File

@ -1348,7 +1348,7 @@
<castRange>1100</castRange>
<hitTime>1500</hitTime>
<effectPoint>-438</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="PhysicalAttack">
<power>100000</power>
@ -1409,7 +1409,7 @@
<affectRange>300</affectRange>
<hitTime>1000</hitTime>
<effectPoint>-438</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="TargetMe" />
<effect name="GetAgro" />
@ -1430,7 +1430,7 @@
<affectRange>200</affectRange>
<hitTime>1000</hitTime>
<effectPoint>-438</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="PullBack">
<speed>600</speed>
@ -1496,7 +1496,7 @@
<castRange>1100</castRange>
<hitTime>1500</hitTime>
<effectPoint>-438</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="PhysicalAttack">
<power>100000</power>
@ -1560,7 +1560,7 @@
<hitTime>3000</hitTime>
<effectPoint>-438</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="BlockActions" />
<effect name="DefenceTrait">
@ -1596,7 +1596,7 @@
<affectScope>SINGLE</affectScope>
<hitTime>1500</hitTime>
<effectPoint>-438</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="PhysicalAttack">
<power>100000</power>
@ -1659,7 +1659,7 @@
<hitTime>1000</hitTime>
<effectPoint>-438</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="DamOverTime">
<power>400</power>
@ -1716,7 +1716,7 @@
<hitTime>2000</hitTime>
<effectPoint>-438</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalAttack">
<power>1500</power>
@ -1743,7 +1743,7 @@
<hitTime>3000</hitTime>
<effectPoint>-438</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalAttack">
<power>1000</power>
@ -1808,7 +1808,7 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;30516</allowedSkills>
@ -1878,7 +1878,7 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="TargetMe" />
<effect name="GetAgro" />
@ -2236,7 +2236,7 @@
<reuseDelay>5000</reuseDelay>
<effectPoint>650</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@ -2270,7 +2270,7 @@
<reuseDelay>5000</reuseDelay>
<effectPoint>650</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>

View File

@ -38,7 +38,7 @@
<hitTime>200</hitTime>
<coolTime>500</coolTime>
<reuseDelay>15000</reuseDelay>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<rideState>NONE</rideState>
<effects>
<effect name="SummonNpc">
@ -93,7 +93,7 @@
</magicLvl>
<lvlBonusRate>20</lvlBonusRate>
<effectPoint>-709</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<hitCancelTime>0</hitCancelTime>
@ -188,7 +188,7 @@
<coolTime>500</coolTime>
<reuseDelay>5000</reuseDelay>
<effectPoint>-709</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<nextAction>ATTACK</nextAction>
<conditions>
<condition name="EquipWeapon">
@ -289,7 +289,7 @@
<coolTime>500</coolTime>
<reuseDelay>8000</reuseDelay>
<effectPoint>-709</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<nextAction>ATTACK</nextAction>
<conditions>
<condition name="EquipWeapon">
@ -794,7 +794,7 @@
<value level="7">-712</value>
<value level="8">-712</value>
</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalAttack">
<power>

View File

@ -19,7 +19,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<isMagic>4</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
@ -189,7 +189,7 @@
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>5000</reuseDelay>
@ -279,7 +279,7 @@
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalDefence">
<amount>-50</amount>
@ -411,7 +411,7 @@
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="BlockActions" />
</effects>
@ -441,7 +441,7 @@
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="KnockBack">
<speed>600</speed>
@ -474,7 +474,7 @@
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="BlockMove" />
</effects>
@ -504,7 +504,7 @@
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="BlockActions" />
</effects>
@ -534,7 +534,7 @@
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="BlockActions" />
</effects>
@ -560,7 +560,7 @@
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="BlockActions" />
<effect name="TargetCancel">
@ -591,7 +591,7 @@
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<effects>
<effect name="BlockControl" />
<effect name="KnockBack">
@ -609,7 +609,7 @@
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>

View File

@ -188,7 +188,7 @@
<affectScope>SINGLE</affectScope>
<isMagic>1</isMagic>
<effectPoint>1</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<canBeDispelled>false</canBeDispelled>
<effects>
<effect name="Speed">

View File

@ -1382,7 +1382,7 @@
<targetType>SELF</targetType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="46798" toLevel="1" name="Maphr - Yoke">
<!-- AUTO GENERATED SKILL -->
@ -1393,7 +1393,7 @@
<hitTime>1000</hitTime>
<effectPoint>-655</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="46799" toLevel="6" name="Sayha's Ring">
<!-- AUTO GENERATED SKILL -->

View File

@ -13,7 +13,7 @@
<targetType>SELF</targetType>
<hitTime>500</hitTime>
<reuseDelay>1000</reuseDelay>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="46801" toLevel="6" name="Maphr's Ring">
<!-- AUTO GENERATED SKILL -->

View File

@ -1335,7 +1335,7 @@
<abnormalType>MULTI_DEBUFF</abnormalType>
<affectRange>200</affectRange>
<icon>icon.skill1422</icon>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>80</magicLvl>
<operateType>A2</operateType>