Rafforty changes.

Contributed by gamelike85.
This commit is contained in:
MobiusDev 2017-11-25 00:50:42 +00:00
parent 0be1a00949
commit e6f0ee9e97
15 changed files with 224 additions and 18 deletions

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@ -373,6 +373,16 @@
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<!-- Dark Assassin Suit -->
<appearance_stone id="24365" targetType="ARMOR" type="FIXED" visualId="24133"> <!-- Appearance Stone: Dark Assassin Suit -->
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<!-- Dark Assassin Suit -->
<appearance_stone id="40270" targetType="ARMOR" type="FIXED" visualId="24133"> <!-- Appearance Stone: Dark Assassin Suit -->
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<!-- White Assassin Suit -->
<appearance_stone id="46605" targetType="ARMOR" type="FIXED" visualId="46601"> <!-- White Assassin Suit Appearance Stone -->

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@ -1,5 +1,9 @@
<html><body>Rafforty:<br>
It's so pleasant here. Such nice warm atmosphere, unlike that brutal stuff they call climate outside! This is a fine place to take a load off and rest a while. Let me know if you need anything.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"What can you tell me about this item?"</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
<html><body>Rafforty:<br>You can combine each soul with the accessories of Freya, Queen Ant, Orfen, Antharas, and Valakas to create an item of even greater power! But--there's always a but--if you want me to combine these, the item that you possess will disappear, poof! And you'll receive a new item in return. And, if it's already enchanted, the existing enchant value will also disappear.<br1>
Also, the Ring of the Beginning can be exchanged for a more powerful item. Also, the accessories of Helios, Ramona, Core, or Harnak can be condensed into the Source of the Emperor, which can be used to enhance the Ring of the Beginning.<br>
And, <font color="LEVEL">if it's already enchanted, the existing enchant value will also disappear.</font><br>
If you still want to proceed, I'm happy to bestow the souls and give you a more powerful item in exchange.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 2020">"I want to exchange an accessory for a Soul Bottle."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 2171">"I want to obtain a Source of the Emperor."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 2172">"I want to exchange the Source of the Emperor for a Ring of the Beginning."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">"I want to hold onto my item."</Button>
</body></html>

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@ -1,14 +1,13 @@
<html><body>Maestro Ishuma:<br>
Mammon Tribe is mistaken. People should go with the flow into the world, not the other way around. A blacksmith should learn the steel, they can't make a top quality by treating it as they wish.<br>
The boats from here go to Gracia? There aren't many people in the current Black Anvil who can deal the items coming from Gracia. Even if they can, they won't easily come forth because they have other duties to perform. But it's a different story for members of Mammon.<br>
Fortunately, I have the skills without any duties I'm responsible for, so I believe I can do what you want. Let's see, do you need anything?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 670">"I want to craft a dual weapon."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_show_ensoul_window">"I want to bestow a Soul Crystal effect onto a weapon."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 672">"I want to remove the seal from my armor."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 673">"I want to remove the seal from my accessory."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 674">"I'd like to upgrade my Vesper armor."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 710">"I'd like to remove rare options from some rare items."</Button>
The world has become a dangerous place, so please be careful. Embryo has attacked the alliance's base and the airships to Gracia have been stopped.<br>
I always say this, but it is man who has to adapt to the world. Anyway, anything you need?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 672">"I want to release a seal on an armor."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 673">"I want to release a seal on an accessory."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 674">"I want to upgrade a Vesper armor."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 710">"I want to remove rare options on rare items."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 711">"I want to change the class of my Dynasty High-grade Armor."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 866">"Can I make a Tauti Weapon with Tauti Fragments?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 866">"I want to craft a Tauti weapon and enhance it."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 868">"I want to crystallize a Tauti weapon."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 865">"I want to exchange Lunatic Tauti's Small Fragment."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@ -3,7 +3,10 @@ Oh, hello! I'm Kaysia.<br>
I'm a blacksmith, and I learned from Grandpa Shadai. Well, I'm not a blacksmith officially. I don't really like being tied down in one place. Heh.<br>
However, I did find a strange Atelia piece, so I'm trying to find out more about it and will be staying here for a while.<br>
Even amongst those, <font color="LEVEL">Kelbim's Atelia Fragment</font> is very special. If you can bring me one, I'll work on that <font color="LEVEL">Kelbim's Atelia Fragment</font> and make you a <font color="LEVEL">Kelbim weapon</font>. Not bad, right?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"How do you know Shadia?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 2131"><font color="LEVEL">"I want a Kelbim weapon made with Kelbim's Atelia Fragment."</font></Button>
Also! I'm also working on crystallizing Kelbim's weapons. so let me know if you need <font color="LEVEL">Kelbim's Crystal.</font><br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"How do you know Shadai?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 2131"><font color="LEVEL">"I want to craft Kelbim's weapon and enhance."</font></Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 2133"><font color="LEVEL">"I want to crystallize Kelbim's weapon."</font></Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 2132"><font color="LEVEL">"I want to exchange Lunatic Kelbim's Small Fragment."</font></Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@ -27,4 +27,32 @@
<ingredient id="19440" count="3411"/> <!-- Gemstone (R-grade) -->
<production id="46063" count="1"/> <!-- Kelbim Crossbow -->
</item>
<item>
<ingredient id="46060" count="1"/> <!-- Kelbim Dagger -->
<ingredient id="47889" count="10"/> <!-- Kelbim Crystal -->
<ingredient id="35563" count="800"/> <!-- Giant's Energy -->
<ingredient id="47885" count="1"/> <!-- Insane Kelbims Fragment -->
<production id="47870" count="1"/> <!-- Insane Kelbim's Dagger -->
</item>
<item>
<ingredient id="46061" count="1"/> <!-- Kelbim Dual Dagger -->
<ingredient id="47889" count="10"/> <!-- Kelbim Crystal -->
<ingredient id="35563" count="800"/> <!-- Giant's Energy -->
<ingredient id="47885" count="1"/> <!-- Insane Kelbims Fragment -->
<production id="47871" count="1"/> <!-- Insane Kelbim's Dual Dagger -->
</item>
<item>
<ingredient id="46062" count="1"/> <!-- Kelbim Bow -->
<ingredient id="47889" count="10"/> <!-- Kelbim Crystal -->
<ingredient id="35563" count="800"/> <!-- Giant's Energy -->
<ingredient id="47885" count="1"/> <!-- Insane Kelbims Fragment -->
<production id="47872" count="1"/> <!-- Insane Kelbim's Bow -->
</item>
<item>
<ingredient id="46063" count="1"/> <!-- Kelbim Crossbow -->
<ingredient id="47889" count="10"/> <!-- Kelbim Crystal -->
<ingredient id="35563" count="800"/> <!-- Giant's Energy -->
<ingredient id="47885" count="1"/> <!-- Insane Kelbims Fragment -->
<production id="47873" count="1"/> <!-- Insane Kelbim's Crossbow -->
</item>
</list>

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@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<npcs>
<npc>34051</npc> <!-- Kaysia -->
</npcs>
<item>
<ingredient id="28491" count="10"/> <!-- Insane Kelbim's Small Fragment -->
<production id="47885" count="1"/> <!-- Insane Kelbims Fragment -->
</item>
</list>

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@ -0,0 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
<list isChanceMultisell="true" maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<npcs>
<npc>34051</npc> <!-- Kaysia -->
</npcs>
<item>
<ingredient id="46060" count="1" /> <!-- Kelbim Dagger -->
<production id="47889" count="1" chance="60" /> <!-- Kelbim Crystal -->
<production id="47889" count="2" chance="30" /> <!-- Kelbim Crystal -->
<production id="47889" count="3" chance="10" /> <!-- Kelbim Crystal -->
</item>
<item>
<ingredient id="46061" count="1" /> <!-- Kelbim Dual Dagger -->
<production id="47889" count="1" chance="60" /> <!-- Kelbim Crystal -->
<production id="47889" count="2" chance="30" /> <!-- Kelbim Crystal -->
<production id="47889" count="3" chance="10" /> <!-- Kelbim Crystal -->
</item>
<item>
<ingredient id="46062" count="1" /> <!-- Kelbim Bow -->
<production id="47889" count="1" chance="60" /> <!-- Kelbim Crystal -->
<production id="47889" count="2" chance="30" /> <!-- Kelbim Crystal -->
<production id="47889" count="3" chance="10" /> <!-- Kelbim Crystal -->
</item>
<item>
<ingredient id="46063" count="1" /> <!-- Kelbim Crossbow -->
<production id="47889" count="1" chance="60" /> <!-- Kelbim Crystal -->
<production id="47889" count="2" chance="30" /> <!-- Kelbim Crystal -->
<production id="47889" count="3" chance="10" /> <!-- Kelbim Crystal -->
</item>
</list>

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@ -0,0 +1,26 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<npcs>
<npc>32020</npc> <!-- Rafforty -->
</npcs>
<item>
<ingredient id="47244" count="1"/> <!-- Ramona's Fancy Earrings -->
<production id="47219" count="32"/> <!-- Source of the Emperor -->
</item>
<item>
<ingredient id="47245" count="1"/> <!-- Helios' Majestic Earrings -->
<production id="47219" count="40"/> <!-- Source of the Emperor -->
</item>
<item>
<ingredient id="47246" count="1"/> <!-- Harnak's Deformed Necklace -->
<production id="47219" count="20"/> <!-- Source of the Emperor -->
</item>
<item>
<ingredient id="47247" count="1"/> <!-- Mimir's Worn Ring -->
<production id="47219" count="28"/> <!-- Source of the Emperor -->
</item>
<item>
<ingredient id="47248" count="1"/> <!-- Forgotten Ring of the Core -->
<production id="47219" count="42"/> <!-- Source of the Emperor -->
</item>
</list>

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@ -0,0 +1,34 @@
<?xml version="1.0" encoding="UTF-8"?>
<list isChanceMultisell="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<npcs>
<npc>32020</npc> <!-- Rafforty -->
</npcs>
<item>
<ingredient id="47214" count="1"/> <!-- Ring of Creation -->
<ingredient id="47219" count="100"/> <!-- Source of the Emperor -->
<production id="47215" count="1"/> <!-- Ring of Authority -->
<production id="47215" count="1" chance="50"/> <!-- Ring of Authority -->
<production id="47214" count="1" chance="50"/> <!-- Ring of Creation -->
</item>
<item>
<ingredient id="47214" count="1"/> <!-- Ring of Creation -->
<ingredient id="47219" count="100"/> <!-- Source of the Emperor -->
<production id="47217" count="1"/> <!-- Ring of the Truth -->
<production id="47217" count="1" chance="50"/> <!-- Ring of the Truth -->
<production id="47214" count="1" chance="50"/> <!-- Ring of Creation -->
</item>
<item>
<ingredient id="47215" count="1"/> <!-- Ring of Authority -->
<ingredient id="47219" count="200"/> <!-- Source of the Emperor -->
<production id="47216" count="1"/> <!-- Ruler's Ring of Authority -->
<production id="47216" count="1" chance="50"/> <!-- Ruler's Ring of Authority -->
<production id="47219" count="40" chance="50"/> <!-- Source of the Emperor -->
</item>
<item>
<ingredient id="47217" count="1"/> <!-- Ring of the Truth -->
<ingredient id="47219" count="200"/> <!-- Source of the Emperor -->
<production id="47218" count="1"/> <!-- Ring of the Truth-Seeker -->
<production id="47218" count="1" chance="50"/> <!-- Ring of the Truth-Seeker -->
<production id="47219" count="40" chance="50"/> <!-- Source of the Emperor -->
</item>
</list>

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@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<npcs>
<npc>32615</npc> <!-- Ishuma -->
</npcs>
<item>
<ingredient id="28490" count="10"/> <!-- Frenzied Tauti's Small Fragment -->
<production id="47884" count="1"/> <!-- Frenzied Tauti's Fragment -->
</item>
</list>

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@ -13,7 +13,7 @@
<ingredient id="35667" count="10"/> <!-- Tauti's Fragment -->
<ingredient id="17371" count="17952"/> <!-- Crystal (R-grade) -->
<ingredient id="19440" count="1496"/> <!-- Gemstone (R-grade) -->
<production id="34999" count="1"/> <!-- Tauti's Axe -->
<production id="34999" count="1"/> <!-- Tauti's Two-handed Axe Grade R.gif -->
</item>
<item>
<ingredient id="35667" count="10"/> <!-- Tauti's Fragment -->
@ -21,4 +21,25 @@
<ingredient id="19440" count="1496"/> <!-- Gemstone (R-grade) -->
<production id="35001" count="1"/> <!-- Tauti's Dual Axe -->
</item>
<item>
<ingredient id="34998" count="1"/> <!-- Tauti's One-handed Axe -->
<ingredient id="47888" count="5"/> <!-- Tauti Crystal -->
<ingredient id="36515" count="15"/> <!-- Elcyum -->
<ingredient id="47884" count="1"/> <!-- Frenzied Tauti's Fragment -->
<production id="47867" count="1"/> <!-- Frenzied Tauti's One-handed Axe -->
</item>
<item>
<ingredient id="34999" count="1"/> <!-- Tauti's Axe -->
<ingredient id="47888" count="5"/> <!-- Tauti Crystal -->
<ingredient id="36515" count="15"/> <!-- Elcyum -->
<ingredient id="47884" count="1"/> <!-- Frenzied Tauti's Fragment -->
<production id="47868" count="1"/> <!-- Frenzied Tauti's Two-handed Axe -->
</item>
<item>
<ingredient id="35001" count="1"/> <!-- Tauti's Dual Axe -->
<ingredient id="47888" count="5"/> <!-- Tauti Crystal -->
<ingredient id="36515" count="15"/> <!-- Elcyum -->
<ingredient id="47884" count="1"/> <!-- Frenzied Tauti's Fragment -->
<production id="47869" count="1"/> <!-- Frenzied Tauti's Dual Axe -->
</item>
</list>

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@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<list isChanceMultisell="true" maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<npcs>
<npc>32615</npc> <!-- Ishuma -->
</npcs>
<item>
<ingredient id="34998" count="1" /> <!-- Tauti's One-handed Axe -->
<production id="47888" count="1" chance="60" /> <!-- Tauti Crystal -->
<production id="47888" count="2" chance="30" /> <!-- Tauti Crystal -->
<production id="47888" count="3" chance="10" /> <!-- Tauti Crystal -->
</item>
<item>
<ingredient id="34999" count="1" /> <!-- Tauti's Two-handed Axe -->
<production id="47888" count="1" chance="60" /> <!-- Tauti Crystal -->
<production id="47888" count="2" chance="30" /> <!-- Tauti Crystal -->
<production id="47888" count="3" chance="10" /> <!-- Tauti Crystal -->
</item>
<item>
<ingredient id="35001" count="1" /> <!-- Tauti's Dual Axe -->
<production id="47888" count="1" chance="60" /> <!-- Tauti Crystal -->
<production id="47888" count="2" chance="30" /> <!-- Tauti Crystal -->
<production id="47888" count="3" chance="10" /> <!-- Tauti Crystal -->
</item>
</list>

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@ -887,6 +887,9 @@
<set name="enchant_enabled" val="1" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="UNDERWEAR" />
<skills>
<skill id="13541" level="1" /> <!-- Octavis' Shirt -->
</skills>
<stats>
<stat type="pDef">48</stat>
</stats>

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@ -944,6 +944,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="24366" name="Luck Box 1" additionalName="Gemini" type="EtcItem">
<!-- Has a chance of obtaining either a Sealed Talisman - Longing, Immortal Scroll, Talisman - Abundance, Elycum, Energy of Destruction 20-unit Pack, Giant's Energy, Top-grade Augmentation Pack (R95-grade), Top-grade Augmentation Pack (R99-grade), or Agathion - Gemini. -->

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@ -1046,9 +1046,12 @@
<!-- Changes the appearance of your entire armor into that of a Dark Assassin Suit. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="40271" name="Orc's Normal Old Box" type="EtcItem">
<!-- A box of relics gathered by the Aspiricing Orc Ruler of Aden. -->