Various fixes.

Contributed by gamelike85.
This commit is contained in:
MobiusDev 2017-12-02 02:07:28 +00:00
parent 49376c2ce2
commit 015a8e6be1
11 changed files with 150 additions and 70 deletions

View File

@ -1651,10 +1651,13 @@
<set name="compoundItem" val="38861" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="bodypart" val="brooch_jewel" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="17702" level="1" /> <!-- Jewel: Quick Recovery -->
</skills>
</item>
<item id="38861" name="Emergency Recovery Jewel Lv. 2" type="Armor">
<!-- Recovers 3000 HP/CP. -->
@ -1664,9 +1667,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17702" level="2" /> <!-- Jewel: Quick Recovery -->
</skills>
</item>
<item id="38862" name="Emergency Recovery Jewel Lv. 3" type="Armor">
<!-- Recovers 6000 HP/CP. -->
@ -1676,9 +1681,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17702" level="3" /> <!-- Jewel: Quick Recovery -->
</skills>
</item>
<item id="38863" name="Emergency Recovery Jewel Lv. 4" type="Armor">
<!-- Recovers 8000 HP/CP. -->
@ -1688,9 +1695,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17702" level="4" /> <!-- Jewel: Quick Recovery -->
</skills>
</item>
<item id="38864" name="Emergency Recovery Jewel Lv. 5" type="Armor">
<!-- Recovers 13000 HP/CP. -->
@ -1698,9 +1707,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17702" level="5" /> <!-- Jewel: Quick Recovery -->
</skills>
</item>
<item id="38865" name="Heal Boost Jewel Lv. 1" type="Armor">
<!-- Received Heal Amount + 3%. -->
@ -1710,9 +1721,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17703" level="1" /> <!-- Jewel: Heal Boost -->
</skills>
</item>
<item id="38866" name="Heal Boost Jewel Lv. 2" type="Armor">
<!-- Received Heal Amount + 6%. -->
@ -1722,9 +1735,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17703" level="2" /> <!-- Jewel: Heal Boost -->
</skills>
</item>
<item id="38867" name="Heal Boost Jewel Lv. 3" type="Armor">
<!-- Received Heal Amount + 9%. -->
@ -1734,9 +1749,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17703" level="3" /> <!-- Jewel: Heal Boost -->
</skills>
</item>
<item id="38868" name="Heal Boost Jewel Lv. 4" type="Armor">
<!-- Received Heal Amount + 13%. -->
@ -1746,9 +1763,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17703" level="4" /> <!-- Jewel: Heal Boost -->
</skills>
</item>
<item id="38869" name="Heal Boost Jewel Lv. 5" type="Armor">
<!-- Received Heal Amount + 21%. -->
@ -1756,9 +1775,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17703" level="5" /> <!-- Jewel: Heal Boost -->
</skills>
</item>
<item id="38870" name="Obsidian" additionalName="Lv. 1" type="Armor">
<!-- When equipped, PvP incoming damage decreases by 1%. Effect does not stack with additional jewels of the same type. -->

View File

@ -33,6 +33,7 @@
<set name="weight" val="5" />
<skills>
<skill id="27440" level="5"/>
<skill id="27441" level="1"/>
</skills>
</item>
<item id="26502" name="Amethyst" additionalName="Lv. 1" type="Armor">
@ -128,6 +129,7 @@
<set name="weight" val="5" />
<skills>
<skill id="27442" level="5"/>
<skill id="27443" level="1"/>
</skills>
</item>
<item id="26507" name="La Vie En Rose's Cat's Eye Chest" type="EtcItem">

View File

@ -1651,10 +1651,13 @@
<set name="compoundItem" val="38861" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="bodypart" val="brooch_jewel" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="17702" level="1" /> <!-- Jewel: Quick Recovery -->
</skills>
</item>
<item id="38861" name="Emergency Recovery Jewel Lv. 2" type="Armor">
<!-- Recovers 3000 HP/CP. -->
@ -1664,9 +1667,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17702" level="2" /> <!-- Jewel: Quick Recovery -->
</skills>
</item>
<item id="38862" name="Emergency Recovery Jewel Lv. 3" type="Armor">
<!-- Recovers 6000 HP/CP. -->
@ -1676,9 +1681,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17702" level="3" /> <!-- Jewel: Quick Recovery -->
</skills>
</item>
<item id="38863" name="Emergency Recovery Jewel Lv. 4" type="Armor">
<!-- Recovers 8000 HP/CP. -->
@ -1688,9 +1695,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17702" level="4" /> <!-- Jewel: Quick Recovery -->
</skills>
</item>
<item id="38864" name="Emergency Recovery Jewel Lv. 5" type="Armor">
<!-- Recovers 13000 HP/CP. -->
@ -1698,9 +1707,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17702" level="5" /> <!-- Jewel: Quick Recovery -->
</skills>
</item>
<item id="38865" name="Heal Boost Jewel Lv. 1" type="Armor">
<!-- Received Heal Amount + 3%. -->
@ -1710,9 +1721,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17703" level="1" /> <!-- Jewel: Heal Boost -->
</skills>
</item>
<item id="38866" name="Heal Boost Jewel Lv. 2" type="Armor">
<!-- Received Heal Amount + 6%. -->
@ -1722,9 +1735,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17703" level="2" /> <!-- Jewel: Heal Boost -->
</skills>
</item>
<item id="38867" name="Heal Boost Jewel Lv. 3" type="Armor">
<!-- Received Heal Amount + 9%. -->
@ -1734,9 +1749,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17703" level="3" /> <!-- Jewel: Heal Boost -->
</skills>
</item>
<item id="38868" name="Heal Boost Jewel Lv. 4" type="Armor">
<!-- Received Heal Amount + 13%. -->
@ -1746,9 +1763,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17703" level="4" /> <!-- Jewel: Heal Boost -->
</skills>
</item>
<item id="38869" name="Heal Boost Jewel Lv. 5" type="Armor">
<!-- Received Heal Amount + 21%. -->
@ -1756,9 +1775,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17703" level="5" /> <!-- Jewel: Heal Boost -->
</skills>
</item>
<item id="38870" name="Obsidian" additionalName="Lv. 1" type="Armor">
<!-- When equipped, PvP incoming damage decreases by 1%. Effect does not stack with additional jewels of the same type. -->

View File

@ -33,6 +33,7 @@
<set name="weight" val="5" />
<skills>
<skill id="27440" level="5"/>
<skill id="27441" level="1"/>
</skills>
</item>
<item id="26502" name="Amethyst" additionalName="Lv. 1" type="Armor">
@ -128,6 +129,7 @@
<set name="weight" val="5" />
<skills>
<skill id="27442" level="5"/>
<skill id="27443" level="1"/>
</skills>
</item>
<item id="26507" name="La Vie En Rose's Cat's Eye Chest" type="EtcItem">

View File

@ -1653,10 +1653,13 @@
<set name="compoundItem" val="38861" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="bodypart" val="brooch_jewel" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="17702" level="1" /> <!-- Jewel: Quick Recovery -->
</skills>
</item>
<item id="38861" name="Emergency Recovery Jewel Lv. 2" type="Armor">
<!-- Recovers 3000 HP/CP. -->
@ -1666,9 +1669,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17702" level="2" /> <!-- Jewel: Quick Recovery -->
</skills>
</item>
<item id="38862" name="Emergency Recovery Jewel Lv. 3" type="Armor">
<!-- Recovers 6000 HP/CP. -->
@ -1678,9 +1683,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17702" level="3" /> <!-- Jewel: Quick Recovery -->
</skills>
</item>
<item id="38863" name="Emergency Recovery Jewel Lv. 4" type="Armor">
<!-- Recovers 8000 HP/CP. -->
@ -1690,9 +1697,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17702" level="4" /> <!-- Jewel: Quick Recovery -->
</skills>
</item>
<item id="38864" name="Emergency Recovery Jewel Lv. 5" type="Armor">
<!-- Recovers 13000 HP/CP. -->
@ -1700,9 +1709,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17702" level="5" /> <!-- Jewel: Quick Recovery -->
</skills>
</item>
<item id="38865" name="Heal Boost Jewel Lv. 1" type="Armor">
<!-- Received Heal Amount + 3%. -->
@ -1712,9 +1723,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17703" level="1" /> <!-- Jewel: Heal Boost -->
</skills>
</item>
<item id="38866" name="Heal Boost Jewel Lv. 2" type="Armor">
<!-- Received Heal Amount + 6%. -->
@ -1724,9 +1737,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17703" level="2" /> <!-- Jewel: Heal Boost -->
</skills>
</item>
<item id="38867" name="Heal Boost Jewel Lv. 3" type="Armor">
<!-- Received Heal Amount + 9%. -->
@ -1736,9 +1751,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17703" level="3" /> <!-- Jewel: Heal Boost -->
</skills>
</item>
<item id="38868" name="Heal Boost Jewel Lv. 4" type="Armor">
<!-- Received Heal Amount + 13%. -->
@ -1748,9 +1765,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17703" level="4" /> <!-- Jewel: Heal Boost -->
</skills>
</item>
<item id="38869" name="Heal Boost Jewel Lv. 5" type="Armor">
<!-- Received Heal Amount + 21%. -->
@ -1758,9 +1777,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17703" level="5" /> <!-- Jewel: Heal Boost -->
</skills>
</item>
<item id="38870" name="Obsidian" additionalName="Lv. 1" type="Armor">
<!-- When equipped, PvP incoming damage decreases by 1%. Effect does not stack with additional jewels of the same type. -->

View File

@ -578,8 +578,9 @@
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<skills>
<skill id="18715" level="1" />
<skill id="18717" level="1" />
<skill id="18715" level="1" /> <!-- Greater Ruby -->
<skill id="18716" level="1" /> <!-- Greater Ruby -->
<skill id="18717" level="1" /> <!-- Greater Ruby -->
</skills>
</item>
<item id="47689" name="Greater Sapphire" type="Armor">
@ -591,8 +592,9 @@
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17821" level="2" />
<skill id="18719" level="1" />
<skill id="18718" level="1" /> <!-- Greater Sapphire -->
<skill id="18718" level="2" /> <!-- Greater Sapphire -->
<skill id="18719" level="1" /> <!-- Greater Sapphire -->
</skills>
</item>
<item id="47690" name="Greater Obsidian" type="Armor">
@ -701,19 +703,7 @@
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<skills>
<skill id="27549" level="6" />
</skills>
</item>
<item id="47698" name="Greater Tanzanite" type="Armor">
<!-- Creates a protection shield that absorbs 50,000 damage for 15 seconds, and recovers 15% of Max HP immediately. Effect does not stack with additional jewels of the same type. Equipping various Greater Jewels will grant additional effects. -->
<set name="icon" val="icon.bm_jewel_tanzanite_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="immediate_effect" val="true" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<skills>
<skill id="27549" level="6" />
<skill id="18565" level="6" /> <!-- Greater Tanzanite - Barrier -->
</skills>
</item>
<item id="47699" name="Greater Red Cat's Eye" type="Armor">

View File

@ -668,9 +668,9 @@
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">7</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="4">-7</value>
<value level="5">-15</value>
<value level="6">-15</value>
</amount>
<mode>PER</mode>
</effect>

View File

@ -31,6 +31,7 @@
<set name="weight" val="5" />
<skills>
<skill id="27440" level="5"/>
<skill id="27441" level="1"/>
</skills>
</item>
<item id="26502" name="Amethyst" additionalName="Lv. 1" type="Armor">
@ -121,6 +122,7 @@
<set name="weight" val="5" />
<skills>
<skill id="27442" level="5"/>
<skill id="27443" level="1"/>
</skills>
</item>
<item id="26507" name="La Vie En Rose's Cat's Eye Chest" type="EtcItem">

View File

@ -1590,9 +1590,13 @@
<set name="compoundItem" val="38861" />
<set name="compoundChance" val="33" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="17702" level="1" /> <!-- Jewel: Quick Recovery -->
</skills>
</item>
<item id="38861" name="Emergency Recovery Jewel Lv. 2" type="Armor">
<!-- Recovers 3000 HP/CP. -->
@ -1604,6 +1608,9 @@
<set name="weight" val="5" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17702" level="2" /> <!-- Jewel: Quick Recovery -->
</skills>
</item>
<item id="38862" name="Emergency Recovery Jewel Lv. 3" type="Armor">
<!-- Recovers 6000 HP/CP. -->
@ -1615,6 +1622,9 @@
<set name="weight" val="5" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17702" level="3" /> <!-- Jewel: Quick Recovery -->
</skills>
</item>
<item id="38863" name="Emergency Recovery Jewel Lv. 4" type="Armor">
<!-- Recovers 8000 HP/CP. -->
@ -1626,6 +1636,9 @@
<set name="weight" val="5" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17702" level="4" /> <!-- Jewel: Quick Recovery -->
</skills>
</item>
<item id="38864" name="Emergency Recovery Jewel Lv. 5" type="Armor">
<!-- Recovers 13000 HP/CP. -->
@ -1635,6 +1648,9 @@
<set name="weight" val="5" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17702" level="5" /> <!-- Jewel: Quick Recovery -->
</skills>
</item>
<item id="38865" name="Heal Boost Jewel Lv. 1" type="Armor">
<!-- Received Heal Amount + 3%. -->
@ -1646,6 +1662,9 @@
<set name="weight" val="5" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17703" level="1" /> <!-- Jewel: Heal Boost -->
</skills>
</item>
<item id="38866" name="Heal Boost Jewel Lv. 2" type="Armor">
<!-- Received Heal Amount + 6%. -->
@ -1657,6 +1676,9 @@
<set name="weight" val="5" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17703" level="2" /> <!-- Jewel: Heal Boost -->
</skills>
</item>
<item id="38867" name="Heal Boost Jewel Lv. 3" type="Armor">
<!-- Received Heal Amount + 9%. -->
@ -1668,6 +1690,9 @@
<set name="weight" val="5" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17703" level="3" /> <!-- Jewel: Heal Boost -->
</skills>
</item>
<item id="38868" name="Heal Boost Jewel Lv. 4" type="Armor">
<!-- Received Heal Amount + 13%. -->
@ -1679,6 +1704,9 @@
<set name="weight" val="5" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17703" level="4" /> <!-- Jewel: Heal Boost -->
</skills>
</item>
<item id="38869" name="Heal Boost Jewel Lv. 5" type="Armor">
<!-- Received Heal Amount + 21%. -->
@ -1688,6 +1716,9 @@
<set name="weight" val="5" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17703" level="5" /> <!-- Jewel: Heal Boost -->
</skills>
</item>
<item id="38870" name="Obsidian" additionalName="Lv. 1" type="Armor">
<!-- When equipped, PvP incoming damage decreases by 1%. Effect does not stack with additional jewels of the same type. -->

View File

@ -979,8 +979,9 @@
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<skills>
<skill id="18715" level="1" />
<skill id="18717" level="1" />
<skill id="18715" level="1" /> <!-- Greater Ruby -->
<skill id="18716" level="1" /> <!-- Greater Ruby -->
<skill id="18717" level="1" /> <!-- Greater Ruby -->
</skills>
</item>
<item id="47689" name="Greater Sapphire" type="Armor">
@ -992,8 +993,9 @@
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17821" level="2" />
<skill id="18719" level="1" />
<skill id="18718" level="1" /> <!-- Greater Sapphire -->
<skill id="18718" level="2" /> <!-- Greater Sapphire -->
<skill id="18719" level="1" /> <!-- Greater Sapphire -->
</skills>
</item>
<item id="47690" name="Greater Obsidian" type="Armor">
@ -1102,19 +1104,7 @@
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<skills>
<skill id="27549" level="6" />
</skills>
</item>
<item id="47698" name="Greater Tanzanite" type="Armor">
<!-- Creates a protection shield that absorbs 50,000 damage for 15 seconds, and recovers 15% of Max HP immediately. Effect does not stack with additional jewels of the same type. Equipping various Greater Jewels will grant additional effects. -->
<set name="icon" val="icon.bm_jewel_tanzanite_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="immediate_effect" val="true" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<skills>
<skill id="27549" level="6" />
<skill id="18565" level="6" /> <!-- Greater Tanzanite - Barrier -->
</skills>
</item>
<item id="47699" name="Greater Red Cat's Eye" type="Armor">

View File

@ -668,9 +668,9 @@
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">7</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="4">-7</value>
<value level="5">-15</value>
<value level="6">-15</value>
</amount>
<mode>PER</mode>
</effect>