@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation= "../../xsd/skills.xsd" >
<skill id= "2400" l evels ="1" name= "Coral Treasure Chest Key" >
<skill id= "2400" toL evel="1" name= "Coral Treasure Chest Key" >
<!-- Confirmed CT2.5 -->
<!-- set name="giveContribution" val="10" / -->
<castRange > 40</castRange>
@@ -28,7 +28,7 @@
<effect name= "OpenChest" />
</effects>
</skill>
<skill id= "2401" l evels ="1" name= "Mana Recovery Potion (Battleground)" >
<skill id= "2401" toL evel="1" name= "Mana Recovery Potion (Battleground)" >
<!-- Confirmed CT2.5 -->
<isMagic > 2</isMagic> <!-- Static Skill -->
<magicLvl > 1</magicLvl>
@@ -53,7 +53,7 @@
</effect>
</effects>
</skill>
<skill id= "2402" l evels ="1" name= "CP Recovery Potion (Battleground)" >
<skill id= "2402" toL evel="1" name= "CP Recovery Potion (Battleground)" >
<!-- Confirmed CT2.5 -->
<isMagic > 2</isMagic> <!-- Static Skill -->
<magicLvl > 1</magicLvl>
@@ -78,7 +78,7 @@
</effect>
</effects>
</skill>
<skill id= "2403" l evels ="1" name= "Hot Springs CP Potion" >
<skill id= "2403" toL evel="1" name= "Hot Springs CP Potion" >
<!-- Confirmed CT2.5 -->
<isMagic > 2</isMagic> <!-- Static Skill -->
<magicLvl > 1</magicLvl>
@@ -96,7 +96,7 @@
</effect>
</effects>
</skill>
<skill id= "2404" l evels ="1" name= "Might" >
<skill id= "2404" toL evel="1" name= "Might" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 2</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -118,7 +118,7 @@
</effect>
</effects>
</skill>
<skill id= "2405" l evels ="1" name= "Shield" >
<skill id= "2405" toL evel="1" name= "Shield" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 2</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -140,7 +140,7 @@
</effect>
</effects>
</skill>
<skill id= "2406" l evels ="1" name= "Wind Walk" >
<skill id= "2406" toL evel="1" name= "Wind Walk" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 2</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -162,7 +162,7 @@
</effect>
</effects>
</skill>
<skill id= "2407" l evels ="1" name= "Focus" >
<skill id= "2407" toL evel="1" name= "Focus" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 2</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -184,7 +184,7 @@
</effect>
</effects>
</skill>
<skill id= "2408" l evels ="1" name= "Death Whisper" >
<skill id= "2408" toL evel="1" name= "Death Whisper" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 2</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -206,7 +206,7 @@
</effect>
</effects>
</skill>
<skill id= "2409" l evels ="1" name= "Guidance" >
<skill id= "2409" toL evel="1" name= "Guidance" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 2</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -228,7 +228,7 @@
</effect>
</effects>
</skill>
<skill id= "2410" l evels ="1" name= "Blessed Shield" >
<skill id= "2410" toL evel="1" name= "Blessed Shield" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 2</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -250,7 +250,7 @@
</effect>
</effects>
</skill>
<skill id= "2411" l evels ="1" name= "Blessed Body" >
<skill id= "2411" toL evel="1" name= "Blessed Body" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 3</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -272,7 +272,7 @@
</effect>
</effects>
</skill>
<skill id= "2412" l evels ="1" name= "Haste" >
<skill id= "2412" toL evel="1" name= "Haste" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 1</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -294,7 +294,7 @@
</effect>
</effects>
</skill>
<skill id= "2413" l evels ="1" name= "Vampiric Rage" >
<skill id= "2413" toL evel="1" name= "Vampiric Rage" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 2</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -316,7 +316,7 @@
</effect>
</effects>
</skill>
<skill id= "2414" l evels ="1" name= "Berserker Spirit" >
<skill id= "2414" toL evel="1" name= "Berserker Spirit" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 1</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -366,7 +366,7 @@
</effect>
</effects>
</skill>
<skill id= "2415" l evels ="1" name= "Magic Barrier" >
<skill id= "2415" toL evel="1" name= "Magic Barrier" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 2</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -388,7 +388,7 @@
</effect>
</effects>
</skill>
<skill id= "2416" l evels ="1" name= "Blessed Soul" >
<skill id= "2416" toL evel="1" name= "Blessed Soul" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 3</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -410,7 +410,7 @@
</effect>
</effects>
</skill>
<skill id= "2417" l evels ="1" name= "Empower" >
<skill id= "2417" toL evel="1" name= "Empower" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 2</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -432,7 +432,7 @@
</effect>
</effects>
</skill>
<skill id= "2418" l evels ="1" name= "Acumen" >
<skill id= "2418" toL evel="1" name= "Acumen" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 2</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -454,7 +454,7 @@
</effect>
</effects>
</skill>
<skill id= "2419" l evels ="1" name= "Clarity" >
<skill id= "2419" toL evel="1" name= "Clarity" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 1</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -487,7 +487,7 @@
</effect>
</effects>
</skill>
<skill id= "2420" l evels ="1" name= "White Seed of Evil Lump" >
<skill id= "2420" toL evel="1" name= "White Seed of Evil Lump" >
<!-- Confirmed CT2.5 -->
<isMagic > 2</isMagic> <!-- Static Skill -->
<magicLvl > 1</magicLvl>
@@ -510,7 +510,7 @@
</effect>
</effects>
</skill>
<skill id= "2421" l evels ="1" name= "Black Seed of Evil Lump" >
<skill id= "2421" toL evel="1" name= "Black Seed of Evil Lump" >
<!-- Confirmed CT2.5 -->
<isMagic > 2</isMagic> <!-- Static Skill -->
<magicLvl > 1</magicLvl>
@@ -533,7 +533,7 @@
</effect>
</effects>
</skill>
<skill id= "2422" l evels ="1" name= "1st Place Treasure Sack" >
<skill id= "2422" toL evel="1" name= "1st Place Treasure Sack" >
<!-- Confirmed CT2.5 -->
<isMagic > 2</isMagic> <!-- Static Skill -->
<magicLvl > 1</magicLvl>
@@ -879,7 +879,7 @@
</effect>
</effects>
</skill>
<skill id= "2428" l evels ="1" name= "Transformation Scroll: Rabbit" >
<skill id= "2428" toL evel="1" name= "Transformation Scroll: Rabbit" >
<abnormalLvl > 1</abnormalLvl>
<abnormalTime > 600</abnormalTime>
<abnormalType > TRANSFORM</abnormalType>
@@ -909,7 +909,7 @@
</effect>
</effects>
</skill>
<skill id= "2429" l evels ="1" name= "Haste Potion" >
<skill id= "2429" toL evel="1" name= "Haste Potion" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 3</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -933,7 +933,7 @@
</effect>
</effects>
</skill>
<skill id= "2430" l evels ="1" name= "Accuracy Juice" >
<skill id= "2430" toL evel="1" name= "Accuracy Juice" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 4</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -957,7 +957,7 @@
</effect>
</effects>
</skill>
<skill id= "2431" l evels ="1" name= "Critical Damage Juice" >
<skill id= "2431" toL evel="1" name= "Critical Damage Juice" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 4</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -981,7 +981,7 @@
</effect>
</effects>
</skill>
<skill id= "2432" l evels ="1" name= "Critical Rate Juice" >
<skill id= "2432" toL evel="1" name= "Critical Rate Juice" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 4</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -1005,7 +1005,7 @@
</effect>
</effects>
</skill>
<skill id= "2433" l evels ="1" name= "Casting Spd. Juice" >
<skill id= "2433" toL evel="1" name= "Casting Spd. Juice" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 4</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -1029,7 +1029,7 @@
</effect>
</effects>
</skill>
<skill id= "2434" l evels ="1" name= "Evasion Juice" >
<skill id= "2434" toL evel="1" name= "Evasion Juice" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 4</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -1053,7 +1053,7 @@
</effect>
</effects>
</skill>
<skill id= "2435" l evels ="1" name= "M. Atk. Juice" >
<skill id= "2435" toL evel="1" name= "M. Atk. Juice" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 4</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -1077,7 +1077,7 @@
</effect>
</effects>
</skill>
<skill id= "2436" l evels ="1" name= "P. Atk. Potion" >
<skill id= "2436" toL evel="1" name= "P. Atk. Potion" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 4</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -1101,7 +1101,7 @@
</effect>
</effects>
</skill>
<skill id= "2437" l evels ="1" name= "Wind Walk Juice" >
<skill id= "2437" toL evel="1" name= "Wind Walk Juice" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 3</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -1125,7 +1125,7 @@
</effect>
</effects>
</skill>
<skill id= "2438" l evels ="1" name= "P. Def. Juice" >
<skill id= "2438" toL evel="1" name= "P. Def. Juice" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 4</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -1149,7 +1149,7 @@
</effect>
</effects>
</skill>
<skill id= "2439" l evels ="1" name= "MP Consumption Juice" >
<skill id= "2439" toL evel="1" name= "MP Consumption Juice" >
<!-- Confirmed CT2.5 -->
<abnormalLvl > 1</abnormalLvl>
<abnormalTime > 3600</abnormalTime>
@@ -1184,7 +1184,7 @@
</effect>
</effects>
</skill>
<skill id= "2440" l evels ="1" name= "Ancient Tome of the Demon" >
<skill id= "2440" toL evel="1" name= "Ancient Tome of the Demon" >
<!-- Confirmed CT2.5 -->
<isMagic > 2</isMagic> <!-- Static Skill -->
<magicLvl > 1</magicLvl>
@@ -1216,7 +1216,7 @@
</effect>
</effects>
</skill>
<skill id= "2441" l evels ="1" name= "Protection of Rune" >
<skill id= "2441" toL evel="1" name= "Protection of Rune" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -1247,7 +1247,7 @@
</effect>
</effects>
</skill>
<skill id= "2442" l evels ="1" name= "Protection of Elemental" >
<skill id= "2442" toL evel="1" name= "Protection of Elemental" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -1278,7 +1278,7 @@
</effect>
</effects>
</skill>
<skill id= "2443" l evels ="1" name= "Protection of Alignment" >
<skill id= "2443" toL evel="1" name= "Protection of Alignment" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -1309,7 +1309,7 @@
</effect>
</effects>
</skill>
<skill id= "2444" l evels ="1" name= "Fighter's Will" >
<skill id= "2444" toL evel="1" name= "Fighter's Will" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -1365,7 +1365,7 @@
</effect>
</effects>
</skill>
<skill id= "2445" l evels ="1" name= "Archer's Will" >
<skill id= "2445" toL evel="1" name= "Archer's Will" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -1421,7 +1421,7 @@
</effect>
</effects>
</skill>
<skill id= "2446" l evels ="1" name= "Anti Magic Armor" >
<skill id= "2446" toL evel="1" name= "Anti Magic Armor" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -1462,7 +1462,7 @@
</effect>
</effects>
</skill>
<skill id= "2447" l evels ="1" name= "Seed of Revenge" >
<skill id= "2447" toL evel="1" name= "Seed of Revenge" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -1502,7 +1502,7 @@
</effect>
</effects>
</skill>
<skill id= "2448" l evels ="1" name= "Hell Scream" >
<skill id= "2448" toL evel="1" name= "Hell Scream" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -1538,7 +1538,7 @@
</effect>
</effects>
</skill>
<skill id= "2449" l evels ="1" name= "Song of Windstorm" >
<skill id= "2449" toL evel="1" name= "Song of Windstorm" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -1574,7 +1574,7 @@
</effect>
</effects>
</skill>
<skill id= "2450" l evels ="1" name= "Blade Storm" >
<skill id= "2450" toL evel="1" name= "Blade Storm" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -1610,7 +1610,7 @@
</effect>
</effects>
</skill>
<skill id= "2451" l evels ="1" name= "Sixth Sense" >
<skill id= "2451" toL evel="1" name= "Sixth Sense" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -1659,7 +1659,7 @@
</effect>
</effects>
</skill>
<skill id= "2452" l evels ="1" name= "Expose Vulnerability" >
<skill id= "2452" toL evel="1" name= "Expose Vulnerability" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -1708,7 +1708,7 @@
</effect>
</effects>
</skill>
<skill id= "2453" l evels ="1" name= "Exciting Adventure" >
<skill id= "2453" toL evel="1" name= "Exciting Adventure" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -1744,7 +1744,7 @@
</effect>
</effects>
</skill>
<skill id= "2454" l evels ="1" name= "Wind Riding" >
<skill id= "2454" toL evel="1" name= "Wind Riding" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -1780,7 +1780,7 @@
</effect>
</effects>
</skill>
<skill id= "2455" l evels ="1" name= "Ghost Walking" >
<skill id= "2455" toL evel="1" name= "Ghost Walking" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -1816,7 +1816,7 @@
</effect>
</effects>
</skill>
<skill id= "2456" l evels ="1" name= "Flame Hawk" >
<skill id= "2456" toL evel="1" name= "Flame Hawk" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -1852,7 +1852,7 @@
</effect>
</effects>
</skill>
<skill id= "2457" l evels ="1" name= "Arrow Rain" >
<skill id= "2457" toL evel="1" name= "Arrow Rain" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -1888,7 +1888,7 @@
</effect>
</effects>
</skill>
<skill id= "2458" l evels ="1" name= "Ghost Piercing" >
<skill id= "2458" toL evel="1" name= "Ghost Piercing" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -1924,7 +1924,7 @@
</effect>
</effects>
</skill>
<skill id= "2459" l evels ="1" name= "Dread Pool" >
<skill id= "2459" toL evel="1" name= "Dread Pool" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -1960,7 +1960,7 @@
</effect>
</effects>
</skill>
<skill id= "2460" l evels ="1" name= "Weapon Blockade" >
<skill id= "2460" toL evel="1" name= "Weapon Blockade" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -1996,7 +1996,7 @@
</effect>
</effects>
</skill>
<skill id= "2461" l evels ="1" name= "Force of Destruction" >
<skill id= "2461" toL evel="1" name= "Force of Destruction" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2032,7 +2032,7 @@
</effect>
</effects>
</skill>
<skill id= "2462" l evels ="1" name= "Demolition Impact" >
<skill id= "2462" toL evel="1" name= "Demolition Impact" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2068,7 +2068,7 @@
</effect>
</effects>
</skill>
<skill id= "2463" l evels ="1" name= "Golem Armor" >
<skill id= "2463" toL evel="1" name= "Golem Armor" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2104,7 +2104,7 @@
</effect>
</effects>
</skill>
<skill id= "2464" l evels ="1" name= "Flame Armor" >
<skill id= "2464" toL evel="1" name= "Flame Armor" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2140,7 +2140,7 @@
</effect>
</effects>
</skill>
<skill id= "2465" l evels ="1" name= "Frost Armor" >
<skill id= "2465" toL evel="1" name= "Frost Armor" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2176,7 +2176,7 @@
</effect>
</effects>
</skill>
<skill id= "2466" l evels ="1" name= "Hurricane Armor" >
<skill id= "2466" toL evel="1" name= "Hurricane Armor" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2212,7 +2212,7 @@
</effect>
</effects>
</skill>
<skill id= "2467" l evels ="1" name= "Vampiric Mist" >
<skill id= "2467" toL evel="1" name= "Vampiric Mist" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2248,7 +2248,7 @@
</effect>
</effects>
</skill>
<skill id= "2468" l evels ="1" name= "Servitor Barrier" >
<skill id= "2468" toL evel="1" name= "Servitor Barrier" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2288,7 +2288,7 @@
</effect>
</effects>
</skill>
<skill id= "2469" l evels ="1" name= "Excessive Loyalty" >
<skill id= "2469" toL evel="1" name= "Excessive Loyalty" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2328,7 +2328,7 @@
</effect>
</effects>
</skill>
<skill id= "2470" l evels ="1" name= "Mutual Response" >
<skill id= "2470" toL evel="1" name= "Mutual Response" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2368,7 +2368,7 @@
</effect>
</effects>
</skill>
<skill id= "2471" l evels ="1" name= "Improve Combat" >
<skill id= "2471" toL evel="1" name= "Improve Combat" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2404,7 +2404,7 @@
</effect>
</effects>
</skill>
<skill id= "2472" l evels ="1" name= "Improve Magic" >
<skill id= "2472" toL evel="1" name= "Improve Magic" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2440,7 +2440,7 @@
</effect>
</effects>
</skill>
<skill id= "2473" l evels ="1" name= "Improve Condition" >
<skill id= "2473" toL evel="1" name= "Improve Condition" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2476,7 +2476,7 @@
</effect>
</effects>
</skill>
<skill id= "2474" l evels ="1" name= "Improve Critical Attack" >
<skill id= "2474" toL evel="1" name= "Improve Critical Attack" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2512,7 +2512,7 @@
</effect>
</effects>
</skill>
<skill id= "2475" l evels ="1" name= "Improve Shield Defense" >
<skill id= "2475" toL evel="1" name= "Improve Shield Defense" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2548,7 +2548,7 @@
</effect>
</effects>
</skill>
<skill id= "2476" l evels ="1" name= "Improve Movement" >
<skill id= "2476" toL evel="1" name= "Improve Movement" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2584,7 +2584,7 @@
</effect>
</effects>
</skill>
<skill id= "2477" l evels ="1" name= "Sublime Self-sacrifice" >
<skill id= "2477" toL evel="1" name= "Sublime Self-sacrifice" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2620,7 +2620,7 @@
</effect>
</effects>
</skill>
<skill id= "2478" l evels ="1" name= "Blessing of Eva" >
<skill id= "2478" toL evel="1" name= "Blessing of Eva" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2656,7 +2656,7 @@
</effect>
</effects>
</skill>
<skill id= "2479" l evels ="1" name= "Lord of Vampires" >
<skill id= "2479" toL evel="1" name= "Lord of Vampires" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2692,7 +2692,7 @@
</effect>
</effects>
</skill>
<skill id= "2480" l evels ="1" name= "Thorn Root" >
<skill id= "2480" toL evel="1" name= "Thorn Root" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2728,7 +2728,7 @@
</effect>
</effects>
</skill>
<skill id= "2481" l evels ="1" name= "Seal of Limit" >
<skill id= "2481" toL evel="1" name= "Seal of Limit" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2764,7 +2764,7 @@
</effect>
</effects>
</skill>
<skill id= "2482" l evels ="1" name= "Spirit of the Phoenix" >
<skill id= "2482" toL evel="1" name= "Spirit of the Phoenix" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2804,7 +2804,7 @@
</effect>
</effects>
</skill>
<skill id= "2483" l evels ="1" name= "Eva's Will" >
<skill id= "2483" toL evel="1" name= "Eva's Will" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2844,7 +2844,7 @@
</effect>
</effects>
</skill>
<skill id= "2484" l evels ="1" name= "Pain of Shilen" >
<skill id= "2484" toL evel="1" name= "Pain of Shilen" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2884,7 +2884,7 @@
</effect>
</effects>
</skill>
<skill id= "2485" l evels ="1" name= "Herb of Life" >
<skill id= "2485" toL evel="1" name= "Herb of Life" >
<effectPoint > 100</effectPoint>
<hitTime > 100</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2904,7 +2904,7 @@
</effect>
</effects>
</skill>
<skill id= "2486" l evels ="1" name= "Herb of Mana" >
<skill id= "2486" toL evel="1" name= "Herb of Mana" >
<effectPoint > 100</effectPoint>
<hitTime > 100</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2924,7 +2924,7 @@
</effect>
</effects>
</skill>
<skill id= "2487" l evels ="1" name= "Item - Special Sound Crystal" >
<skill id= "2487" toL evel="1" name= "Item - Special Sound Crystal" >
<!-- Confirmed CT2.5 -->
<isMagic > 2</isMagic> <!-- Static Skill -->
<magicLvl > 1</magicLvl>
@@ -2935,7 +2935,7 @@
<targetType > SELF</targetType>
<affectScope > SINGLE</affectScope>
</skill>
<skill id= "2488" l evels ="1" name= "Wild Shot" >
<skill id= "2488" toL evel="1" name= "Wild Shot" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -2971,7 +2971,7 @@
</effect>
</effects>
</skill>
<skill id= "2489" l evels ="1" name= "Lightning Shock" >
<skill id= "2489" toL evel="1" name= "Lightning Shock" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -3010,7 +3010,7 @@
</effect>
</effects>
</skill>
<skill id= "2490" l evels ="1" name= "M. Def. Toolkit (Novice)" >
<skill id= "2490" toL evel="1" name= "M. Def. Toolkit (Novice)" >
<!-- Confirmed CT2.5 -->
<isMagic > 2</isMagic> <!-- Static Skill -->
<magicLvl > 1</magicLvl>
@@ -3038,7 +3038,7 @@
</effect>
</effects>
</skill>
<skill id= "2491" l evels ="1" name= "Transform Zaken" >
<skill id= "2491" toL evel="1" name= "Transform Zaken" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -3055,7 +3055,7 @@
</effect>
</effects>
</skill>
<skill id= "2492" l evels ="1" name= "Transform Anakim" >
<skill id= "2492" toL evel="1" name= "Transform Anakim" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -3072,7 +3072,7 @@
</effect>
</effects>
</skill>
<skill id= "2493" l evels ="1" name= "Transform Venom" >
<skill id= "2493" toL evel="1" name= "Transform Venom" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -3089,7 +3089,7 @@
</effect>
</effects>
</skill>
<skill id= "2494" l evels ="1" name= "Transform Gordon" >
<skill id= "2494" toL evel="1" name= "Transform Gordon" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -3106,7 +3106,7 @@
</effect>
</effects>
</skill>
<skill id= "2495" l evels ="1" name= "Transform Ranku" >
<skill id= "2495" toL evel="1" name= "Transform Ranku" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -3123,7 +3123,7 @@
</effect>
</effects>
</skill>
<skill id= "2496" l evels ="1" name= "Transform Kechi" >
<skill id= "2496" toL evel="1" name= "Transform Kechi" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -3140,7 +3140,7 @@
</effect>
</effects>
</skill>
<skill id= "2497" l evels ="1" name= "Transform Demon Prince" >
<skill id= "2497" toL evel="1" name= "Transform Demon Prince" >
<!-- Confirmed CT2.5 -->
<hitTime > 1500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -3157,7 +3157,7 @@
</effect>
</effects>
</skill>
<skill id= "2498" l evels ="1" name= "Bottle of Empty Soul" >
<skill id= "2498" toL evel="1" name= "Bottle of Empty Soul" >
<!-- Confirmed CT2.5 -->
<hitTime > 500</hitTime>
<isMagic > 2</isMagic> <!-- Static Skill -->
@@ -3183,7 +3183,7 @@
</effect>
</effects>
</skill>
<skill id= "2499" l evels ="1" name= "Full Bottle of Souls" >
<skill id= "2499" toL evel="1" name= "Full Bottle of Souls" >
<!-- Confirmed CT2.5 -->
<isMagic > 2</isMagic> <!-- Static Skill -->
<magicLvl > 1</magicLvl>