Replaced a lot of guessed skill values for retail values.

Contributed by Iris.
This commit is contained in:
MobiusDevelopment
2020-04-19 19:36:50 +00:00
parent cec597509a
commit e636a4d122
49 changed files with 2445 additions and 1513 deletions

View File

@@ -2341,10 +2341,8 @@
</effects>
</skill>
<skill id="21" toLevel="3" name="Poison Recovery">
<!-- Cures the target of minor poisoning. -->
<!-- Cures the user of minor poisoning. -->
<icon>icon.skill0021</icon>
<castRange>600</castRange>
<effectRange>1100</effectRange>
<effectPoint>
<value level="1">204</value>
<value level="2">379</value>
@@ -2370,7 +2368,7 @@
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>TARGET</targetType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DispelBySlot">

View File

@@ -3165,9 +3165,9 @@
<value level="35">73</value>
<value level="36">74</value>
<value level="37">75</value>
<value level="38">76</value>
<value level="39">77</value>
<value level="40">78</value>
<value level="38">83</value>
<value level="39">84</value>
<value level="40">85</value>
</mpConsume>
<nextAction>ATTACK</nextAction>
<operateType>A1</operateType>

View File

@@ -4293,9 +4293,9 @@
<value level="20">90</value>
<value level="21">91</value>
<value level="22">92</value>
<value level="23">93</value>
<value level="24">94</value>
<value level="25">95</value>
<value level="23">102</value>
<value level="24">103</value>
<value level="25">104</value>
</mpConsume>
<nextAction>ATTACK</nextAction>
<operateType>A1</operateType>
@@ -5233,7 +5233,7 @@
<value level="3">74</value>
<value level="4">78</value>
<value level="5">82</value>
<value level="6">83</value>
<value level="6">94</value>
</mpConsume>
<nextAction>ATTACK</nextAction>
<operateType>A2</operateType>
@@ -6183,7 +6183,7 @@
<value level="5">58</value>
<value level="6">59</value>
<value level="7">60</value>
<value level="8">61</value>
<value level="8">67</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>4000</reuseDelay>

View File

@@ -2842,26 +2842,22 @@
<value level="3">37</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>600000</reuseDelay>
<reuseDelay>
<value level="1">600000</value>
<value level="2">420000</value>
<value level="3">300000</value>
</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EnergySaved">
<amount>
<value level="1">3</value>
<value level="2">3</value>
<value level="3">3</value>
</amount>
<amount>3</amount>
</condition>
</conditions>
<effects>
<effect name="DispelBySlot">
<dispel>
<value level="1">SPEED_DOWN,3;ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3</value>
<value level="2">SPEED_DOWN,3;ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3</value>
<value level="3">SPEED_DOWN,3;ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3</value>
</dispel>
<dispel>SPEED_DOWN,3;ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3</dispel>
</effect>
</effects>
</skill>

View File

@@ -1086,7 +1086,16 @@
<value level="7">74</value>
<value level="8">78</value>
</magicLvl>
<mpConsume>50</mpConsume>
<mpConsume>
<value level="1">50</value>
<value level="2">55</value>
<value level="3">60</value>
<value level="4">65</value>
<value level="5">70</value>
<value level="6">75</value>
<value level="7">80</value>
<value level="8">85</value>
</mpConsume>
<operateType>A2</operateType>
<isDebuff>true</isDebuff>
<reuseDelay>60000</reuseDelay>
@@ -1095,7 +1104,7 @@
<abnormalTime>2</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>40</activateRate>
<activateRate>60</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<lvlBonusRate>20</lvlBonusRate>
<trait>SHOCK</trait>

View File

@@ -1059,7 +1059,7 @@
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
<activateRate>61</activateRate>
<activateRate>60</activateRate>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>

View File

@@ -6,7 +6,7 @@
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1</abnormalTime>
<abnormalType>STUN</abnormalType>
<activateRate>190</activateRate>
<activateRate>100</activateRate>
<lvlBonusRate>30</lvlBonusRate>
<basicProperty>PHYSICAL</basicProperty>
<magicLvl>76</magicLvl>

View File

@@ -1448,5 +1448,21 @@
<!-- P. / M. Def. +3%, Speed + 10. -->
<icon>BranchSys2.Icon.7anni_cloack_i02</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
</list>

View File

@@ -4,16 +4,59 @@
<!-- Activates 2 Talisman slots, Max. HP/MP/CP + 3%. -->
<icon>icon.dimension_bracelet_i05</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="TalismanSlot">
<slots>2</slots>
</effect>
<effect name="MaxCp">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="55401" toLevel="1" name="Olympiad Warrior's Talisman">
<!-- P. / M. Skill Critical Damage +7%. -->
<icon>icon.npoint_talisman_stat</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="SkillCriticalDamage">
<amount>7</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>7</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="55402" toLevel="1" name="Olympiad Warrior's Belt">
<!-- P. Def. +15, weight limit + 2000. -->
<icon>icon.belt_i03</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>15</amount>
<mode>DIFF</mode>
</effect>
<effect name="WeightLimit">
<amount>2000</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="55403" toLevel="1" name="Agathion - Cheerleader Mae">
<!-- Releases Agathion's Seal. -->
@@ -999,7 +1042,7 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">
<effect name="PhysicalDefence">
<amount>
<value level="1">11</value>
<value level="2">25</value>
@@ -1104,13 +1147,20 @@
<value level="4">11</value>
<value level="5">20</value>
</PULL>
<PARALYZE>
<TURN_STONE>
<value level="1">3</value>
<value level="2">5</value>
<value level="3">8</value>
<value level="4">11</value>
<value level="5">20</value>
</PARALYZE>
</TURN_STONE>
<DERANGEMENT>
<value level="1">3</value>
<value level="2">5</value>
<value level="3">8</value>
<value level="4">11</value>
<value level="5">20</value>
</DERANGEMENT>
</effect>
</effects>
</skill>

View File

@@ -415,9 +415,7 @@
<mode>DIFF</mode>
</effect>
<effect name="WeightLimit">
<amount>
<value level="1">5000</value>
</amount>
<amount>5000</amount>
<mode>DIFF</mode>
</effect>
<effect name="StatUp">
@@ -428,21 +426,6 @@
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="MagicMpCost">
<amount>-3</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-3</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-3</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
</effects>
</skill>
<skill id="55553" toLevel="1" name="Minion Eye's Blessed Resurrection">
@@ -707,6 +690,7 @@
</skill>
<skill id="55589" toLevel="1" name="Warrior's MP Recovery Potion">
<icon>icon.etc_potion_blue_i00</icon>
<operateType>A1</operateType>
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -722,28 +706,115 @@
<mode>DIFF</mode>
</effect>
</effects>
<operateType>A1</operateType>
</skill>
<skill id="55590" toLevel="1" name="Golden Mermaid's Scale">
<!-- For 3 hours, during fishing XP / SP +10%. -->
<icon>icon.etc_oren_fish_scale_i00</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10800</abnormalTime>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>4</isMagic>
<hitCancelTime>0</hitCancelTime>
<blockedInOlympiad>true</blockedInOlympiad>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="FishingExpSpBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="55591" toLevel="1" name="Growth Amulet">
<!-- If stored in the inventory, acquired XP/ SP +40%. -->
<icon>BranchSys3.lcon.g_rune_itemdrop_up</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="ExpModify">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
<effect name="SpModify">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="55592" toLevel="1" name="Warrior's Bracelet">
<!-- Activates 4 Talisman slots. HP/MP/CP +5%. -->
<icon>icon.dimension_bracelet_i05</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="TalismanSlot">
<slots>4</slots>
</effect>
<effect name="MaxHp">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="55593" toLevel="1" name="Returning Hero's Talisman">
<!-- P. Def. +22, M. Def. +11, P. / M. Evasion +1, Max. HP/MP/CP +80, Atk./Casting Spd. +9, Speed +4. -->
<icon>icon.npoint_talisman_stat</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">
<amount>22</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>11</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>1</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalEvasion">
<amount>1</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>80</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>80</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>80</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>9</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>9</amount>
<mode>DIFF</mode>
</effect>
<effect name="Speed">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="55594" toLevel="1" name="Expertise Rune (C-grade)">
<!-- When possessed, you get Expertise C skill -->

File diff suppressed because it is too large Load Diff

View File

@@ -37,6 +37,7 @@
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<stayAfterDeath>true</stayAfterDeath>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@@ -2382,13 +2383,13 @@
</effects>
</skill>
<skill id="55770" toLevel="10" name="Empire Cloak Augmentation">
<!-- M. Critical Rate +$s1 -->
<!-- P. Critical Rate +$s1 -->
<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicCriticalRate">
<effect name="CriticalRate">
<amount>
<value level="1">0.8</value>
<value level="2">1</value>

View File

@@ -2416,10 +2416,8 @@
</effects>
</skill>
<skill id="21" toLevel="3" name="Poison Recovery">
<!-- Cures the target of minor poisoning. -->
<!-- Cures the user of minor poisoning. -->
<icon>icon.skill0021</icon>
<castRange>600</castRange>
<effectRange>1100</effectRange>
<effectPoint>
<value level="1">204</value>
<value level="2">379</value>
@@ -2445,7 +2443,7 @@
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>TARGET</targetType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DispelBySlot">

View File

@@ -3235,9 +3235,9 @@
<value level="35">73</value>
<value level="36">74</value>
<value level="37">75</value>
<value level="38">76</value>
<value level="39">77</value>
<value level="40">78</value>
<value level="38">83</value>
<value level="39">84</value>
<value level="40">85</value>
<value level="41">79</value>
<value level="42">80</value>
<value level="43">81</value>
@@ -3261,43 +3261,43 @@
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">738</value>
<value level="2">784</value>
<value level="3">833</value>
<value level="4">884</value>
<value level="5">937</value>
<value level="6">992</value>
<value level="7">1049</value>
<value level="8">1109</value>
<value level="9">1171</value>
<value level="10">1236</value>
<value level="11">1302</value>
<value level="12">1371</value>
<value level="13">1443</value>
<value level="14">1516</value>
<value level="15">1592</value>
<value level="16">1670</value>
<value level="17">1750</value>
<value level="18">1832</value>
<value level="19">1917</value>
<value level="20">2003</value>
<value level="21">2091</value>
<value level="22">2181</value>
<value level="23">2272</value>
<value level="24">2366</value>
<value level="25">2460</value>
<value level="26">2556</value>
<value level="27">2653</value>
<value level="28">2751</value>
<value level="29">2850</value>
<value level="30">2950</value>
<value level="31">3050</value>
<value level="32">3151</value>
<value level="33">3252</value>
<value level="34">3353</value>
<value level="35">3453</value>
<value level="36">3553</value>
<value level="37">3653</value>
<value level="1">369</value>
<value level="2">392</value>
<value level="3">417</value>
<value level="4">442</value>
<value level="5">469</value>
<value level="6">496</value>
<value level="7">525</value>
<value level="8">555</value>
<value level="9">586</value>
<value level="10">618</value>
<value level="11">651</value>
<value level="12">686</value>
<value level="13">722</value>
<value level="14">758</value>
<value level="15">796</value>
<value level="16">835</value>
<value level="17">875</value>
<value level="18">916</value>
<value level="19">959</value>
<value level="20">1002</value>
<value level="21">1046</value>
<value level="22">1091</value>
<value level="23">1136</value>
<value level="24">1183</value>
<value level="25">1230</value>
<value level="26">1278</value>
<value level="27">1327</value>
<value level="28">1376</value>
<value level="29">1425</value>
<value level="30">1475</value>
<value level="31">1525</value>
<value level="32">1576</value>
<value level="33">1626</value>
<value level="34">1677</value>
<value level="35">1727</value>
<value level="36">1777</value>
<value level="37">1827</value>
<value level="38">3692</value>
<value level="39">3731</value>
<value level="40">3770</value>

View File

@@ -5343,7 +5343,6 @@
<condition name="EquipWeapon">
<weaponType>
<item>DUAL</item>
<item>DUALBLUNT</item>
</weaponType>
</condition>
</conditions>
@@ -6653,7 +6652,7 @@
<value level="5">58</value>
<value level="6">59</value>
<value level="7">60</value>
<value level="8">61</value>
<value level="8">67</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>4000</reuseDelay>

View File

@@ -2899,26 +2899,22 @@
<value level="3">37</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>600000</reuseDelay>
<reuseDelay>
<value level="1">600000</value>
<value level="2">420000</value>
<value level="3">300000</value>
</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EnergySaved">
<amount>
<value level="1">3</value>
<value level="2">3</value>
<value level="3">3</value>
</amount>
<amount>3</amount>
</condition>
</conditions>
<effects>
<effect name="DispelBySlot">
<dispel>
<value level="1">SPEED_DOWN,3;ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3</value>
<value level="2">SPEED_DOWN,3;ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3</value>
<value level="3">SPEED_DOWN,3;ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3</value>
</dispel>
<dispel>SPEED_DOWN,3;ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3</dispel>
</effect>
</effects>
</skill>

View File

@@ -1086,7 +1086,16 @@
<value level="7">74</value>
<value level="8">78</value>
</magicLvl>
<mpConsume>50</mpConsume>
<mpConsume>
<value level="1">50</value>
<value level="2">55</value>
<value level="3">60</value>
<value level="4">65</value>
<value level="5">70</value>
<value level="6">75</value>
<value level="7">80</value>
<value level="8">85</value>
</mpConsume>
<operateType>A2</operateType>
<isDebuff>true</isDebuff>
<reuseDelay>60000</reuseDelay>
@@ -1095,7 +1104,7 @@
<abnormalTime>2</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>40</activateRate>
<activateRate>60</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<lvlBonusRate>20</lvlBonusRate>
<trait>SHOCK</trait>

View File

@@ -1059,7 +1059,7 @@
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
<activateRate>61</activateRate>
<activateRate>60</activateRate>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>

View File

@@ -1448,5 +1448,21 @@
<!-- P./ M. Def. +3%, Speed +10. -->
<icon>BranchSys2.Icon.7anni_cloack_i02</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
</list>

View File

@@ -4,16 +4,59 @@
<!-- Activates 2 Talisman slots, Max. HP/ MP/ CP +3%. -->
<icon>icon.dimension_bracelet_i05</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="TalismanSlot">
<slots>2</slots>
</effect>
<effect name="MaxCp">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="55401" toLevel="1" name="Olympiad Warrior's Talisman">
<!-- P./ M. Skill Critical Damage +7%. -->
<icon>icon.npoint_talisman_stat</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="SkillCriticalDamage">
<amount>7</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>7</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="55402" toLevel="1" name="Olympiad Warrior's Belt">
<!-- P. Def. +15, weight limit +2000. -->
<icon>icon.belt_i03</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>15</amount>
<mode>DIFF</mode>
</effect>
<effect name="WeightLimit">
<amount>2000</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="55403" toLevel="1" name="Summon Agathion - Cheerleader Mae">
<!-- Summons Agathion. -->
@@ -1104,13 +1147,20 @@
<value level="4">11</value>
<value level="5">20</value>
</PULL>
<PARALYZE>
<TURN_STONE>
<value level="1">3</value>
<value level="2">5</value>
<value level="3">8</value>
<value level="4">11</value>
<value level="5">20</value>
</PARALYZE>
</TURN_STONE>
<DERANGEMENT>
<value level="1">3</value>
<value level="2">5</value>
<value level="3">8</value>
<value level="4">11</value>
<value level="5">20</value>
</DERANGEMENT>
</effect>
</effects>
</skill>

View File

@@ -415,9 +415,7 @@
<mode>DIFF</mode>
</effect>
<effect name="WeightLimit">
<amount>
<value level="1">5000</value>
</amount>
<amount>5000</amount>
<mode>DIFF</mode>
</effect>
<effect name="StatUp">
@@ -428,21 +426,6 @@
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="MagicMpCost">
<amount>-3</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-3</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-3</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
</effects>
</skill>
<skill id="55553" toLevel="1" name="Minion Eye's Blessed Resurrection">
@@ -707,6 +690,7 @@
</skill>
<skill id="55589" toLevel="1" name="Hero's MP Recovery Potion">
<icon>icon.etc_potion_blue_i00</icon>
<operateType>A1</operateType>
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -722,28 +706,115 @@
<mode>DIFF</mode>
</effect>
</effects>
<operateType>A1</operateType>
</skill>
<skill id="55590" toLevel="1" name="Golden Mermaid's Scale">
<!-- For 3 hours, during fishing XP/ SP +10%. -->
<icon>icon.etc_oren_fish_scale_i00</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10800</abnormalTime>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>4</isMagic>
<hitCancelTime>0</hitCancelTime>
<blockedInOlympiad>true</blockedInOlympiad>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="FishingExpSpBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="55591" toLevel="1" name="Growth Amulet">
<!-- If stored in the inventory, acquired XP/ SP +40%. -->
<icon>BranchSys3.lcon.g_rune_itemdrop_up</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="ExpModify">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
<effect name="SpModify">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="55592" toLevel="1" name="Hero's Bracelet">
<!-- Activates 4 Talisman slots. HP/ MP/ CP +5%. -->
<icon>icon.dimension_bracelet_i05</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="TalismanSlot">
<slots>4</slots>
</effect>
<effect name="MaxHp">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="55593" toLevel="1" name="Returning Hero's Talisman">
<!-- P. Def. +22, M. Def. +11, P./ M. Evasion +1, Max. HP/ MP/ CP +80, Atk./ Casting Spd. +9, Speed +4. -->
<icon>icon.npoint_talisman_stat</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">
<amount>22</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>11</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>1</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalEvasion">
<amount>1</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>80</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>80</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>80</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>9</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>9</amount>
<mode>DIFF</mode>
</effect>
<effect name="Speed">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="55594" toLevel="1" name="Expertise Rune (C-grade)">
<!-- When possessed, you get Expertise C skill -->

File diff suppressed because it is too large Load Diff

View File

@@ -2416,10 +2416,8 @@
</effects>
</skill>
<skill id="21" toLevel="3" name="Poison Recovery">
<!-- Cures the target of minor poisoning. -->
<!-- Cures the user of minor poisoning. -->
<icon>icon.skill0021</icon>
<castRange>600</castRange>
<effectRange>1100</effectRange>
<effectPoint>
<value level="1">204</value>
<value level="2">379</value>
@@ -2445,7 +2443,7 @@
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>TARGET</targetType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DispelBySlot">

View File

@@ -3259,9 +3259,9 @@
<value level="35">73</value>
<value level="36">74</value>
<value level="37">75</value>
<value level="38">76</value>
<value level="39">77</value>
<value level="40">78</value>
<value level="38">83</value>
<value level="39">84</value>
<value level="40">85</value>
<value level="41">79</value>
<value level="42">80</value>
<value level="43">81</value>
@@ -3285,43 +3285,43 @@
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">738</value>
<value level="2">784</value>
<value level="3">833</value>
<value level="4">884</value>
<value level="5">937</value>
<value level="6">992</value>
<value level="7">1049</value>
<value level="8">1109</value>
<value level="9">1171</value>
<value level="10">1236</value>
<value level="11">1302</value>
<value level="12">1371</value>
<value level="13">1443</value>
<value level="14">1516</value>
<value level="15">1592</value>
<value level="16">1670</value>
<value level="17">1750</value>
<value level="18">1832</value>
<value level="19">1917</value>
<value level="20">2003</value>
<value level="21">2091</value>
<value level="22">2181</value>
<value level="23">2272</value>
<value level="24">2366</value>
<value level="25">2460</value>
<value level="26">2556</value>
<value level="27">2653</value>
<value level="28">2751</value>
<value level="29">2850</value>
<value level="30">2950</value>
<value level="31">3050</value>
<value level="32">3151</value>
<value level="33">3252</value>
<value level="34">3353</value>
<value level="35">3453</value>
<value level="36">3553</value>
<value level="37">3653</value>
<value level="1">369</value>
<value level="2">392</value>
<value level="3">417</value>
<value level="4">442</value>
<value level="5">469</value>
<value level="6">496</value>
<value level="7">525</value>
<value level="8">555</value>
<value level="9">586</value>
<value level="10">618</value>
<value level="11">651</value>
<value level="12">686</value>
<value level="13">722</value>
<value level="14">758</value>
<value level="15">796</value>
<value level="16">835</value>
<value level="17">875</value>
<value level="18">916</value>
<value level="19">959</value>
<value level="20">1002</value>
<value level="21">1046</value>
<value level="22">1091</value>
<value level="23">1136</value>
<value level="24">1183</value>
<value level="25">1230</value>
<value level="26">1278</value>
<value level="27">1327</value>
<value level="28">1376</value>
<value level="29">1425</value>
<value level="30">1475</value>
<value level="31">1525</value>
<value level="32">1576</value>
<value level="33">1626</value>
<value level="34">1677</value>
<value level="35">1727</value>
<value level="36">1777</value>
<value level="37">1827</value>
<value level="38">3692</value>
<value level="39">3731</value>
<value level="40">3770</value>

View File

@@ -5343,7 +5343,6 @@
<condition name="EquipWeapon">
<weaponType>
<item>DUAL</item>
<item>DUALBLUNT</item>
</weaponType>
</condition>
</conditions>
@@ -5402,15 +5401,24 @@
<skill id="274" toLevel="2" name="Dance of Fire">
<!-- For 5 min., party members' P. Critical Damage +35%. Addtionally increases MP Consumption when the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<icon>icon.skill0274</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>DANCE_OF_FIRE</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>379</effectPoint>
<hitTime>2500</hitTime>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>40</magicLvl>
<mpConsume>60</mpConsume>
<magicLvl>
<value level="1">40</value>
<value level="2">61</value>
</magicLvl>
<mpConsume>
<value level="1">66</value>
<value level="2">73</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>
<basicProperty>NONE</basicProperty>
@@ -5427,7 +5435,10 @@
</conditions>
<effects>
<effect name="CriticalDamage">
<amount>35</amount>
<amount>
<value level="1">35</value>
<value level="2">38</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
@@ -6671,7 +6682,7 @@
<value level="5">58</value>
<value level="6">59</value>
<value level="7">60</value>
<value level="8">61</value>
<value level="8">67</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>4000</reuseDelay>

View File

@@ -2927,26 +2927,22 @@
<value level="3">37</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>600000</reuseDelay>
<reuseDelay>
<value level="1">600000</value>
<value level="2">420000</value>
<value level="3">300000</value>
</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EnergySaved">
<amount>
<value level="1">3</value>
<value level="2">3</value>
<value level="3">3</value>
</amount>
<amount>3</amount>
</condition>
</conditions>
<effects>
<effect name="DispelBySlot">
<dispel>
<value level="1">SPEED_DOWN,3;ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3</value>
<value level="2">SPEED_DOWN,3;ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3</value>
<value level="3">SPEED_DOWN,3;ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3</value>
</dispel>
<dispel>SPEED_DOWN,3;ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3</dispel>
</effect>
</effects>
</skill>

View File

@@ -1086,7 +1086,16 @@
<value level="7">74</value>
<value level="8">78</value>
</magicLvl>
<mpConsume>50</mpConsume>
<mpConsume>
<value level="1">50</value>
<value level="2">55</value>
<value level="3">60</value>
<value level="4">65</value>
<value level="5">70</value>
<value level="6">75</value>
<value level="7">80</value>
<value level="8">85</value>
</mpConsume>
<operateType>A2</operateType>
<isDebuff>true</isDebuff>
<reuseDelay>60000</reuseDelay>
@@ -1095,7 +1104,7 @@
<abnormalTime>2</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>70</activateRate>
<activateRate>60</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<lvlBonusRate>20</lvlBonusRate>
<trait>SHOCK</trait>

View File

@@ -1059,7 +1059,7 @@
<abnormalTime>30</abnormalTime>
<abnormalType>ROOT_MAGICALLY</abnormalType>
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
<activateRate>61</activateRate>
<activateRate>60</activateRate>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>

View File

@@ -1448,5 +1448,21 @@
<!-- P./ M. Def. +3%, Speed +10. -->
<icon>BranchSys2.Icon.7anni_cloack_i02</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
</list>

View File

@@ -4,16 +4,59 @@
<!-- Activates 2 Talisman slots, Max. HP/ MP/ CP +3%. -->
<icon>icon.dimension_bracelet_i05</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="TalismanSlot">
<slots>2</slots>
</effect>
<effect name="MaxCp">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="55401" toLevel="1" name="Olympiad Warrior's Talisman">
<!-- P./ M. Skill Critical Damage +7%. -->
<icon>icon.npoint_talisman_stat</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="SkillCriticalDamage">
<amount>7</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>7</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="55402" toLevel="1" name="Olympiad Warrior's Belt">
<!-- P. Def. +15, weight limit +2000. -->
<icon>icon.belt_i03</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>15</amount>
<mode>DIFF</mode>
</effect>
<effect name="WeightLimit">
<amount>2000</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="55403" toLevel="1" name="Summon Agathion Cheerleader Mae">
<!-- Summons Agathion. -->
@@ -1104,13 +1147,20 @@
<value level="4">11</value>
<value level="5">20</value>
</PULL>
<PARALYZE>
<TURN_STONE>
<value level="1">3</value>
<value level="2">5</value>
<value level="3">8</value>
<value level="4">11</value>
<value level="5">20</value>
</PARALYZE>
</TURN_STONE>
<DERANGEMENT>
<value level="1">3</value>
<value level="2">5</value>
<value level="3">8</value>
<value level="4">11</value>
<value level="5">20</value>
</DERANGEMENT>
</effect>
</effects>
</skill>

View File

@@ -59,11 +59,22 @@
<!-- Activates 4 jewel slots. -->
<icon>icon.etc_bm_brooch_lavianrose_i02</icon>
<operateType>P</operateType>
<effects>
<effect name="JewelSlot">
<amount>4</amount>
</effect>
</effects>
</skill>
<skill id="55511" toLevel="1" name="Lv. 3 Brooch - Additional Effect">
<!-- Inventory Slot +12. -->
<icon>icon.etc_bm_brooch_lavianrose_i02</icon>
<operateType>P</operateType>
<effects>
<effect name="EnlargeSlot">
<amount>12</amount>
<type>INVENTORY_NORMAL</type>
</effect>
</effects>
</skill>
<skill id="55512" toLevel="1" name="Aquamarine Fortune Chest">
<operateType>A1</operateType>
@@ -415,9 +426,7 @@
<mode>DIFF</mode>
</effect>
<effect name="WeightLimit">
<amount>
<value level="1">5000</value>
</amount>
<amount>5000</amount>
<mode>DIFF</mode>
</effect>
<effect name="StatUp">
@@ -428,21 +437,6 @@
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="MagicMpCost">
<amount>-3</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-3</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-3</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
</effects>
</skill>
<skill id="55553" toLevel="1" name="Minion Eye's Blessed Resurrection">
@@ -707,6 +701,7 @@
</skill>
<skill id="55589" toLevel="1" name="Hero's MP Recovery Potion">
<icon>icon.etc_potion_blue_i00</icon>
<operateType>A1</operateType>
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -722,28 +717,115 @@
<mode>DIFF</mode>
</effect>
</effects>
<operateType>A1</operateType>
</skill>
<skill id="55590" toLevel="1" name="Golden Mermaid's Scale">
<!-- For 3 hr, acquired XP/ SP during fishing +10%. -->
<icon>icon.etc_oren_fish_scale_i00</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10800</abnormalTime>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>4</isMagic>
<hitCancelTime>0</hitCancelTime>
<blockedInOlympiad>true</blockedInOlympiad>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="FishingExpSpBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="55591" toLevel="1" name="Growth Amulet">
<!-- If stored in the inventory, acquired XP/ SP +40%. -->
<icon>BranchSys3.lcon.g_rune_itemdrop_up</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="ExpModify">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
<effect name="SpModify">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="55592" toLevel="1" name="Hero's Bracelet">
<!-- Activates 4 talisman slots. Max HP/ MP/ CP +5%. -->
<icon>icon.dimension_bracelet_i05</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="TalismanSlot">
<slots>4</slots>
</effect>
<effect name="MaxHp">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="55593" toLevel="1" name="Returning Hero's Talisman">
<!-- P. Def. +22, M. Def. +11, P./ M. Evasion +1, Max. HP/ MP/ CP +80, Atk./ Casting Spd. +9, Speed +4. -->
<icon>icon.npoint_talisman_stat</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">
<amount>22</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>11</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>1</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalEvasion">
<amount>1</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>80</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>80</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>80</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>9</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>9</amount>
<mode>DIFF</mode>
</effect>
<effect name="Speed">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="55594" toLevel="1" name="Expertise Rune (C-grade)">
<!-- When possessed, you get Expertise C skill -->

View File

@@ -2441,10 +2441,8 @@
</effects>
</skill>
<skill id="21" toLevel="3" name="Poison Recovery">
<!-- Cures the target of minor poisoning. -->
<!-- Cures the user of minor poisoning. -->
<icon>icon.skill0021</icon>
<castRange>600</castRange>
<effectRange>1100</effectRange>
<effectPoint>
<value level="1">204</value>
<value level="2">379</value>
@@ -2470,7 +2468,7 @@
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>TARGET</targetType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DispelBySlot">

View File

@@ -3319,9 +3319,9 @@
<value level="35">73</value>
<value level="36">74</value>
<value level="37">75</value>
<value level="38">76</value>
<value level="39">77</value>
<value level="40">78</value>
<value level="38">83</value>
<value level="39">84</value>
<value level="40">85</value>
<value level="41">79</value>
<value level="42">80</value>
<value level="43">81</value>
@@ -3345,43 +3345,43 @@
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">738</value>
<value level="2">784</value>
<value level="3">833</value>
<value level="4">884</value>
<value level="5">937</value>
<value level="6">992</value>
<value level="7">1049</value>
<value level="8">1109</value>
<value level="9">1171</value>
<value level="10">1236</value>
<value level="11">1302</value>
<value level="12">1371</value>
<value level="13">1443</value>
<value level="14">1516</value>
<value level="15">1592</value>
<value level="16">1670</value>
<value level="17">1750</value>
<value level="18">1832</value>
<value level="19">1917</value>
<value level="20">2003</value>
<value level="21">2091</value>
<value level="22">2181</value>
<value level="23">2272</value>
<value level="24">2366</value>
<value level="25">2460</value>
<value level="26">2556</value>
<value level="27">2653</value>
<value level="28">2751</value>
<value level="29">2850</value>
<value level="30">2950</value>
<value level="31">3050</value>
<value level="32">3151</value>
<value level="33">3252</value>
<value level="34">3353</value>
<value level="35">3453</value>
<value level="36">3553</value>
<value level="37">3653</value>
<value level="1">369</value>
<value level="2">392</value>
<value level="3">417</value>
<value level="4">442</value>
<value level="5">469</value>
<value level="6">496</value>
<value level="7">525</value>
<value level="8">555</value>
<value level="9">586</value>
<value level="10">618</value>
<value level="11">651</value>
<value level="12">686</value>
<value level="13">722</value>
<value level="14">758</value>
<value level="15">796</value>
<value level="16">835</value>
<value level="17">875</value>
<value level="18">916</value>
<value level="19">959</value>
<value level="20">1002</value>
<value level="21">1046</value>
<value level="22">1091</value>
<value level="23">1136</value>
<value level="24">1183</value>
<value level="25">1230</value>
<value level="26">1278</value>
<value level="27">1327</value>
<value level="28">1376</value>
<value level="29">1425</value>
<value level="30">1475</value>
<value level="31">1525</value>
<value level="32">1576</value>
<value level="33">1626</value>
<value level="34">1677</value>
<value level="35">1727</value>
<value level="36">1777</value>
<value level="37">1827</value>
<value level="38">3692</value>
<value level="39">3731</value>
<value level="40">3770</value>

View File

@@ -2024,9 +2024,9 @@
<value level="53">78</value>
<value level="54">80</value>
<value level="55">81</value>
<value level="56">82</value>
<value level="57">83</value>
<value level="58">84</value>
<value level="56">80</value>
<value level="57">81</value>
<value level="58">82</value>
<value level="59">85</value>
<value level="60">85</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="61">85</value> <!-- FIXME: AUTO GENERATED LEVEL -->
@@ -5788,7 +5788,6 @@
<condition name="EquipWeapon">
<weaponType>
<item>DUAL</item>
<item>DUALBLUNT</item>
</weaponType>
</condition>
</conditions>
@@ -7233,14 +7232,6 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>POLE</item>
<item>BLUNT</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="DefenceTrait">
<POLE>
@@ -7257,21 +7248,6 @@
<value level="11">-20</value>
</POLE>
</effect>
<effect name="DefenceTrait">
<BLUNT>
<value level="1">-10</value>
<value level="2">-11</value>
<value level="3">-12</value>
<value level="4">-13</value>
<value level="5">-14</value>
<value level="6">-15</value>
<value level="7">-16</value>
<value level="8">-17</value>
<value level="9">-18</value>
<value level="10">-19</value>
<value level="11">-20</value>
</BLUNT>
</effect>
</effects>
</skill>
<skill id="287" toLevel="3" name="Lionheart">

View File

@@ -2983,26 +2983,22 @@
<value level="3">37</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>600000</reuseDelay>
<reuseDelay>
<value level="1">600000</value>
<value level="2">420000</value>
<value level="3">300000</value>
</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EnergySaved">
<amount>
<value level="1">3</value>
<value level="2">3</value>
<value level="3">3</value>
</amount>
<amount>3</amount>
</condition>
</conditions>
<effects>
<effect name="DispelBySlot">
<dispel>
<value level="1">SPEED_DOWN,3;ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3</value>
<value level="2">SPEED_DOWN,3;ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3</value>
<value level="3">SPEED_DOWN,3;ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3</value>
</dispel>
<dispel>SPEED_DOWN,3;ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3</dispel>
</effect>
</effects>
</skill>

View File

@@ -951,7 +951,16 @@
<value level="7">74</value>
<value level="8">78</value>
</magicLvl>
<mpConsume>50</mpConsume>
<mpConsume>
<value level="1">50</value>
<value level="2">55</value>
<value level="3">60</value>
<value level="4">65</value>
<value level="5">70</value>
<value level="6">75</value>
<value level="7">80</value>
<value level="8">85</value>
</mpConsume>
<operateType>A2</operateType>
<isDebuff>true</isDebuff>
<reuseDelay>60000</reuseDelay>
@@ -960,7 +969,7 @@
<abnormalTime>2</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>70</activateRate>
<activateRate>60</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<lvlBonusRate>20</lvlBonusRate>
<trait>SHOCK</trait>

View File

@@ -1448,5 +1448,21 @@
<!-- P./ M. Def. +3%, Speed +10. -->
<icon>BranchSys2.Icon.7anni_cloack_i02</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
</list>

View File

@@ -4,16 +4,59 @@
<!-- Activates 2 Talisman slots, Max. HP/ MP/ CP +3%. -->
<icon>icon.dimension_bracelet_i05</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="TalismanSlot">
<slots>2</slots>
</effect>
<effect name="MaxCp">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="55401" toLevel="1" name="Olympiad Warrior's Talisman">
<!-- P./ M. Skill Critical Damage +7%. -->
<icon>icon.npoint_talisman_stat</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="SkillCriticalDamage">
<amount>7</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>7</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="55402" toLevel="1" name="Olympiad Warrior's Belt">
<!-- P. Def. +15, weight limit +2000. -->
<icon>icon.belt_i03</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>15</amount>
<mode>DIFF</mode>
</effect>
<effect name="WeightLimit">
<amount>2000</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="55403" toLevel="1" name="Summon Agathion Cheerleader Mae">
<!-- Summons Agathion. -->

View File

@@ -437,9 +437,7 @@
<mode>DIFF</mode>
</effect>
<effect name="WeightLimit">
<amount>
<value level="1">5000</value>
</amount>
<amount>5000</amount>
<mode>DIFF</mode>
</effect>
<effect name="StatUp">
@@ -450,21 +448,6 @@
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="MagicMpCost">
<amount>-3</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-3</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-3</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
</effects>
</skill>
<skill id="55553" toLevel="1" name="Minion Eye's Blessed Resurrection">
@@ -729,6 +712,7 @@
</skill>
<skill id="55589" toLevel="1" name="Hero's MP Recovery Potion">
<icon>icon.etc_potion_blue_i00</icon>
<operateType>A1</operateType>
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -744,28 +728,115 @@
<mode>DIFF</mode>
</effect>
</effects>
<operateType>A1</operateType>
</skill>
<skill id="55590" toLevel="1" name="Golden Mermaid's Scale">
<!-- For 3 hr, acquired XP/ SP during fishing +10%. -->
<icon>icon.etc_oren_fish_scale_i00</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10800</abnormalTime>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>4</isMagic>
<hitCancelTime>0</hitCancelTime>
<blockedInOlympiad>true</blockedInOlympiad>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="FishingExpSpBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="55591" toLevel="1" name="Growth Amulet">
<!-- Acquired XP/ SP +40%. -->
<icon>BranchSys3.lcon.g_rune_itemdrop_up</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="ExpModify">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
<effect name="SpModify">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="55592" toLevel="1" name="Hero's Bracelet">
<!-- Activates 4 talisman slots. Max HP/ MP/ CP +5%. -->
<icon>icon.dimension_bracelet_i05</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="TalismanSlot">
<slots>4</slots>
</effect>
<effect name="MaxHp">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="55593" toLevel="1" name="Returning Hero's Talisman">
<!-- P. Def. +22, M. Def. +11, P./ M. Evasion +1, Max. HP/ MP/ CP +80, Atk./ Casting Spd. +9, Speed +4. -->
<icon>icon.npoint_talisman_stat</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">
<amount>22</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>11</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>1</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalEvasion">
<amount>1</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>80</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>80</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>80</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>9</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>9</amount>
<mode>DIFF</mode>
</effect>
<effect name="Speed">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="55594" toLevel="1" name="Expertise Rune (C-grade)">
<!-- When possessed, you get Expertise C skill -->

View File

@@ -2441,10 +2441,8 @@
</effects>
</skill>
<skill id="21" toLevel="3" name="Poison Recovery">
<!-- Cures the target of minor poisoning. -->
<!-- Cures the user of minor poisoning. -->
<icon>icon.skill0021</icon>
<castRange>600</castRange>
<effectRange>1100</effectRange>
<effectPoint>
<value level="1">204</value>
<value level="2">379</value>
@@ -2470,7 +2468,7 @@
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>TARGET</targetType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DispelBySlot">

View File

@@ -3322,9 +3322,9 @@
<value level="35">73</value>
<value level="36">74</value>
<value level="37">75</value>
<value level="38">76</value>
<value level="39">77</value>
<value level="40">78</value>
<value level="38">83</value>
<value level="39">84</value>
<value level="40">85</value>
<value level="41">79</value>
<value level="42">80</value>
<value level="43">81</value>
@@ -3348,43 +3348,43 @@
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">738</value>
<value level="2">784</value>
<value level="3">833</value>
<value level="4">884</value>
<value level="5">937</value>
<value level="6">992</value>
<value level="7">1049</value>
<value level="8">1109</value>
<value level="9">1171</value>
<value level="10">1236</value>
<value level="11">1302</value>
<value level="12">1371</value>
<value level="13">1443</value>
<value level="14">1516</value>
<value level="15">1592</value>
<value level="16">1670</value>
<value level="17">1750</value>
<value level="18">1832</value>
<value level="19">1917</value>
<value level="20">2003</value>
<value level="21">2091</value>
<value level="22">2181</value>
<value level="23">2272</value>
<value level="24">2366</value>
<value level="25">2460</value>
<value level="26">2556</value>
<value level="27">2653</value>
<value level="28">2751</value>
<value level="29">2850</value>
<value level="30">2950</value>
<value level="31">3050</value>
<value level="32">3151</value>
<value level="33">3252</value>
<value level="34">3353</value>
<value level="35">3453</value>
<value level="36">3553</value>
<value level="37">3653</value>
<value level="1">369</value>
<value level="2">392</value>
<value level="3">417</value>
<value level="4">442</value>
<value level="5">469</value>
<value level="6">496</value>
<value level="7">525</value>
<value level="8">555</value>
<value level="9">586</value>
<value level="10">618</value>
<value level="11">651</value>
<value level="12">686</value>
<value level="13">722</value>
<value level="14">758</value>
<value level="15">796</value>
<value level="16">835</value>
<value level="17">875</value>
<value level="18">916</value>
<value level="19">959</value>
<value level="20">1002</value>
<value level="21">1046</value>
<value level="22">1091</value>
<value level="23">1136</value>
<value level="24">1183</value>
<value level="25">1230</value>
<value level="26">1278</value>
<value level="27">1327</value>
<value level="28">1376</value>
<value level="29">1425</value>
<value level="30">1475</value>
<value level="31">1525</value>
<value level="32">1576</value>
<value level="33">1626</value>
<value level="34">1677</value>
<value level="35">1727</value>
<value level="36">1777</value>
<value level="37">1827</value>
<value level="38">3692</value>
<value level="39">3731</value>
<value level="40">3770</value>

View File

@@ -2024,9 +2024,9 @@
<value level="53">78</value>
<value level="54">80</value>
<value level="55">81</value>
<value level="56">82</value>
<value level="57">83</value>
<value level="58">84</value>
<value level="56">80</value>
<value level="57">81</value>
<value level="58">82</value>
<value level="59">85</value>
<value level="60">85</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="61">85</value> <!-- FIXME: AUTO GENERATED LEVEL -->
@@ -5788,7 +5788,6 @@
<condition name="EquipWeapon">
<weaponType>
<item>DUAL</item>
<item>DUALBLUNT</item>
</weaponType>
</condition>
</conditions>
@@ -7233,14 +7232,6 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>POLE</item>
<item>BLUNT</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="DefenceTrait">
<POLE>
@@ -7257,21 +7248,6 @@
<value level="11">-20</value>
</POLE>
</effect>
<effect name="DefenceTrait">
<BLUNT>
<value level="1">-10</value>
<value level="2">-11</value>
<value level="3">-12</value>
<value level="4">-13</value>
<value level="5">-14</value>
<value level="6">-15</value>
<value level="7">-16</value>
<value level="8">-17</value>
<value level="9">-18</value>
<value level="10">-19</value>
<value level="11">-20</value>
</BLUNT>
</effect>
</effects>
</skill>
<skill id="287" toLevel="3" name="Lionheart">

View File

@@ -2983,26 +2983,22 @@
<value level="3">37</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>600000</reuseDelay>
<reuseDelay>
<value level="1">600000</value>
<value level="2">420000</value>
<value level="3">300000</value>
</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EnergySaved">
<amount>
<value level="1">3</value>
<value level="2">3</value>
<value level="3">3</value>
</amount>
<amount>3</amount>
</condition>
</conditions>
<effects>
<effect name="DispelBySlot">
<dispel>
<value level="1">SPEED_DOWN,3;ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3</value>
<value level="2">SPEED_DOWN,3;ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3</value>
<value level="3">SPEED_DOWN,3;ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3</value>
</dispel>
<dispel>SPEED_DOWN,3;ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3</dispel>
</effect>
</effects>
</skill>

View File

@@ -951,7 +951,16 @@
<value level="7">74</value>
<value level="8">78</value>
</magicLvl>
<mpConsume>50</mpConsume>
<mpConsume>
<value level="1">50</value>
<value level="2">55</value>
<value level="3">60</value>
<value level="4">65</value>
<value level="5">70</value>
<value level="6">75</value>
<value level="7">80</value>
<value level="8">85</value>
</mpConsume>
<operateType>A2</operateType>
<isDebuff>true</isDebuff>
<reuseDelay>60000</reuseDelay>
@@ -960,7 +969,7 @@
<abnormalTime>2</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>70</activateRate>
<activateRate>60</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<lvlBonusRate>20</lvlBonusRate>
<trait>SHOCK</trait>

View File

@@ -1490,5 +1490,21 @@
<!-- P./ M. Def. +3%, Speed +10. -->
<icon>BranchSys2.Icon.7anni_cloack_i02</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
</list>

View File

@@ -4,16 +4,59 @@
<!-- Activates 2 Talisman slots, Max. HP/ MP/ CP +3%. -->
<icon>icon.dimension_bracelet_i05</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="TalismanSlot">
<slots>2</slots>
</effect>
<effect name="MaxCp">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="55401" toLevel="1" name="Olympiad Warrior's Talisman">
<!-- P./ M. Skill Critical Damage +7%. -->
<icon>icon.npoint_talisman_stat</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="SkillCriticalDamage">
<amount>7</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>7</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="55402" toLevel="1" name="Olympiad Warrior's Belt">
<!-- P. Def. +15, weight limit +2000. -->
<icon>icon.belt_i03</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>15</amount>
<mode>DIFF</mode>
</effect>
<effect name="WeightLimit">
<amount>2000</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="55403" toLevel="1" name="Summon Agathion Cheerleader Mae">
<!-- Summons Agathion. -->

View File

@@ -437,9 +437,7 @@
<mode>DIFF</mode>
</effect>
<effect name="WeightLimit">
<amount>
<value level="1">5000</value>
</amount>
<amount>5000</amount>
<mode>DIFF</mode>
</effect>
<effect name="StatUp">
@@ -450,21 +448,6 @@
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="MagicMpCost">
<amount>-3</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-3</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-3</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
</effects>
</skill>
<skill id="55553" toLevel="1" name="Minion Eye's Blessed Resurrection">
@@ -729,10 +712,12 @@
</skill>
<skill id="55589" toLevel="1" name="Hero's MP Recovery Potion">
<icon>icon.etc_potion_blue_i00</icon>
<operateType>A1</operateType>
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>500</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
@@ -743,28 +728,115 @@
<mode>DIFF</mode>
</effect>
</effects>
<operateType>A1</operateType>
</skill>
<skill id="55590" toLevel="1" name="Golden Mermaid's Scale">
<!-- For 3 hr, acquired XP/ SP during fishing +10%. -->
<icon>icon.etc_oren_fish_scale_i00</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10800</abnormalTime>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>4</isMagic>
<hitCancelTime>0</hitCancelTime>
<blockedInOlympiad>true</blockedInOlympiad>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="FishingExpSpBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="55591" toLevel="1" name="Growth Amulet">
<!-- Acquired XP/ SP +40%. -->
<icon>BranchSys3.lcon.g_rune_itemdrop_up</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="ExpModify">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
<effect name="SpModify">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="55592" toLevel="1" name="Hero's Bracelet">
<!-- Activates 4 talisman slots. Max HP/ MP/ CP +5%. -->
<icon>icon.dimension_bracelet_i05</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="TalismanSlot">
<slots>4</slots>
</effect>
<effect name="MaxHp">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="55593" toLevel="1" name="Returning Hero's Talisman">
<!-- P. Def. +22, M. Def. +11, P./ M. Evasion +1, Max. HP/ MP/ CP +80, Atk./ Casting Spd. +9, Speed +4. -->
<icon>icon.npoint_talisman_stat</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">
<amount>22</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>11</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>1</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalEvasion">
<amount>1</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>80</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>80</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>80</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>9</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>9</amount>
<mode>DIFF</mode>
</effect>
<effect name="Speed">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="55594" toLevel="1" name="Expertise Rune (C-grade)">
<!-- When possessed, you get Expertise C skill -->